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Agent Poz

Agent Poz
Level 44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Agent Poz
Other Sites:

Conversation:

  • 8. - You did it! You really did it!
  • 1. - Let me know how it feels when you go through--I want to document everything!
  • 43. - Hey there! Thanks to all of your hard work, I've got some really great news!
    • 45. - We managed to get out in the field and pinpoint one of the instantaneous travel devices! It's in an old vault, very close by.
      • 47. - A scouting party already went through to confirm the destination. It's the devices' control hub, for sure--and the Esh-kha are in control.
        • 48. Option - Not for long.Player - I'll drive the Esh-kha out of there right away.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 60. - After everything you've done here, I don't doubt it!
        • 104. Option - Nothing to worry about.Player - Well, I am strong and powerful....
        • 112. Option - That isn't exactly great news.Player - Oh, that's just great.
          +200 Influence : approves.
          • 51. - Well, no, not the last part. But at least we've found a way in!
            • 87. - You'll have to do a lot of fighting to drive the Esh-kha out. Be careful.
              • 53. - I wish I could try it--going through. Is it like inertia, moving really fast, or do you just blink and you're there? Does it hurt?
                • 54. Option - Come and find out.Player - It would probably be a good idea to have a technical specialist along.
                  • 64. - Oh, no, I'm no good in dangerous situations. But maybe I'll get a chance when you've finished!
                • 55. Option - [Flirt] I'll gladly tell you.Player - Why don't I describe it to you over dinner?
                  • 58. - Oh, no, I don't think you should eat afterward until you've had a full-body scan. What if something got shifted around?
                • 56. Option - Be glad you don't have to go.Player - With all the Esh-kha on the other end, you're better off here.
                  • 106. - I know, I know. Maybe when you're done, it'll be safe enough for me to give it a try!
                • 110. Option - I'll just be leaving now....Player - All right, then. Goodbye.
                • 109. Option - I'll just be leaving now....Player - Goodbye.
                  • 63. - Sorry, sorry. Sidetracked again. Sending the coordinates now. Once you travel through the device, talk to Captain Devlin, the scouting party commander.
                    • 113. - Devlin will feed me data so I can pinpoint exactly where the Esh-kha are tapped into the controls, and then you'll knock them out of there.
                      • 117. Option - Got it.Player - I'll check in with Devlin as soon as I'm on the other side.
                      • 125. Option - I'm looking forward to this.Player - This is going to be fun.
                      • 118. Option - No real backup?Player - Devlin and his team aren't going to help me fight at all?
                        • 123. - I'm sorry--we need Devlin's team to hold the other device exit and help us locate the real objective. We just don't have any other troops to spare.
  • 3. - Good luck!
  • 6. Player - Agent Poz? I was told to speak to you.
    • 9. - It's you! I knew it, just as soon as I saw you. This is such a pleasure!
      • 11. - Matter transmission has always been fascinating to me. But then, these devices might not be transmitting matter at all!
        • 13. - Maybe they just replicate the matter instead. Maybe they're fixed dimensional pathways, and the matter doesn't change at all! There are just so many possibilities!
          • 14. Option - Can they be shut down?Player - Is there some way we could stop them from working?
            • 72. - Oh, no, not from here. Not without destroying them, anyway, and we can't be sure we'd find them all. And what a waste!
          • 15. Option - You clearly know a great deal.Player - I take it you've been studying these ancient devices?
            • 40. - Oh, not in person--if only. They're all in high-danger areas. I wouldn't last a minute out there.
          • 16. Option - Science isn't my specialty.Player - I'm afraid this isn't the kind of stuff they cover at SpecForce academy.
            • 69. - Oh, you don't know what you're missing!
          • 17. Option - Uh... yeah.Player - Right. Replicating dimensions and so forth. Of course.
            • 66. - No, no, replicating matter! You can't replicate whole dimensions... but, if you could....
          • 18. Option - I couldn't agree more.Player - It's incredible that such old technology could be so advanced.
            +200 Influence : approves.
            +200 Influence : approves.
            • 35. - I know! That's the most interesting part of all! This technology is millennia old, older than the Republic itself. It boggles the mind!
              • 37. - Anyway, we need to find one of the... well, "teleporter" might not be accurate, since it might not really be teleporting anything.
          • 95. Option - Forget the science chat.Player - Boooooring.
          • 96. Option - Forget the science chat.Player - Just spit it out already!
            • 21. - Sorry, sorry. I don't mean to get so excited, it's just... nevermind.
              • 23. - We're looking for a... well, "teleporter" may not be the right word. Like I said, we don't really know if actual teleportation is involved.
                • 25. - "Instantaneous Travel Device." There. We're looking for one that the Esh-kha are using, so you can get to the hub where they're controlling the... devices, and stop them.
                  • 26. Option - How can I help?Player - What can I do to help the search?
                    • 75. - Well, the searching part is easy, at least, the technical part of the searching part.
                  • 101. Option - I understand.Player - I think I understand the situation.
                    • 29. - The devices put off a special energy signature that we can track. We have all the equipment for the job, ready for the field.
                  • 98. Option - So what do you need me for?Player - Why don't you do it yourself?
                    • 99. - I wish we could--we have the equipment to do it and everything!
                      • 31. - But this area is completely out of control. We can't pinpoint the nearest device until you make sure it's safe enough for us to do our work.
                        • 32. Option - I'll get started right away.Player - I'll make sure the coast is clear so you can begin the search.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                        • 103. Option - This will be trifling.Player - This will be trivial.
                        • 34. Option - Why did I agree to this?Player - I do all of the work, then you push a few buttons. Great.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 79. - I'm sorry--I wish we could do more!
                            • 81. - Talk to any of the other personnel here--they'll give you a good idea of what needs doing.
  • 5. - Hello!
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.belsavis.world.republic.operation_barricade.agent_poz
Appearance FQNnpp.location.belsavis.world.republic.operation_barricade.agent_poz
ID16140911095996679145
Appearance ID16141106066164658115
Body Typebfa
GenderNPC_GENDER_FEMALE_PROPER
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        "$oid": "5fb3e68f33180000cb06eef8"
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    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Agent Poz",
    "NameId": "1221845181267968",
    "LocalizedName": {
        "enMale": "Agent Poz",
        "frMale": "Agent Poz",
        "frFemale": "Agent Poz",
        "deMale": "Agentin Poz",
        "deFemale": "Agentin Poz"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 44,
    "MaxLevel": 44,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
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        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.world.republic.operation_barricade.agent_poz",
    "CnvB62": "dHaaiMA",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bfa",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16140940026372298659",
            "MeleeWepB62Id": "enVEX6F",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141106066164658115",
            "AppearanceFqn": "npp.location.belsavis.world.republic.operation_barricade.agent_poz",
            "SpeciesScale": 5949593249523433680
        }
    ],
    "CharRef": "chr.agent_poz",
    "Gender": "NPC_GENDER_FEMALE_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
    "Id": "16140911095996679145",
    "Base62Id": "wGCBf1F",
    "Fqn": "npc.location.belsavis.world.republic.operation_barricade.agent_poz",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3541318005",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}