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Master Syo Bakarn

Master Syo Bakarn
Level 1-50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Master Syo Bakarn
Other Sites:

Conversation:

  • 193. <Conversation Exit>
  • 1. - I sense Aelan Kalder has fallen. You and your curiosities have teeth.
    • 3. - But the Republic is still crumbling. You grasp at sand, Jedi, and it slips through your fingers.
      • 4. Option - Master Syo, come back to us.Player - I know you can hear me, Master. The Emperor can only trap you, not destroy you. +50
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
        • 15. - Fascinating.
          • 16. Option - Think of the Jedi Code.Player - Remember the words you spoke every day. Say them with me. "There is no emotion, there is peace...."
            +200 Influence : approves.
            +200 Influence : approves.
          • 17. Option - Remember your friends.Player - Tharan Cedrax, Master Satele, Master Jaric--they know who you truly are.
            +200 Influence : approves.
            • 24. - Syo, you once scolded Duras Fain for five minutes without drawing breath. You can handle this... interloper!
            • 25. - Tharan. And Duras Fain. My friends, years ago.
          • 18. Option - You're stronger than him, Syo.Player - Years of Jedi training cannot have simply vanished. Fight back.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
      • 6. Option - Leave me in peace.Player - I have nothing to say to you.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
      • 5. Option - But Aelan's still dead.Player - Another Child of the Emperor has fallen. I consider that a victory. +50
        +200 Influence : approves.
        +200 Influence : approves.
        • 11. - Savor your good humor while you can, Jedi.
          • 101. - Aelan? No. He can't be. Not like this.
            • 103. - I didn't feel anything. A single day couldn't change a whole lifetime of... of good work, he must have become one with the Force....
              • 104. Option - I'm sure he did.Player - In the end, dark or light, all things are a part of the Force.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 105. - Thank you, Master. That is kind.
              • 113. Option - What about my troops?Player - I am sorry, but others have suffered today. How did our people fare in the fighting?
                +200 Influence : approves.
                +200 Influence : approves.
              • 120. Option - I doubt it.Player - Considering the pain he caused, he doesn't deserve peace.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                • 121. - Forgive me, but he served the light for many years. I hope you're wrong.
                  • 134. - I think you turned the tide; many of Tai Cordan's droids survived the battle.
                    • 164. - If I move the wounded here, and repair the wall, I believe we can hold Guardian Hold Six ourselves. The Republic needs its troops in Axial Park.
                      • 147. Option - Sounds like a big mission.Player - I take it the Republic is preparing a large offensive front.
                      • 143. Option - Axial Park?Player - Where is Axial Park?
                        • 144. - Nearby. The most beautiful parkland in the Republic--until the first bombs fell.
                      • 149. Option - I can requisition men for you.Player - If you need garrison troops, I have the ear of the Jedi Council.
                        • 150. - No, I will not take them from important duties.
                          • 152. - Another of our fortresses, Guardian Hold Four, is in Axial Park; we've had reports that it, too, has fallen to the enemy.
                            • 179. - The Republic is planning a push. They hope to overcome the Imperials, and retake Guardian Hold Four, with sheer force of numbers.
                              • 157. Option - They will need our help.Player - Now this Guardian Hold is secure, our place is in Axial Park.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                              • 159. Option - The First Son might be there.Player - A military operation that size, concerning a Guardian Hold... I wonder if the First Son is involved.
                                +200 Influence : approves.
                              • 153. Option - A vain hope.Player - If Guardian Hold Four is as well-defended as this one, they'd be throwing lives away.
                                +50 Influence : disapproves.
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                • 184. - If you were to succeed first, Master, there might be no need for the Republic to attack.
                                  • 160. - There is a Republic safe house in Axial Park where you could hold your councils. I shall send word to your allies.
                                    • 162. - Goodbye, Master. I will try to guard this place well.
                                      • 163. <Conversation Exit>
  • 190. <Conversation Exit>
  • 192. <Non-dialogue segment.>
    • 140. - Your Esh-kha said they suffered great losses, but are tending the wounded. I think. I find him hard to understand.
    • 137. - Gaden-Ko reports many injured Voss commandos, but they should survive, with rest and time.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Body Typebmn
Gender0x00
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    "CommandXP": 240,
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