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Captain Sarnova

Captain Sarnova
Level 16 Ranged
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Dromund_kaas
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Captain Sarnova
Other Sites:

Conversation:

  • 126. - Hold your position, please, and keep your weapons holstered. The remotes are scanning you now.
    • 152. - Identification = complete. Uploading.
      • 153. <Non-dialogue segment.>
        • 154. - You check out. Sorry, my lord--we're on the lookout for anyone with Lord Grathan, and I'm sick of letting him stomp on my people.
        • 156. - You check out. Sorry if I was brusque. We're on the lookout for anyone with Lord Grathan, and I'm sick of letting him stomp on my people.
          • 135. Option - You dare question me?Player - My lightsaber is the only authorization I need to pass.
          • 137. Option - Arrogant woman.Player - You should not question a Sith so boldly.
            +200 Influence : approves.
            • 138. - With respect, being Sith doesn't get you a pass here. Not when it's one of your own who's the problem.
          • 141. Option - You shouldn't question me.Player - I'm on Imperial Intelligence business. I don't appreciate being delayed.
            +200 Influence : approves.
          • 145. Option - Be glad I didn't shoot first.Player - Most people who tell me to keep my weapons holstered don't last long.
            +50 Influence : disapproves.
            • 280. - Neither do bounty hunters who shoot Imperial captains.
          • 285. Option - Oh?Player - Explain yourself.
          • 157. Option - Grathan?Player - Who is Lord Grathan?
            • 172. - Look--stick around a minute. I don't know if you're familiar with the situation, but Grathan's a nightmare. The Sith Lord's gone rogue.
              • 174. - He's holed up in his estate past the Wall. He's got weapons, shields and a cadre of scientists developing new tech to use against us.
                • 288. <Non-dialogue segment.>
                  • 289. <Non-dialogue segment.>
                    • 175. Option - Why?Player - What's Grathan after? It sounds like he's taking an awful risk.
                    • 177. Option - So take him out.Player - Why not just bomb his estate from orbit?
                      • 178. - Officially? Grathan's strong defenses make it too costly. Unofficially... it's political. Some Sith think Grathan's worth keeping around.
                    • 185. Option - Impressive.Player - It takes strength to defy the Empire.
                      • 186. - It takes an idiot. Grathan can't keep this up forever. Eventually, someone will move against him.
                        • 188. - Grathan wants respect and authority from the Dark Council. So in true Sith fashion, he's turned on his masters to prove his power.
                          • 190. - As a result, we have to put up with his lunacy. So if you're here to cause Grathan problems anyway, you might help us out.
                            • 193. Option - Indeed.Player - I live to serve the Empire.
                              +50 Influence : disapproves.
                            • 195. Option - Maybe.Player - If it suits my plans, perhaps I will.
                            • 197. Option - Of course.Player - Glad to help my comrades in the military.
                            • 199. Option - Is this a job?Player - Are you saying you're hiring?
                            • 207. Option - Aren't you capable?Player - You have weapons and training--handle things yourself.
                              • 208. - Believe me, I'd like to, but my hands are tied.
                            • 258. Option - I can't today.Player - I'm a bit busy right now.
                              • 204. - That's fine. If you've got business in Grathan's house, then you can take care of everything at once.
                                • 210. - Here's the story: There are nearly a hundred men assigned to this sector--some on the Wall, some watching Grathan. Twenty are missing.
                                  • 212. - My men--practically my kids. Grathan stole them, and I want them back.
                                    • 215. Option - What's he up to?Player - Why would Lord Grathan be kidnapping soldiers?
                                    • 259. Option - And my part?Player - So what do you need me to do?
                                    • 221. Option - They already proved weak.Player - If your men can't protect themselves, why should I help?
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +200 Influence : approves.
                                      • 222. - Blast it. We're talking about Imperial soldiers!
                                        • 224. - I don't know what Lord Grathan wants with them. Maybe he's holding them hostage just to demoralize us. Who knows?
                                          • 226. - But if you're heading to Grathan's grounds, help them get out. Tell them to report back to their Duchess. That's, ah--that's what they call me.
                                            • 261. Option - Very well.Player - I'm on it.
                                            • 229. Option - They call you what?Player - "Duchess"? You'll have to explain that.
                                              +200 Influence : approves.
                                              • 230. - You try making it as an officer without getting tagged with a nickname.
                                            • 237. Option - This isn't my concern.Player - They're your soldiers, "Duchess." That makes them your problem.
                                              • 238. - What an attitude, no surprise there. Look, help get those people back, and I can pay you for your time.
                                                • 265. Option - Payment, eh?Player - That's all you had to say.
                                                  +50 Influence : disapproves.
                                                  +200 Influence : approves.
                                                  +200 Influence : approves.
                                                  +200 Influence : approves.
                                                • 262. Option - We'll see.Player - No promises, but I'll try.
                                                  • 246. - Good enough.
                                                    • 248. - I've got reports saying that Grathan's been transporting prisoners to another wing of his estate. I don't know if it's my people he's moving, but it's worth checking out.
                                                      • 250. - Watch yourself. Grathan doesn't mess around.
                                                        • 251. <Conversation Exit>
                                                • 264. Option - Not today. [Refuse quest]Player - I have better things to expend effort on.
                                                  <Aborts Conversation>
                                                  • 253. - Glad to see you're a patriot. Get out of here.
                                                    • 254. <Conversation Exit>
  • 1. - I have a sector to run--I can't deal with you now.
  • 67. - So. I guess I have you to thank for returning my soldiers.
    • 69. - My soldiers, who've been tormented and put in droid bodies. My soldiers, whom I didn't even recognize at first. You brought them back to me.
      • 74. Option - As you requested.Player - I did exactly what you asked me to do. I returned them alive.
      • 268. Option - You sound displeased.Player - Is there something wrong?
      • 76. Option - They're stronger and improved.Player - They'll serve the Empire better than ever now.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 77. - They'll certainly be loyal, and they've sure got firepower. But that's secondary.
          • 79. - They're missing their minds. They'll take orders, but they can't... think like people anymore.
            • 81. - Not your fault. I get that. Blast. But looking at those droids makes me sick.
              • 82. Option - Can't they be helped?Player - The military has scientists, resources--someone should be able to aid them.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 83. - The Science Bureau wants them for research. Moff Ghorrin wants them for a special strike team. Whatever's left of their lives won't be pretty.
              • 86. Option - I had to free them.Player - I couldn't leave them under Grathan's control.
              • 269. Option - You're pathetic.Player - Grow up.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 95. - Best thing to hope for is that, with time, they don't remember what's happened. Hope that their brains shut down completely. Blast it all.
                  • 97. - Anyway, you earned your pay. You made my superiors very happy. But those men....
                    • 270. Option - My job is done.Player - I held up my end of the deal.
                    • 102. Option - At least they survived.Player - They're lucky to be alive, after all they've been through.
                    • 104. Option - Learn to deal with it.Player - Your attitude serves you poorly.
                    • 108. Option - Use your rage.Player - If you're angry, focus that anger against our enemies.
                      +200 Influence : approves.
                      • 109. - Oh, I've got enough anger for everyone right now.
                    • 112. Option - Follow your orders.Player - I suggest you keep your doubts to yourself.
                      +200 Influence : approves.
                    • 116. Option - It's not so bad.Player - I've seen people hurt worse.
                      +50 Influence : disapproves.
                      • 117. - One way of looking at it, I guess.
                        • 123. - I'll see you around. And anyway, I need to contact these droids' families....
                          • 124. <Conversation Exit>
  • 2. - I heard there was action in Grathan's place. Not many people make it in and out like that.
    • 4. - But I'm not seeing my men. Tell me what you found in there.
      • 5. Option - They were test subjects.Player - Grathan was experimenting on them--converting them into machines.
      • 266. Option - You don't want to hear.Player - You don't want to know.
        +50 Influence : disapproves.
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
      • 24. Option - Dead meat.Player - Don't worry about it. They're corpses now.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 25. - All of them? Damn.
          • 27. - I'd heard rumors about Grathan's repulsive methods, and I have a strong stomach, but....
            • 29. - I feel a little sick right now. I was hoping they'd be okay. What an idiot I am.
              • 30. Option - I put them down.Player - They didn't suffer--I made sure of that. It was the least I could do.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 33. - Is that right? I... well, I actually appreciate that. Guess it had to be done.
              • 36. Option - It'll be okay.Player - Give it time. You'll be alright.
              • 40. Option - You're pathetic.Player - Weakness doesn't suit a servant of the Empire.
                +50 Influence : disapproves.
                • 41. - Of course. You're right, my lord. I apologize.
              • 44. Option - Use your anger.Player - Channel your feelings into rage, and make rage your weapon.
                +200 Influence : approves.
              • 48. Option - Their job involved risk.Player - People die in our line of work. Your people knew that when they joined the military.
                +200 Influence : approves.
              • 50. Option - Too bad you're disappointed.Player - Sorry--I'm not used to bringing targets back alive.
                +50 Influence : disapproves.
                • 51. - You're sort of heartless, aren't you? It's alright, though.
                  • 53. - You got the information I wanted, so you earned your pay. Take it. Those kids won't miss a few credits.
                    • 55. - Now I've got to send word to their families and return their belongings. Then it'll be time to recruit some fresh faces....
                      • 56. Option - It's your duty.Player - All part of the job, Captain. I'm sure you'll get it done.
                      • 267. Option - Good luck.Player - Good luck.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                      • 64. Option - More cannon fodder.Player - Maybe your next recruits will be more capable. If not, I'm sure Lord Grathan will appreciate the fresh supply.
                        +50 Influence : disapproves.
  • 125. - You found any sign of my men yet?
  • 255. - I don't think we have any business. Move along.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.dromund_kaas.world.the_war_machine.captain_sarnova
Appearance FQNnpp.location.dromund_kaas.world.the_war_machine.captain_sarnova
ID16141088628703954580
Appearance ID16141102919139325360
Body Typebfb
GenderNPC_GENDER_FEMALE_PROPER
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