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Vette

Vette
Level 65 Ranged
Faction: Empire
Reaction: Republic | Empire
Category: Exp
SubCategory: Seasons
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 4.2.0
Last Seen: 6.2.1a
Star Wars Name: Vette
Other Sites:

Conversation:

  • 347. <Non-dialogue segment.>
    • 9. - If you're still wondering why you're here, it isn't to check out the tibanna gas bars.
      • 11. - There's a stealth cruiser loaded with more precious metals than a Hutt's taste in art hiding down in the lower atmosphere, and it's about to come up for air.
        • 13. - And while the Gilded Star is roosting at the skyhook for its annual resupply, we're going to rob it blind!
          • 15. - How do you even know about that?
            • 17. - A little bird told us. I speak stool-pigeon.
              • 19. - Even if you do know where it's going to be, it's got a full military compliment onboard and a vault that could survive the ship being reduced to atoms.
                • 21. - Most people would consider it impregnable, but we aren't most people. Are we, Senya?
                  • 23. Option - He's on to something.Player - You do seem to know a lot about our target.
                    • 27. - Yes, well, I should. Overseeing the Gilded Star was among my duties when I still served Valkorion.
                      • 30. - Then you were privy to its operational protocols.
                        • 32. - I doubt they're still the same.
                          • 38. - You don't have to run the thing, just get SCORPIO to the ship's control center.
                            • 40. - There's no way we could infiltrate that far into the ship undetected.
                              • 42. - Maybe, maybe not, but I'm pretty sure High Justice Vaylin can go wherever she pleases.
                                • 43. Option - Hence the forger.Player - You're going to have Senya pose as Vaylin.
                                • 44. Option - Hold off on the bickering.Player - Let's just hear the rest of the plan before we start poking holes in it.
                                  +200 Influence : appreciates that.
                                  • 47. - You'll have better luck poking holes in the Gilded Star than the plan.
                                • 45. Option - That's relevant how?Player - So, what, we get her permission?
                                  • 46. - Who needs her permission when you can be her?
                                    • 50. - We've got the best identity doctor this side of the galaxy and as close to a genetic match as we're going to get.
                                      • 53. - I could never match Vaylin's gene-sequence like that... though, maybe simulating data corruption in her ID....
                                        • 55. - And create enough doubt to bluff her way through. Dear old mom can manage that, right?
                                          • 59. - Once "Vaylin" and her "attache droid" are on board, they head to the bridge, seize control of the ship and allow the rest of us to do our parts.
                                            • 63. - Like cracking the vault. It isn't controlled by the network, so I've got to get into the guts of the ship to reach the mechanism. I'll need your help.
                                              • 66. <Non-dialogue segment.>
                                                • 65. - Meanwhile, Lana and Theron will bridge airlocks with a tanker transport I've secured for the goods.
                                                • 64. - Meanwhile, Lana and Koth will bridge airlocks with a tanker transport I've secured for the goods.
                                                  • 61. Player - How are we going to carry an entire treasury's worth of loot out of the vault before anyone catches on?
                                                    • 68. - Oh, we won't be carrying anything out of the vault. Into, that's another story.
                                                      • 71. - Remember how Senya mentioned the vault could withstand everything outside being vaporized? Same applies to what we're setting off inside.
                                                        • 72. Player - The warhead.
                                                          • 75. - Exactly. I'll be pulling up the rear with the disintegration bomb. Once it's done its job, we pump the atmosphere into the waiting tanker and make our escape.
                                                            • 4. Option - And the getaway?Player - What's the exit strategy?
                                                            • 77. Option - That actually has potential.Player - This is so crazy it just might work.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              • 82. - I prefer "unconventional."
                                                            • 78. Option - "Just escape," right.Player - Because everything up to this point has been so simple.
                                                              • 79. - I don't know, running seems pretty straightforward to me.
                                                                • 297. - Once that sucker explodes, the crew's going to notice. Everybody's just going to have to high tail it to the transport before they catch on.
                                                                  • 87. - Now, since we've got less than a day before the Gilded Star rolls into port, I'd suggest everybody get real familiar with their part.
                                                                    • 337. <Non-dialogue segment.>
                                                                      • 338. <Conversation Exit>
  • 359. <Conversation Exit>
  • 8. <Non-dialogue segment.>
    • 148. - Don't tell, but I kinda glossed over our job. It took everything I had not to skip the meeting and just-- just--
      • 153. - Just that.... If you've got something to say I'd make it quick or you're going to get interrupted.
        • 154. Option - Don't rush, my love.Player - I've crossed the span of stars and time for this momen--
          +0 Influence : missed you.
        • 155. Option - [Flirt] Interrupt away.Player - It can wait.
          +0 Influence : missed you.
        • 156. Option - Some space, please.Player - This is... a shock, Vette. Give me some room to take it all in.
          +50 Influence : disapproves.
          • 157. - But I-- We-- You aren't excited? I can hardly breathe!
            • 189. Option - I was just overwhelmed.Player - I don't think I've ever been happier.
              +0 Influence : missed you.
            • 190. Option - [Flirt] I like that feeling.Player - And here I thought it was the atmosphere.
              +0 Influence : missed you.
            • 191. Option - Contain yourself.Player - Until this afternoon we were widowers.
              +200 Influence : is disappointed.
              • 193. Player - Things between us can't be like they were. A lot has happened. Now isn't the time to hear about it all.
                • 203. - You... stupid... heartless... jerk!
                  • 205. - Just forget I said anything. I need to go find a dark hole to crawl into that isn't related to work.
                    • 206. <Conversation Exit>
    • 150. - So, you're not dead. That's good. I guess.
      • 164. - I know it's going to be hard having to hear an opinion or acknowledge that I have feelings, but I'm not "yours" anymore.
        • 166. - There's no collar, and no us. Just the job. Don't make it weird.
          • 168. Option - Very well.Player - We each have our own reasons for being here, let's leave it at that.
            • 209. - Glad that's cleared up.
          • 167. Option - It's good you're okay.Player - I hardly imagined you'd be pleased to see me. I'm pleased to see that you're alive, none the less.
            • 210. - Missed your favorite target for abuse?
          • 169. Option - I can do more than shock you.Player - I don't need the collar to put you in your place, Vette.
            +50 Influence : disapproves.
            • 211. - Yeah, you're the big bad Sith. I know.
              • 213. - I like the way things are for me now. You coming back into the picture isn't going to change that. I won't let it.
                • 215. - You need something, you're going to have to ask. Nicely.
                  • 357. <Conversation Exit>
    • 151. - Sorry about the prank earlier. If I'd known you were here-- or, you know, alive-- I'd have held off... but I finally got him!
      • 221. Option - Be more careful.Player - I hope you'll be taking the task at hand more seriously. There doesn't seem to be room for error.
        • 226. - Don't you worry about me. I'll be the best living lockpick you've ever seen.
      • 222. Option - Finally? Player - How long have you been trying, Vette?
        +200 Influence : approves.
        • 225. - Eh, we haven't worked together a ton... so, maybe a dozen? He's a sly one.
      • 223. Option - You'll never grow up.Player - Same rampant troublemaker, I see.
        +50 Influence : disapproves.
        • 224. - Same grumpy serious-face, I see.
          • 228. - It's still hard to believe you're really here. It's been what? Five years since we went after your old boss?
            • 235. - Did you get konked on the head real good? Amnesia maybe?
              • 236. Player - Locked in a block of carbonite with nothing by my dreams to pass the time.
                • 237. - That's, uh, pretty bad-- but better than dead, right?
                  • 238. <Non-dialogue segment.>
                    • 239. - Did you... dream about me in there?
                      • 246. Option - I had visions.Player - I saw you. I saw everyone. The Eternal Empire spared none.
                      • 247. Option - Always.Player - Every chance I got.
                        +200 Influence : approves.
                        • 250. - You're going to tell me about every single one.
                      • 248. Option - Self-centered much?Player - I never realized you were this vain.
                        +50 Influence : disapproves.
                        • 249. - Hey! I just want hear that I'm as important to you as you are to me. Is that so bad?
                    • 240. - Were the dreams good, at least?
                      • 241. <Non-dialogue segment.>
                        • 242. - Maybe a certain someone waiting on you hand on foot, groveling at your every word, maybe wearing a shock collar? Quinn, I'm talking about Quinn.
                          • 259. Option - I wouldn't do that.Player - I forgave him long ago.
                            • 274. - Oh, I know, but that doesn't mean you can't take a little guilty pleasure in it.
                          • 260. Option - Inventive thought.Player - You are a practiced dreamer, aren't you?
                            • 273. - Being a slave tends to make you real good at it.
                        • 243. - Anything juicy? Bet you saw a lot of Lieutenant Muscles.
                          • 258. Option - He has his uses.Player - Pierce has often made for good company in a long cold night.
                            +200 Influence : approves.
                            • 272. - Hee hee, I knew it! You aren't so far from normal after all.
                          • 270. Option - Like I'd tell you.Player - And what affair of yours is that?
                            +50 Influence : disapproves.
                            • 271. - Oooo, touched a nerve. Say no more!
                              • 310. - You know, things haven't exactly been perfect out here either.
                        • 245. - Lots of cowering masses and Imperials marching? That's my best guess.
                          • 252. Option - Nothing pleasant.Player - I watched you all die and Dromund Kaas burn as the Emperor's laughter echoed all around.
                            • 251. - I know Sith probably measure on a different scale, but I'd call that more of a nightmare.
                              • 268. - It's just a nightmare though. I'm still here. The rest too, far as I know, so don't sweat it! Not that there weren't rough patches....
                          • 253. Option - We've fallen so far.Player - Those things are only found in dreams these days.
                            • 265. - Aww, now that you're back I'm sure you'll have the whole galaxy quaking in terror in no time.
                          • 254. Option - Doesn't matter.Player - Dreams are nothing of consequence. Better to focus on reality.
                            +50 Influence : disapproves.
                            • 261. - Reality's pretty overrated.
                              • 302. - If you thought the Sith were treacherous before, you should have seen it after you and Marr disappeared.
                                • 304. - I didn't have much reason to stick around once you were gone, so I left them to their infighting before the Eternal Empire rolled in. I... hope you don't mind.
                                  • 305. Option - It's fine.Player - As you said, your loyalty was to me.
                                    +200 Influence : approves.
                                    • 324. - And it still is! Don't count me out yet!
                                  • 306. Option - I'm just glad you're alive.Player - You found safety, that's what's most important.
                                    +200 Influence : approves.
                                    • 323. - There were some bumps along the way, but throwing in with Captain Shifty was one of my better moves. Don't tell him I said so.
                                  • 307. Option - I do mind.Player - You ran away as my home, my legacy, crumbled to dust?
                                    +50 Influence : disapproves.
                                    • 318. - No-- I... I guess you're right. Maybe I was running away. I'm sorry, I really am, but I'm here now. We're gonna rebuild it, you'll see!
                                      • 263. - I should start warming up for this gig.
                                        • 264. <Non-dialogue segment.>
                                          • 288. - Gotta keep limber, you know.
                                          • 289. - We'll catch up again soon.
                                            • 356. <Conversation Exit>
  • 89. - You look good, all things considered.
    • 91. - Maybe I should lie down for one of these deep freezes, see what it does for my complexion.
      • 92. Option - I wouldn't.Player - Can't recommend it.
        +200 Influence : approves.
        • 97. - Eh, perfection isn't meant to last anyway.
      • 93. Option - Doesn't seem like your thing.Player - Sure you can commit to anything that long?
        • 96. - Oh, come on, I get enough of that from from the old lady. Young lady? It's... still weird.
      • 94. Option - Not funny, Gault.Player - Yeah? Hold still.
        +50 Influence : disapproves.
        • 95. - Hey, hey, hey! Just breaking the ice, not looking to be it.
          • 99. - Hylo gave me the rundown. Not much of an early retirement if you ask me.
            • 105. - We came looking, you know? Even the angry tumor. It was about the third trip into the Spire when things started to come apart.
              • 109. Option - I appreciate the effort.Player - Lana and her crew barely managed it themselves.
                • 114. - Well, keep that to yourself. I don't like being one upped.
              • 106. Option - Come apart?Player - What happened?
                • 113. - It wasn't so much that anything happened as nothing really did.
              • 108. Option - You're just saying that.Player - Skadge helped? I thought you were a better liar.
                +200 Influence : is amused.
                • 110. - Is it so hard believe he wanted to break things? Besides, I think you were the only one he didn't immediately look to strangle.
                  • 112. - We knew better than to believe the Eternal Empire's cover story, but I've seen ghosts leave bigger traces. Probably on something we were doing.
                    • 118. - We were going broke and turning up nothing. With the galaxy coming apart, priorities shifted and everybody wandered their separate ways.
                      • 121. Option - That's how it goes.Player - Have to stick with the times.
                        • 131. - Yeah, well, sorry.
                      • 122. Option - What about my husband?Player - There's no way Torian would give up on me.
                        • 130. - Last I saw, he was doing whatever gobbledygook word you people have for "kicking the stuffing out of" Zakuul.
                        • 294. - Kid always was stubborn, and first love's are hard to let go.
                      • 123. Option - Mako take it hard?Player - I told Mako I'd always be there for her. I couldn't keep my promise.
                        • 127. - I think not knowing for sure what happened to you helped. You know how she gets when there's something she needs to find out.
                      • 128. Option - Mako and Torian?Player - Even the lovebirds?
                        • 129. - Couldn't say, but I know you meant a lot to the both of them.
                      • 124. Option - That's a shame.Player - I'd kinda hoped you'd all stick together. Guess I'm getting sentimental.
                        • 126. - Aren't we all. Word of advice from your elders: the longer you fight it, the harder it hits.
                      • 125. Option - "Priorities shifted"? Right.Player - At least have the spine to say it like it is. You left me for dead.
                        +50 Influence : disapproves.
                        • 132. - If you wanted to be uncharitable about it, sure, but I've been getting plenty of practice in making up. I did come bearing gifts.
                          • 134. - Compared to all that, this little caper should be a piece of cake.
                            • 136. - Just be ready to show these amateurs what a couple old pros can do.
                              • 358. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
Ranged WeaponBlaster Pistol14.4.0
01.0.0a
AttributeValue
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