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Kayla Perlis

Kayla Perlis
Level 41 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Kayla Perlis
Other Sites:

Conversation:

  • 488. <Conversation Exit>
  • 5. - Sounds like lover boy's comin' back. Ain'tcha gonna welcome him home?
    • 6. <Non-dialogue segment.>
      • 228. - Convict. Take him?
      • 10. - Hey, Zale! I like your plaything, maybe I'll keep 'er awhile--you ain't Zale....
        • 225. <Non-dialogue segment.>
          • 226. - Oh... big....
          • 227. - Maybe we should give them some privacy.
          • 229. - Yikes...!
          • 230. - Tell me where he's hidin', or I'm gonna crush girlie here like a bug!
            • 11. Option - I'm looking for Zale myself.Player - I'd like to know the same thing. Who's the woman?
              • 16. - Zale's little girlfriend. Wanna kill 'er, but she's the only one left who can rat him out.
            • 12. Option - Easy, buddy.Player - I'm not with Zale, so how about you settle down before anyone has to get hurt?
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 54. - Tryin' to play dumb? Cute.
            • 13. Option - And that's my problem how?Player - What makes you think I care what happens to her?
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 55. - You tryin' to scam me? That it?
                • 60. - Ain't gonna work. If killin' Zale's little girlfriend don't get you talkin', bet I can come up with somethin' that will.
                  • 61. Option - I'm a bounty hunter.Player - It's my job to track down Zale. End of story.
                    • 70. - Bounty hunter, huh? Wait your turn.
                  • 62. Option - This is a misunderstanding.Player - It looks like we both want the same thing. Zale's head.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 69. - Ain't nobody killin' him but me.
                  • 63. Option - I make the threats here.Player - Give me one reason why I shouldn't paint you both all over the walls and ceiling.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 66. - Huh, you really ain't with Zale.
                      • 65. - Lucky day, girlie. You're still the only one left to rat him out.
                        • 48. - You can just shoot me. I'm not telling you anything.
                          • 56. Option - I can get Zale, or he can.Player - Talk to me, or talk to the Houk. Who'd you rather find your boyfriend?
                            • 93. - Please, don't kill him. You don't know him. He's a good guy... too good.
                          • 57. Option - You talk, you live. Promise.Player - Cooperate and I'll get you out of this alive.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 84. - I'm not stupid. I'm dead. Zale... why'd you have to play the hero...?
                              • 35. - I wanted to leave when the first sirens sounded. Zale insisted we stay to help evacuate if things got too bad. "Too bad"... understatement of the year.
                                • 98. Option - Spare me the sob story.Player - Quit stalling. Where is he?
                                • 97. Option - What happened?Player - Looks like that didn't go to plan.
                                  • 36. - The central power plant failed, and the hanger doors are closed. Even our ship can't put out enough juice to open them. We're trapped.
                                • 96. Option - That was dumb.Player - Shoulda run while you had the chance.
                                  • 104. - No good deeds go unpunished, right? Once the central power plant failed, we were trapped like everyone else.
                          • 77. Option - You're going to help. Period.Player - Your boy's not getting off this rock, got it? He was finished the minute I took the contract.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 79. Player - So decide just how bad you want the next ten minutes of your life to be. Get me?
                              • 80. - I don't know where he is--wait! Please, I know where he was headed.
                                • 342. - Zale stormed off after some argument with the warden--said he had "unfinished business."
                                  • 344. - He took Em-three-oh-bee to get the central power plant back online... said not to wait for him. That's all I know.
                                    • 345. Option - Good enough.Player - Don't let me find out you've been forgetful.
                                    • 347. Option - You're free to go.Player - I can work with that. Find yourself a better hiding spot.
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +200 Influence : approves.
                                      +200 Influence : approves.
                                      • 348. - I... I can go?
                                        • 350. - You ain't goin' nowhere, girlie. And your boy's gonna hear all about how you died--before I kill him.
                                          • 351. Option - Oh, I guess you can't go.Player - Looks like he disagrees. +50
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                          • 353. Option - Touch her and you're dead.Player - Why don't you make me, you alien freak? +50
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 354. - You wanna be next?
                                          • 358. Option - Touch her and you're dead.Player - I said she can leave.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +200 Influence : approves.
                                            • 359. - An' I said she ain't walkin' out of here!
                                              • 360. Option - I'm not going to ask again.Player - Last chance. Let her go. +50
                                                +200 Influence : approves.
                                                +50 Influence : disapproves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                              • 362. Option - Keep arguing, I dare you.Player - Do you really think you can take me? +50
                                                +200 Influence : approves.
                                                +50 Influence : disapproves.
                                                +200 Influence : approves.
                                                +200 Influence : approves.
                                              • 364. Option - Fine, if it's that big a deal.Player - I've got better things to do than argue with you. +50
                                                +50 Influence : disapproves.
                                                +200 Influence : approves.
                                                +50 Influence : disapproves.
                                                +50 Influence : disapproves.
                                          • 366. Option - You do that. I'm done here.Player - Wish I had time to stay and see the fun / join the party /etc +50
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 367. - I'm goin' to that power plant soon as I'm finished here. You even think about killin' Zale before I get there and you die, messy-like.
                                    • 377. Option - Better keep you quiet. [Kill]Player - If anyone asks--you were dead when I got here. +50
                                      +50 Influence : disapproves.
                                      +200 Influence : approves.
                                      +50 Influence : disapproves.
                                      +50 Influence : disapproves.
                                      • 499. <Non-dialogue segment.>
                                        • 378. - Blizz like it if boss warn Blizz before boss do scary things.
                                        • 381. - When you take a guy down, you don't do it halfway.
                                        • 384. - Done?
                                        • 387. - Just completely pointless.
                                        • 390. - Hey! She was mine!
                                          • 391. Option - Stay out of my business.Player - Get between me and Barrows and we have a problem, understand?
                                          • 393. Option - She was a liability.Player - I wasn't gonna risk her warning Zale.
                                            +50 Influence : disapproves.
                                            +200 Influence : approves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 394. - Only reason I ain't pullin' your head off is you got her talkin'.
                                              • 396. - You want Zale? Take what's left of him when I'm done. Nobody's puttin' the squeeze on that punk but me.
                                          • 399. Option - You're asking for a beat down.Player - Why don't you make me, you alien freak?
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            +50 Influence : disapproves.
                                            • 400. - Lucky I ain't got time to peel you outta that can.
                                              • 401. <Non-dialogue segment.>
                                                • 404. - Run, girlie--but when I find you, I'm gonna see how much you can scream before your lungs go.
                                                • 409. - Soon as I find vice grips an' six feet of chain, I'm goin' after Zale. You even think about killin' him before I get there and you die, messy-like.
                                                  • 464. <Non-dialogue segment.>
                                                    • 411. - Big ugly man remind Blizz of big ugly men in White Maw... but bigger... uglier too.
                                                    • 414. - Can't shake the feeling I've seen that ugly mug some place before.
                                                    • 418. <Non-dialogue segment.>
                                                    • 426. <Non-dialogue segment.>
                                                      • 427. - I'd never leave anybody alone with that creep.
                                                      • 430. - She was lucky we showed up when we did. I don't want to know what that creep had in store for her.
                                                      • 433. - Let's put as much distance between us and that creep as possible.
                                                    • 437. <Conversation Exit>
  • 489. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.belsavis.class.bounty_hunter.a_flicker_of_hope.kalya_perlis
Appearance FQNnpp.location.belsavis.class.bounty_hunter.a_flicker_of_hope.kalya_perlis
ID16141105990660869877
Appearance ID16140988667774552237
Body Typebfn
GenderNPC_GENDER_FEMALE_PROPER
{
    "_id": {
        "$oid": "5fb3e69533180000cb072a06"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Kayla Perlis",
    "NameId": "486559665094656",
    "LocalizedName": {
        "enMale": "Kayla Perlis",
        "frMale": "Kayla Perlis",
        "frFemale": "Kayla Perlis",
        "deMale": "Kayla Perlis",
        "deFemale": "Kayla Perlis"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 41,
    "MaxLevel": 41,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.class.bounty_hunter.juxtaposition.kayla_perlis",
    "CnvB62": "hgm9nmF",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
        {
            "CharSpec": "bfn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16140988667774552237",
            "AppearanceFqn": "npp.location.belsavis.class.bounty_hunter.a_flicker_of_hope.kalya_perlis",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.kayla_perlis",
    "Gender": "NPC_GENDER_FEMALE_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
    "Id": "16141105990660869877",
    "Base62Id": "ygSYYx1",
    "Fqn": "npc.location.belsavis.class.bounty_hunter.a_flicker_of_hope.kalya_perlis",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "934499081",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}