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Jedi Master

Jedi Master
Level 41-50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Jedi Master
Other Sites:

Conversation:

  • 15. <Non-dialogue segment.>
    • 9. Player - You just signed your own death warrant.
    • 30. Player - I'm coming for you, understand? You're dead.
    • 12. Player - How high do I have to stack the corpses before you get the message?
      • 2. - You will not continue to murder Jedi with impunity.
        • 4. - There will be no more even-handed offers. Only swift, definitive retribution.
          • 26. Option - You made a big mistake, Jedi.Player - I'm an enemy you're gonna regret making.
            • 32. - We've only just begun.
              • 33. <Non-dialogue segment.>
          • 10. Option - My thoughts exactly.Player - I'll find you. I always do.
            • 19. - You'll try.
              • 21. <Non-dialogue segment.>
          • 28. Option - I'm done with you. [Hang up.]Player - Shut up.
            • 31. - Party all ruined, boss's friends all dead.... What boss want to do now?
              • 38. Option - We move on.Player - Party time's over. There's nothing left for us here.
                • 63. - Blizz not in mood for party anymore anyway.
              • 39. Option - Avenge the other hunters.Player - We find out who that Jedi is, and we make him very sorry.
                +200 Influence : approves.
                • 64. - Boss and Blizz beat up stupid Jedi real good!
              • 40. Option - Show the Jedi who's boss.Player - Nobody tries to kill me. Nobody.
                +50 Influence : disapproves.
                • 65. - So... we make stupid Jedi sorry? Boss?
            • 35. - I'd rather not be here when security comes to see who's been shooting up their place.
              • 41. Option - We're done here.Player - No argument here.
                +200 Influence : approves.
                • 66. - First time for everything.
                • 166. - After you, I insist.
              • 42. Option - These hunters deserve better.Player - They can deal. I want a minute to pay my respects.
                +50 Influence : disapproves.
                • 67. - Hey, you want to foot the bill for this mess, be my guest.
              • 43. Option - It'd be their funeral.Player - I'm in no mood for questions.
                • 68. - Then let's just beat feet and make it easier on everybody.
            • 36. - What about them?
              • 44. Option - Nothing we can do for them.Player - They get buried. We've got bigger problems.
                +50 Influence : disapproves.
              • 45. Option - We avenge them.Player - We pay our respects, with a hole in that Jedi's head.
                +200 Influence : greatly approves.
              • 46. Option - You ask like I care.Player - What about them?
                +50 Influence : disapproves.
                • 70. - Thought they were comrades. My mistake.
            • 37. - Did--did we just get them killed?
              • 48. Option - What's done is done.Player - Thinking about it won't bring them back.
                +50 Influence : disapproves.
                • 72. - No, but--Braden and Jory, Anuli, now them....
                  • 73. <Non-dialogue segment.>
                    • 74. - What if it were me?
              • 47. Option - This wasn't our fault.Player - That Jedi dragged them into this, not us.
                • 83. - It's not just them, it's everybody. Braden, Jory, Anuli, Soongh...
                  • 84. <Non-dialogue segment.>
                    • 87. - What if I'm next?
                      • 112. Option - You done whining?Player - Are you finished?
                        +50 Influence : greatly disapproves.
                        • 122. - Yeah, I'm finished.
              • 49. Option - They couldn't hack it.Player - Being has-beens got them killed.
                +50 Influence : disapproves.
                • 82. - They came here to throw you a party, not war with the Republic. Now they're dead. Because of us.
                  • 89. <Non-dialogue segment.>
                    • 90. - Are you going to be this callous when you get me killed?
                      • 100. Option - You won't die with me around.Player - Nobody lays a finger on you while I'm still breathing.
                        +200 Influence : approves.
                        • 121. - I... I'm sorry. I was just starting to get over things, now this. Let's just go.
                      • 101. Option - Can it!Player - Shut your mouth before I do.
                        +50 Influence : greatly disapproves.
                        • 120. - O--okay.
                    • 75. - Everyone who gets near you dies. I'm sick of it!
                      • 96. Option - What do you want me to say?Player - We're going to make enemies, Mako.
                        • 119. - I know, but you go out of your way to--and we aren't the ones who pay for it.
                      • 102. Option - Then walk. I don't care.Player - This life isn't for you.
                        +50 Influence : disapproves.
                        • 118. - Maybe you're right.
                    • 76. - Is everyone who gets near us going to end up dead?
                      • 99. Option - Pull it together.Player - This isn't the place for a breakdown.
                        +50 Influence : disapproves.
                        • 117. - I know... let's just get out of here.
                      • 93. Option - Not if I can help it.Player - I wont let this happen again.
                        +200 Influence : approves.
                        • 116. - We can't be everywhere at once.
                      • 107. Option - Better get used to it.Player - People die.
                        +50 Influence : disapproves.
                        • 115. - You might accept that. I won't.
            • 54. <Non-dialogue segment.>
              • 125. Player - Torian, round everyone up. We're leaving.
                • 127. - On it. Trouble?
                  • 132. Option - Yeah.Player - Loads. I'll explain later.
                  • 133. Option - Had some party crashers.Player - Just Jedi trying to put me away again.
                  • 134. Option - I plan on making some.Player - Somebody just made the top of my hit list.
              • 126. Player - Mako, get everyone back to the ship. We're leaving.
                • 128. - Huh? But I just finished getting ready.
                  • 129. Option - No arguments.Player - Just do it. I'll explain later.
                    • 137. - I'll get everything ready.
                  • 130. Option - This is serious.Player - We had party crashers, Mako. It's a bloodbath.
                    • 136. - You're kidding... you're not kidding. Okay, I'm on it.
                  • 131. Option - Party's over anyway.Player - You already missed the fun, unless you like mopping up blood.
                    • 135. - What? Tell me you didn't... oh, just explain it when you get here.
                      • 141. <Non-dialogue segment.>
                        • 168. <Conversation Exit>
                        • 169. <Conversation Exit>
                        • 170. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Body Typebmn
Gender0x00
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        "FactionString": "friendly",
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
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    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "",
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    "VisualDataList": [
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            "CharSpec": "bmn",
            "ScaleAdjustment": 0.6,
            "MeleeWepId": "16141153988369613084",
            "MeleeWepB62Id": "786cRG8",
            "MeleeOffWepId": "0",
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    "CharRef": "chr.jun_seros",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "open_worlds",
    "CommandXP": 16,
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