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General Garza

General Garza
Level 50 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Taris
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: General Garza
Other Sites:

Conversation:

  • 1. - Ah. Greetings, Lieutenant. I understand congratulations are in order.
    Progresses:
    • 2. Option - Mission accomplished.Player - Needles is neutralized, General.
      +200 Influence : approves.
    • 4. Option - We're on the right track.Player - Tavus is going to run out of friends fast at this rate.
      +200 Influence : approves.
    • 172. Option - Don't sound so surprised.Player - What can I say? I'm good at what I do.
      +50 Influence : disapproves.
      • 13. - You've done very well. Needles was a brilliant man--taking him down was no small feat.
        • 14. <Non-dialogue segment.>
          • 15. - I haven't informed Kardan yet, but I doubt he'll be upset. He and Needles never did see eye-to-eye.
            • 16. Option - No surprise there.Player - Needles was insane--I doubt anyone saw eye-to-eye with him.
            • 22. Option - Really?Player - I thought Kardan was close to everyone in Havoc?
              • 23. - Yes, but Needles less so than the others. Purely different ideologies, those two.
                • 25. - And yet, Tavus never had any problems with Needles. Perhaps that should've been my first warning.
            • 18. Option - I couldn't care less.Player - The old man's feelings aren't my problem.
              • 19. - Kardan happy can be very useful to us. An angry Kardan means trouble, even while in custody. Try to remember that.
          • 30. - And there's something else, Lieutenant. Tell me, what do you think of Sergeant Dorne?
            • 31. Option - She's an exemplary officer.Player - Sergeant Dorne helped me when no one else would, General.
              • 36. - Yes, your reception on Taris wasn't ideal. I'm glad you managed to find the one useful officer in the entire outpost.
            • 39. Option - Dorne is a bit... uptight.Player - She knows her regulations, that's for sure.
            • 41. Option - I can't stand her.Player - Sergeant Dorne really annoys me, sir.
              • 42. - That's unfortunate, Lieutenant.
                • 44. - I looked over her service record. Impressive stuff, I must say.
                  • 46. - Were you aware that Dorne served with the Imperial military for almost two years, Lieutenant?
                    • 49. Option - Yes, General.Player - She told me she grew up in the Empire.
                      • 50. - Yes, the accent is a dead giveaway. Pure Dromund Kaas.
                    • 53. Option - It definitely shows.Player - A personality like hers is a pretty strong clue to her background.
                      • 54. - Yes, I suspect her life in the Empire involved no small amount of discipline.
                    • 57. Option - Do you think she's a spy?Player - Are you worried that Dorne is still working with the Imps?
                      • 58. - Not in the least, Lieutenant.
                        • 60. - Sergeant Dorne earned more commendations in her two years of Imperial service than most soldiers earn in ten.
                          • 62. - Since joining the Republic, she's earned two Medals of Valor, both for rescuing wounded soldiers under fire in enemy territory. This woman has led an exceptional career.
                            • 73. Option - I could use her in Havoc.Player - Someone with Sergeant Dorne's skills would make a great addition to my squad.
                              • 74. - I agree. Sergeant Dorne is Havoc Squad material, without question.
                            • 65. Option - And she's gorgeous!Player - Good looks like Dorne's don't usually come with the uniform.
                              +200 Influence : approves.
                              • 66. - As professional as ever, I see. Please try to focus on the relevant details.
                            • 69. Option - We have a lot in common.Player - Exceptional women like me and Dorne should stick together.
                              • 70. - That's just what I had in mind, actually.
                            • 77. Option - I still don't trust her.Player - Nothing says an Imperial spy couldn't lead an exceptional career, General.
                              • 78. - The sergeant's loyalty to the Republic has been proven to my satisfaction.
                                • 80. - I want Dorne in Havoc Squad, Lieutenant. Her service record is unmatched, and her assistance to you on Taris was beyond commendable.
                                  • 81. Option - I'd be glad to have her.Player - Sergeant Dorne would make an excellent addition to Havoc Squad.
                                  • 83. Option - Sure, why not?Player - I guess Dorne could probably come in handy.
                                    • 84. - It's settled, then. Congratulations, Lieutenant--you're halfway to a full squad.
                                  • 171. Option - I don't think so.Player - Not a chance.
                                    • 90. - I've made my decision. Havoc Squad needs a medical officer, and Dorne's firsthand experience with the Imperials is invaluable.
                                      • 92. - I'll contact Colonel Gaff to notify him about the transfer. You should go and inform Sergeant Dorne yourself, Lieutenant. Contact me from your ship when you've finished. Garza out.
                                        • 122. <Conversation Exit>
  • 123. - Come in, Lieutenant. This is General Garza. Do you copy?
    Progresses:
    • 124. Option - Affirmative.Player - I read you loud and clear, General.
    • 126. Option - Yeah, I'm here.Player - I guess I can spare some time.
    • 128. Option - Go bother someone else.Player - I have things to do, Garza. Remember?
      +50 Influence : disapproves.
      • 129. - Yes, as I recall, you have many duties--to me.
        • 131. - I understand you've just landed on Taris. I've already contacted our local regimental commander, Colonel Gaff, to secure his support.
          • 135. - Colonel Gaff doesn't know the specifics of your mission--only that he should assist you in every way possible. I'd like to keep it that way.
            • 136. Option - Understood.Player - I'll keep quiet on the details, General.
              +200 Influence : approves.
              • 137. - That's for the best, Lieutenant.
            • 139. Option - Who's my target?Player - Do we know which of the Havoc traitors is hiding here?
              +200 Influence : approves.
              • 140. - I'm afraid not. You'll have to depend on local intelligence gathering to determine your target's identity and location.
            • 143. Option - Is that all?Player - Well, don't keep me in suspense.
              +50 Influence : disapproves.
              • 144. - Yes, Lieutenant, there's more.
                • 146. - Taris is a dangerous and untamed wasteland. A Sith attack several centuries ago leveled every standing structure and virtually eradicated the local population.
                  • 148. - Where cities once rivaled Coruscant, only swamps and ruins remain. Reclaiming and rebuilding the planet has become an important symbolic goal for the Senate.
                    • 151. Option - I'll do what I can to help.Player - If there's any way I can aid in the reconstruction, I'll do it.
                      +200 Influence : approves.
                      • 152. - Of course. Just don't lose sight of your primary objective.
                    • 149. Option - What else can you tell me?Player - What else do you know about the area?
                      • 150. - I see vague mention of infectious parasites--apparently, Colonel Gaff works hard to withhold negative information about the reconstruction.
                    • 153. Option - Does this really matter?Player - I couldn't care less about the Senate's "symbolic goals," Garza.
                      • 165. - My briefings are not intended to entertain you.
                        • 158. - That's all I have for you, Lieutenant. Report in when your operation is complete.
                          • 160. Option - Roger that.Player - I'll contact you as soon as the job's done, General.
                            +200 Influence : approves.
                          • 163. Option - Time for some fun.Player - I'm ready to see this dangerous, untamed wasteland for myself.
                          • 164. Option - Don't hold your breath.Player - I'll contact you when I contact you.
                            +50 Influence : disapproves.
                            • 162. <Conversation Exit>
  • 6. Option - Needles was only the start.Player - One traitor down, four to go.
NameCooldownRangeAI Use PriorityLevel
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ItemCategorySubCategoryLevelAdded In
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