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Kellik

Kellik
Level 10 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Ord_mantell
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Kellik
Other Sites:

Conversation:

  • 1. - Everyone's got to do their part.
  • 2. - What, is taking that ring to the old man too complicated for you? Get moving!
  • 199. - Haven't you caused enough trouble here?
  • 3. - Come on, get her in here on the double. We don't have all day.
    • 5. - I already told you! I don't know anything--I swear!
      • 7. - Sure, that's what you said the last time we talked. But now I'm thinking maybe you just didn't have enough incentive to tell the truth.
        • 9. - Hey! What are you doing here? You're not allowed in here! This is a top secret operation!
          • 185. Option - What's all this?Player - What's going on?
            • 11. - None of your business, buddy. Move along.
          • 14. Option - Sorry.Player - I was looking for a kidnapped girl. I won't intrude again.
          • 16. Option - This doesn't look legitimate.Player - Top secret, eh? Illegal, more like.
            • 17. - You should talk, scum, considering the sort of things your kind does. We serve the Republic.
              • 19. - He's lying! They've kidnapped us. They're torturing us!
          • 24. Option - I'm investigating a beating.Player - You soldiers didn't happen to attack a merchant, did you?
            • 25. - My father sent you, didn't he? Thank you!
              • 27. - Shut up!
                • 29. - Aaaaah! Please, you have to stop them! They're torturing us!
                  • 31. - I said shut up! She's a traitor to the Republic. She deserves what she gets.
                    • 33. - But the courts are full, you see, and so justice needs a little help. If that means Republic soldiers have to twist a few arms, so be it.
                      • 186. Option - You seem awfully certain.Player - How do you know this?
                      • 36. Option - I agree.Player - We do whatever we can to protect the Republic.
                        • 37. - That's what I like to hear. You want to help us help the Republic? Here's what you do.
                      • 40. Option - I don't care.Player - Look, I was hired to bring back this man's daughter.
                        • 41. - No, you look. I don't care who hired you.
                      • 188. Option - That's ridiculous.Player - What you're doing is wrong.
                        • 45. - Torture is a legitimate tool of warfare. Do you think the separatists won't use it? Do you think the Empire won't use it?
                          • 51. - These wretches have been caught, every last one of them, doing work for the separatists. They are traitors, and more importantly, they have information on separatist movements.
                            • 53. - All we're doing is coaxing it out of them--information that will save so many Republic and Mantellian lives. Who'll care how we got it?
                              • 56. Option - Me.Player - I'll care, and I'll make sure your superior cares, too.
                              • 189. Option - Bribe me.Player - You know, for a few credits, I might just see your point.
                                • 59. - Sure, I think we can spare some credits, but you have to do us a favor.
                              • 62. Option - We're better than this.Player - The Republic has more respect for its enemies than that.
                                • 63. - Look, we don't like having to do this--but what are our choices? Listen.
                                  • 65. - You take this ring back to this girl's daddy and tell him it's all you can find of his little girl. The ring's got a listening device in it.
                                    • 67. - We'll be able to gather all the evidence we need--without resorting to these unsavory means. Got it?
                                      • 68. Option - Will do.Player - I'll return to the merchant and plant the bug. +50
                                        • 69. - Good, I'm glad you see things our way.
                                          • 71. - How could you? This is why the separatists endure. You're cruel and corrupt and selfish!
                                            • 73. - How many times do I have to tell you to shut up, woman!
                                              • 75. - Urgh.
                                                • 76. <Non-dialogue segment.>
                                                  • 77. - Pay no attention to her. And here, take some of the credits we found on these traitors--as a sign of our continued friendship.
                                                    • 78. Option - Save it.Player - I don't want your dirty money.
                                                      • 79. - I wouldn't call it dirty. I'd call it... a fair reward for risking our lives in service to the Republic. But suit yourself.
                                                    • 191. Option - Money is good.Player - Ah, credits. My good friend.
                                                      • 179. - Just remember to do your part.
                                                    • 192. Option - Just don't try me.Player - Just don't give me a reason to change my mind.
                                                      • 90. - Yeah, yeah. Just stay out of our way.
                                                        • 175. - Go ahead and take the girl back to her cell, boys. I think we've got a much better lead, now.
                                                          • 91. <Conversation Exit>
                                      • 92. Option - Absolutely not.Player - This charade of justice ends now. +50
                                        • 93. - Whoa, whoa, take it easy! The last thing we need in here is a shoot-out, all right?
                                          • 163. - You want the little traitor so bad, fine--take her. But the only people you're helping are the separatists.
                                            • 96. - Thank you. Thank you for freeing me. It--it was terrible.
                                              • 190. Option - How could I not?Player - No one should suffer like that.
                                              • 109. Option - Tell me the truth.Player - Are you really with the separatists?
                                                • 110. - No, no, we went to a couple of protests, attended a few meetings, but we never did anything. We certainly don't know anything.
                                                  • 165. - Yeah, sure.
                                                    • 112. - It's the truth! We had no idea speaking our minds would get us marked as traitors!
                                                      • 202. Option - What they did was shameful.Player - That's horrible!
                                                        • 114. - I'm glad you see things my way.
                                                      • 117. Option - Watch what you say.Player - Maybe you should keep your mouth shut from now on.
                                                        • 118. - I can't do that. Change won't happen if people don't speak out. But I will be more careful--I promise.
                                                      • 125. Option - It's over now.Player - Best go home to your father--and try to stay out of trouble.
                                              • 129. Option - Go home to Odar.Player - Your father will want to see you're alright.
                                                • 130. - Um, yes. I'll, uh, I'll call him by holo... let him know I'm okay, that you saved me.
                                                  • 132. - It seems like it's nothing but corruption on Ord Mantell these days. Good to see you're an exception.
                                                    • 195. Option - Pleased to serve.Player - Glad I could help.
                                                      • 196. - And I'm just glad you were here. Thank you so much.
                                                    • 198. Option - Be careful from now on.Player - Just don't let it happen again.
                                                      • 136. - Don't worry. I'll be careful. Thanks again, and goodbye.
                                                    • 138. Option - You'd better go home.Player - Your father's waiting. He's badly injured, and very worried about you.
                                                      • 139. - I know, I'm sorry. It's all my fault those soldiers beat him up.
                                                        • 141. - I'll call him as soon as I can, but I need to recover my strength. The torture took more out of me than I expected.
                                                          • 160. - But thank you. I'd be dead without you.
                                                            • 161. <Conversation Exit>
  • 182. - Nothing to see here, soldier. Go about your business.
  • 183. - This area is off-limits to civilians. That means you.
  • 184. - Nothing to see here, all right? Just keep moving.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.ord_mantell.world.hail_the_liberators.kellik
Appearance FQNnpp.location.ord_mantell.world.hail_the_liberators.kellik
ID16141082475205475731
Appearance ID16140935902930641184
Body Typebmn
Gender0x00
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    "ParentSpecId": "16140940781227483807",
    "ParentSpecB62Id": "doAkHHF",
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    "NameId": "292079250964480",
    "LocalizedName": {
        "enMale": "Kellik",
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    "AbilityPackageB62Id": "jyqqLr4",
    "MinLevel": 10,
    "MaxLevel": 10,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
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            "deFemale": "Verb\u00fcndet"
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        "DefendedFactionIds": [
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        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
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    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.ord_mantell.world.hail_the_liberators.kellik",
    "CnvB62": "lXxMz0U",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "MeleeWepB62Id": "WC673Z2",
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    "CharRef": "chr.kellik",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "ord_mantell",
    "CommandXP": 16,
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    "Fqn": "npc.location.ord_mantell.world.hail_the_liberators.kellik",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2563465066",
    "removed_in": "",
    "changed_fields": [
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    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}