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Grommik Kurthson

Grommik Kurthson
Level 27 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Tatooine
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Grommik Kurthson
Other Sites:

Conversation:

  • 1. - Go on. It's alright. I'll be alright here....
  • 2. - He can't get to us here. We'll be safe....
    Progresses:
    • 4. - Well, that was exciting. I'm disappointed I didn't get to fry you, but I can settle for your asphyxiation.
      • 6. - Enjoy being buried alive, my friends. Enjoy.
        • 27. - He's wrong. He's wrong! First, though... first....
          • 29. - Here. This is a cache. The Czerka files I hid years ago... I buried them all over the desert, and this is the first batch. You can have them.
            • 30. Option - Why give these to me?Player - What made you decide to hand this over?
              • 33. - I want you to hurt Czerka! All those years keeping their secrets... and then they try to kill me.
            • 36. Option - I'm sorry about all this.Player - I didn't mean to involve you with Czerka again.
              • 37. - You heard the hologram. Czerka is trying to kill me now.
                • 39. - I don't owe them anything. And my friends from the base... they can't be hurt.
            • 42. Option - Hand them over.Player - It's about time I got something useful out of this mess.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 43. - Huh. I may not like you, but I like that Czerka man even less. Maybe this... maybe these will hurt him.
                • 45. - Now--I had an escape planned when I built this place. There's a back entrance to take you outside.
                  • 48. Option - That's great news!Player - Grommik, you're a lifesaver.
                  • 46. Option - What about you?Player - You can't just stay here.
                    +200 Influence : approves.
                  • 352. Option - Your help isn't needed.Player - I didn't ask for your advice.
                    • 57. - Huh. Maybe I shouldn't have taken you here at all.
                      • 59. - Go on. I need to rest awhile. I need to wait until they stop watching my farm.
                        • 371. - If you want the other files on Czerka... you'll find them in the desert. Just don't let them get away with this.
                          • 78. <Conversation Exit>
  • 79. - We can't wait here! He'll kill us all if we don't move!
  • 80. - The console! It says you fixed everything. You really fixed it!
    Progresses:
    • 82. - Back before--I could've done it myself. Not so much anymore.
      • 286. Option - Don't be hard on yourself.Player - It's nothing to be ashamed of. It's dangerous out there.
        +200 Influence : approves.
        +200 Influence : approves.
      • 288. Option - Don't worry--it's okay.Player - There is no emotion--there is peace. Remember that.
        +50 Influence : disapproves.
      • 292. Option - Don't be hard on yourself.Player - Even old soldiers are allowed to retire.
        +200 Influence : approves.
      • 294. Option - Don't be hard on yourself.Player - Trust me, a little caution is never a bad thing.
        • 295. - You're a good one. You should be proud. It's good, honest work, fixing farms.
      • 91. Option - Tell me about the old days.Player - You must've been pretty tough back then.
        +50 Influence : disapproves.
        +200 Influence : approves.
        +200 Influence : approves.
      • 304. Option - Pathetic.Player - You really are a cowardly old man.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        +50 Influence : disapproves.
        • 305. - I'm not a coward. Never was.
          • 92. - You know, I used to be a security guard for Czerka. But they've been gone for years, now.
            • 94. - They've left me alone, and I've stayed by myself.
              • 109. Option - This is Republic business.Player - Czerka's involved in something that threatens Republic security. I need some answers.
              • 95. Option - You were a security guard....Player - What exactly were your duties at Czerka?
              • 99. Option - Finally, progress.Player - Now we're getting somewhere. I want to know more.
                +200 Influence : approves.
                +200 Influence : approves.
                • 128. - The scientists' project--it was all secret. Czerka never told us what was in that cave.
                  • 130. - When it all went wrong... I had to lock up the base. Leave the others behind. I left the desert and the horrors and went to Anchorhead.
                    • 153. Option - Wait--what about the base?Player - What horrors? What happened to the facility?
                      • 154. - Something attacked us from inside... I don't remember.
                    • 151. Option - You were the last man out.Player - That explains how you survived when no one else did.
                      +200 Influence : approves.
                    • 159. Option - Useless old man.Player - You're completely delusional, aren't you?
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      • 160. - I'm not deluded. I saw things in that base!
                        • 162. - When I realized I was alone, I didn't want to go back to Czerka. I wanted to forget.
                          • 164. - So I cleaned it all up. I took the data and hid it. Buried it in the sand.
                            • 178. - I think that's enough from the old man, don't you?
                              • 180. - You're Czerka! I recognize your uniform!
                                • 182. - Pity the suns dulled his brain, but then, I suspect he was never too bright. Yes, Grommik, I'm with Czerka.
                                  • 183. Option - You found me?Player - How'd you track us down?
                                  • 185. Option - Coward!Player - Still unwilling to come in person?
                                    • 186. - Sometimes a little distance can be important to a relationship.
                                  • 189. Option - Hello.Player - A pleasure to see you again, Leksende.
                                    • 190. - And you! I'm overjoyed to see your smiling face.
                                  • 193. Option - I'd shoot you if I could.Player - You're lucky I can't trace your comm signal.
                                    • 194. - Believe me, it wouldn't do you any good.
                                  • 197. Option - Hey, Leksende!Player - If it isn't my old buddy, the corporate stooge.
                                    • 198. - You have a pet name for me? How sweet!
                                  • 205. Option - The old man's useless.Player - I guess we both agree that Grommik's past his prime.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    • 206. - Marvelous! We have common ground, then.
                                      • 208. - Czerka found out about Grommik a while ago. We disabled his perimeter sensors and waited to see if anyone would come.
                                        • 210. - You broke my moisture vaporators!
                                          • 212. - Those too, yes. May I continue?
                                            • 214. - Our honey pot seems to have caught a few flies, and now I'm free to murder you and the old man together.
                                              • 219. Option - Peace is still an option.Player - Let's talk this through, Leksende.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                              • 347. Option - I'll beat you.Player - Do you really think you can take me?
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                              • 221. Option - Let's cut a deal.Player - You could try to kill us--or we could join forces.
                                                +200 Influence : approves.
                                                • 222. - An interesting offer, but I have things well in hand.
                                                  • 224. - I'm speaking to you from an airship two kilometers above ground. I can target you with turbolasers and drop droids on your little heads.
  • 242. - Be careful out there when you're fixing things. The Sand People... they kill in the shadows.
  • 243. - Twenty more minutes until I'm leaving. Then the doors are closing, Wallner. I love you like a brother, but the doors have to close... huh.
    Progresses:
    • 247. - You. You weren't here before. You came all the way out to my farm? To fix my machines?
      • 248. Option - Grommik?Player - Are you Grommik Kurthson?
      • 254. Option - I need information.Player - I'm here about Czerka. Your old employer.
        +200 Influence : approves.
        • 255. - Czerka? No, my corporate credit is expired. It's just me now.
      • 340. Option - Senile? Great.Player - You are nuts.
        +50 Influence : disapproves.
        • 259. - Nasty little rat. I lived in Anchorhead for a while. I know you don't get away with disrespect there.
          • 261. - I started to think you wouldn't come. Most shops think it's too dangerous out here.
            • 263. - But the Sand People--they keep bashing my vaporators. Lizards chew up my guns and alarms... this place used to be a fortress, but I just can't fix things anymore.
              • 266. Option - Are you in danger?Player - Talk to me. Is it just failing equipment, or is trouble coming?
                +200 Influence : approves.
                • 277. - I don't know. I can't figure out why it's breaking, and my rifle misses, and the creatures get closer every day....
                  • 279. - You can fix my home, though. Didn't I send the credits to Anchorhead? That's why you're here.
              • 270. Option - I want to know about Czerka.Player - Grommik, focus. Tell me about the Czerka base.
                +200 Influence : approves.
                • 271. - Czerka was good, but I bought my equipment from AgriCorp and Balmorran Arms. Better for a farm.
                  • 354. - You'll fix it up, won't you? I sent the credits... I need those repairs to protect me!
              • 274. Option - I'm not some repairman!Player - Never mind your farming equipment.
                • 275. - But someone needs to fix it! This is my farm, and it... it... I already sent the credits.
                  • 280. Option - Okay. I'll help you.Player - Let's say I am here to repair your farm. Why don't you explain what you need? +50
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 283. - It's the vaporators, and the perimeter sensors and the emergency guns. They need fixing. I think it was the Sand People.
                      • 285. - I have the parts, it's just--I'm scared to leave my home without the sensors working.
                  • 311. Option - Don't make me mad. [Hit him]Player - Tell me about Czerka, or this turns ugly. +50
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 312. - You're threatening me? I used to be--I used to be a security man.
                      • 332. - Ah! All right, blast you. I don't care. It was a long time ago.
                        • 116. - I was--I was a security officer at Czerka Secret Weapons Division 7. I was so proud.
                          • 117. Option - What did they do there?Player - Any idea what Czerka was working on?
                          • 123. Option - You were working for killers!Player - How could you be proud of protecting illegal weapons research?
                            +50 Influence : disapproves.
                            • 124. - I was proud of being important. I didn't--I didn't know it was illegal. They didn't tell us that.
                          • 127. Option - Keep going or I get angry.Player - You're doing fine so far. Just don't test my patience.
  • 335. - Ah, it's going to be a long day today. Long....
  • 405. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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ID16141065722184633013
Appearance ID16140967515153715669
Body Typebma
Gender0x00
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    "Toughness": "Standard",
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    "LootTableId": "0",
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    "VendorPackages": [],
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    "CommandXP": 16,
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