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Colony Control Computer

Colony Control Computer
Level 42-50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Colony Control Computer
Other Sites:

Conversation:

  • 62. - Identifying? Colony Control systems locked down. Enter code! Remote access in progress.
    • 60. <Non-dialogue segment.>
      • 76. - No Hunter, but a lot of really weird tech. Hate to say it, but maybe we should call your bosses.
      • 75. - The machinery is a parasite, clinging to the colony controls. If Hunter was here, we think we should call our superiors.
      • 72. - I don't recognize any of this equipment. If Hunter set it up, we should probably contact headquarters so we don't... I don't know, blow up the colony.
      • 61. - I've never seen technology like this. Some sort of override box connected to the machine... your SIS friend must have set it up.
        • 64. - We'll have to create a link up to headquarters. I don't fancy electrocuting myself without expert opinions.
      • 68. Player - Isen Four colony to Imperial Intelligence headquarters. Secure routing. This is Cipher Nine--there's some sort of device here....
        • 69. - Cipher Nine? I got your report, but we can barely read you. What's going on?
          • 84. Option - Still looking for our target.Player - I haven't found Hunter, but he left his mark on the control center.
            +200 Influence : approves.
            +200 Influence : approves.
          • 85. Option - This place is a disaster.Player - Most of the colonists are dead, and the control center is a wreck. Hunter might be responsible.
            +200 Influence : approves.
          • 83. Option - Don't ask stupid questions.Player - Right now, I need you to focus and help me find Hunter.
            +200 Influence : approves.
            • 86. - I'm linked into the colony's communications relay. Strange tech interference... Fixers don't recognize it, but I can shut it down....
              • 30. - You followed me. You cut off control. I'm a little put out.
                • 32. - Not that it really matters. I'm long gone, I got my massacre and besides--it was for propriety more than anything.
                  • 33. Option - You killed these people?Player - What do you mean? Who ordered the colony destroyed?
                    +200 Influence : approves.
                  • 35. Option - Arrogant as always.Player - Were you this obnoxious to Ardun Kothe? Or am I special?
                    +200 Influence : approves.
                    • 36. - I tried to behave for the SIS--but for you and me?--let's be bad.
                  • 39. Option - Show yourself in person.Player - We have unfinished business. Leave the tech behind and face me.
                    +200 Influence : approves.
                    • 40. - Generous offer, but I'm going to say "no."
                      • 42. - Look, I don't have anything against that place. But if you want a war to start right, you've got to grease the wheels.
                        • 44. - When the Republic hears that the Empire slaughtered thousands of colonists who surrendered? There won't be any more "peaceful resolutions."
                          • 45. Option - You want more violence.Player - Why make this conflict bloodier than it has to be?
                            +200 Influence : approves.
                            • 46. - I'm making the war exactly as bloody as it has to be.
                          • 49. Option - Tell me who's behind this.Player - You're not doing this for the SIS, and you're not doing it alone.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 53. Option - You're sick.Player - Innocent people are dead. Republic citizens--your people!
                            • 54. - Touchy, aren't you? Did I hit a nerve?
                              • 56. - Time for me to go. And you need to stop coming after me, "Cipher Nine."
                                • 58. - Because without anonymity, you won't last long--and I can make your operations very public.
                                  • 91. - Blast. I couldn't trace him... I'll pull what I can from the machinery, but he's more right than he knows. The survivors are a problem.
                                    • 92. Option - What do you mean?Player - How do the survivors pose a threat?
                                      +200 Influence : approves.
                                    • 93. Option - The colonists are harmless.Player - These people surrendered before, and they're half-dead. They won't be trouble.
                                      +200 Influence : approves.
                                      • 101. - As soon as word gets out what happened, other worlds we've captured will rebel.
                                        • 103. - Watchers Seven and Nine are... strategizing. They recommend eliminating the survivors on Isen Four so the news of the massacre is contained.
                                          • 105. Option - We should make use of them.Player - The colonists are a resource we can still exploit. We just need them under control.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                          • 106. Option - I won't kill them.Player - What you're suggesting is unconscionable.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 109. - You activated the Eradicators once. This is a chance to save Imperial lives at the cost of Republic ones.
                                            • 110. - Then our troops will waste time putting down bloody rebellions instead of winning the war.
                                              • 112. - Sir, look... I can give you the coordinates of the largest cluster of life-forms. Maybe you can negotiate something.
                                                • 116. - But I need to send in the death squads soon. Your reputation may be secure, but mine isn't.
                                                  • 174. <Conversation Exit>
                                          • 107. Option - Very well; they all die.Player - No one will know what happened on Isen Four until we're ready. +150
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                    • 94. Option - I can get rid of them.Player - You want them dead, I'll make them dead. +150
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 95. - Sir, it's--if they spread word, rebellions will start on half the captured planets. You can... buy us time to prepare.
                                        • 99. - Oxygen generators at these coordinates; distress beacons here. Eliminate them all, and death squads can take care of anyone left. We'll see you back home.
                                          • 100. <Conversation Exit>
  • 136. - Systems unavailable.
  • 147. - Life support systems failing. Evacuate the colony immediately.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
AttributeValue
FQNnpc.location.open_worlds.class.spy.chapter_3.the_hidden_throne.colony_control_computer
Appearance FQNnpp.location.universal.computer_broken
ID16141155191626608882
Appearance ID16140937104430049898
Body Typebmn
GenderNPC_GENDER_NEUTRAL_PROPER
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    "ParentSpecId": "16140916705225294699",
    "ParentSpecB62Id": "QqCVf39",
    "Name": "Colony Control Computer",
    "NameId": "579773340319744",
    "LocalizedName": {
        "enMale": "Colony Control Computer",
        "frMale": "Ordinateur de commande de la colonie",
        "frFemale": "Ordinateur de commande de la colonie",
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        "deFemale": "Kolonie-Steuerungscomputer"
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    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 42,
    "MaxLevel": 50,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
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        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
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        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.open_worlds.class.imperial_spy.chapter_3.intro.colony_control_computer",
    "CnvB62": "zRmzTyD",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "",
    "AggroPackage": "",
    "VisualDataList": [
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            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "0",
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            "MeleeOffWepId": "0",
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            "RangedWepId": "0",
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            "RangedOffWepId": "0",
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            "AppearanceId": "16140937104430049898",
            "AppearanceFqn": "npp.location.universal.computer_broken",
            "SpeciesScale": 0
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    ],
    "CharRef": "chr.isen_4_colony_computer",
    "Gender": "NPC_GENDER_NEUTRAL_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "open_worlds",
    "CommandXP": 16,
    "Id": "16141155191626608882",
    "Base62Id": "yHWjof0",
    "Fqn": "npc.location.open_worlds.class.spy.chapter_3.the_hidden_throne.colony_control_computer",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "512552053",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "2.0.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}