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General Dane

General Dane
Level 1-50 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: General Dane
Other Sites:

Conversation:

  • 68. - Rest assured, we'll reinforce the defenses of those shield generators.
  • 55. - You've done it. The shields are still holding.
    • 57. - That was a near-disaster I wouldn't care to repeat, but it seems Axial Park won't fall to the Republic.
      • 59. Option - Don't get too comfortable.Player - The Republic is dangerous when it's desperate. And each loss makes it more so.
        • 62. - You're right, but we'll be ready for them.
      • 61. Option - An optimistic view.Player - I hope you're right.
        • 63. - I'm sure of it. We'll be ready if they try this again.
      • 60. Option - No thanks to you.Player - This "near-disaster" wouldn't have happened if you had more units defending those shield generators.
        • 64. - I'm afraid we must disagree on the subject of my judgment. But I thank you for your candor.
  • 69. - You must protect those shield generators!
  • 20. Option - Something going on?Player - What's the situation, General?
    • 1. - Ah, my lord. Observe--babes to the slaughter.
    • 3. - Ah, hunter. You should appreciate this more than most.
    • 15. - Officer. Witness the downfall of the Republic--hubris.
    • 16. - Ah... join me. You're just in time for the massacre.
      • 5. - The shields protecting Axial Park are quite impenetrable, but these Republic fools keep trying. And my men keep picking them apart.
        • 7. - General! We're taking heavy damage from Republic sapper droids! And not the shields, sir--they're going after the shield generators!
          • 12. Option - Details! Now!Player - What's your status, soldier?
            • 73. - They hit us hard and fast. By the time we realized they were targeting the generators, our defenses were shot.
          • 21. Option - Pull it together, trooper.Player - You must remain calm.
            • 41. - Begging your pardon, but I got sapper droids detonating all around me!
              • 11. - Blast! I should've known this was too good to last.
                • 24. - I'm down to a dozen guys, and the generators are taking heavy damage. Sir--if they fail, the whole shield comes down.
          • 14. Option - To the slaughter, huh?Player - So much for your easy victory, general.
            +200 Influence : approves.
            +200 Influence : approves.
            • 22. - This is impossible. You defend those generators, trooper! You hear me? With your last breath!
              • 90. - Trying our best sir, but they've already suffered heavy damage. We go down, shields go with us.
                • 26. - And the Republic advances through Axial Park unhindered. We have to protect those generators!
                  • 50. Option - I will clean up your mess.Player - The shields will not fall. But I will not forget your failure to manage this yourself, general.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                  • 27. Option - Clever--but not clever enough.Player - Wily foes, these Republic forces. But let us see if their wiles stand up to mine.
                    +200 Influence : approves.
                  • 37. Option - I suppose I could help...Player - This is what you might call a seller's market. And this seller doesn't come cheap.
                    +200 Influence : approves.
                    • 38. - Yes, yes--you'll have your credits. Just stop that Republic vermin before the shields collapse!
                  • 42. Option - I'm on it.Player - My duty's to the Empire--in the shadows, or on the battlefield. Those shields won't fall, general.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 43. - Your dedication gives me hope.
                  • 29. Option - All will die before me.Player - I'll make sure no one survives.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    • 31. - Crush every Republic man and droid on that battlefield. Make them rue this.
                      • 33. - Here they come again! Private! Get some fire on those--!
                        • 87. <Conversation Exit>
                  • 30. Option - Leave me out. [Refuse Quest]Player - This is your army. You find a solution.
                    <Aborts Conversation>
                    • 76. - Blast! Trooper, you hold that position, or you'll answer to me!
                      • 88. <Conversation Exit>
  • 70. - Pardon--I have a rather sensitive engagement on my hands.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.corellia.world.imperial.shield_breach.general_dane
Appearance FQNnpp.location.corellia.world.imperial.shield_breach.general_dane
ID16141124847923354264
Appearance ID16140993061936666253
Body Typebms
Gender0x00
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    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "General Dane",
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    "LocalizedName": {
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        "frFemale": "G\u00e9n\u00e9ral Dane",
        "deMale": "General Dane",
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    "AbilityPackageB62Id": "jyqqLr4",
    "MinLevel": 1,
    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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            "deFemale": "Verb\u00fcndet"
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        "DefendedFactionIds": [
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        "FactionString": "friendly",
        "OpposingFactionIds": [],
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        "Base62Id": "7kNfSsC"
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    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
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        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
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    "DifficultyFlags": 0,
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    "CnvB62": "lW6AsM9",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16141082971476622849",
            "RangedWepB62Id": "0NxuX71",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16140993061936666253",
            "AppearanceFqn": "npp.location.corellia.world.imperial.shield_breach.general_dane",
            "SpeciesScale": -6208027144227586886
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    ],
    "CharRef": "chr.general_dane",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "corellia",
    "CommandXP": 16,
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    "Base62Id": "cDgpeu7",
    "Fqn": "npc.location.corellia.world.imperial.shield_breach.general_dane",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "4037325112",
    "removed_in": "",
    "changed_fields": [
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        "hash"
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    "previous_versions": [
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        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
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}