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Hadrik

Hadrik
Level 44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Voss
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Hadrik
Other Sites:

Conversation:

  • 391. <Conversation Exit>
  • 89. - Look. The dream-rock glows. Dead Voss said you should take the dream-rock once the nightmares are dead.
    Progresses:
    • 93. Option - Wish me luck.Player - This is it. Either this works, or I go insane.
    • 184. Option - Thank you.Player - Thank you.
    • 94. Option - This better work.Player - If this fails, someone will pay.
      • 95. - What's happening?
        • 99. - Voss. Wake up. The healing is done. You are whole warrior again. Strong. Brave.
          • 100. <Non-dialogue segment.>
            • 101. - How are the voices? We done here?
            • 102. - Are you feeling well, my master? Have you banished the tormenting voices?
            • 103. - My master, are you alright? Are the ghosts still in your mind?
            • 104. - I'm not sure what I just witnessed, but it was the most remarkable thing. These seeds you used are most unusual, and that crystal.
              • 106. - But more to the point, have you warded off your ghostly visitors?
                • 111. Option - I think so.Player - I can hear myself think. That's promising.
                • 107. Option - I crushed them.Player - They will not rebel against me again.
                • 115. Option - Let's find out.Player - Andru? Ergast? Kalatosh? Horak-Mul? Nothing. Looks like I'm clear.
                  • 119. - Good to hear it. I called for the others; they'll get this guy to the space station so he can leave the planet.
                  • 120. - Excellent. I've already notified the others about escorting your helper here offworld.
                  • 121. - If only there were such a cure for me, master.
                    • 123. - I have contacted the ship in your name. Your other servants will come for the Gormak soon.
                  • 124. - I'm relieved, my lord. I hope you don't mind that I took the liberty of contacting the others on your ship.
                    • 126. - They've agreed to smuggle the Gormak through Voss-Ka and up to the space station.
                      • 137. Option - Make sure they hide him.Player - Have them use one of the supply crates off the ship to move him. We can't have the Voss noticing him.
                      • 136. Option - Try to disguise him.Player - If the Voss notice him, I don't think they'll approve. Dress him up.
                      • 135. Option - Good.Player - Thank you for doing that. Tell them I'll meet them at the ship.
  • 370. <Conversation Exit>
  • 75. - What is this? The Gormak do not have strange glowing crystals. It looks like corruption. We should destroy it.
    • 186. Option - No. We might need it.Player - I suspect it's important to the ritual. It wasn't visible outside the dream.
    • 187. Option - Absolutely. [Destroy it.]Player - I'm inclined to agree.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      +200 Influence : approves.
      • 188. - Hmm. It didn't work. Crystal is too strong. Let Gormak try....
    • 76. Option - Those weren't my instructions.Player - The ghost told me to use it, not destroy it.
      • 189. - I will not touch it. It is corruption.
        • 190. Option - We had an agreement.Player - You will use it or you will never leave Voss.
          +200 Influence : approves.
          • 196. - Fine. I will help you. But I do not like you.
        • 191. Option - What's the matter? Afraid?Player - I thought the Gormak were warriors, not cowards.
          +200 Influence : approves.
          • 198. - We are great warriors. Never give up fighting.
        • 192. Option - You are corruption.Player - You are using Voss powers to perform a Voss ritual. The crystal is no more corrupt than you.
          +200 Influence : approves.
          +200 Influence : approves.
          • 197. - I did not choose corruption. Corruption found me.
            • 200. - You're right. I said I would help the ritual. I am corrupt, but I am not a liar like the Voss.
              • 195. - Voss. Why are you here?
                • 207. Option - For the ritual.Player - I'm here for healing.
                • 208. Option - Don't call me Voss.Player - I am not Voss and neither is he.
                  • 216. - There are only Voss.
                • 209. Option - Is this a holocron?Player - This appears to be some sort of Voss holocron, though I'm not certain.
                  • 210. - What is a holocron?
                    • 212. - I am Dal-Rin. I am the teacher of the rock.
                      • 221. - Do not trust it. It is Voss nightmare. Voss vision-haver. It should be killed.
                        • 219. Option - Quiet, Gormak.Player - Teach me how to use this stone, honored one.
                        • 373. Option - You can't kill him.Player - You must remain calm.
                          • 232. - I don't like this unkillable Voss. Teach us the ritual, quick!
                        • 223. Option - Calm down.Player - We need him to teach us the rest of the ritual.
                          • 224. - Fine, then. Tell us how to use the corrupt crystal or we kill you.
                            • 226. - I am already dead.
                              • 228. - We made the rock to ward off the nightmare.
                                • 230. - Healer. Take the rock. Meditate. Transform the nightmare. Patient. Defeat the nightmare. Use the rock.
                                  • 237. Option - I don't get it.Player - Which one of us is the patient and which one is the healer? How do we use the stone?
                                    • 240. - Patient. You with the fragmented mind. Healer. Him with the twisted form.
                                  • 238. Option - Nightmare?Player - What is the nightmare? And what does it turn into?
                                    • 239. - The nightmare is the disease. It becomes flesh. It dies.
                                      • 313. - Lesson over. Safe journey.
                                  • 241. Option - I think I understand.Player - He uses the rock on the nightmares, and then I fight them? And then I take the rock and receive healing?
                                    • 245. - Correct. Safe journey.
                                      • 316. - I don't understand. Voss speaks in strange words. What are we doing?
                                        • 319. Option - Cleansing my mind.Player - When the nightmares appear, you use the dream-rock. Then I kill them.
                                        • 330. Option - Just follow my lead.Player - When the nightmares arrive, I'll show you what to do.
                                        • 331. Option - We're fighting ghosts.Player - We're going to kill some nightmares.
                                          • 322. - I follow you. I hope you're right.
                                            • 325. <Non-dialogue segment.>
                                              • 343. <Conversation Exit>
                                              • 344. <Conversation Exit>
  • 329. - Let us be quick.
  • 328. - I will meet you at the Dark Heart. Protect yourself from corruption.
  • 45. - You keep your promises. Not like a Voss.
    • 167. - Tell me about ritual. The Gormak know many rituals, but they are different from Voss rituals.
      • 47. Option - I don't have all the details.Player - The description I have is vague. Something about nightmares.
      • 46. Option - There's some kind of rock.Player - I am supposed to go to the Nightmare Lands and use a rock....
      • 48. Option - It's in the Nightmare Lands.Player - I believe it's in a place called the Dark Heart. And there's something about a rock....
        • 175. - I listen.
          • 250. - This ritual is strange. I have heard of Nightmare Lands. I have not heard of dream-rock.
            • 252. - Is dream-walking the place where you talked to me? This ritual sounds corrupt.
              • 253. Option - Just follow my lead.Player - I will show you what to do. Don't worry about it.
              • 254. Option - Yes, it is.Player - Dream-walking is what you do when you use the Voss corruption to walk in your dreams.
                • 255. - I don't like it.
              • 261. Option - Perhaps.Player - It probably is corrupt, but I need to be healed.
                +200 Influence : approves.
                • 262. - Voss must have very serious disease.
                  • 256. - I made promise. I am not a liar. But the Nightmare Lands are bad place. Full of corruption.
                    • 258. - Many strong warriors go mad there. Shamans can protect themselves for a little while, but not for long.
                      • 267. Option - I'll be quick then.Player - Well, hopefully this won't take too long.
                        +200 Influence : approves.
                      • 266. Option - Thanks for the warning.Player - I'll take your advice to heart, but I need this ritual.
                        +200 Influence : approves.
                        +200 Influence : approves.
                      • 265. Option - I'm not afraid.Player - There's nothing in the Nightmare Lands I can't handle.
                        +200 Influence : approves.
                        • 268. - You are not like Voss. You are brave, like Gormak warrior.
                          • 285. - I hope you understand what you do. I don't understand at all, but I will do it to reach the stars.
                            • 270. - You must protect yourself from the nightmares. I will meet you there.
                              • 271. <Conversation Exit>
  • 327. - Free me from cage, take me to the stars. I help.
  • 1. - Voss. What do you want?
    • 3. - You are corruption. You must leave or we must kill you. It is your choice.
      • 4. Option - I mean you no harm.Player - I need your help to heal me.
      • 5. Option - Corruption?Player - What do you mean "corruption"? I came here for healing.
      • 6. Option - That's why I need you.Player - Yes, I am corrupted. I need you to heal me of my corruption.
        • 7. - The Voss are the corruption. Their nightmares are the corruption. Kill the Voss, kill the nightmares. No more corruption.
          • 9. - Gormak don't help Voss. Don't use strange nightmare powers. Don't use corruption.
            • 12. Option - The Voss are my enemies.Player - I'm not Voss. They are trying to stop me.
              +200 Influence : approves.
              • 18. - The Voss stop you? Hmm. Maybe enemy of Voss is friend of Gormak?
            • 13. Option - I don't want to hurt you.Player - How can I prove that I mean you no harm?
              +200 Influence : approves.
              • 21. - Hmm. I tell the other Gormak we need friends, but they do not listen.
            • 14. Option - Yet you are dream-walking.Player - Help me, or I will tell your friends about your dream-walking ability.
              +200 Influence : approves.
              +200 Influence : approves.
              • 15. - No. Don't tell. Is corruption. Corruption must be killed.
                • 17. - We make exchange. I will help you if you will help me.
                  • 25. Option - Sounds fair.Player - If it will win me your friendship, then I accept.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 24. Option - Exchange?Player - What kind of exchange did you have in mind?
                  • 180. Option - I'm listening.Player - Get to the point.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 29. - Gormak are great warriors. For many hundreds of seasons, they fight all things--the beasts, the Voss and each other.
                      • 163. - I am tired of fighting always. The Gormak must take to the stars, find friends. Find peace, away from the Voss.
                        • 165. - The Gormak do not have many, many ships. Need to get up Voss pillar to reach the sky. The Voss do not like this. Turn us away. Kill us.
                          • 39. Option - You must give in return.Player - Help me complete my ritual, and I will get you through Voss-Ka and into space.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 278. - I don't know many rituals. I am not sure I can help. I will try if you will help me, though.
                          • 274. Option - Why do the Voss oppose you?Player - Why do the Voss try to stop you getting off the planet?
                            • 277. - Gormak and Voss fight a very long time. Gormak are warriors, don't know anything else. Maybe Voss don't know anything else either.
                          • 275. Option - I can't upset the Voss.Player - I'm not interested in angering the Voss.
                            +200 Influence : approves.
                            • 276. - Me neither. I want peace. Gormak warriors build many great things, but they are too busy fighting Voss.
                              • 304. - I don't know much, but I will help you if I can. If you help me go to the stars and find a new place for the Gormak.
                                • 279. Option - Agreed.Player - Where can I find you?
                                • 300. Option - You can help.Player - You walk in dreams like I do. That's all I need.
                                  • 301. - If you are sure.
                                • 309. Option - Meet me at the Dark Heart.Player - We have an agreement, then. The ritual must take place in the Nightmare Lands. I'll meet you there.
                                  • 311. - I'm sorry. I can't.
                                    • 168. - Gormak king mad, wants endless war, destruction. Put me in cage for talking about reaching stars, finding peace.
                                      • 38. - Find me at the meeting-stone. Free me.
                                        • 280. <Conversation Exit>
  • 326. - Go away. I busy.
  • 361. <Non-dialogue segment.>
    • 362. <Non-dialogue segment.>
      • 61. - The Dark Heart is an evil place. No Gormak should ever go here. No Gormak should ever make a ritual here.
        • 64. Option - I know what you mean.Player - I don't like it any more than you do, but I've come this far.
          • 72. - My stomach feels like sickness.
        • 183. Option - The sooner, the better.Player - Let's do it.
          • 69. - Agree. I would not stay here any longer if I could.
        • 62. Option - Stop complaining.Player - It's not so bad. I wouldn't buy a house here, but maybe a vacation....
          • 65. - The corruption is deep in you or you are greatest warrior ever.
      • 345. - You are leader. What do we do?
        • 346. Option - Dream-walk.Player - We're supposed to start by walking in the dream.
        • 348. Option - We need the dream-rock.Player - I think we need to dream-walk and find this dream-rock thing.
          • 349. - I hope this is quick. This place is corruption.
            • 351. - I follow your lead.
        • 353. Option - I don't know.Player - This ritual is all very confusing.
          • 354. - You said we need to go to the dream-walking place, yes?
            • 356. - We start there. I follow your lead.
              • 357. <Conversation Exit>
    • 222. Player - He's just the image of a dead Voss.
    • 388. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.voss.class.sith_sorceror.multi.gormak_shaman
Appearance FQNnpp.location.voss.class.sith_sorceror.multi.gormak_shaman
ID16141060276455388088
Appearance ID16141146238158032075
Body Typebms
Gender0x00
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