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Navigator Uptin

Navigator Uptin
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 01
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.3.0
Last Seen: 6.2.1a
Star Wars Name: Navigator Uptin
Other Sites:

Conversation:

  • 81. - Everything we built, just... crumbling away. And for what, credits?
  • 46. - Show those Hutts who's boss.
  • 5. <Non-dialogue segment.>
    • 95. - You're the Republic heroes who've come to free my homeworld? You're all so... wow.
    • 96. - You're one of the Republic heroes come to free my homeworld? You're just... wow.
      • 105. - I wish we'd joined the Republic ages ago.
        • 107. Option - It's going to be alright.Player - When you stand with the Republic, it stands with you. We'll protect you from the Hutts, the Empire and anyone who threatens your freedom.
          • 111. - That means a lot. The past two weeks have been a nightmare.
        • 108. Option - Why did you stay neutral?Player - Your people could've joined us when the Sith Empire returned to the galaxy. What stopped you?
          • 110. - That was before my time, but we've always minded our own business and not gotten involved in other peoples' fights. Stupid, huh?
        • 109. Option - You'll owe us a lot for this.Player - You pledged yourselves to the Republic--but we have our own war to win after this. Makeb will do its part, and then some.
          • 112. - We've got minerals, riches, hyperspace routes--whatever the Republic needs.
            • 114. - I was here when the Hutts blocked all of Makeb's comm channels. Haven't been able to get a signal from my family since. No idea what's happened down there.
              • 121. Option - I'm sure your family is safe.Player - The Hutts haven't been in control of your world for long. Most likely, your relatives are safe in their homes.
              • 122. Option - We'll know soon enough.Player - There's only one way to find out--fire up that shuttle's engines.
              • 123. Option - Prepare for the worst.Player - The Hutts don't treat conquered people well. If you're lucky, your family members are just slaves.
                • 124. - Then we'd better get going.
                  • 98. - Don't know if they told you, but Makeb's atmosphere is a real mess. Most ships get torn to bits by electrical storms on entry.
                    • 100. - My baby's got special ion shields to absorb the electromagnetic interference, but we're still in for a rough ride. Hopefully we won't land in little pieces.
                      • 70. Option - I commend your bravery.Player - It takes courage to fly through danger. Trust your instincts, and we'll be fine.
                        • 74. - Never had a Jedi on my ship before. Wish I'd spruced up the inside a bit.
                      • 69. Option - I know of this interference.Player - Didn't Makeb's first colonists run into this problem? The interference destroyed their communication equipment, they had to build the colony in isolation....
                        • 77. - Right. Took decades to build a world worth having. Now the Hutts have stole it away.
                      • 57. Option - Your shields sound handy.Player - Ion shielding, huh? Wouldn't mind some of that. Lots of hot landing zones around the galaxy.
                        • 71. - Get rid of those Hutts, Major, and our Business Council will buy you a ship ten times nicer than mine.
                      • 58. Option - I don't want to explode.Player - Electromagnetic interference... that lightning will shake us like a rattle. You'd better know how to fly this thing.
                        • 61. - I've flown five hundred clean insertions, Captain, but you know what they say: There's always a last time.
                      • 7. Option - But the Hutts landed an army.Player - How did the Cartel conquer your planet if most ships can't even get through the atmosphere?
                        • 10. - Our politicians figured why draft an army when you can hire mercenaries? We bought the best--bunch of hard cases called the InterStellar Regulators.
                          • 24. - But the Hutts didn't bother fighting them. They bought off the Regulators with a bigger bid. Ask Shalim Avesta, he'll tell you.
                      • 27. Option - No fancy maneuvers, got it?Player - Don't show off your piloting skills. Just get us down there alive.
                        • 28. - My shuttle's prepped. Hop aboard, and we'll be on our way. Might want to take your anti-nausea stims, too....
                          • 134. <Conversation Exit>
  • 2. - I'm doing cross-checks. Give me a few minutes, all right?
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.exp.01.makeb.world_arc.republic.hub_1.trouble_in_paradise.navigator_uptin
Appearance FQNnpp.exp.01.makeb.world_arc.republic.hub_1.trouble_in_paradise.navigator_uptin
ID16141144420393426059
Appearance ID16140956142836740385
Body Typebma
Gender0x00
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    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Navigator Uptin",
    "NameId": "2750776229232640",
    "LocalizedName": {
        "enMale": "Navigator Uptin",
        "frMale": "Navigateur Uptin",
        "frFemale": "Navigateur Uptin",
        "deMale": "Navigator Uptin",
        "deFemale": "Navigator Uptin"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 50,
    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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            "deFemale": "Verb\u00fcndet"
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        "DefendedFactionIds": [
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        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
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    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.exp.01.makeb.world_arc.republic.hub_1.trouble_in_paradise.navigator_uptin",
    "CnvB62": "5eRbSn6",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "CharSpec": "bma",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "0",
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            "AppearanceId": "16140956142836740385",
            "AppearanceFqn": "npp.exp.01.makeb.world_arc.republic.hub_1.trouble_in_paradise.navigator_uptin",
            "SpeciesScale": -340826528488504344
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    "CharRef": "chr.navigator_uptin",
    "Gender": "0x00",
    "FqnCategory": "exp",
    "FqnSubCategory": "01",
    "CommandXP": 16,
    "Id": "16141144420393426059",
    "Base62Id": "YnpKjL4",
    "Fqn": "npc.exp.01.makeb.world_arc.republic.hub_1.trouble_in_paradise.navigator_uptin",
    "first_seen": "1.3.0",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "625941825",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "2.0.0",
        "4.0.0",
        "5.2.0",
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}