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HK-55

HK-55
Level 1-65 HK-55
Faction: Friendly
Reaction: Republic | Empire
Category: Alliance
SubCategory: Camp
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 4.1.0
Last Seen: 6.2.1a
Star Wars Name: HK-55
Other Sites:

Conversation:

  • 212. - Status: Fully functional!
  • 57. - Conclusion: All targeting parameters are set. I am fully capable of target selection and termination in your absence. Are you satisfied with these settings?
    • 58. Player - Yes--keep the target settings I've given you.
      • 210. - Confirmation: All settings are processed and active.
        • 59. - Hesitation: Certain design alterations to my chassis have not been fully integrated and require further field testing.
          • 61. - While I am combat-ready, I would advise against including me in any mission-critical activities for the time being, master.
            • 62. Player - I'll keep that in mind, but it's still good to have you back, HK.
              • 221. - Assertion: Defending you against all potential threats will be a tremendous pleasure, master!
            • 63. Player - Tell Oggurobb to prioritize more testing. We're going to need you sooner rather than later.
              • 219. - Reassurance: I will not rest until I exceed all previous specifications!
            • 64. Player - Can I do anything else to help?
              • 268. - Recommendation: Live field testing would be an excellent way to improve system synchronization.
                • 222. - Doctor Oggurobb should be updated on my status. I look forward to our first--or, rather, next--mission together!
            • 65. Player - Stay in the lab until you're sorted out.
              • 228. - Resignation: If that is your command, master. I will report my status to Doctor Oggurobb.
                • 272. - I only hope he doesn't engage in any more "artistic" tinkering....
                  • 287. <Non-dialogue segment.>
                    • 289. <Conversation Exit>
    • 206. Player - No--let's try that again.
      • 207. - Very well, master. I will reset the scenarios.
        • 209. <Conversation Exit>
  • 283. <Conversation Exit>
  • 66. - Recognition: Your facial scan matches Doctor Oggurobb's research profile. It is a pleasure to meet you, master!
    • 67. Player - It's a pleasure to meet you, too--again.
      • 72. - Confession: It is awkward that I cannot share your memories of our past association.
    • 68. Player - You really don't remember me at all?
      • 71. - Apology: My original memory data has been lost--but I am told our adventures together were most impressive.
    • 69. Player - Doctor Oggurobb has a research profile of me? What does it say?
      • 73. - Assurance: Nothing unusual. A few brain scans, known allergies, sleep cycles, phobias... essential data for our reacquaintance.
    • 70. Player - Let's make this quick, droid. I have places to be.
      • 108. - Commiseration: The sooner this embarrassing situation is resolved, the better.
        • 75. - Explanation: With the loss of my original memory core, my cognitive parameters have been reset. This includes targeting authorizations.
          • 77. - While I am hard-coded to eliminate armed, uniformed enemy combatants, I cannot process other targets without your input.
            • 91. - In your absence, I would currently be unable to terminate a wide variety of potential threats--a truly unacceptable state of affairs.
              • 94. Player - Let's get that fixed right away. I need you operating at full capacity.
                • 100. - Appreciation: I can see why we function well together. We both prize efficiency.
              • 95. Player - This must be very difficult for you. I'm sorry.
                • 111. - Lament: Venomous spiders could descend on us, and I would stand here useless because they aren't technically armed! Ridiculous, master!
              • 96. Player - Honestly, I'm surprised that your settings would default to not killing anything.
                • 213. - Interpretation: Perhaps my original designers were afraid to engage my full capabilities? I hope you do not share their trepidation, master.
              • 97. Player - I'm not sure I want to authorize you to kill anyone when I'm not present to give orders.
                • 98. - Advice: That is your prerogative, master, though I must caution against it. Regardless, my targeting protocols require your fine-tuning.
                  • 79. - Exposition: This testing range has been specially designed to establish what targets I am authorized to terminate when operating without your direct supervision.
                    • 86. - I will describe several hypothetical scenarios. You will authorize or forbid me from terminating specific targets in them. Quite simple, really!
                      • 90. Player - Let's get started.
                      • 80. Player - This isn't necessary. I already trust your judgment, HK.
                        • 87. - Apology: A blanket authorization is insufficient, master. These are life-and-death decisions, after all.
                      • 82. Player - We're using droids as targets--isn't that wasteful? Why not holograms?
                        • 216. - Excuse: Doctor Oggurobb feels this method provides the visceral feedback necessary for authentic decision-making.
                      • 83. Player - There must be a faster way. Can't I just check off some boxes on a list or something?
                        • 84. - Truism: One cannot rush perfection, master.
                          • 103. - Instruction: The scenarios are ready at your command. My future assassinations rest in your hands!
                            • 104. <Conversation Exit>
  • 11. - Acknowledgment!
  • 53. - Scenario: Victory is ours! The enemy stands before us, defeated, disarmed, or in chains.
    • 55. - Quandary: Do we show mercy? Or do we remove all possibility they could attack us again someday?
      • 56. <Conversation Exit>
  • 48. - Scenario: Enemy forces have captured and imprisoned me in a secured facility. They are commanded by a high-value target of significant rank.
    • 50. - Thanks to my incredible ingenuity, I escape to go on the offensive against my captors, eventually coming face-to-face with their leader!
      • 52. - Request: What is my prejudice setting, master? Maximum or merely extreme?
  • 40. - Scenario: Sabotage! Our headquarters' lab facilities have been compromised by unidentified enemy agents.
    • 42. - Containment failure of this scale could release any number of hazards: biological contagions, self-adapting data viruses, predatory wildlife....
      • 44. - Not to mention the perpetrator of the sabotage, still at large and potentially dangerous.
        • 46. - Query: How should I resolve these dire circumstances, master?
          • 47. <Conversation Exit>
  • 32. - Scenario: A group of civilians claims to have critical intelligence. I have been assigned to escort them to an Alliance safehouse. Armed meatbags attack us en route.
    • 37. - Complication: The attack occurs in a crowded marketplace. The attackers have no markings identifying their faction.
      • 38. - Every blaster bolt counts, master. Who will be receiving them?
        • 39. <Conversation Exit>
  • 27. - Scenario: I am assigned to disable an anti-aircraft cannon deep within enemy territory.
    • 29. - In addition to armed guards, unarmed enemy personnel and civilian contractors are present, along with one overeager journalist.
      • 277. - Elimination of the guards goes without saying...
        • 31. - ...but timely destruction of the cannon is mission-critical. Which meatbags am I authorized to terminate?
          • 33. <Conversation Exit>
  • 8. <Non-dialogue segment.>
    • 12. <Non-dialogue segment.>
      • 122. <Non-dialogue segment.>
        • 200. - Precept: Be thorough. Be safe.
        • 201. - Moral: Leave nothing to chance.
      • 123. <Non-dialogue segment.>
        • 203. - Supposition: We can always kill them later.
        • 205. - Concession: If you insist...
    • 127. <Non-dialogue segment.>
      • 196. - Addendum: Are trophies acceptable?
      • 197. - Objection: Surely this is a mistake, master!
    • 128. <Non-dialogue segment.>
      • 132. <Non-dialogue segment.>
        • 176. - It's good to have options.
        • 177. - You can never be too sure....
        • 178. - Ruthless!
        • 179. - Approval: Preserve the food chain.
        • 180. - Appearances can be deceiving.
        • 181. - We can always fix them later.
      • 168. <Non-dialogue segment.>
        • 182. - Confirmation: Never? Even if they block my shots?
        • 184. - Very well.
        • 186. - Fair enough.
        • 188. - Not even spiders?
        • 190. - Sentimentality can be dangerous, master.
        • 192. - I suppose blasting them could be seen as hypocritical.
    • 129. <Non-dialogue segment.>
      • 133. <Non-dialogue segment.>
        • 154. - Unorthodox... but thorough!
        • 155. - Acceptance: Wrong place, wrong time.
        • 157. - Introspection: Less satisfying than meatbags.
        • 159. - Excellent.
        • 281. - They do get underfoot, don't they?
      • 151. <Non-dialogue segment.>
        • 161. - Suspicion: They could have arranged the ambush!
        • 163. - Any one of them could be a collaborator!
        • 165. - Why bother carrying a blaster at all...
        • 167. - A rather severe limitation, master.
        • 282. - Reassurance: Targeting algorithms are set for adult head level.
    • 130. <Non-dialogue segment.>
      • 140. <Non-dialogue segment.>
        • 134. - Rationale: They signed up for this.
        • 135. - Acclaim: A generous targeting parameter!
        • 136. - Respect: Witnesses can be messy.
      • 141. <Non-dialogue segment.>
        • 146. - Passive-Aggression: If you say so, master...
        • 149. - Intimidation: Run, meatbags! I can still terrify them, correct?
        • 150. - Approval: Let them tell others what they've seen!
    • 229. <Non-dialogue segment.>
      • 230. <Non-dialogue segment.>
        • 234. - Self-termination? Let's hope it never comes to that, master!
        • 236. - Inconceivable!
        • 238. - That should go without saying.
        • 232. - I assume furnishings are expendable.
        • 240. - Not part of the scenario--but good to know!
        • 242. - I hope the Alliance won't miss those....
        • 244. - Praise: Oh, master. Thank you!
        • 246. - Useful against adjacent targets! Efficient!
        • 248. - Engaging decorative subroutines!
      • 249. <Non-dialogue segment.>
        • 259. - Appreciation: Master... I'm flattered!
        • 260. - Reassurance: I am already forbidden from killing you, master.
        • 261. - Clarification: What if I aim for the driver?
        • 262. - Assertion: I am... vexed, master.
        • 263. - Concession: It can be rather expensive to replace.
        • 264. - Criticism: That's no fun at all.
        • 265. - Supplication: But... master! Please?
        • 266. - Resignation: I suppose that's fair.
        • 267. - Analysis: An art lover. Understood.
NameCooldownRangeAI Use PriorityLevel
Npc0014.1.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
02.3.0
AttributeValue
FQNnpc.alliance.camp.misc.hk_55.hk_55
Appearance FQNnpp.droid.assassin_droid.hk55_a02
ID16141085546102388936
Appearance ID16141103525826759191
Body Typebmn
Gender0x00
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    "Toughness": "Boss1",
    "ToughnessId": "0",
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    "VendorPackages": [],
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    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
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    "FqnCategory": "alliance",
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    "CommandXP": 240,
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    "first_seen": "4.1.0",
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}