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Scratch

Scratch
Level 44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Voss
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Scratch
Other Sites:

Conversation:

  • 531. - Sorry to see you go, Captain. You made Voss almost interesting.
  • 445. - Welcome back, Captain. Me and you seem to have a lot of friends in common.
    Progresses:
    • 447. - My contacts would not risk hiding me. They say this man knows you.
      • 449. - Does Jela live?
        • 450. Option - She's dead.Player - Jela won't be bothering your family again.
        • 451. Option - You should have seen it.Player - By the end, I had her begging on her knees.
          +200 Influence : approves.
          • 460. - I'd have paid good credits to watch that catfight.
        • 452. Option - What do you want?Player - Are we here just to gossip?
          • 455. - I will not see Rogun send another Jela to control us. Would you take our trade instead?
            • 565. <Non-dialogue segment.>
              • 566. - There's a no-brainer.
              • 567. - Isn't that what you just went through a whole trial to prove yourself innocent of?
              • 568. - It is a risk.
              • 569. - Those beasts are the one thing of worth on this world.
              • 570. - Ouch. That'll be a slap in the face for Rogun.
              • 453. - You have shown you care more for us than Rogun ever did.
                • 463. Option - Just pay me now.Player - I don't need the hassle. You want to say thanks, I'll take it in cash.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 466. - We have no need for credits here. Take all I have.
                • 464. Option - The Voss will shut you down.Player - The Voss know all about you. You need to lie low. +100
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 469. - This is not the time for the final war with the Voss. We will not risk it.
                    • 468. - I should return to my family. Thank you for their lives.
                • 465. Option - I take a sixty percent cut.Player - You can run this through Darmas Pollaran, at Port Nowhere. +100
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 472. - If he has buyers, we can supply.
                    • 474. - I'd rather you than Rogun see the profits.
                      • 477. - You got an interesting way of doing business. You ever want to set up on Voss, look no further.
                        • 478. <Non-dialogue segment.>
                          • 481. - I did not think to be so long.
                            • 482. <Non-dialogue segment.>
                              • 487. - My wife says I changed. She sends me to the shrine to be cleansed of your influence.
                                • 489. - I know she is right when I weep at the thought of your leaving.
                                  • 490. Option - Go back to your wife.Player - You belong here, Lokir. I never will. +50
                                    +200 Influence : approves.
                                  • 491. Option - [Flirt] Then don't go.Player - You don't need to be cleansed. We haven't even done anything dirty yet.... +50
                                    +50 Influence : disapproves.
                                    +50 Influence : disapproves.
                                    • 505. - "Love is water. On the lips, it quenches. On the skin, it caresses. When cold, it pierces. When in every breath, it kills."
                                      • 507. - I never understood how such words were worth the shame.
                                        • 534. <Non-dialogue segment.>
                                          • 603. <Non-dialogue segment.>
                                            • 545. - You're not seriously thinking...? Because he quoted poetry?
                                              • 547. - I could do that! I just have to... read some.
                                                • 549. - Of course. This is your husband. Who else would venture into such dangers?
                                                  • 551. Option - Corso's just a friend.Player - I have no husband. Ignore him.
                                                    +50 Influence : greatly disapproves.
                                                  • 550. Option - He's right. I can't do this.Player - Lokir, we both have people to go home to.
                                                    +200 Influence : approves.
                                                    • 563. - Well, good, then. I was worried there.
                                                      • 493. - "Love is the bolt fired in darkness, which knows not what it slays."
                                                        • 495. - I would lose my family to keep you.
                                                          • 497. - I pray the Mystics might heal my heart.
                                                  • 552. Option - Corso, get out of here.Player - I need some time alone.
                                                    +50 Influence : greatly disapproves.
                                                    • 553. - Alone? Alone, I wouldn't worry about.
                                                      • 555. - You know he's going to be nothing to you. You'll leave him here and slink back to the ship and expect me to be there waiting.
                                                        • 557. - May not always be the case.
                                                          • 560. - It is not only my wife's heart we break.
                                          • 535. - Never figured you'd go for the swoony romantic type, but whatever jumps your ship.
                                          • 536. - Poetry! Argh! Why didn't I think of that?
                                          • 537. - Not again....
                                          • 538. - The ones who put such store by chastity always fall the hardest.
                                          • 539. - Oh, it's worth the shame. It's worth lots and lots of shame.
                                          • 590. - Come closer.
                                            • 513. - It is dangerous for you outsiders, to spread ecstasy so freely.
                                              • 518. Option - You know I can't stay.Player - Consider this our parting gift to each other.
                                                • 527. - I treasure it.
                                              • 516. Option - Yeah, it was fun.Player - If I'm ever on Voss again, we should get together.
                                                • 524. - I cannot imagine your world.
                                              • 517. Option - Give me a break.Player - Believe me, that was not worth getting this worked up about.
                                                • 519. - I cannot regret this.
                                                  • 521. - I will go to my grave with this memory.
                                  • 492. Option - Stop whining.Player - I hate wimpy men.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 499. - My wife is right. You cannot know an outsider.
                                      • 597. - You've got a way with men, my friend. Remind me to keep this platonic.
                              • 483. - I wish you a future of clear vision and strong will.
                                • 485. - I will not be the same.
                          • 479. - Good luck to you, friend.
                            • 480. <Conversation Exit>
  • 440. Player - What is it?
    • 441. - I heard you finally got your say with the high muckymucks, and I wanted to suggest you stop by after.
      • 443. - There's, ah, "outstanding business" we ought to settle up before you go offworld.
        • 444. <Conversation Exit>
  • 438. - Until you get this thing with the commandos straightened out, I don't know you.
  • 789. - Thank you. Those who live, live because of you.
    Progresses:
    • 791. - Oh-oh-oh!
      • 793. - Stop Jela. Those she leads turn into ones like this.
        • 794. Option - Of course.Player - By a strange coincidence, that's just what I was planning....
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 796. Option - Make it worth the risk.Player - Sounds like you're in the market for a new distributor....
          +200 Influence : approves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 797. - You wish Rogun's place? It is done.
        • 800. Option - I don't trust you.Player - I don't work with Rogun's people.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 801. - Well, that's not exactly true....
          • 804. - Rogun is no one to me.
            • 806. - If you want my loyalty, you have it. Everything I gave to Rogun goes to you.
              • 808. - In Jela's lair, you can learn her plans. Destroy the followers she corrupted.
                • 809. Option - How many followers?Player - Can I hope Jela isn't very popular?
                  • 810. - She took many. I don't know who survived.
                    • 812. - But there is a back entrance. I will give you passcodes to her rooms.
                • 815. Option - Just tell me where.Player - I'm on my way.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                • 817. Option - Are you going to help?Player - I'm not putting myself on the line for something you won't do yourself.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 818. - I will help. I will give you passcodes to Jela's rooms.
                    • 820. - Talk with the wretched Voss when you are done. They already man a path to the Nightmare Lands.
                      • 822. - I will seek shelter with the Exchange. While I'm here, my family is still a target.
                        • 823. <Conversation Exit>
  • 712. - You...!
    • 714. - I offer peace.
      • 716. - Forgive me. I did not know what Jela intended. Though I would not have opposed her then.
        • 717. Option - Forgive you?Player - You were helping Jela try to get me executed. What's changed?
        • 719. Option - Hands in the air!Player - Surrender and maybe we'll talk.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +200 Influence : approves.
        • 723. Option - I feel sick.Player - Ooh. I think my stomach is still in Voss-Ka.
          • 724. - Clever trick. If Jela was here, it would have killed you.
            • 726. - Jela has gone too far.
              • 728. - I came to this world to help Rogun. Now the Gormak are my family. I will do nothing to hurt them.
                • 729. Option - Jela's hurting the Gormak?Player - You're not both working with the Gormak? That'll make Lokir's day.
                • 731. Option - Where is Jela?Player - If you want her dead, point me to her.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +50 Influence : disapproves.
                  • 732. - I cannot track her.
                    • 734. - Jela has turned her back on both Rogun and us.
                • 737. Option - I don't trust you.Player - I don't trust you.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 738. - Gormak do not need lies.
                    • 740. - Rogun did well for my people. He brings new weapons, new food. But Jela goes behind his back.
                      • 742. - She is trading with Sith. And they demand what all Gormak are forbidden.
                        • 743. Option - Of course there'd be Sith....Player - Because Voss commandos and giant cyber-monsters weren't enough....
                          • 744. - The Sith asks us to operate on the beasts of the Nightmare Lands.
                        • 747. Option - Forbidden?Player - What are Gormak forbidden to do?
                          • 748. - No Gormak enters the Nightmare Lands.
                        • 751. Option - How can you live like this?Player - Lokir-Ka said the Gormak are hardly more than animals.
                          • 752. - He is Voss. He follows the Mystics. It is their darkness that creates the Nightmare Lands.
                            • 754. - The creatures there are twisted mutants. The Sith will only trade for them. We refused.
                              • 756. - But they said the mutants would be powerful weapons with our tech. Jela agreed.
                                • 757. Option - That's why you need my help?Player - You need protection? Is that what this "let's be friends" thing is about?
                                  +50 Influence : disapproves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 761. Option - Nightmare Lands?Player - I'm sorry, I don't know what you're talking about.
                                • 763. Option - We need to stop her.Player - I don't want to see what the Sith could do with living weapons.
                                  • 764. - The Nightmare Lands have existed as long as this world.
                                    • 766. - Everything that walks into the darkness is consumed, body and mind.
                                      • 768. - Those Jela took with her were corrupted... changed... destroyed. They are no longer Gormak.
  • 295. <Non-dialogue segment.>
    • 296. - You sent her here? Why not just lead the blasted commandos to my doorstep?
    • 203. - You sent him to me? You think I want a bunch of Voss commandos here?
      • 205. - I said the captain is innocent. They said I believe a lie.
        • 206. <Non-dialogue segment.>
          • 299. - Well, don't shove her off on....
          • 207. - Well, don't shove him off on....
            • 209. - Hey...! How long you been there? Let's get you out of my shop before anyone comes looking.
              • 210. Option - You got a plan?Player - You'd better not be thinking "throw me to the Sarlacc to save yourself."
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 221. - I'd considered it.
              • 211. Option - Tell me what happened.Player - What did the commandos say?
              • 212. Option - Watch yourself, Scratch.Player - I'm not feeling the love here.
                +200 Influence : approves.
                +200 Influence : approves.
                • 213. - Shark's gotta swim.
                  • 215. - Jela laid her groundwork well. The adjudicators believe you lead the smuggling ring.
                    • 217. - The manhunt will continue secretly, to avoid alerting accomplices.
                      • 224. Option - How secretly?Player - They haven't told Senator Dodonna, at least...?
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 233. - You've got a good thing with her, eh?
                      • 225. Option - I need to clear my name.Player - How do we prove Rogun's the one behind this?
                        +200 Influence : approves.
                        +200 Influence : approves.
                      • 226. Option - I'm going to kill Rogun.Player - Rogun's death gets slower and more painful every minute....
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 227. - To clear your name, you must catch Jela Reneke trading with Gormak.
                          • 229. - She and that creepy Zak guy are the only ones the Gormak don't shoot on sight.
                            • 231. - They both have their own hideouts down in Gormak lands, but there's no easy way to get there.
                              • 236. Option - No "easy" way, huh?Player - Does that mean there's an insanely hard way?
                              • 238. Option - Doesn't matter. I'm going.Player - I'm not letting Rogun just get away with this.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                              • 237. Option - I'm not afraid of Gormak.Player - No creature scares me.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                                • 239. - We have fought the Gormak for a hundred generations. They are millions.
                                  • 241. - If they wish to hide these criminals, they will.
                                    • 243. - There are options, Captain--but you'll want to think them over carefully and pick your favorite. We might be a while, Lokir.
                                      • 277. - Tell Scratch your decision. I must speak with the adjudicators.
                                        • 627. - I was lying. There's only one way to get at Jela--but Lokir wouldn't be happy if he knew what I'm doing.
                                          • 628. Option - Hey, whatever works.Player - I don't care. Surprise me.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 634. - It is rather ingenious.
                                          • 629. Option - Your plan is already terrible.Player - I don't like the sound of this.
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 631. - If you survive, you'll have a great story to tell.
                                          • 630. Option - Spit it out, already.Player - Well, don't keep me in suspense.
                                            • 247. - I've been trading with Gormak Zak and his people on the side. I could send you with their next shipment.
                                              • 637. - The thing is, Gormaks scan for life-forms before they let any supplies in.
                                                • 638. <Non-dialogue segment.>
                                                  • 249. - We'll need to be dead.
                                                  • 250. - Are you saying we need to be dead?
                                                  • 251. - Bowdaar is not dying today!
                                                  • 252. - We need to be dead? That's your plan?
                                                  • 253. - Um, uh, okay... but if we have no life signs, wouldn't that mean we're dead?
                                                  • 639. - You'll have to be sort of... not alive.
                                                    • 255. Option - What's this about dying?Player - I'm pretty sure I heard that wrong.
                                                    • 256. Option - This ought to be fun.Player - All right. Let's hear this wacky scheme....
                                                      +50 Influence : disapproves.
                                                      +50 Influence : disapproves.
                                                    • 257. Option - No way.Player - If I'm dead, I don't get to laugh at Rogun's funeral.
                                                      +200 Influence : approves.
                                                      +200 Influence : approves.
                                                      +200 Influence : approves.
                                                      • 273. - I'm not saying you have to be dead--just sleeping really hard.
                                                        • 275. - I've got equipment here to freeze you in carbonite and then release you on a timer. You'll thaw out inside Gormak Zak's home base.
                                                          • 283. - Zak is your best shot at finding Jela, and this is a chance to take him by surprise.
                                                            • 284. Option - This plan is crazy-smart.Player - Load me in.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              +50 Influence : disapproves.
                                                              +50 Influence : disapproves.
                                                            • 434. Option - You're sure carbonite is safe?Player - I'm not going to end up a statue in Gormak city hall, right?
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              • 435. - The man I got the unit from said he used this exact trick to get into a Hutt's private stash.
                                                            • 285. Option - So many things could go wrong.Player - I can't believe I'm even considering this.
                                                              +200 Influence : approves.
                                                              +200 Influence : approves.
                                                              • 286. - There's a shipment leaving today. If you're not on it, you may miss your chance.
                                                                • 641. - Go into my carbon freezing chamber and activate it whenever you're ready. I'll bundle you inside Gormak Zak's supply shipment.
                                                                  • 288. - If you make it back alive, you'll have to tell me what it's like. I've never had the guts to try it....
                                                                    • 282. <Conversation Exit>
  • 202. - I'm not getting between you and the Voss.
  • 47. Player - I have your artifacts.
    • 48. - Your rep don't lie, do it? I'll get you Jela on the link--she's Rogun's lady-in-charge.
      • 52. - Jela, I got your buyer here. Full up. This sale goes through, tell Rogun those credits got my name on them.
        • 54. - I assume he means you? Then I warn you, this is a unique opportunity. There's nothing like these creatures for sale in the galaxy.
          • 57. Option - I'm good for it.Player - Just tell me where to pick up the cargo.
          • 58. Option - [Flirt] Let's haggle.Player - Be careful, I drive a hard bargain.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
          • 59. Option - Says who?Player - Depends who's asking.
            • 62. - I'm Jela Reneke. Any more than that, I don't say on an open link.
          • 60. Option - I don't buy blind.Player - Show me the goods, I'll show you the credits.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 61. - I'll let you two work this part out yourselves.
              • 70. - You understand this is large and unusual cargo with certain... transportation issues.
                • 72. - Selling it is a capital offense on Voss. You have to buy direct and pick it up yourself.
                  • 73. Option - It's never easy, is it?Player - Where are we going? Heart of an active volcano? Irradiated wasteland? Rancor throat?
                  • 74. Option - Just tell me where.Player - I'm on my way.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                  • 75. Option - [Flirt] I look forward to it.Player - I won't turn down a chance to meet in person.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 91. - Then I hope you make it here alive.
                  • 76. Option - I'll set the location.Player - You want this sale, we meet where I say.
                    • 77. - Then we lose the sale. This isn't negotiable.
                      • 81. - To keep this out of sight of the Voss commandos, we set up shop in the heart of the Gormak war zone.
                        • 83. - I'll transmit the coordinates now. If you make it here alive, I'll be waiting.
                          • 125. - I awaited you in Voss-Ka for hours. You were seen everywhere else!
                            • 129. - If you do not check in, duty requires I accompany you.
                              • 132. Option - You didn't say to check in.Player - You never told me to come back.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 138. - I am honores.
                              • 130. Option - I was on my way.Player - Sorry. I was just finishing up a job for your buddy, Scratch.
                                • 140. - I cannot guard Voss from your influence if you deal in secret.
                              • 131. Option - Forget that, pal.Player - I work alone.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                +200 Influence : approves.
                                • 135. - Not on Voss.
                                  • 137. - What have you learned?
                                    • 146. Option - I have a meeting set.Player - Scratch hooked me up with Rogun's suppliers. I'll be posing as a buyer.
                                    • 147. Option - Trust me.Player - I'll bring you the people who are trafficking with Gormak, but you need to let me work my way.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 176. - Face it, Lokir. There's things you Voss are good at, but dealing with scum ain't your strength.
                                    • 148. Option - Back off.Player - I'm not telling you anything.
                                      • 149. - Scratch?
                                        • 151. - Sorry, Captain. I like you, but not enough to risk the sweet spot.
                                          • 153. - I set him a meet. Woman named Jela Reneke, deals in abominations. Captain's going to pose as her buyer.
                                            • 154. - A buyer? Of Gormak abominations?
                                              • 155. <Non-dialogue segment.>
                                                • 158. - Rogun's people wouldn't be fool enough to expose themselves to the Voss.
                                                • 159. - The captain's word is good; we're putting these folks out of commission.
                                                • 160. - Rogun's men do not trust easily.
                                                • 161. - It does seem like a lot of bother just to kill someone.
                                                • 162. - Don't worry. The captain won't actually buy one--what would we feed it?
                                                • 156. - All due respect, Lokir, sometimes you gotta be scum to catch scum.
                                                  • 178. - I will not interfere unless you break Voss law. But I will come.
                                                    • 184. Option - That's a terrible plan.Player - You start lecturing, and you'll blow the whole deal.
                                                      +200 Influence : approves.
                                                      +200 Influence : approves.
                                                      +200 Influence : approves.
                                                    • 183. Option - Great. Come along.Player - You can help me find this place.
                                                    • 185. Option - I'm not responsible for you.Player - If I have to drag you along, you'd better be able to defend yourself.
                                                      +200 Influence : approves.
                                                      +200 Influence : approves.
                                                      +200 Influence : approves.
                                                      • 191. - It'll kill the whole charade if Rogun's people see a Voss tagging along. Lokir, you need to hang back. Let the Captain go first.
                                                        • 198. - Agreed. Where?
                                                          • 186. - According to Jela's transmission, it's near the pilgrim route. Looks like a risky neighborhood.
                                                            • 194. - Even the Mystics dare that not.
                                                              • 625. - Find yourself an escort to those coordinates and give the Captain room to work. Good luck, you two.
                                                                • 201. <Conversation Exit>
  • 45. - Bring back the artifacts and we'll talk.
  • 1. - You're the "distinguished guest" Lokir was on about? Ha.
    Progresses:
    • 3. - Let me guess--I seen some familiar faces here I wasn't expecting when my ship put down.
      • 100. - I trust it's Rogun setting shop here that brought you, not a sudden yen for enlightenment?
        • 4. Option - Good guess.Player - So you know something about Rogun that's worth knowing?
          • 15. - Couldn't tell you why Rogun's people came here, but I can get you to who's in charge.
            • 17. - I know people who know people, see?
              • 593. - What can I do for you?
        • 5. Option - Who do you work for?Player - Are you Exchange?
          • 12. - Wrong way of thinking--you're on Voss now. Don't matter what you were before.
            • 103. - It's the free market here. So tell me what you're looking to buy.
              • 104. Option - Point me to Rogun's people.Player - Just tell me who's dealing for Rogun. I can do the rest.
                +200 Influence : approves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 110. - I can do you one better.
              • 105. Option - I want Rogun's people dead.Player - I'll give you cash for each of Rogun's lackeys you kill.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 115. - You've got me confused with someone who likes pain.
                  • 123. - I can't go that far, Captain, but I got a proposal.
                    • 112. - Do me a little service, and I can set you up legit as a buyer for Rogun's a-boms. See the whole operation from the inside.
              • 106. Option - What'll it cost me?Player - I assume you're not offering anything for free.
        • 6. Option - What are you charging?Player - What'll it cost to get what I need and keep your mouth shut about it.
          • 7. - You know, Captain, after a few months on Voss, you've got no idea how refreshing that is.
            • 9. - As it happens, I got a small service needs doing.
              • 11. - You help me out, I can get you set up as a buyer for Rogun's a-boms.
                • 18. Option - A-boms?Player - Are we talking about the same thing here?
                  • 21. - The Gormak beasts, right? The ones they've teched out? Locals call 'em abominations, but that's a mouthful.
                • 19. Option - What's the service?Player - Explain yourself.
                  • 23. - Rogun keeps tight reins on his buyers, but I can get you in. It's the only way you'll see his people face-to-face.
                    • 25. - But first, I got a buyer myself. Looking for some one-of-a-kind artifacts only found in the very dangerous ruins out there, if you hear me.
                      • 33. Option - Tell me where to go.Player - Won't be the first dangerous ruins I've been in.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        • 36. - I hear, I hear.
                      • 34. Option - You're my only option.Player - I don't like this, but it has to be done.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 39. - No reason to take that attitude. This could work out for both of us.
                      • 35. Option - What kind of artifacts?Player - I don't know much about Voss. What's valuable?
                        • 42. - Jedi and Sith will both pay big for anything you dig up in those ruins.
                • 20. Option - Done.Player - If it gets me to Rogun, I'm in.
                  • 27. - I got a buyer, call him a collector, wants some hard-to-find artifacts known to be in the Voss ruins.
                    • 29. - But it's strange stuff down there. Monsters you might say, and worse. This planet's got something seriously wrong with it.
                      • 31. - But you take the specs I'm transmitting, you bring me back something that looks right, I'll hook you up with Rogun's folks. Trust me.
                        • 32. <Conversation Exit>
  • 624. <Non-dialogue segment.>
    • 279. - It is a sound plan.
      • 280. <Conversation Exit>
    • 254. - You must be dead.
    • 196. - My life is yours to guard.
      • 617. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.voss.class.smuggler.multi.scratch
Appearance FQNnpp.location.voss.class.smuggler.multi.scratch
ID16141159406896975075
Appearance ID16141113780769866483
Body Typebma
Gender0x00
{
    "_id": {
        "$oid": "5fb3e68d33180000cb06dd56"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Scratch",
    "NameId": "481242495582208",
    "LocalizedName": {
        "enMale": "Scratch",
        "frMale": "Scratch",
        "frFemale": "Scratch",
        "deMale": "Kr\u00e4tze",
        "deFemale": "Kr\u00e4tze"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 44,
    "MaxLevel": 44,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.voss.class.smuggler.scratch",
    "CnvB62": "cJCmS2E",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bma",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140940026372298659",
            "MeleeWepB62Id": "enVEX6F",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16141018827382240183",
            "RangedWepB62Id": "jxC2pnA",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141113780769866483",
            "AppearanceFqn": "npp.location.voss.class.smuggler.multi.scratch",
            "SpeciesScale": -6208027144227586886
        }
    ],
    "CharRef": "chr.scratch",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "voss",
    "CommandXP": 16,
    "Id": "16141159406896975075",
    "Base62Id": "uumC1zM",
    "Fqn": "npc.location.voss.class.smuggler.multi.scratch",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1051835282",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}