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Gele'ren

Gele'ren
Level 20-21 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Gele'ren
Other Sites:

Conversation:

  • 395. - They got some nice equipment in Network Access. Keep your eye out for choice stuff. Hey, treat yourself!
  • 405. Player - I'm back. With Zee's codes.
    • 406. - Ha! Wish I could've seen the look on Zee's face.
      • 408. - Anuli? We good?
        • 423. - Everything looks legit. Beautiful work. Zee's code is like music.
          • 425. - Yeah, yeah, whatever. Isolate the ones we'll need and hand the pad back to our hunter friend.
            • 427. - Eidolon Security's transceiver codes are marked. Easy to spot. They'll disable the encryption programs. No problem.
              • 430. Option - Let's go over this again.Player - Why did I need these codes again?
              • 1069. Option - If you say so.Player - How will that help?
                • 431. - They're gonna get you access to all of Eidolon Security's confidential files.
                  • 433. - Once we got those, the Eidolon's personal business will be everybody's business. Eat that, you ganks! Ha!
              • 1071. Option - If this doesn't work....Player - You better not be wasting my time.
                +50 Influence : disapproves.
                • 438. - Anuli's got a nose for this sorta thing. You'll be fine. And if he's wrong, I'll let you kill him.
                  • 439. <Non-dialogue segment.>
                    • 440. - Hey! That's not funny!
                      • 442. - Relax! Rela--hey, I'm kidding! That little worm's too valuable.
                    • 445. - Okay, so on to phase two of our plan to scrag Eidolon Security's rep and drive their clients away. Anuli?
                      • 456. - Gotta access Eidolon Security's data transceivers. Input Zee's codes. Then slice into Eidolon's network. Download their files.
                        • 472. - Here's a HoloNet transmitter. Once you've accessed Eidolon's network, put this on the transceiver. It'll let Anuli upload the files straight to the HoloNet.
                          • 474. - Eidolon Security's entire database is on the HoloNet. That's bad. Real bad. For them.
                            • 489. - The transceivers are in the Network Access Sector. Security's gonna be tight.
                              • 491. - And the Eidolon will have his best men protecting those transceivers. Feel free to kill as many as you want.
                                • 503. <Conversation Exit>
  • 504. - Once you get the security codes, feel free to dispose of Zee. Never liked that Bith.
  • 1. - So, everything taken care of? No more problems? Good, good.
    • 13. - My people are looking for signs the Eidolon is on the move. So far, it's quiet. I think he's watching.
      • 14. Option - That's bad.Player - Not the sort of behavior I was hoping for.
        • 15. - Not if you want to meet him anytime soon. And I want that very much.
      • 17. Option - We need to do more damage.Player - Maybe we didn't hurt Eidolon Security enough.
        • 18. - Now that part's easy enough to fix. Ha!
      • 23. Option - Let's shake him up.Player - Time to do something about that.
        • 24. - You took the words right out of my mouth, friend. Ha!
          • 26. - See, if I get rid of the Eidolon, the Cartel makes me a full-fledged boss with my own clan.
            • 39. - And all we gotta do is take out one little assassin and his pet corporation. What a franging deal, huh?
              • 45. - Mako said the hunter will take me away from here. I help find the Eidolon. I get off Nar Shaddaa. Mako said so.
                • 46. Option - Done.Player - If that's the deal Mako made, I'll honor it.
                  +200 Influence : greatly approves.
                • 52. Option - She did?Player - Mako said that, huh?
                  • 53. - I just said I'd talk to you. Anuli's helped us, and he wants off this trash heap. I don't blame him.
                • 56. Option - She was wrong.Player - Well, she misspoke. It happens.
                  +50 Influence : disapproves.
                  • 57. - Anuli's helped us out a lot. He just wants a better life off this sleazy moon. I don't blame him.
                    • 59. - All we'd have to do is drop him off at the next spaceport. Please? I owe it to him.
                  • 62. - I hate it here. Everyone uses me. Insults me. I'm just garbage. I hate being scared all the time.
                    • 67. Option - All right.Player - I'll do it for Mako.
                      +200 Influence : greatly approves.
                      • 68. - Aww, thanks! This means a lot to me! I'll owe you one!
                    • 71. Option - What about your boss?Player - Don't you work for Gele'ren?
                      • 72. - What do I care? I'll be running my own clan soon. He'll be back. They always come back.
                        • 73. <Non-dialogue segment.>
                          • 74. - Perfect! So it's settled? He can come with us?
                            • 75. Option - Absolutely.Player - Sure. There's room on the ship.
                              +200 Influence : greatly approves.
                              • 76. - Oh, thank you! This means so much to me! I owe you a really big favor!
                            • 78. Option - Just for a ride.Player - We're dropping him off first thing.
                              +200 Influence : approves.
                              • 79. - No problem! I'm sure he'll do fine. Thanks so much for this! I owe you one.
                            • 83. Option - No. Player - He creeps me out.
                              +50 Influence : disapproves.
                          • 85. - I'll help the hunter. I'll do whatever I have to.
                    • 87. Option - You deserve it.Player - You better get used to it, worm.
                      +50 Influence : disapproves.
                      • 88. - What? But he's helped us! Dropping him off at a spaceport costs you nothing!
                        • 89. Option - I said no.Player - This conversation's over.
                          +50 Influence : greatly disapproves.
                        • 91. Option - Fine, fine.Player - Fine, if it means that much to you.
                          +200 Influence : approves.
                          • 92. - Thank you! It does! I won't forget this! And I'll make it up to you! I promise!
                        • 97. Option - Stop talking, Mako.Player - Never question my decision again.
                          +50 Influence : greatly disapproves.
                          • 98. - Fine! I'll try not to bother you next time!
                      • 100. - Ha! You have a promising career in the Cartel if you ever give up bounty hunting.
                        • 102. - Now that's settled, let's get back to the job of driving Eidolon Security outta business.
                          • 505. - One of Eidolon Security's slogans is: "Your secrets are our secrets." So what if you were to make all those confidential records public?
                            • 508. Option - Keep going.Player - It has potential.
                              • 509. - Potential? You franging kidding me?
                            • 511. Option - I don't get it.Player - How does that hurt them?
                            • 516. Option - I like my plans violent.Player - Does it involve a lot of killing?
                              +50 Influence : disapproves.
                              • 517. - Does it ever! Getting access to Eidolon Security's files is gonna be harder than declawing a starving rancor!
                                • 519. - Just picture it: every contract, every shady deal, all the security specs of every single one of the Eidolon's clients at anyone's disposal.
                                  • 534. - Hey, Anuli, what do I pay you for? How do we put Eidolon Security's records on the HoloNet?
                                    • 536. - That's real hard. Eidolon's HoloNet transceivers are in the Network Access Sector, heavily guarded. You gotta slice into those to get their records.
                                      • 538. - But gotta get past Zee's encryption programs first. You need Zee's codes--from him. Also a top-notch slicer to access Eidolon's network.
                                        • 565. - Zee's a Bith engineer. Best HoloNet security expert money can buy. He won't just give you those codes.
                                          • 568. Option - Just tell me where.Player - Where do I find Zee?
                                          • 570. Option - He will.Player - I can be very persuasive.
                                            +200 Influence : approves.
                                            • 571. - I've seen that firsthand, friend. I'd give you whatever you wanted.
                                          • 576. Option - Or I kill him, whichever.Player - He refuses, he dies.
                                            +50 Influence : disapproves.
                                            • 577. - A hunter after my own heart! Listen, if some gank won't help you, he's bantha fodder!
                                              • 579. - Zee's currently consulting for a Republic company called Nebula Communications.
                                                • 581. - I'd suggest you blast your way into Nebula's corporate office in the Industrial Sector, grab some security slug, force him to tell you where Zee's at.
                                                  • 1117. <Conversation Exit>
  • 106. - Go take care of business. Not sure what you got against Ugnaughts, but knock yourself out!
  • 107. - The hunter's gotta know. Gele'ren should talk about it. Mako said it was important. She said so.
    • 109. - Wait! What did you find, Anuli?
      • 111. - Aw, for the love of franging credits! We're discussing business here!
        • 131. - Strange weapon orders. Armor plating, blaster cannons, defense shields. Shipped to an abandoned warehouse in the Duros Sector. Makes no sense.
          • 133. - Armor plating? Hang on, that sounds really familiar. Let me check something....
            • 141. Option - We have a lead on someone?Player - Talk to me, Mako.
            • 145. Option - I'm guessing it's not good?Player - This sounds like bad news.
            • 147. Option - Don't ignore me, Mako.Player - Hey, remember me, your boss?
              +50 Influence : disapproves.
              • 148. - I was gonna tell you. And you're not my boss. But anyway....
                • 150. - I asked Anuli to help me watch for possible bounty hunter rivals and to look out for anything weird.
                  • 152. - And this is. Even for Nar Shaddaa. Nobody ships expensive hardware to empty buildings. Or if they do, they hide it better.
                    • 154. - Here it is! The Zargnor Clan! I knew those weapon parts sounded familiar!
                      • 168. - A clan of Ugnaughts got into the Great Hunt by building a bizarre war droid that they would ride inside of.
                        • 170. - The thing's blaster cannons blew up during the grand melee. Everyone was killed except the Ugnaughts inside the armored droid, making them the winners.
                          • 171. Option - So we've found my rival.Player - I'm surprised an entire clan counts as one hunter.
                            • 172. - Maybe they count by weight.
                          • 174. Option - Sounds amusing at least.Player - Wish I'd seen that.
                            +200 Influence : approves.
                            • 175. - Worth the price of admission, that's for sure.
                          • 181. Option - You're kidding.Player - Please say this is a joke.
                            • 182. - Hey, as possible rival bounty hunters go, these might not be too bad. Assuming they haven't finished their new war droid.
                              • 184. - But... it'd probably be a good idea to get them before they finish.
                                • 188. Option - Tell me where.Player - Where are they again?
                                • 1072. Option - Let's kill something.Player - Time to do some damage.
                                • 192. Option - Maybe we'll get lucky.Player - You're assuming they haven't blown themselves up.
                                  +200 Influence : approves.
                                  • 193. - Hey, maybe they already have! You never know.
                                    • 195. - The warehouse they shipped the parts to is in a really sketchy part of town. It'll be tough to get to.
                                      • 210. - Look, eh, I don't know what this is about, and I don't think I wanna know.
                                        • 212. - Take care of your personal business, and when you get back, we'll chat more about the Eidolon.
                                          • 1121. <Conversation Exit>
  • 225. - Did you feel it? Ha! The Eidolon's property will rain down on the streets for days!
    • 227. - I can already hear his holoconversation with the Republic:
      • 229. - "Were those our billions of credits going up in smoke?"
        • 230. Option - Moving on.Player - Let's get back to business.
          • 231. - Right! Right! We still got a job to do. All right, Eidolon Security ain't down for the count yet.
        • 236. Option - I'm sure this humbled him.Player - Maybe the Eidolon will ask you for a loan.
          • 237. - Ha! Yeah. I'd give my left lekku to see that gank beg me for credits.
        • 239. Option - They'll be hurting.Player - We'll bleed them dry.
          • 240. - And savor every franging drop! Ha! I love this business!
            • 242. - I got some discretionary funds from the Cartel to deal with these sorts of problems. I think you've earned more than a few.
  • 247. - I'll be watching the sky for that huge fireball. Can't wait. Ha!
  • 894. - I'm sick of excuses! I'll feed all you worthless slugs to a rancor if I have to! You hear what--
    • 896. - Excuse me? Hey, nobody just walks in here, huh. Nobody!
      • 1078. Player - I'm a bounty hunter. Hunting the Eidolon. Interested?
        • 960. - The Eidolon? What, you're kidding me, right? No... tell me you're kidding! You're... you're not kidding.
          • 642. - All right, I'll bite. Boys, get out of here and get us some refreshments.
            • 678. - The Eidolon did some work for us, you know. He could kill anybody, anywhere. This guy was unbelievable.
              • 679. Option - Who is this guy?Player - Does he have a real name?
                • 680. - Never met him in person. When you do that, you die. The Cartel always communicated with him via holo.
              • 682. Option - You admired him.Player - I can understand why you liked him.
                • 683. - Oh, those were the good days, let me tell ya! We had plenty of work for him.
              • 688. Option - So am I.Player - Killing folks ain't that hard.
                +50 Influence : disapproves.
                • 689. - Anyone can kill a gank on the street, but the Eidolon specialized in impossible targets.
                  • 691. - But then, at the top of his game, the Eidolon announces he's getting out of the assassination business. Opened a security company.
                    • 708. - Suddenly, half the corporations here were clients of Eidolon Security--and were no longer paying the Hutt Cartel.
                      • 781. - Hey, Gele'ren, I haven't finished slicing those casino lugjack machines, but I thought that....
                        • 782. <Non-dialogue segment.>
                          • 783. - Anuli?
                            • 785. - That's Mako! Everyone said she was dead! The Rodian brothers grabbed her!
                              • 787. - Someone saved me from those antenna heads, Anuli. A good friend. He took me away to Hutta.
                                • 791. Option - Business first, Mako.Player - We're trying to work here.
                                  +50 Influence : disapproves.
                                  • 792. - Hey, I haven't seen Anuli in years. We grew up together--sorry, I'll shut up now.
                                • 794. Option - An old boyfriend?Player - Is your old flame going to be a problem?
                                  +200 Influence : approves.
                                  • 795. - What? No! It's not like that. He's like my little brother.
                                • 799. Option - Everybody shut up.Player - We're in the middle of something.
                                  +50 Influence : disapproves.
                                  • 800. - Sorry, I didn't mean to interrupt business. We'll catch up later.
                                • 788. Option - Old friend?Player - You two know each other?
                                  +200 Influence : approves.
                                  • 789. - Anuli and I grew up together on the streets. He's like my little brother.
                                    • 1022. - Can we get back to business? Yes?
                          • 804. - Forget the lugjack scam--our problems with the Eidolon may be over. Meet our solution!
                            • 806. - Is it a hunter? Looks like a hunter. One hunter can't take on the Eidolon. Eidolon kills everybody.
                              • 807. Option - Is he dumb?Player - What's wrong with him?
                                • 808. - Typical spice rat. Fried a few too many circuits. But he's a damn good slicer and an even better fence.
                              • 812. Option - He won't kill me.Player - You're about to get a new hero, kid.
                                • 813. - The Eidolon's a shadow--knows everything. You never see him coming.
                              • 816. Option - Excuse me?Player - Are you talking to me?
                                • 817. - Don't mind him. He just fried a few too many circuits. Too much spice. But he's a damn good slicer and an even better fence.
                                  • 837. - Look, nobody knows how to find the Eidolon. But if you hurt his company, he'll find you. I've seen it before.
                                    • 248. - The Eidolon's biggest client is the Republic. Eidolon Security supplies those ganks with billions of credits worth of munitions every year.
                                      • 249. Option - He's with the Republic?Player - Is Eidolon Security actually allied with the Republic?
                                        • 250. - It's a business! It allies with the biggest bank account. And the Republic's got a pretty impressive one.
                                      • 255. Option - That's more than even I use.Player - Billion credits worth of munitions would blow up a whole lot of marks.
                                      • 258. Option - Republic could get in the way.Player - That's a potentially dangerous client he has.
                                        • 259. - Ain't that the truth! Self-righteous pains in the rear.
                                          • 261. - Eidolon Security's got a stockpile of munitions bound for the Republic Army. Crates are at their manufacturing facility in the Corellian Sector.
                                            • 263. - If that facility were to blow up, the Eidolon would owe the Republic billions of credits--which I'm guessing he ain't got just lying around.
                                              • 290. - Can't use thermal detonators. Too small. Need baradium charges. Like the ones Brel made. Before he blew up.
                                                • 301. - Hang on, hang on. Wha--hey you're hearing that outta context. Brel blew himself up because he got cocky.
                                                  • 303. - These baradium charges are perfectly safe. You got my word!
                                                    • 304. Option - Then let's do this.Player - Fine, hand them over.
                                                    • 306. Option - What the heck.Player - Always wanted to go out with a bang.
                                                      +200 Influence : approves.
                                                      • 307. - That's the spirit! Ha! I wish I had a dozen of you working for me... er... with me.
                                                    • 312. Option - I don't trust that.Player - I've seen how much that's worth.
                                                      +200 Influence : approves.
                                                      • 313. - Hey, that hurts. What would I gain if you blew yourself up? I need you, buddy!
                                                        • 335. - The charges are magnetic. Gotta put them on the power generators for maximum yield. One in the control center, too.
                                                          • 337. - A facility that size will have several generators. It's pretty standard. They'll be easy to spot.
                                                            • 339. - The charges are on a synchronized timer. After you've planted the last one in the control room, set the timer. Then get outta there.
                                                              • 1119. <Conversation Exit>
  • 1104. <Non-dialogue segment.>
    • 116. - Keep it down, you little worm! Can't you see we're talking business!
      • 120. Option - What's up?Player - Mako said what was important?
        • 121. - He's been catching up with your little friend, is all. Told him he should be concentrating on business!
      • 123. Option - Keeping secrets, gangster?Player - You holding out on me, Gele'ren?
        • 124. - Not at all! What--yea--just been kinda busy, ya know?
      • 126. Option - Why is he talking again?Player - You should keep your help in line.
        • 127. - If he weren't so blasted useful, I'd melt his face off right here.
          • 129. - Go ahead, Anuli. Get it off your miserable little chest. We'll talk about protocol later.
    • 138. - The hunter should talk to Mako. Mako will know more. I'll call her.
      • 140. - Got your signal, Anuli. You're right, this is pretty weird. Armor plating? That sounds familiar. Let me check something....
    • 1092. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Body Typebmf
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