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Narvusin

Narvusin
Level 30-31 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Narvusin
Other Sites:

Conversation:

  • 15. - The Lords of Chance clearly favor the Empire. I'll have to start practicing the Imperial salute....
  • 8. Player - It's done. The Republic won't be recovering from the damage we've inflicted.
    • 65. - Truly, the Lords of Chance love a winner. Your path must be paved in solid aurodium.
      • 67. - My employer wishes to congratulate you personally--and offer a gift. I present Godoba the Hutt of the Shadow Syndicate....
        • 69. <Non-dialogue segment.>
          • 70. - How pleasing to see you again. I'm glad we had this opportunity to work together and smooth over past differences.
            • 71. Option - You're not forgiven.Player - Don't think anyone's forgotten what a fickle worm you are, Godoba.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 84. - Please, let us move beyond this. Can't you see that I wish to be your friend?
          • 68. - It is always a pleasure to greet powerful allies. I have long admired the Empire's taste in heroes.
            • 72. Option - Flattery is cheap.Player - Words are the least sincere form of appreciation. What else have you got?
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 77. - You are shrewd. I admire that--and will reward it.
            • 73. Option - Get to the point.Player - It's been a long battle. My patience has worn thin.
            • 74. Option - We appreciate your assistance.Player - We couldn't have beaten the Republic without your help, Godoba.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 78. - I am glad you acknowledge this.
                • 80. - A great opportunity has revealed itself to strengthen the bonds of our grand alliance. My servant will explain.
                  • 88. - The Republic is evacuating the wretched little families of its diplomats and researchers. We'll destroy their transport on your order. But we must be quick.
                    • 89. Option - The enemy will be demoralized.Player - Killing the enemy's resolve is the fastest way to win a war. Take away their reason to fight, and they'll collapse.
                      +200 Influence : approves.
                      • 103. - You understand the strategy.
                    • 90. Option - I enjoy committing atrocities.Player - You people are utterly immoral. I like that.
                      +50 Influence : disapproves.
                      • 104. - We thought you'd appreciate the gesture.
                    • 91. Option - That's not my idea of a gift.Player - When I hear "gift," I expect something I can spend.
                      +50 Influence : disapproves.
                      • 105. - Notoriety is a currency you can spend to generate new opportunities. Just think how you'll impress the Empire.
                    • 92. Option - That's quite an offer.Player - Why is the Shadow Syndicate willing to do this?
                      +200 Influence : approves.
                      • 106. - Imperials are our best customers. We just want you to be happy.
                    • 93. Option - Zavrasha wouldn't approve.Player - We're under strict orders to keep this conflict quiet. Killing a ship full of civilians would attract attention.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      • 95. - What's more important, pleasing some petty bureaucrat or stabbing your foe in the heart?
                    • 94. Option - What's the rush?Player - Why isn't there time to think this through--or consult my superiors?
                      • 96. - The transport is about to depart. If it jumps to hyperspace, we'll lose our chance.
                        • 98. - If their families pay the price of failure, the Republic will think twice before sending more people to Nar Shaddaa.
                          • 117. - This is the perfect opportunity to bury your enemy's ambitions forever. Say the word, and we'll ensure that transport never reaches its destination.
                            • 100. Option - Yes, kill them all.Player - Make their deaths painful--and memorable. +150
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : greatly disapproves.
                              +50 Influence : greatly disapproves.
                              +200 Influence : approves.
                              • 101. - Thank you for accepting my gift. You won't be disappointed!
                                • 125. - Receiving a transmission... our unmarked warship just intercepted the Republic transport. I'm sorry you can't see the fireball. It's spectacular.
                                  • 128. Option - Well done.Player - Just knowing the Republic's loved ones are dead is enough.
                                  • 130. Option - Keep the Empire's name clean.Player - Your unmarked warship had better remain a mystery.
                                    • 133. - The Republic won't be able to prove a thing. We'll tell them it was Sisar pirates. They'll get the message.
                                  • 129. Option - Make me a recording.Player - I'm sure your warship's holo-imagers saved a detailed record.
                                    • 131. - Excellent idea. I'll see what we can do.
                            • 99. Option - No, we don't kill civilians.Player - The Shadow Syndicate will need to find a more appropriate gift for the Empire than committing war crimes. +150
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : greatly approves.
                              +200 Influence : greatly approves.
                              +50 Influence : disapproves.
                              • 102. - You are so difficult to please! But I will keep trying. Enjoy your victory over the Republic. Farewell.
                                • 121. - Colonel Harok is waiting for you at the spaceport. It's been a pleasure. May the Lords of Chance always smile on you.
                                  • 123. <Conversation Exit>
  • 12. - Your contacts are waiting. May the Lords of Chance smile upon you.
  • 5. <Non-dialogue segment.>
    • 6. - Welcome, my new Imperial friends! The Lords of Chance are sorting the quick from the dead in here. Which will you be?
    • 16. - Welcome, friend! The Lords of Chance are busy sorting the quick from the dead. I hope you fall into the former category.
      • 17. Option - The dark side conquers all.Player - Speed is not a factor in my survival--only the power of the Force.
        +200 Influence : approves.
        • 23. - The Lords of Chance are known to respect brute strength, from time to time. I'm sure you'll abide.
      • 18. Option - I'm faster than anything.Player - I'm quick as lightning. Is that good enough?
        +50 Influence : disapproves.
        • 24. - I would think so. Remind me never to race you.
      • 19. Option - I do the sorting around here.Player - I don't know who these "Lords of Chance" think they are, but deciding who lives and dies is my business.
        +50 Influence : disapproves.
        • 25. - And from the look of you, business must be good.
      • 20. Option - I'm fast when it matters.Player - It's easy to dodge trouble when you see it coming. My vision has always been excellent.
        +50 Influence : disapproves.
        • 26. - Eyes in the back of your head, eh? I'd expect nothing less from an Imperial spy.
      • 21. Option - "Lords of Chance"?Player - I thought you belonged to the Shadow Syndicate. Are these "Lords of Chance" friends of yours?
        • 27. - Friends, indeed. They've kept me healthy and wealthy for years. They watch over gamblers. Protect and profit the risk-takers. But enough about them.
      • 22. Option - What sort of lunatic are you?Player - Just when I thought I'd met all the crazy people on Nar Shaddaa.... Tell me why we're talking--and make it quick.
        +200 Influence : approves.
        +200 Influence : approves.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 28. - No need to be so gruff. I'm here to help.
          • 41. - The Shadow Syndicate is at your command. Along with Imperial Intelligence, we're here to support your campaign against the Republic.
            • 48. - The Empire has many enemies. We'll ensure they fail. Speak to the contacts on the list I'm transmitting you. They'll have details.
              • 51. Option - Stay out of the way.Player - Things are about to get violent. If you value your life, find a place to hide.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 54. - The Lords of Chance always protect the clever beings who take cover. But thank you for the warning.
              • 50. Option - How much opposition is there?Player - What level of threat response should we expect?
              • 49. Option - Just tell me the plan.Player - What are the mission objectives, besides killing Republic forces?
                • 52. - The goal is to sabotage the enemy's efforts by whatever means necessary. Your contacts know more than me.
                  • 56. - This area is deadly, but take heart--your odds of surviving are nearly even.
                    • 58. - Return to me when you've crushed your enemies. We'll have business to discuss. Good luck.
                      • 59. <Conversation Exit>
  • 3. - Apologies. I am awaiting people of great importance. I regret you do not qualify.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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ID16140979908943509916
Appearance ID16140957349495011466
Body Typebmn
Gender0x00
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