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KOTFE Jedi Knight / Sith Warrior Changes

An overview of the Sith Warrior / Jedi Knight changes in 4.0 KOTFE.

Everything you see here is subject to change.

Base Class Changes


    • Ignores Alacrity
    • Only triggers a one sec GCD (possibly a bug?)
  • Republic:


    • Ignores Alacrity
    • Only triggers a one sec GCD (possibly a bug?)
  • Master Strike renamed to Blade Dance.

  • Sith Marauder Changes

    Utilities:

    Annihilation:

    Carnage:


      • Level 64
    • Massacre now causes your Ataru Form to have an extra 30% change to trigger for six seconds in addition to it's previous effects.

    Fury:

    Jedi Sentinel Changes

    Utilities:

    Watchman:

    Combat:

    Concentration:

    Sith Juggernaught Changes

    Utilities:

    • Unshackling Rage:
      • Activating Enrage purges movement-impairing effects and increases your movement speed by 50% for 6 seconds
      • Skilful tier

    • War Bringer:
      • Force Charge enables your next Vicious Throw to be used against a target with any percentage of health. Lasts up to 15 seconds.
      • Masterful tier

    • Through Victory:
      • Mad Dash can be used while immobilized and purges movement-impairing effects when activated.
      • Heroic tier

    Immortal:

    • Defensive Slashes:
      • Dealing damage with Ravage increases your defense chance by 2%. Stacks up to 3 times and lasts for 6 seconds.
      • Passive
      • Level 64

    Vengeance:

    • Bloodmaster:
      • For each of your bleeding effects active on an enemy target, you deal 5% more bleed damage, up to a maximum of 15% more bleed damage while Shatter, Draining Scream, and Eviscerate are each bleeding a target.
      • Passive
      • Level 64

    Rage:

    • Enveloping Rage:
      • Activating Raging Burst or Smash increases your damage reduction by 5% for 6 seconds. This effect cannot occur more than once every 8 seconds.
      • Passive
      • Level 64

    Jedi Guardian Changes

    Utilities:

    • Focused Freedom:
      • Activating Combat Focus purges movement-impairing effects and increases your movement speed by 50% for 6 seconds
      • Skilful tier

    • Ardent Advocate:
      • Force Leap enables your next Dispatch to be used against a target with any percentage of health. Lasts up to 15 seconds.
      • Masterful tier

    • Cut Loose:
      • Blade Blitz can be used while immobilized and purges movement-impairing effects when activated.
      • Heroic tier

    Defense:

    • Defensive Swings:
      • Dealing damage with Blade Dance increases your defense chance by 2%. Stacks up to 3 times and lasts for 6 seconds.
      • Passive
      • Level 64

    Vigilance:

    • Burnmaster:
      • For each of your burning effects active on an enemy target, you deal 5% more burn damage, up to a maximum of 15% more burn damage while Plasma Brand, Burning Blade, and Burning Purpose are each burning a target.
      • Passive
      • Level 64

    Focus:

    • Protective Focus:
      • Activating Focused Burst or Force Sweep increases your damage reduction by 5% for 6 seconds. This effect cannot occur more than once every 8 seconds.
      • Passive
      • Level 64

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