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Sharack Breev

Sharack Breev
Level 28 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Tatooine
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Sharack Breev
Other Sites:

Conversation:

  • 578. <Conversation Exit>
  • 316. - I never expected to see you again.
    • 318. - Does this mean you ventured beyond the Forbidden Pass and found Master Yonlach?
      • 319. Option - That's right.Player - The mission is complete.
      • 746. Option - Child's play for me.Player - What can I say? I'm good at what I do.
      • 327. Option - You'll never know.Player - If you hadn't been such a coward, you wouldn't have to ask.
        • 328. - I deserve that.
          • 330. - This is a great lesson. The only barriers that exist are the ones we create in our minds.
            • 332. - I will never again assume that I know all there is to know. And I will explore the entirety of the Tatooine desert without reservation.
              • 333. Option - Glad I could inspire you.Player - You have learned much from this.
              • 602. Option - Good luck to you.Player - Be safe.
                +200 Influence : approves.
                • 336. - I will strike a balance between care and daring.
              • 339. Option - Knock yourself out.Player - I don't care what you do.
                +200 Influence : approves.
                • 340. - It is my great shame that I have not endeared myself to you.
                  • 344. - I hope Lord Baras knows how fortunate he is to have such a fine champion shepherding his cause. I shall never forget you.
                    • 559. Option - I'm glad we met.Player - I'll remember you fondly as well.
                      +200 Influence : approves.
                    • 603. Option - Goodbye.Player - I take my leave of you.
                    • 565. Option - Good riddance.Player - I'm going to forget I ever met you.
                      +50 Influence : disapproves.
                      • 566. - Even the dunes change their shape over time. Perhaps one day you'll think of me differently.
                        • 568. - Safe travels, my lord. If you're ever on Tatooine again, come and see me.
                          • 434. <Non-dialogue segment.>
                            • 433. - Ugh. I hope we never come back to this sandy inferno. It's bad for my complexion.
                              • 436. Option - I agree.Player - If we never return here, I won't miss it.
                                • 437. - I'm glad we're on the same page.
                              • 444. Option - [Flirt] It's done you no harm.Player - You look good with a tan, Vette.
                                +200 Influence : approves.
                                • 445. - You know just what to say, don't you?
                              • 720. Option - How very vain of you.Player - Try not to be so self-absorbed.
                                +50 Influence : disapproves.
                              • 731. Option - How very vain of you.Player - Try not to be so self-absorbed.
                                +50 Influence : disapproves.
                                • 721. - Hey, I'll have you know, Twi'leks have very sensitive skin.
                                • 826. <Conversation Exit>
                              • 452. Option - Keep quiet. [Shock Vette]Player - When I want you to make noise, I'll shock you.
                                +50 Influence : disapproves.
                                • 453. - Ow ow ow! Man, that smarts!
                              • 448. Option - Quiet.Player - Shut up, Twi'lek.
                                +50 Influence : disapproves.
                                • 449. - Shutting up now.
                            • 414. - It will be a pleasure to put this overheated sandbox behind us.
                              • 729. Option - I agree. Player - Yes. I've had my fill of sunshine.
                              • 730. Option - [Flirt] Sunshine becomes you.Player - You look good with a tan, Captain.
                                +200 Influence : approves.
                                • 737. - I hope it hides my blushes, my lord.
                              • 733. Option - It must really bother you.Player - You're not typically one to complain, Quinn.
                                +200 Influence : approves.
                                • 736. - I won't make a habit of it, my lord.
                              • 734. Option - Quit whining.Player - You will endure wherever we go quietly.
                            • 569. <Conversation Exit>
  • 571. <Conversation Exit>
  • 1. - This parchment the Sand Person brought is remarkable. It is a crude but very clear map of the desert.
    • 707. - It marks a door carved into the wall of the Desert Wound Ravine. But I've mapped this ravine, and there is no such door.
      • 710. Option - I'll search for it.Player - If this is where the Padawan went, I must follow.
        • 711. - I shudder to think what awaits you there.
      • 708. Option - You must be wrong.Player - Perhaps the Sand People know the desert better than you.
      • 598. Option - What more do you know?Player - What else do you know about the area?
        • 716. - I can tell you that humans are very low on the food chain there.
          • 5. - The ravine marks the farthest I or anyone I know of has dared venture.
            • 17. - Here are the coordinates. I will follow stealthed, using the dune's shadows.
              • 18. Option - Leave the real work to me.Player - Just stay out of my way.
                • 19. - I am not much use in hand-to-hand combat anyway.
              • 22. Option - Be careful.Player - Think first of your own safety, and do not follow if it becomes too harrowing.
                +200 Influence : approves.
                • 23. - Your concern is appreciated.
                  • 35. - Darth Baras enlisted my services to be scout and lookout, and I intend to do my job.
              • 26. Option - Fine.Player - Then I'll see you there.
                • 27. - You won't see me until I wish to be seen.
                  • 55. - Head deeper into the desert and you will find the Desert Wound Ravine. Safe journey.
                    • 66. <Conversation Exit>
  • 67. - I trailed and observed your descent here. I could not believe my eyes.
    • 69. - The Sand People all ran from you. What transpired inside the sand demon cave that makes this so?
      • 70. Option - The demon is no more.Player - It was an epic battle, and I killed the beast.
        • 75. - You have bathed in the demon's blood. Its essence fills the air.
          • 846. <Non-dialogue segment.>
      • 72. Option - I tamed the beast.Player - I mastered the demon without lifting a finger, and it shed its skin.
        • 73. - Remarkable. And you have bathed in the demon's essence. The Jedi Padawan must have done the same.
          • 849. <Non-dialogue segment.>
      • 78. Option - I'm at a loss.Player - I have no idea why the Sand People ran.
      • 596. Option - It's not your concern.Player - That's none of your business.
        • 83. - Now that I see you close-up, I can guess. You have the demon's blood all over you. It's essence follows you.
          • 852. <Non-dialogue segment.>
            • 103. - Now, Izzeebowe said that this is where your path will be illuminated. But there doesn't seem to be anything here... wait!
              • 105. - On your guard, offworlder. One of the Sand People approaches.
                • 107. - [The Sand People Shaman cowers and grunts. He bows before you and holds out a weathered parchment.]
                  • 108. Option - [Take the parchment]Player - I'll take that.
                    +200 Influence : approves.
                  • 113. Option - [Bow]Player - I will respond in kind.
                    +200 Influence : approves.
                    • 114. - [The Sand Person hands the parchment to Sharack and quickly leaves.]
                      • 111. - I've never seen one of the Sand People approach an outsider in peace.
                  • 122. Option - [Kill the Sand Person]Player - Enough of this! +50
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 123. - [The Sand People Shaman does nothing to stop you.]
                      • 125. - It didn't even attempt to defend itself. I've never seen one of its kind be so passive.
                        • 577. <Non-dialogue segment.>
  • 315. - I'll humor Izzeebowe while you confront the sand demon. Then I will pick up your trail and meet you at the Sand People compound.
  • 570. <Conversation Exit>
  • 128. - The harsh sands of Tatooine welcome you. I am Sharack Breev.
    Progresses:
    • 130. - Our lord and master Darth Baras bid me to impart my knowledge of this planet and help you track down the Jedi Master Yonlach.
      • 135. Option - That's right.Player - Just tell me where to find the Jedi.
      • 749. Option - Good to meet you.Player - Pleased to meet you.
      • 161. Option - Good to meet you.Player - I'm glad to have your assistance.
      • 131. Option - I'm no one's underling.Player - Baras is only my master in name.
        +50 Influence : disapproves.
        +200 Influence : approves.
        • 132. - I did not mean to offend, my lord. You and you alone will be my master during this time.
          • 666. Option - That's better.Player - See to it you remember that.
            +200 Influence : approves.
            • 668. - I will waste no more of your time then.
          • 133. Option - Relax.Player - The offense was slight. I am not easily bruised.
            +200 Influence : approves.
            • 669. - Your fortitude will serve you well on your journey here.
          • 667. Option - Pray I don't kill you.Player - Complete subservience is the only way you will survive the experience.
            +50 Influence : disapproves.
            • 670. - Then I will launch myself into the task at hand immediately.
              • 665. - You will find Master Yonlach by tracing the path the Padawan and her Master took. I can tell you where they started.
                • 679. - I followed them to the forbidden lair of the ancient sand demon, a terrible beast. The Padawan left her weapons and entered alone. Impossibly, she returned unscathed.
                  • 205. Option - A Jedi is never unarmed.Player - She brought the Force. It is a powerful weapon.
                    • 206. - I have witnessed the power of the Force, but this goes beyond wonder.
                  • 590. Option - Interesting.Player - All right. I'm curious.
                  • 209. Option - So the beast was away.Player - Maybe the demon was not in its lair.
                    • 210. - I thought that as well.
                      • 214. - The sand demon is the fiercest creature on this planet. You don't just walk into its lair and return without a scratch.
                        • 216. - I investigated further. The beast was there, also undamaged--and what's most perplexing, its skin was glistening.
                          • 217. Option - So, there was no skirmish.Player - Somehow, she avoided fighting the demon.
                            • 218. - That appears to be the only conclusion.
                          • 225. Option - Glistening?Player - That is very confusing. Was it bleeding?
                            +200 Influence : approves.
                            • 226. - Not blood as from a wound. More like the layer of living gel one is born into the world covered in.
                          • 229. Option - You must be mistaken.Player - Maybe you need your eyes checked.
                            +200 Influence : approves.
                            • 230. - This was no mistake. The beast was whole and covered in a viscous layer as if newly born.
                              • 684. - What happened in that cave is a mystery, as is where the Padawan and her Master went afterwards.
                                • 686. - There is one man on Tatooine who might be able to explain. Izzeebowe Jeef. He's as old as the sand. Part mad man, part soothsayer.
                                  • 688. Option - Get me an audience.Player - I want to talk with this man immediately.
                                  • 249. Option - What's his story?Player - Tell me more about this man.
                                    • 250. - They say the planet talks to him. He predicts sandstorms and directs search parties to lost children.
                                  • 687. Option - Sounds like a crack pot.Player - Better not be a waste of time.
                                    • 689. - If anyone can deduce why the Padawan sought the sand demon, it is he.
                                      • 690. - It will not be easy to speak with Jeef. The small farming settlement where he lives has been overrun by Exchange thugs.
                                        • 281. - The Exchange hates the Empire for running them out of Mos Ila. They will allow me to pass, but they'll attack you on sight.
                                          • 290. Option - Not if I strike first.Player - They won't see me coming until it's too late.
                                          • 585. Option - So what?Player - I fail to see the problem.
                                            +200 Influence : approves.
                                            • 291. - Then I will meet you at Izzeebowe Jeef's hut.
                                          • 286. Option - Appreciate the warning.Player - Thanks for looking out for me.
                                            +200 Influence : approves.
                                            • 287. - I'm invested in seeing you succeed. And I will meet you at Izzeebowe Jeef's.
                                              • 835. <Conversation Exit>
  • 761. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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