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Miot Dengd

Miot Dengd
Story Arc: The Star Fortress
Level 65 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Flashpoint
SubCategory: Star_fortress
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 4.0.0
Last Seen: 6.2.1a
Star Wars Name: Miot Dengd
Other Sites:

Conversation:

  • 9. - You are a phenomenon! No one will ever forget the name , Commander!
  • 11. - We will take it to these Exarchs!
  • 83. - Been sifting through everything you pulled from the Star Fortress. Starting to get a better picture of what we're facing here.
    • 84. Player - What are we looking at?
      • 85. - Like I thought, the scope of all this is--Actually, forget what I thought. It's beyond anything I imagined.
        • 87. - This friendly guy is part of a special order of Knights called Exarchs. You kind of met one. Best I can tell, one of them commands each Star Fortress.
          • 90. Option - I've seen them before.Player - Some were with Valkorion and Arcann when I first arrived on Zakuul.
            • 94. - Yeah, they've been around a long while. Outside of that, there's not much to say.
          • 92. Option - Exarchs?Player - What do we know about them?
            • 93. - They have their own ways and agenda. Secretive. All Senya said is they're devoted to the Eternal Throne and she'd never, ever want to cross one.
              • 101. - That's not very comforting.
          • 88. Option - What about the A.I.?Player - That program seemed to be running things. What do they need a human component for?
            • 97. - Maybe Arcann doesn't trust artificial intelligence.
              • 100. - No way to slice covert plans from living brain tissue that I'm aware of. Makes sense.
                • 108. - Other big piece I was able to work out--the Fortress is powered by a massive sun generator, like on Zakuul. We could use it to destroy the station...
                  • 112. - ...but, according to energy readings, the reactor's protected by a remote bunker on the planet's surface.
                    • 113. Player - So we take out the bunker, then the reactor.
                      • 116. - Tall order. I mean, not impossible, but we'd need ground forces and we don't have the personnel. Unless....
                        • 118. - Miot's been pulling together reports of distress calls, skirmishes--the idea being we'd eventually follow up on them.
                          • 120. - Not all of it is related to the Eternal Empire. It takes a lot of time and effort to sort out.
                            • 122. - Here. These are a start. A handful of worlds under the threat of a Star Fortress, each with potential allies.
                              • 124. Option - I'll go to them.Player - I can talk to these people, convince them our fight is worth the effort.
                                +200 Influence : approves.
                                • 126. - It'll take some doing. These people have problems of their own, they're not even thinking about Arcann or Zakuul.
                              • 123. Option - Why stop there?Player - Just a handful. You said there are hundreds of these things.
                                • 127. - This handful alone will be more than a handful--trust me. I say we focus on what we can for now.
                              • 125. Option - They will serve us.Player - I'll make it very clear to them--they can work for us, or they can die.
                                +50 Influence : disapproves.
                                • 128. - I wish I could ask if you were joking and then you could say, "Of course I'm joking."
                                  • 130. - These people are already under threat of death, they can't be under threat of more death.
                                    • 132. - You've got to prove that helping us is their best possible option--which it is, they just don't know it yet.
                                      • 135. Option - I'll lead by example.Player - If I help them out, I'm sure they'll help us back.
                                        +200 Influence : approves.
                                      • 145. Option - No worries--it's me.Player - I got this Alliance together, didn't I? People love me.
                                        +200 Influence : is amused.
                                      • 144. <Non-dialogue segment.>
                                        • 141. Player - In time, they will do as I say.
                                          +50 Influence : disapproves.
                                        • 142. Player - They will come to see things my way.
                                          +50 Influence : disapproves.
                                          • 147. - If you say so.
                                            • 152. - May you triumph at lightspeed, Commander.
                                              • 153. <Conversation Exit>
                                              • 209. <Conversation Exit>
  • 13. - Ready when you are to invade a Star Fortress, Commander.
  • 16. Player - You don't look too happy, Theron. What is it?
    • 17. - They were mounting a resistance. Locals, Imperials--they had resources, a plan, a base of operations.... Miot was arranging to smuggle weapons.
      • 19. - Gone, they're all gone. The Star Fortress over Bothawui vaporized every last trace, every last rebel, and then just... moved on, like it didn't matter anymore.
        • 20. Option - That's terrible. Send aid.Player - There must have been collateral damage in that strike. They'll need our help.
          +200 Influence : approves.
          • 23. - Bey'wan Aygo is reaching out through back channels, trying to assess the situation. We've barely got enough supplies for our own people.
            • 35. <Non-dialogue segment.>
        • 21. Option - Retaliate.Player - I don't know what a Star Fortress is, but I assume it belongs to Arcann. Let's obliterate it.
          +200 Influence : approves.
          • 34. - Love nothing more, but it's not that simple. Frankly, I've only just gotten up to speed.
        • 22. Option - The what over Bothawui?Player - Star Fortress? Is this what your specialists were arguing about?
          • 36. - Couldn't figure out what to do about them. Still can't.
            • 164. - Bey'wan Aygo was looking into it. Now he's busy trying to reach out to his fellow Bothans, so this falls on me.
              • 37. <Non-dialogue segment.>
                • 40. - Show her the holo.
                • 41. - Show him the holo.
                  • 24. - The Star Fortresses are battle stations--deadly and pervasive. Arcann's way of keeping the galaxy pliant. So many worlds we can't even contact because of these things.
                    • 26. - There are dozens, maybe hundreds. We've tried everything to learn about their inner workings, weaknesses--nothing. And now this....
                      • 59. - Right now they're suppressing, but that's just to bide their time. I feel it, Commander--Arcann's got a plan for those things. The kind of plan you don't recover from.
                        • 33. Option - I'll take care of it.Player - Point me to a Star Fortress. I'll go.
                          • 47. - You'll go. And do what? Die?
                        • 32. Option - Let's use the Gravestone.Player - If the Gravestone's weapons are so effective on the Eternal Fleet, it should be useful against these battle stations.
                          • 64. - The Gravestone's powerful, but these things have taken out destroyers without getting even a scratch.
                            • 65. Player - No Gravestone, then, but there has to be a way.
                        • 30. <Non-dialogue segment.>
                          • 69. Player - Find a way to access one and I'll tear it apart from the inside.
                          • 68. Player - Who's up for a little sabotage?
                            • 71. - If it was that easy, I'd be all about it.
                              • 49. - We could try what we talked about. Stealth our way in.
                                • 51. - Without the faintest clue of what we're up against, it's a massive risk....
                                  • 53. - All right. We have to do something. I'll go too--try to make heads or tails so we know how to deal with them.
                                    • 54. Option - It'll be okay.Player - It's going to work. We'll figure this out.
                                      • 57. - Sure hope so, Commander. Sure hope so.
                                    • 55. Option - Wish we knew more.Player - Anything else you can tell me about the Star Fortresses?
                                      • 80. - Afraid not. Maybe after this trip, if we survive it....
                                    • 56. Option - Time is short. Let's go.Player - Let's not waste any time.
                                      +200 Influence : approves.
                                      • 78. - Be right there with you, Commander.
                                        • 79. <Conversation Exit>
  • 27. <Non-dialogue segment.>
  • 159. - Commander! It's a complete disaster. Come see my colleague Miot straight away. We have to do something!
    • 161. - I am in Aygo's headquarters. Please hurry.
      • 162. <Conversation Exit>
  • 174. <Non-dialogue segment.>
    • 175. - Commander, we've intercepted transmissions from the Fortress's targeting system. Orbital strike imminent.
      • 182. - They're going to fire on Resistance camps below. Stop the strike or our allies will be obliterated.
        • 183. <Conversation Exit>
    • 176. - Detecting a lot of movement in that section of the Fortress. A contingent of Skytroopers are about to be deployed planetside.
      • 185. - If you can detain them, it would buy the Resistance some valuable time....
        • 186. <Conversation Exit>
    • 177. - Commander, bad news. Intercepted communication shows local officials are preparing to sell out to the Eternal Empire.
      • 188. - A deal like that is a blow we can't afford to take. Do what you can to stop it.
        • 189. <Conversation Exit>
    • 178. - Commander, the Star Fortress is about to deploy some heavy hardware to the planet's surface.
      • 191. - Can you intercept?
        • 192. <Conversation Exit>
    • 179. - Biological readings in the Research Wing are off the charts.
      • 197. - Take a look. I've got a bad feeling about this....
        • 198. <Conversation Exit>
    • 180. - Prison records indicate a local Resistance leader is being transferred right now!
      • 194. - Commander, if you can reach them, we can extract!
        • 195. <Conversation Exit>
    • 200. <Non-dialogue segment.>
      • 201. - Valiant effort, Commander. Can't win them all.
      • 202. - If only we'd had more time.
      • 203. - You did everything you could, Commander. We'll get them next time.
      • 204. - Blast it. We're too late.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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