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Major Dumerin

Major Dumerin
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Ilum
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Major Dumerin
Other Sites:

Conversation:

  • 71. Player - I did what you asked.
    • 72. - Outstanding. I'll get our retrieval teams out there on the double. Those weapons will save our hides.
      • 74. - I owe you much more than this, but I hope you'll take it anyway. Thank you.
        • 75. <Conversation Exit>
  • 3. - Be careful out there. Those turrets will still be operational while you're taking out the repair droids.
  • 10. - Blast it! A whole weapons shipment shot down! Seems like the Imperials finally got a decent gunner.
    • 12. - Two hundred missiles, three thousand blaster rifles, enough explosives to knock out a heavy walker brigade--and the enemy's swarming all over 'em.
      • 21. - The lousy Imperials must've been planning this for weeks. They've set up turrets to protect their scavenging crews, and droids to repair the turrets.
        • 51. Option - Almost a small army.Player - They sound like a friendly bunch.
          +200 Influence : approves.
          • 52. - No kidding. I've ordered my people to keep their distance, but we're running out of time.
        • 37. Option - They're up to something.Player - Nothing good could come of that.
          • 38. - Right, and I don't want to find out just why they want all those weapons.
        • 34. Option - We need to retaliate, Major.Player - Do you have a plan?
          • 32. - I have a strategy, sir, but it hinges on forces I don't have. Unless... you'd like to assist.
        • 27. Option - Imperial subtlety at work.Player - There are other routes than violence.
          • 29. - Tell me about it. They must want those weapons bad, maybe they have something planned.
        • 17. Option - That's overkill.Player - They brought in turrets and repair droids, just for some weapons? Seems excessive.
          • 24. - You can't argue with the results. Our own retrieval crews can't get close.
        • 59. Option - Do your job and handle it.Player - Your problem, not mine.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 36. - I'm not a miracle worker. I need any resource I can find to get those weapons back. Including outside help.
            • 41. - The turrets are the real headache; the droids keep them firing whatever we do. But, destroy those droids, and the turrets are easy pickings.
              • 43. - I hate to ask, but if you're here, you must be handy in a fight. You might be able to slip through and take those turrets out.
                • 56. Option - Count me in.Player - I can't wait to kill things.
                • 57. Option - Count me in.Player - Sounds like a good excuse for action.
                  • 63. - Remember, hit the repair droids first. Without them, the turrets are vulnerable.
                • 62. Option - No backup?Player - Sounds like a good way to get myself killed.
                  • 61. - You'll be fine as long as you hit the repair droids first. Otherwise, you're effectively facing endless reinforcements.
                    • 65. - Don't worry about the weapons shipment; we'll send a crew once it's all clear. Good luck!
                      • 66. <Conversation Exit>
                • 58. Option - Not happening. [Refuse quest]Player - I'm not interested.
                  <Aborts Conversation>
                  • 60. - Then move along. I've got to work this problem myself.
                    • 70. <Conversation Exit>
  • 1. - Still can't believe the Empire was willing to spend turrets and repair droids on this. I'll get SIS to look into it.
  • 5. - Sorry. This report demands my full attention.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.ilum.bronze.republic.icy_destruction.major_dumerin
Appearance FQNnpp.location.ilum.bronze.republic.icy_destruction.major_dumerin
ID16141089199473197698
Appearance ID16140971910844239305
Body Typebmn
Gender0x00
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    "ParentSpecB62Id": "bcyIOkV",
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    "MaxLevel": 50,
    "Faction": 11,
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        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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    "CharRef": "chr.major_dumerin",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "ilum",
    "CommandXP": 16,
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    "Base62Id": "We9zImR",
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "953042166",
    "removed_in": "",
    "changed_fields": [
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