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Attros Finn

Attros Finn
Level 13 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Coruscant
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Attros Finn
Other Sites:

Conversation:

  • 321. - I--I can't believe it. Yuon was near death, but you saved her. Incredible.
  • 319. - You're Yuon's last hope.
  • 213. - Oh, you're here! Quickly--we're barely detecting a pulse on Yuon.
    Progresses:
    • 215. - If there was any time to test what you learned in the temple, it's now.
      • 229. Option - Have faith, Attros.Player - The Masters taught me well.
        • 234. - Yuon's life is in your hands now.
      • 216. Option - Quite the test....Player - I hope this works.
        • 233. - So do I. Yuon's life depends on it.
      • 230. Option - Shush!Player - Be quiet and let me concentrate.
        • 231. - Oh. I'm sorry--go ahead.
          • 232. <Conversation Exit>
  • 156. - I need to talk to you. I have... bad news.
    • 158. - Yuon's illness has begun to affect her body. She's losing strength, fading fast.
      • 160. - Are you any closer to finding the last Noetikon?
        • 161. Option - I'm close to a cure.Player - I've found it, and the Masters have told me how to find a cure. It's in the ruins of the Jedi Temple.
          +200 Influence : approves.
        • 162. Option - The temple has the answer.Player - I'm on my way to the Jedi Temple now to find a cure.
          • 164. - The temple? So the Noetikons were able to point you to something useful--wonderful.
        • 163. Option - Possibly.Player - I may have figured something out, but I have to get to the Jedi Temple first.
          • 167. - A--all right. I'm glad you're close.
            • 181. - Just be warned--the ruins of the temple are crawling with danger. And getting there means passing through the Works; they're not safe either.
              • 513. - Be careful, but hurry--I don't know how long Yuon will last.
                • 514. <Conversation Exit>
  • 317. - Lars Baddeg is a dangerous man. Please, watch your back.
  • 241. <Non-dialogue segment.>
    • 277. - That must have been awful. To fight your own Master....
    • 98. - That may not have been necessary, but better safe than sorry right now.
      • 100. - I don't know what came over her. One minute she was placid, and then....
        • 115. <Non-dialogue segment.>
          • 301. - Is fight for life. Call for help.
            • 302. <Non-dialogue segment.>
          • 114. - It's more imperative than ever that we find the Noetikons. Do you have any leads on the third?
            • 441. Player - Both the Gand and a Black Sun member mentioned Lars Baddeg, a Justicar. I think he's connected.
          • 222. - It's more imperative than ever that we find a cure. What have you learned?
            • 477. Player - I need the Noetikon of Secrets. And both the Gand and Black Sun gave me a name: a Justicar called Lars Baddeg.
              • 127. - The Justicars are self-appointed lawmen that police the lower city. Republic security was stretched thin after the attack, so the Justicars took over.
                • 129. - Lars Baddeg is one of their leaders, near the top of the Republic's wanted list.
                  • 133. Option - I must go, regardless.Player - Like it or not, I have reason to believe the last Noetikon is in Justicar territory.
                  • 271. Option - I'll take my chances.Player - I can handle myself.
                    +200 Influence : approves.
                  • 270. Option - Thanks for the warning.Player - I'll be careful.
                    • 137. - Lars Baddeg is known to hole up in the central tower area. Do be careful. I'll take care of Yuon while you're gone.
                      • 549. <Conversation Exit>
  • 311. - Yuon, you have to stop!
  • 38. - Please, Yuon. Calm down. Nobody here wants to hurt you.
    Grants:
    • 40. - Ah, yes, Attros, but the darkness is coming. Maybe I want to hurt you?
      • 42. - Yes, I think I'd like to break all your bones. I'd enjoy hearing them go pop, pop, pop.
        • 43. Option - Master Yuon?Player - What are you doing?
          • 48. - It's nothing. I'm just playing with little Attros here.
        • 45. Option - This isn't you, Master.Player - You don't want to hurt anyone. Fight it.
          • 46. - Fight? I don't know what you're talking about.
            • 47. - What's a few broken bones between friends? Want to play?
              • 56. Option - I want you to take it easy.Player - I don't want to have to fight you, but you need to step away from Attros and calm down.
                • 61. - Look, Attros! She wants to play!
                  • 67. <Non-dialogue segment.>
                    • 298. - Peace, Yuon! Is no prey here for you.
                    • 69. - What game shall we play, Attros? Shall we cut out her ears first or her eyes?
                • 63. - Look, Attros! He wants to play!
                  • 65. <Non-dialogue segment.>
                    • 295. - Peace, Yuon! Is no prey here for you.
                    • 66. - What game shall we play, Attros? Shall we cut out his ears first or his eyes?
                      • 91. Option - Don't do this, Yuon.Player - Just calm down, please.
                      • 90. Option - Don't push me.Player - I'm running out of patience.
                        +50 Influence : disapproves.
                      • 268. Option - Neither.Player - What you're doing is wrong.
              • 52. Option - Don't you recognize me?Player - Please, Yuon, it's me. Your Padawan.
                • 57. - My Padawan? I don't have a Padawan. I sent her to fight the Flesh Raiders, and before the day was done, they dined.
                • 58. - My Padawan? I don't have a Padawan. I sent him to fight the Flesh Raiders, and before the day was done, they dined.
                  • 59. Option - No, they didn't.Player - I defeated the Flesh Raiders, Yuon. I'm alive.
                    +200 Influence : approves.
                    • 75. - You? No... it can't be. Rip out her throat! Tear her apart!
                    • 76. - You? No... it can't be. Rip out his throat! Tear him apart!
                      • 78. - No! Padawan! No--please. Help me. I can't stop it. It's him again. Help me....
                        • 83. - Yuon!
                          • 84. Option - Don't worry, Yuon.Player - It's okay. I'm here to help you.
                            • 107. - Help? Ha! I don't need your help. I don't need anyone's help!
                          • 85. Option - Restrain her.Player - Now's your chance, Attros.
                            +50 Influence : disapproves.
                            • 111. - There... she's restrained.
                              • 110. - Phew. That's more excitement than I care for.
                                • 113. <Non-dialogue segment.>
                          • 86. Option - I'm sorry. [Knock her out]Player - I hate to have to do this.
                  • 72. Option - Snap out of it!Player - You're a Jedi Master. Act as one.
                  • 70. Option - Do you remember Qyzen?Player - Qyzen, your friend--he was there on Tython, too. He hunted those Flesh Raiders.
                    +200 Influence : approves.
                    • 438. - Is so, Yuon. Herald lives, and I.
                    • 105. - Qyzen? Oh no, no. They devoured him, too. Let me show you how!
              • 55. Option - This isn't a game.Player - You're hurting people. Calm down or I'll have to stop you.
                • 73. - Oh, now that's not very nice, is it?
                  • 88. - We're going to have to teach this one a lesson, aren't we, Attros?
        • 44. Option - Sorry. I'm stopping this now.Player - Forgive me, Yuon, but I'm not letting you injure anyone else.
          • 220. - Spoiling my fun? That won't do at all.
            • 89. <Conversation Exit>
  • 7. - Yuon has taken a turn for the worse. She attacked my assistant Pharen.
    • 8. <Non-dialogue segment.>
      • 292. - Yuon is true hunter. Will fight to live.
      • 9. - I've managed to keep her restrained, but I'm worried what will happen if she doesn't calm down.
        • 12. Option - I should be there.Player - Perhaps Yuon will quiet down if I talk to her.
          +200 Influence : approves.
          • 355. - Yes, I was thinking that myself. Come as quick as you can.
        • 11. Option - Yuon attacked someone?Player - I can't imagine Yuon raising a hand to anybody.
          +50 Influence : disapproves.
          • 21. - I know, but she just lashed out at Pharen. Please, we need you back here.
        • 267. Option - I'm on my way.Player - I'll be right back.
          • 14. - Thank you. Please hurry.
            • 31. - Yuon--calm down, please. There's no man in the shadows here--
              • 32. <Conversation Exit>
  • 1. - Ah, there you are! The Noetikons... how is the search going?
    • 2. Option - We're making progress.Player - Two of the Noetikons gave me advice. When l find the third, we might have a cure.
      • 15. - I'm glad to hear it. But right now, I need you back at the Embassy.
    • 3. Option - I've had some success.Player - It's been hit or miss, but I've managed to find some answers.
      • 18. - I hate to interrupt you, but I need you back at the Embassy.
    • 354. Option - Nothing concrete yet.Player - I have a lot of vague wisdom, nothing I could use to help Yuon.
      +50 Influence : disapproves.
      • 5. - I'm sorry to hear that, but we have a bit of an emergency on our hands.
  • 315. - That Black Sun warehouse is our best bet for the second Noetikon. But be careful, I sense something's wrong.
  • 306. - Good, you're back! Did you find it--the first Noetikon?
    • 325. Option - Found it, and used it.Player - I talked to the Noetikon's Masters. They had advice, but no definitive cure.
      • 331. - You actually spoke to them? Amazing. At least we're on the right track.
    • 326. Option - What's Yuon's condition?Player - How's my master? Is she alright?
      • 337. - Yuon's resting right now; no more outbursts. But the Noetikons are still our best hope.
    • 307. Option - Not without some trouble.Player - Someone had given it to the Gand to keep from us.
      • 328. - Really? That might explain a few things....
        • 304. - I have a solid lead on the second Noetikon. Unfortunately, it's in Black Sun territory. They're a local gang, pretty vicious.
          • 305. Option - A gang has a holocron?Player - What would street thugs do with a Jedi artifact?
            +50 Influence : disapproves.
            • 346. - I'm not sure. This whole situation is odd.
          • 340. Option - I must face them, for Yuon.Player - Yuon needs those Noetikons to help her. Tell me where to go.
            +200 Influence : approves.
          • 341. Option - I'll make them see reason.Player - They'll give me the Noetikon peacefully or face a battle, it's their choice.
            • 528. - My sister works at the Silent Sun cantina. She says the Black Sun has turned the cantina's back rooms into some secret warehouse.
              • 532. - There's shipments going in--my sister saw the Noetikon in one of them. But no shipments are going out again.
                • 540. Option - An interesting puzzle.Player - Someone needs to get to the bottom of this.
                • 544. Option - Thank you, Pharen.Player - Thank you.
                • 542. Option - Where is this cantina?Player - Just point me in the right direction.
                  • 537. - I'll give you directions to the Silent Sun cantina; please, be careful. Those Black Sun gangsters are vicious.
                    • 538. <Conversation Exit>
  • 291. - We think the first Noetikon is in the Migrant Merchants' Guild--speak to Alec Efran.
  • 529. <Non-dialogue segment.>
    • 342. Option - They sell Jedi artifacts.Player - I know the Black Sun has been smuggling items from the temple. I helped disrupt their work.
      • 343. - I heard, but this seems to be a separate operation.
    • 344. - Large shipments are going into a Black Sun warehouse, but never coming out again. My sources say the Noetikon was among those shipments.
      • 352. - This is the warehouse's location. Go carefully: the Black Sun are up to something, I can feel it.
        • 353. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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