You are not logged in.

English
Database
Site

Officer Danod

Officer Danod
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Officer Danod
Other Sites:

Conversation:

  • 73. - With the Coronas gone, our civies are safe and sound and back to supporting the rebellion.
  • 63. Player - Those gangsters won't be giving you any more trouble.
    • 64. - You saved a lot of lives today. Who knows if the rebellion would've survived with the Coronas leeching off support?
      • 65. Option - Be glad we'll never know.Player - You can get back to taking care of your citizens.
        • 70. - With pleasure. Be safe out there. And thank you.
      • 66. Option - Don't get too comfortable.Player - When one enemy falls, another soon rises. Stay vigilant.
        • 69. - That's the truth--I will. Be safe out there, and thank you.
      • 67. Option - I'm very good at my work.Player - What can I say? I'm good at what I do.
        • 68. - Ha! I love it. Safe travels to you. And really... thank you.
          • 86. <Conversation Exit>
  • 72. - Make sure you take out every Corona thug and all their defenses. We don't want 'em reconstituting.
  • 3. - Blast it... What about old Ben Kahob?
    • 5. - They cut him to pieces, left him on the counter in his tapcafe. You, uh... want me to notify his wife?
      • 7. - I should be the one. Just process the scene. Danod out.
        • 8. <Non-dialogue segment.>
          • 9. - Welcome to Blue Sector, Master Jedi--gangland central.
          • 10. - Welcome to Blue Sector, Major--gangland central.
          • 11. - Welcome to Blue Sector--gangland central.
            • 90. - For the thugs around here war's good for business, and I've got terrified citizens to prove it.
              • 34. Option - This murder isn't unusual?Player - You don't appear surprised by this killing.
              • 35. Option - This murder isn't unusual?Player - I presume killings like this are common in your district.
              • 13. Option - This murder isn't unusual?Player - Civilian attacks don't faze you.
              • 36. Option - This murder isn't unusual?Player - The old man getting killed--you don't look surprised.
                • 27. - Not these days. Blue Sector's always had gang trouble, but lately the dominant set--the Coronas--they crossed a line.
              • 12. Option - Tell me about the gangs.Player - These thugs--who are they?
                • 28. - Blue Sector's a tough zone--plenty of gangs, plenty of trouble. But the Coronas are the big dogs, and lately they crossed a line.
              • 14. Option - Bad stuff happens.Player - Bad stuff happens.
                • 15. - Maybe, but it shouldn't be like this. Blue Sector's always had gang trouble, but lately the dominant set--the Coronas--they crossed a line.
                  • 17. - Their thing used to be hijacking supply runs and armed robbery--the usual stuff.
                    • 83. - Now they're shaking down folks just trying to help the rebellion.
                      • 19. - Ben Kahob's stockpiling medkits for Republic troops? Great! Cut him down and take the kits. It's enough to make you sick.
                        • 21. Option - It may be an Imperial plot.Player - If they're trying to undercut civilian support for the rebellion, they could be working for the Empire.
                          • 26. - Or maybe they just got greedy. If we don't stop 'em, two things'll happen...
                        • 20. Option - Leave the Coronas to me.Player - I understand. I won't stand by and let this brutality go on.
                          • 29. - I knew I liked you. Their hideout isn't far, but they've got assault cannons and shields.
                        • 22. Option - And you're telling me... why?Player - What do you expect me to do about it?
                          • 23. - Help me stop them. Look, maybe they got greedy, or maybe they got in bed with the Empire. Either way, two things'll happen...
                            • 25. - Innocent people are gonna keep dying, and support for the rebellion's gonna suffer.
                              • 31. - Look, I know it's not your job, but the Corona hideout's got assault cannons, shields--my boys'd be slaughtered. We need military help.
                                • 32. Option - We must protect the innocent.Player - I'll go. This brutality must be stopped.
                                • 33. Option - We must protect the innocent.Player - These gangsters must not be allowed to prey on your citizens.
                                • 47. Option - We must protect the innocent.Player - I'll have that filth neutralized in no time.
                                • 48. Option - We must protect the innocent.Player - These guys are done for. Count on it.
                                  • 56. - I can't tell you how glad I am to hear that.
                                • 49. Option - They're a threat to the war.Player - We need to stop them before they do permanent damage to the rebellion.
                                  • 51. - Good.
                                    • 53. - Just be careful. They've got defenses in place you'll have to take out--and they're as mean as any Sith.
                                      • 81. <Conversation Exit>
                                • 50. Option - Not a chance. [Refuse quest]Player - Not a chance.
                                  <Aborts Conversation>
                                  • 55. - I understand. Just--people are dying. Let me know if you change your mind.
                                    • 82. <Conversation Exit>
  • 71. - Sorry, I just got a call about a homicide. I'm waiting on a sitrep.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.corellia.world.republic.local_trouble.officer_danod
Appearance FQNnpp.location.corellia.world.republic.local_trouble.officer_danod
ID16141066598897604535
Appearance ID16141051492385309165
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e68c33180000cb06d265"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Officer Danod",
    "NameId": "583557206507520",
    "LocalizedName": {
        "enMale": "Officer Danod",
        "frMale": "Officier Danod",
        "frFemale": "Officier Danod",
        "deMale": "Offizier Danod",
        "deFemale": "Offizier Danod"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 50,
    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.corellia.world.republic.local_trouble.officer_danod",
    "CnvB62": "TbsZvcC",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140940026372298659",
            "MeleeWepB62Id": "enVEX6F",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16140990118565136092",
            "RangedWepB62Id": "t4OgXFE",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141051492385309165",
            "AppearanceFqn": "npp.location.corellia.world.republic.local_trouble.officer_danod",
            "SpeciesScale": -6208027144227586886
        }
    ],
    "CharRef": "chr.officer_danod",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "corellia",
    "CommandXP": 16,
    "Id": "16141066598897604535",
    "Base62Id": "jykRFSD",
    "Fqn": "npc.location.corellia.world.republic.local_trouble.officer_danod",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "403581592",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}