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Lanius Carr

Lanius Carr
Level 50 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Corellia
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lanius Carr
Other Sites:

Conversation:

  • 87. - Thanks again for stopping that overload. We'll get the factory cleaned up and safe soon as we can.
  • 76. - I don't believe it--I didn't think anyone could stop that factory from blowing sky high.
    • 78. - That was a hell of a risk, and a whole lot of people owe you their lives.
      • 79. Option - It could happen again.Player - This isn't the last time the Empire's plans will threaten innocent lives.
        • 84. - Oh, we'll be ready. Protecting these people is my job, and I aim to do it. Be safe out there.
      • 80. Option - All in a day's work.Player - Just doing my duty.
        • 83. - Wish we had more people like you fighting the good fight. Be safe out there.
      • 81. Option - No thanks to you and your men.Player - If you people weren't so inept, I wouldn't have to go running into burning factories.
        • 82. - Yeah, well, like I said before--we're cops. We do what we can. For what it's worth, I appreciate your help.
          • 96. <Conversation Exit>
  • 86. - Hurry--the engineer said those refining machines are going to blow any minute.
  • 60. <Non-dialogue segment.>
    • 7. - Master Jedi! We got a real problem here. One second...
    • 8. - Major! We got a disaster on our hands here. One second...
    • 10. - Am I glad to see you. We've got a serious problem on our hands. One second...
      • 5. - Hey--get Hayg on the commlink! If they don't evacuate those people in record time, we might as well start digging graves.
        • 3. - I'm on it!
          • 56. - Sorry--Corellia Chemical's about to blow sky high, and we've got a ton of civilians in the blast radius.
            • 11. Option - Give me the facts.Player - What's the situation at the plant?
            • 12. Option - Give me the facts.Player - What exactly is the scenario at the factory?
            • 13. Option - Give me the facts.Player - Give me a sit-rep for that factory.
            • 14. Option - Give me the facts.Player - What are we looking at over there?
              • 18. - The Republic tried to run a bunch of Imperials out of the factory, and the place took heavy damage.
            • 92. Option - We have to get them out--now!Player - What do you need to get those people to safety?
              • 17. - At this point, probably a miracle. The factory took heavy damage when Republic forces tried to run out the Imperials.
            • 15. Option - So shut up and get to work.Player - Why don't you try saving those people instead of standing around crying about it?
              • 28. - We're trying, but the factory took heavy damage when Republic forces tried to clear out the Imperials.
                • 20. - A fire inside's got the refining equipment ready to overload, and we're almost out of time.
                  • 22. - If someone doesn't physically shut down those machines, that factory will be one giant chemical bomb going off in a civilian population.
                    • 24. Option - I'll take care of it.Player - I'll stop the overload. Anything else?
                      • 44. - Just get inside and shut down all the refining drives. But it'll be tough--the place is still crawling with Imperial battle droids.
                        • 46. - And those things won't just stand around while you get the job done. Be ready to move fast and fight hard.
                    • 23. Option - Did you send anyone in?Player - Do you have men inside trying to stop the overload?
                      • 27. - That place is crawling with Imperial battle droids. I got a bunch of CorSec grunts and volunteers here. There's no way.
                    • 25. Option - Stop beating around the bush.Player - What do you want?
                      • 26. - I need you. We'd go in ourselves but we'd get slaughtered. The place is crawling with Imperial battle droids.
                        • 30. - Those droids won't just stand around while someone shuts down the machines. We're talking heavy combat.
                          • 32. - Look, it's a long shot, but we're out of options. Can you do it?
                            • 33. Option - I won't let those people die.Player - That explosion will not happen, I promise you.
                            • 34. Option - I won't let those people die.Player - We have no choice but to stop that explosion.
                            • 35. Option - I won't let those people die.Player - We got lives on the line--I'll stop that overload.
                            • 36. Option - I won't let those people die.Player - Those folks are gonna be fine. Leave it to me.
                            • 91. Option - I never pass up a long shot.Player - I like a challenge.
                              • 41. - Well you're not short on grit, I'll give you that. Just hurry--we're on the clock.
                                • 47. <Conversation Exit>
                            • 38. Option - No way. [Refuse Quest]Player - I don't want any part of this.
                              <Aborts Conversation>
                              • 39. - Well then I guess I'm sending my boys in. They don't have much of a chance, but at least they got the guts to try.
                                • 94. <Conversation Exit>
  • 85. - Sorry, no time to talk. I've got an evacuation to deal with.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.location.corellia.world.republic.volatile_chemicals.lanius_carr
ID16141080924163562469
Appearance ID16140933811134835423
Body Typebma
Gender0x00
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    "ParentSpecB62Id": "bcyIOkV",
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    "MinLevel": 50,
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        "ImperialReaction": "cbtAttitudeHostile",
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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    "CharRef": "chr.lanius_carr",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "corellia",
    "CommandXP": 16,
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "2702034402",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
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        "1.3.0",
        "4.0.0",
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}