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Khun Tazith

Khun Tazith
Level 47 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Hoth
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Khun Tazith
Other Sites:

Conversation:

  • 67. - The first member of the new Bane Brigade. It is my pleasure.
  • 66. - We should speak, but not here--these meetings will draw suspicion. Return to the landing pad and I will contact you.
  • 65. - Whatever you do, whomever you kill, it will add to the legend of the Bane Brigade.
  • 1. - ...if the Bane Brigade is alive, we need reinforcements on Hoth immediately.
    • 3. - If they're alive, yes--but I saw them die years ago. No one survived that explosion.
      • 5. - The Bane Brigade destroyed my people's capital. We must know the truth.
        • 7. - We intercepted that holocall an hour ago. The Republic will soon send its elite troops into Clabburn Tundra, seeking the Bane Brigade.
          • 9. - There, our foot soldiers will set ambushes, collapse mountains... Clabburn is a natural death trap, and we need only sacrifice a few pawns to destroy the enemy's champions.
            • 11. Option - So there is no Bane Brigade.Player - I see why you wanted to speak privately. The Bane Brigade is an illusion--the bait in your trap.
              +200 Influence : approves.
              +200 Influence : approves.
              • 72. - It was real once, but no more.
            • 17. Option - How many Imperial casualties?Player - You talk about sacrificing Imperial troops... how many?
              +200 Influence : approves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 52. - A few thousand, perhaps. A few might dig out of the ice--that's not the delicate part.
            • 10. Option - Maybe the enemy won't come.Player - What makes you so sure the Republic will send anyone? Those generals didn't sound convinced.
              • 12. - A... delicate question.
                • 24. - You see, the Republic was right to think the Bane Brigade destroyed; those men and women died heroes. Thus the secrecy, and your presence.
                  • 16. - You must strike so fiercely, hurt the Republic so deeply, that they believe the Bane Brigade still lives. Only then will they commit their most elite forces.
                    • 26. Option - We become the brigade. Clever.Player - You spread the rumors, I convince the Republic they're true--and they come chasing ghosts.
                      +200 Influence : approves.
                    • 71. Option - What defeated the brigade?Player - How were they killed?
                      • 30. - They attacked a Jedi encampment--slaughtered the lot, but they lingered too long and the Republic responded with an aerial strike. They deserved... better.
                    • 18. Option - You've been lying to everyone.Player - You told me the Bane Brigade was here. You told the troops.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 27. - The rumors must begin somewhere. Information leaks, after all.
                        • 29. - You will do tremendous deeds in the Bane Brigade's name, and only you and I shall know the truth.
                          • 34. - And once you have finished, you shall leave Hoth and continue your work elsewhere--but the myth of the Bane Brigade will live on.
                            • 38. Option - You will have your myth.Player - I will be the final chapter of the Bane Brigade's legend.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 55. Option - Myths are my toys.Player - Legends and heroes are easy enough to manipulate. True power is rarely so blatant.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 61. - I couldn't agree more, my lord.
                            • 56. Option - Leave it to me.Player - Intelligence specializes in this sort of operation. I'll give the Republic whatever proof they require.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                            • 57. Option - I've taken stranger jobs.Player - I kill people so you can build someone else's myth? It's a deal.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                            • 68. Option - What do I get in return?Player - What are you offering?
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 49. - If you have no sense of duty, then I will open my vaults to you--I've developed quite a collection over the decades.
                              • 42. - Don't worry--I'm quite used to working with mercenaries, and I think you'll be pleased.
                            • 41. Option - I'd rather act in my own name.Player - If the Republic must fear someone, let them fear me.
                              +200 Influence : approves.
                              • 43. - In days to come, they may. But your name is not yet legend.
                                • 45. - I can direct you to where your presence will be most impactful--soldiers who will show you the Republic's vulnerabilities.
                                  • 47. - When the snow is hot with blood, leave the rest to me and the ghost of the Bane Brigade.
                                    • 48. <Conversation Exit>
  • 64. - Please excuse me. I have a war to win.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Body Typebma
Gender0x00
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