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Cadet's Coat

Empire
Republic
Cadet's CoatRating 54
Binds on Equip
Chest
100% Durability:
80/80
Key Stats
154 Armor
Item Modifications
Dye Module: Open
Requires Level 19
Requires Light Armor
Category: Armor
SubCategory: Light Armor
Sell Price : 505
Reverse Engineer Category: None
Max Stack: 1
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Cadet's Coat
Other Sites:
ItemCategorySubCategoryLevelAdded In
ArmorLight Armor231.0.0a
ArmorLight Armor191.0.0a
ArmorAdaptive Armor04.0.0
ArmorAdaptive Armor04.0.0
ArmorAdaptive Armor04.0.0
ArmorAdaptive Armor04.0.0
ArmorLight Armor01.0.0a
ArmorLight Armor201.0.0a
ArmorLight Armor201.0.0a
ArmorLight Armor01.0.0a
ArmorLight Armor01.0.0a
ArmorLight Armor171.0.0a
ArmorLight Armor171.0.0a
ArmorLight Armor191.0.0a
ItemCategorySubCategoryLevelAdded In
ArmorLight Armor151.0.0a
ArmorLight Armor01.0.0a
ArmorLight Armor01.0.0a
ArmorLight Armor111.0.0a
ArmorAdaptive Armor151.4.0
ArmorLight Armor201.0.0a
ArmorLight Armor151.0.0a
ArmorLight Armor111.0.0a
ArmorLight Armor01.0.0a
ArmorLight Armor201.0.0a
ArmorLight Armor01.0.0a
ArmorAdaptive Armor151.4.0
ArmorLight Armor01.0.0a
ArmorAdaptive Armor04.3.0
ArmorLight Armor81.0.0a
ArmorLight Armor231.0.0a
ArmorLight Armor101.0.0a
ArmorLight Armor81.0.0a
ArmorLight Armor01.0.0a
ArmorLight Armor141.0.0a
1
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    "SoundType": "armor.cloth",
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    "IsDecoration": false,
    "BindsToSlot": false,
    "RepFactionId": 0,
    "LocalizedRepFactionDictionary": [],
    "RequiredPermission": 0,
    "ReqArtEquipAuth": false,
    "DisintegrateCmdXP": 0,
    "TypeBitFlags": {
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        "IsWeapon": false,
        "HasGTNCategory": true,
        "Unk8": true,
        "HasConversation": false,
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        "IsModdable": false,
        "IsMod": false,
        "CanHaveStats": true,
        "Unk800": false,
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        "IsMissionItem": false,
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        "Unk10000": false,
        "IsCmpCstmztn": false,
        "HasUniqueLimit": false,
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        "IsEquipable": true,
        "IsCurrency": false,
        "IsMtxItem": false,
        "IsRepTrophy": false
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    "HasRocketFX": false,
    "ImperialRocketFX": false,
    "ImperialAttachedFX": [],
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}