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Darth Lachris

Darth Lachris
Level 20 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Darth Lachris
Other Sites:

Conversation:

  • 310. - Our work here is finished. Go enjoy my planet.
  • 202. Player - Darth Lachris. Grand Marshal Cheketta is defeated, and the Balmorran Arms Factory is broken.
    • 203. - You smell like smoke and blood. Let me show you something.
      • 232. <Non-dialogue segment.>
        • 208. - My forces received supplies and intelligence from the Republic. We knowingly and illegally attacked Imperial targets by order of the Senate.
          • 211. - We broke the peace treaty that keeps our worlds whole, and for that, I apologize to all citizens of the galaxy.
            • 213. - There are protests on the streets of Coruscant. Republic ships are withdrawing from three sectors. You humiliated them.
              • 214. Option - What happens next?Player - Now that Balmorra is secure, what do you intend?
              • 248. Option - The lies had to be exposed.Player - It wasn't about humiliation. It was about revealing the truth.
                +200 Influence : approves.
                +50 Influence : disapproves.
                • 249. - If you like, though that wasn't my priority.
              • 217. Option - It's a temporary victory.Player - The Republic may have lost face, but they're not going to stop attacking.
        • 225. - On behalf of the Senate and the Supreme Chancellor, I wholeheartedly condemn the actions of these rogue soldiers on Balmorra.
          • 227. - They struck at Imperial targets without any Republic support. The Senate values its peace treaty with the Empire.
            • 229. - So embarrassing for the Senate, forsaking their own people.
              • 231. - Meanwhile, Imperial Intelligence has begun interrogating our captives. I'm giving the Jedi to Darth Marr, to see if they can be turned.
                • 236. Option - I'm glad you like the outcome.Player - I know you wanted proof of Republic involvement. But you don't seem disappointed.
                  • 243. - You gave me something just as good.
                • 215. Option - [Flirt] Any more I can do?Player - Your enemies are beaten, and your position is secure. But our partnership doesn't have to end there.
                  • 280. - Ha! Shall we take a walk among scorched ruins and skulls, discussing plans for the future?
                    • 282. - I admit, you've put me in the mood to celebrate. Tell me why I should bother with you.
                      • 293. Option - Simple. [Kiss her]Player - Here's why.
                      • 285. Option - [Flirt] I'm the best.Player - Aren't you curious about the man who won the war for you? You won't have another chance....
                  • 279. - How bold, for a man who should fear the Sith.
                    • 284. - But you don't fear. What is it you see with those Force-blind eyes?
                      • 292. Option - I'll show you. [Kiss her]Player - I see a risk worth taking.
                      • 291. Option - [Flirt] Who could fear you?Player - You're a woman of strength and passion. Fear is the last thing on my mind.
                      • 286. Option - Forget I said anything.Player - I think you misinterpreted. Let's move on.
                  • 319. - Bold, perhaps--and even tempting--but other duties call.
                • 216. Option - Some of my best work.Player - I did what an Imperial army couldn't do. I hope you appreciate that.
                  +200 Influence : approves.
                • 237. Option - They should all die.Player - Interrogation and conversion aren't enough. They should be executed as an example.
                  • 240. - All in good time, hmm?
                    • 220. - I'm gathering troops for a clean sweep of the Balmorran Arms Factory--I'm making it my base of planetary operations.
                      • 222. - My governorship would be very different without you. You have my gratitude for your assistance.
                        • 255. Option - I have much more work to do.Player - This planet is only the beginning. There are more enemies to defeat and conquer.
                          • 273. - You will go far among the Sith--I'm certain of that.
                        • 257. Option - It's been a pleasure.Player - Working with another Sith is always... inspiring.
                        • 258. Option - You owe Intelligence a favor.Player - Remember it. Imperial Intelligence could use a friend in the Sith, someday.
                        • 259. Option - I just did it for the money.Player - You made the better offer. Republic and Empire don't mean much to me.
                          +200 Influence : approves.
                        • 238. Option - Govern Balmorra with mercy.Player - The Balmorrans have suffered for a long time. If you want to end the resistance, show them the Empire is not their enemy.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 267. - I have my own plans for the people here... but I'll remember your advice.
                        • 306. Option - [Flirt] We'll do this again.Player - Next time you need assistance, let me know. I have skills you haven't seen.
                        • 239. Option - Don't mess things up.Player - The last governor who failed was replaced by the Dark Council. Don't make his mistakes.
                          +200 Influence : approves.
                          • 260. - He was nothing, and I am Sith. You should remember that.
                            • 262. - It's time I return to ruling--there are new reports of resistance activity. Should you choose to remain on Balmorra, perhaps I'll call on you again.
                              • 263. <Conversation Exit>
  • 200. - The Balmorran Arms Factory awaits your touch.
  • 1. - Do you know the worst part, Governor?
    • 3. - I didn't--I didn't....
      • 5. - Exactly--you didn't even own up to your mistakes. That's why the Dark Council gave this planet to me.
        • 7. Option - [Wait and don't interfere]Player - +50
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
        • 6. Option - [Try to save the man]Player - +50
          +200 Influence : approves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          • 8. <Non-dialogue segment.>
            • 9. Player - Put the man down. Put him down now.
            • 10. Player - We must forgive the mistakes of our lessers. I'm sure the governor would apologize if he had the opportunity.
              • 71. - Would he?
                • 73. - Yes. Please....
                  • 160. - Very well.
                    • 75. - I'm Darth Lachris, and I've been tasked with cleansing Balmorra. I'm glad you came--more Sith can only bring much-needed dignity.
                      • 81. Option - The people need firm control.Player - Darth Lachris. It's time this planet met the rulers of the Empire.
                        • 178. - Quite so.
                          • 179. <Non-dialogue segment.>
                      • 82. Option - I'm at your service.Player - Darth Lachris. How can Lord Zash's apprentice be of use?
                        • 182. - Such a skilled tongue and respectful disposition. I shan't turn my back on you.
                          • 183. <Non-dialogue segment.>
            • 11. Player - That man hardly seems a threat to you, my lord. And he can still be of service to the Empire.
              • 18. - You're very polite. But why do I suspect you have teeth?
                • 20. - Oh, go on--we're finished.
                  • 22. - I'm Darth Lachris, and I'm here to cleanse Balmorra. Would you like to join me, agent? I hear you're very good at your job.
                    • 311. Option - Let us speak alone, as Sith.Player - Leave us, agent. I would speak to Darth Lachris alone.
                    • 69. Option - I know how to handle myself.Player - Cipher Nine, Imperial Intelligence. I might be able to spare resources.
                    • 70. Option - I'll leave you Imps alone.Player - You people can praise each other and the Empire all you like. I'll be out there working.
                      • 103. - Not a drop of fear in you. Don't leave so quickly.
                        • 186. <Non-dialogue segment.>
            • 12. Player - The governor's footing my bill. Let the man pay up.
              • 13. - I was going to exact payment in flesh... but if you insist.
                • 17. - I am Darth Lachris, and I'm here to cleanse Balmorra. They say you're the best, bounty hunter... you're wasted working for those incompetents in Sobrik.
                  • 64. Option - Let us speak alone, as Sith.Player - Leave us, bounty hunter. I would speak to Darth Lachris alone.
                    • 313. - Let your servant stay.
                      • 314. <Non-dialogue segment.>
                  • 65. Option - My associate is useful.Player - You recognize talent in my ally--but I am the master here, not this Force-blind creature.
                    • 191. - So you are. I never meant to imply otherwise.
                      • 192. <Non-dialogue segment.>
                  • 66. Option - Let me introduce myself....Player - Cipher Nine, Imperial Intelligence--I'm the one with the security clearance, and I'd like to know what's going on.
                  • 48. Option - I choose my employers well.Player - They may be incompetent, but the work pays dividends.
                    • 49. - I'm sure it does.
                      • 50. <Non-dialogue segment.>
                  • 27. Option - [Flirt] You're fun, Darth.Player - Gorgeous, murderous and an eye for talent. We should talk.
                    • 56. - We should. Do you--ah, but business first.
                      • 57. <Non-dialogue segment.>
                  • 54. Option - Why'd the Sith send you?Player - How'd the Dark Council pick you for ruler of Balmorra?
                    • 60. - My master felt I needed a challenge, and I agreed.
                      • 61. <Non-dialogue segment.>
                  • 28. Option - Cut to the chase.Player - I don't care if you rule one planet or a thousand--nobody wastes my time.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 30. - To business, then.
                      • 31. <Non-dialogue segment.>
                        • 23. - You're all here because I asked the governor to bring me his best. Balmorra has a problem.
                        • 32. - You're here because I asked the governor to bring me his best. Balmorra has a problem.
                          • 163. - My friends in the resistance. I won't take much time.
                            • 165. - The Empire says it owns Balmorra. The Republic says "It's yours--we're gone!"
                              • 167. - But you and I know Balmorra's won with sweat and tears--and my boys will stand by your side until everyone knows it.
                                • 40. - Grand Marshal Cheketta, formerly of the Republic Army. Officially, he and his troops went rogue after the Republic withdrew from this sector.
                                  • 42. - Ever since, they've been holed up under siege, aiding the resistance and fortifying their position. You may've met their scouting parties already.
                                    • 44. Option - Republic troops? Here?Player - If these men are ex-Republic, aren't they violating the peace treaty?
                                      • 123. - Not so long as the Republic government denies any official involvement.
                                    • 171. Option - I've never heard of this man.Player - Grand Marshal Cheketta. What's his story?
                                      • 175. - A brute. He seems barely literate, but he took three sectors from us during the war.
                                    • 47. Option - This planet really is a mess.Player - Is there anyone on Balmorra who isn't fighting the Empire?
                                      • 111. - Now you understand my displeasure with the previous administration.
                                        • 113. - Cheketta and the resistance are based in the Balmorran Arms Factory--home of the brightest engineers in the galaxy.
                                          • 115. - I'm told the factory's generators are inexhaustible, its defenses cutting-edge--its barricades block our scans, giving the resistance peace and privacy!
                                            • 117. Option - It must have a weak point.Player - No fortress is invincible. There must be a structural vulnerability, potential traitors in the ranks....
                                              +200 Influence : approves.
                                              +200 Influence : approves.
                                              +200 Influence : approves.
                                              • 135. - If the governor had done his job, we'd know--but there's no time anymore.
                                            • 118. Option - [Flirt] You're getting angry.Player - Sounds intolerable. After we're done here, maybe I can help you work out your frustrations.
                                              • 144. - Deliver me Balmorra, and we'll work out anything you like.
                                            • 119. Option - But they're stuck. Trapped.Player - We can't hurt them--but they can't hurt us while they're contained in there.
                                              • 122. - And what if they stop being contained?
                                            • 127. Option - That's hardly my problem.Player - What do you expect me to do about it?
                                              • 128. - Have I been too friendly? You're here to serve.
                                                • 130. - Cheketta may've officially gone rogue, but the Republic still supports him. They fund his revolution from the shadows, make supply drops in secret.
                                                  • 134. - Those Republic hypocrites want the Arms Factory as a beachhead--and as Balmorra's new governor, I say we take it before they mount a full invasion.
                                                    • 139. Option - I'll lead the frontal assault.Player - I will burn our enemies' fortress to the ground. I swear it.
                                                    • 141. Option - Let me solve the problem.Player - You need power and a mind able to apply that power wisely. I can provide both.
                                                    • 142. Option - I can infiltrate the facility.Player - One small team should be able to penetrate the defenses. It'll be dangerous, but I can handle it.
                                                      +200 Influence : approves.
                                                    • 143. Option - Work like that is costly.Player - I can handle the assault. How much cash is in the treasury?
                                                      +200 Influence : approves.
                                                      • 155. - Whatever hasn't been squandered or embezzled is yours.
                                                    • 140. Option - Would the Republic risk a war?Player - If the Republic invades Balmorra, they'll be violating the peace with the Empire.
                                                      • 172. - And if they act through mercenaries? A foreign government? They'll hide their involvement, but it'll be an invasion just the same.
                                                    • 138. Option - You're being paranoid.Player - You don't know the Republic is planning an invasion. You don't even know they're behind Cheketta and his men.
                                                      • 147. - It is my judgment--and either way, Balmorra is threatened.
                                                        • 149. - Obliterate the factory defenses. Lower the barricades that block our scans, and I'll have an army at your back.
                                                          • 151. - And if you can... bring me proof of Republic involvement on Balmorra. We'll expose their lies on a galactic stage.
                                                            • 158. <Conversation Exit>
  • 199. - What are you doing here?
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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