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[HEROIC 2+] Static

Reward Level Range: -
[HEROIC 2+] Static
Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.

Go to the Drift Hills Prison Camp in Clabburn Tundra.
Tasks:
1)
Find the Prisoners
2)
Use the Security Console
3)
Free the Prisoners
Tasks:
1)
Release Imperial Prisoners
Release Republic Prisoners
Tasks:
1)
Release Imperial Prisoners
Requires:Bounty Hunter, Imperial Agent, Sith Inquisitor, Sith Warrior
Mission Rewards
Credits:7225
Provided Rewards:
Imperial Agent 33-36
Battle-Scarred Targeter's MK-2 Lockbox
Imperial Agent 37-38
Toxic Targeter's MK-2 Lockbox
Imperial Agent 39-41
Thermal Targeter's MK-2 Lockbox
Imperial Agent 42-44
Unleashed Targeter's MK-2 Lockbox
Imperial Agent 45-47
Visionary Targeter's MK-2 Lockbox
Imperial Agent 48-49
Corellian Targeter's MK-2 Lockbox
Imperial Agent 50-50
Crystalline Targeter's MK-2 Lockbox
Mercenary 33-36
Battle-Scarred Boltblaster's MK-2 Lockbox
Mercenary 37-38
Toxic Boltblaster's MK-2 Lockbox
Mercenary 39-41
Thermal Boltblaster's MK-2 Lockbox
Mercenary 42-44
Unleashed Boltblaster's MK-2 Lockbox
Mercenary 45-47
Visionary Boltblaster's MK-2 Lockbox
Mercenary 48-49
Corellian Boltblaster's MK-2 Lockbox
Mercenary 50-50
Crystalline Boltblaster's MK-2 Lockbox
Sith Marauder 33-36
Battle-Scarred Pummeler's MK-2 Lockbox
Sith Marauder 37-38
Toxic Pummeler's MK-2 Lockbox
Sith Marauder 39-41
Thermal Pummeler's MK-2 Lockbox
Sith Marauder 42-44
Unleashed Pummeler's MK-2 Lockbox
Sith Marauder 45-47
Visionary Pummeler's MK-2 Lockbox
Sith Marauder 48-49
Corellian Pummeler's MK-2 Lockbox
Sith Marauder 50-50
Crystalline Pummeler's MK-2 Lockbox
Sith Marauder 51-54
Fractured Pummeler's MK-2 Lockbox
Sith Marauder 55-60
Yavin Pummeler's MK-2 Lockbox
Sith Sorcerer 33-36
Battle-Scarred Force-Lord's MK-2 Lockbox
Sith Sorcerer 37-38
Toxic Force-Lord's MK-2 Lockbox
Sith Sorcerer 39-41
Thermal Force-Lord's MK-2 Lockbox
Sith Sorcerer 42-44
Unleashed Force-Lord's MK-2 Lockbox
Sith Sorcerer 45-47
Visionary Force-Lord's MK-2 Lockbox
Sith Sorcerer 48-49
Corellian Force-Lord's MK-2 Lockbox
Sith Sorcerer 50-50
Crystalline Force-Lord's MK-2 Lockbox
Sniper 51-54
Fractured Targeter's MK-2 Lockbox
Sniper 55-60
Yavin Targeter's MK-2 Lockbox
Level 61-75
Select One Reward:
Mercenary 51-54
Fractured Boltblaster's MK-2 Lockbox
Fractured Med-Tech's MK-2 Lockbox
Mercenary 55-60
Yavin Boltblaster's MK-2 Lockbox
Yavin Med-Tech's MK-2 Lockbox
Operative 51-54
Fractured Targeter's MK-2 Lockbox
Fractured Mender's MK-2 Lockbox
Operative 55-60
Yavin Targeter's MK-2 Lockbox
Yavin Mender's MK-2 Lockbox
Powertech 33-36
Battle-Scarred Boltblaster's MK-2 Lockbox
Battle-Scarred Demolisher's MK-2 Lockbox
Powertech 37-38
Toxic Boltblaster's MK-2 Lockbox
Toxic Demolisher's MK-2 Lockbox
Powertech 39-41
Thermal Boltblaster's MK-2 Lockbox
Thermal Demolisher's MK-2 Lockbox
Powertech 42-44
Unleashed Boltblaster's MK-2 Lockbox
Unleashed Demolisher's MK-2 Lockbox
Powertech 45-47
Visionary Boltblaster's MK-2 Lockbox
Visionary Demolisher's MK-2 Lockbox
Powertech 48-49
Corellian Boltblaster's MK-2 Lockbox
Corellian Demolisher's MK-2 Lockbox
Powertech 50-50
Crystalline Boltblaster's MK-2 Lockbox
Crystalline Demolisher's MK-2 Lockbox
Powertech 51-54
Fractured Boltblaster's MK-2 Lockbox
Fractured Demolisher's MK-2 Lockbox
Powertech 55-60
Yavin Boltblaster's MK-2 Lockbox
Yavin Demolisher's MK-2 Lockbox
Sith Assassin 33-36
Battle-Scarred Force-Lord's MK-2 Lockbox
Battle-Scarred Duelist's MK-2 Lockbox
Sith Assassin 37-38
Toxic Force-Lord's MK-2 Lockbox
Toxic Duelist's MK-2 Lockbox
Sith Assassin 39-41
Thermal Force-Lord's MK-2 Lockbox
Thermal Duelist's MK-2 Lockbox
Sith Assassin 42-44
Unleashed Force-Lord's MK-2 Lockbox
Unleashed Duelist's MK-2 Lockbox
Sith Assassin 45-47
Visionary Force-Lord's MK-2 Lockbox
Visionary Duelist's MK-2 Lockbox
Sith Assassin 48-49
Corellian Force-Lord's MK-2 Lockbox
Corellian Duelist's MK-2 Lockbox
Sith Assassin 50-50
Crystalline Force-Lord's MK-2 Lockbox
Crystalline Duelist's MK-2 Lockbox
Sith Assassin 51-54
Fractured Force-Lord's MK-2 Lockbox
Fractured Duelist's MK-2 Lockbox
Sith Assassin 55-60
Yavin Force-Lord's MK-2 Lockbox
Yavin Duelist's MK-2 Lockbox
Sith Juggernaut 33-36
Battle-Scarred Pummeler's MK-2 Lockbox
Battle-Scarred Bulwark's MK-2 Lockbox
Sith Juggernaut 37-38
Toxic Pummeler's MK-2 Lockbox
Toxic Bulwark's MK-2 Lockbox
Sith Juggernaut 39-41
Thermal Pummeler's MK-2 Lockbox
Thermal Bulwark's MK-2 Lockbox
Sith Juggernaut 42-44
Unleashed Pummeler's MK-2 Lockbox
Unleashed Bulwark's MK-2 Lockbox
Sith Juggernaut 45-47
Visionary Pummeler's MK-2 Lockbox
Visionary Bulwark's MK-2 Lockbox
Sith Juggernaut 48-49
Corellian Pummeler's MK-2 Lockbox
Corellian Bulwark's MK-2 Lockbox
Sith Juggernaut 50-50
Crystalline Pummeler's MK-2 Lockbox
Crystalline Bulwark's MK-2 Lockbox
Sith Juggernaut 51-54
Fractured Pummeler's MK-2 Lockbox
Fractured Bulwark's MK-2 Lockbox
Sith Juggernaut 55-60
Yavin Pummeler's MK-2 Lockbox
Yavin Bulwark's MK-2 Lockbox
Sith Sorcerer 51-54
Fractured Force-Lord's MK-2 Lockbox
Fractured Force-Lord's MK-2 Lockbox
Sith Sorcerer 55-60
Yavin Force-Lord's MK-2 Lockbox
Yavin Force-Healer's MK-2 Lockbox
[HEROIC 2+] Static
Tasks:
1)
Find the Prisoners
2) Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there....
Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.

It looks like the Advozsec have turned on the Republic and taken control of the POW camp. Access the security console and free the prisoners.
Use the Security Console
3) Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there....
Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.

It looks like the Advozsec have turned on the Republic and taken control of the POW camp. You've used the security console to free the prisoners; now decide their fate.
Free the Prisoners
Tasks:
1)
Release Imperial Prisoners
Release Republic Prisoners
Tasks:
1)
Release Imperial Prisoners
Command XP: 1800
Category: Hoth
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: [HEROIC 2+] Static
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
What do you expect me to do about it?
  • Gault:
    200
  • Kaliyo Djannis:
    200
  • Malavai Quinn:
    50
  • Raina Temple:
    50
  • Talos Drellik:
    50
  • Torian Cadera:
    50
  • Vector:
    50
A leader should be prepared for every eventuality.
  • Eckard Lokin:
    200
  • Kaliyo Djannis:
    50
  • Raina Temple:
    200
Sounds dangerous. I'm in.
  • Andronikos Revel:
    200
  • Blizz:
    200
  • Broonmark:
    200
  • Gault:
    50
  • Pierce:
    200
  • Raina Temple:
    200
  • Torian Cadera:
    200
When I activated the controls, all the cages opened.
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    200
  • Talos Drellik:
    50
We are citizens of the Empire, Captain. We have a system of honor. We do not kill unarmed soldiers.
  • Ashara:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Khem Val:
    50
  • Malavai Quinn:
    200
  • Pierce:
    50
  • Talos Drellik:
    200
  • Vette:
    200
If you want me to kill unarmed men, you better pay me first.
  • Gault:
    50
  • Mako:
    200
  • Torian Cadera:
    200
I thought it best to keep them alive. We may get some intel out of them.
  • Eckard Lokin:
    200
  • Raina Temple:
    200
  • Vector:
    200
You can't be very popular right now.
  • Mako:
    200
You should have fought to the death.
  • Ashara:
    50
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Khem Val:
    200
  • Malavai Quinn:
    50
  • Talos Drellik:
    50
  • Vette:
    50
Your prisoners are free, and the Advozsec are dead. That should be sufficient.
  • Kaliyo Djannis:
    200
  • Talos Drellik:
    50
There's no reason to send enemy soldiers back to the battle.
  • Andronikos Revel:
    200
  • Ashara:
    50
  • Blizz:
    50
  • Eckard Lokin:
    200
  • Gault:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    200
  • Khem Val:
    200
  • Mako:
    50
  • Pierce:
    200
  • Raina Temple:
    50
  • Talos Drellik:
    50
  • Torian Cadera:
    50
  • Vector:
    50
  • Vette:
    50
Nobody deserves to be treated this way.
  • Ashara:
    200
  • Blizz:
    200
  • Eckard Lokin:
    50
  • Gault:
    50
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    50
  • Khem Val:
    50
  • Mako:
    200
  • Malavai Quinn:
    200
  • Pierce:
    50
  • Raina Temple:
    200
  • Torian Cadera:
    200
  • Vector:
    200
  • Vette:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 39. Duke Keldas Thul has outlined the parameters for a high-priority mission in the Kaamos Territory sector of Alderaan. For additional details about the mission, Duke Keldas Thul may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 40. Lord Malichose has outlined the parameters for a high-priority mission in the Elysium above the Glarus Valley sector of Alderaan. For additional details about the mission, Lord Malichose may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 41. Corporal Lanoyo has outlined the parameters for a high-priority mission in the Kaamos Territory sector of Alderaan. For additional details about the mission, Corporal Lanoyo may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 42. Rehmar Thul has outlined the parameters for a high-priority mission in the Kaamos Territory sector of Alderaan. For additional details about the mission, Rehmar Thul may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 43. Fannatex has outlined the parameters for a high-priority mission in the Kaamos Territory sector of Alderaan. For additional details about the mission, Fannatex may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 44. Gevin Thul has outlined the parameters for a high-priority mission in the Kaamos Territory sector of Alderaan. For additional details about the mission, Gevin Thul may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 1. B-6NX has outlined the parameters for a high-priority mission in the Gorinth Canyon sector of Balmorra. For additional details about the mission, B-6NX may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 2. Lieutenant Larbec has outlined the parameters for a high-priority mission in the Gorinth Canyon sector of Balmorra. For additional details about the mission, Lieutenant Larbec may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 3. Captain Neddis has outlined the parameters for a high-priority mission in the Gorinth Canyon sector of Balmorra. For additional details about the mission, Captain Neddis may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 4. By order of Lysennius Melchiro, Imperial Governor of Balmorra. Offworld sympathizers from crack Republic commando groups have illegally joined the Balmorran resistance in opposition of Imperial domination. Rodian, Chagrian and Kel Dor mercenary forces, decorated Republic war heroes, all are well coordinated and have taken up a position near the AA guns outside of the Balmorran Arms Factory. Their snipers have been responsible for 304 Imperial casualties and the destruction of over fifty Imperial aircraft to date. Reward offered for anyone who will crush the alien rebels and liberate the AA guns. This mission may require a small group. It may be completed daily.
  • 7. Doctor Revis has outlined the parameters for a high-priority mission in the Farnel Research Facility sector of Balmorra. For additional details about the mission, Doctor Revis may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 8. By order of Darth Lachris, revered governor of Imperial Balmorra, champion of the siege of Coruscant. In spite of the Empire's glorious victory at Balmorran Arms, the battle has not been won. The Republic's top tactician, field commander and gunner have regrouped the scattered resistance forces and are preparing a fresh assault on Imperial Balmorra! The Jedi Noth Armin, Sergeant Tove Weylan and the mercenary Korin Norrus have been coordinating strikes against Imperial ships and have so far brought down three Imperial squadrons. Eliminate them and show the resistance the futility of their cause. The wealth and gratitude of your Empire will be at your disposal. This mission may require a small group. It may be completed daily.
  • 9. By order of Darth Lachris, revered governor of Imperial Balmorra, champion of the siege of Coruscant. Due to the previous governor's incompetence, the resistance has managed to establish a factory for the production of chemical weapons near the toxic waste pools. They are using the toxic waste to produce bombs to poison Imperial forces. The bombs are guarded by the resistance's top marksmen. Previous attempts to take back the factory and dismantle the bombs resulted in the annihilation of two crack commando teams. Dismantle the bombs. Eliminate the resistance. The wealth and gratitude of your Empire will be at your disposal. This mission may require a small group. It may be completed daily.
  • 10. Lieutenant Piloc has outlined the parameters for a high-priority mission in the Farnel Research Facility sector of Balmorra. For additional details about the mission, Lieutenant may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 45. Corporal Haddon has outlined the parameters for a high-priority mission in the High Security Section of Belsavis. For additional details about the mission, Corporal Haddon may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 46. TA-350 has outlined the parameters for a high-priority mission in the The Tomb sector of Belsavis. For additional details about the mission, TA-350 may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 47. Lord Ferrid has outlined the parameters for a high-priority mission in the Minimum Security Section of Belsavis. For additional details about the mission, Lord Ferrid may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 48. Lord Shaar has outlined the parameters for a high-priority mission in the High Security Section of Belsavis. For additional details about the mission, Lord Shaar may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 49. Lord Arten has outlined the parameters for a high-priority mission in the Tomb sector of Belsavis. For additional details about the mission, Lord Arten may be contacted via a Monitoring Station Console. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 50. Ava Seldin has outlined the parameters for a high-priority mission in the High Security Section of Belsavis. For additional details about the mission, Ava Seldin may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 51. Junia Tavrak has outlined the parameters for a high-priority mission in the Incorporation Islands sector of Corellia. For additional details about the mission, Junia Tavrak may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 52. Raddus Venn has outlined the parameters for a high-priority mission in the Incorporation Islands sector of Corellia. For additional details about the mission, Raddus Venn may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 53. Captain Helricks has outlined the parameters for a high-priority mission in the Labor Valley sector of Corellia. For additional details about the mission, Captain Helricks may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 54. Moff Tarandon has outlined the parameters for a high-priority mission in the Government District sector of Corellia. For additional details about the mission, Moff Tarandon may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 55. By order of the Dark Council, the legendary Mandalorian bounty hunter Valen Korik is wanted for betraying the Imperial-Mandalorian alliance and murdering two Sith Lords in Kaas City in open combat. He is considered extremely dangerous and is believed to have fled into the Dark Temple. Only persons authorized to enter the Dark Temple should give pursuit. Korik is believed to be heavily armed, and the situation in the Dark Temple remains unpredictable.
  • 56. Major Shellaster has outlined the parameters for a high-priority mission in the Dark Temple Approach sector of Dromund Kaas. For additional details about the mission, Major Shellaster may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 57. Vort Norman has outlined the parameters for a high-priority mission in the Jungle Valley sector of Dromund Kaas. For additional details about the mission, Vort Norman may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 58. Vol Kolla has outlined the parameters for a high-priority mission in the Nalis Quarry sector of Dromund Kaas. For additional details about the mission, Vol Kolla may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 59. Lord Sunder has outlined the parameters for a high-priority mission in the Malignant Bog sector of Dromund Kaas. For additional details about the mission, Lord Sunder may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 60. Corporal Xeleste has outlined the parameters for a high-priority mission in the Highmount Ridge sector of Hoth. For additional details about the mission, Corporal Xeleste may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 61. Lieutenant Doresh has outlined the parameters for a high-priority mission in the Icefall Plains sector of Hoth. For additional details about the mission, Lieutenant Doresh may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 62. Captain Vujaar has outlined the parameters for a high-priority mission in the Starship Graveyard sector of Hoth. For additional details about the mission, Captain Vujaar may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 63. Sergeant Kavsun has outlined the parameters for a high-priority mission in the Glacial Fissure sector of Hoth. For additional details about the mission, Sergeant Kavsun may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 64. Captain Switts has outlined the parameters for a high-priority mission in the Clabburn Tundra sector of Hoth. For additional details about the mission, Captain Switts may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 65. Lieutenant Zeleron has outlined the parameters for a high-priority mission in the Clabburn Tundra sector of Hoth. For additional details about the mission, Lieutenant Zeleron may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 66. Captain Viatar has outlined the parameters for a high-priority mission in the Clabburn Tundra sector of Hoth. For additional details about the mission, Captain Viatar may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 67. Lord Varos has outlined the parameters for a high-priority mission in the Clabburn Tundra sector of Hoth. For additional details about the mission, Lord Varos may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 68. Captain Jerrod has outlined the parameters for a high-priority mission in the Clabburn Tundra sector of Hoth. For additional details about the mission, Captain Jerrod may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 69. Gedron Hix has outlined the parameters for a high-priority mission in the River Lands sector of Hutta. For additional details about the mission, Gedron Hix may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 70. Foreman Rhamm has outlined the parameters for a high-priority mission in the Old Muckworks sector of Hutta. For additional details about the mission, Foreman Rhamm may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 71. Foreman Rhamm has outlined the parameters for a high-priority mission in the Old Muckworks sector of Hutta. For additional details about the mission, Foreman Rhamm may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 72. Geric has outlined the parameters for a high-priority mission in the Old Muckworks sector of Hutta. For additional details about the mission, Geric may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 73. G-4T has outlined the parameters for a high-priority mission in the Eastern Ice Shelf sector of Ilum. For additional details about the mission, G-4T may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 74. A powerful and dangerous Sith named Lord Sundar has gone mad and now roams the tomb of Tulak Hord. If you can eliminate him, you have been promised a great reward.
  • 75. A researcher named Ephran Zell located an ancient Sith device known as "The Red Engine," which is said to contain Tulak Hord's greatest secrets. Ephran Zell wants you to brave the tomb, activate the Red Engine and then kill creatures in its presence to fuel the device.
  • 101. IMPERIAL MILITARY DISPATCH--AUTH: UNDER-MOFF BENSEN--MESSAGE READS: Former Regulators have obtained a prototype isotope-5 rocket from the remnants of the Archon's weapons stockpiles. Steal the rocket from their long-range artillery depot located on the chain of bridged mesas known as "the Fingers." Our science team will monitor the rocket as you launch it into a nearby mesa to assess its potential for Imperial use. END MESSAGE
  • 102. IMPERIAL MILITARY DISPATCH--AUTH: UNDER-MOFF BENSEN--MESSAGE READS: Refugees fleeing Pelratha Mesa, which collapsed due to the Empire's hastening of Makeb's destabilization, have crash-landed on Telemur Mesa. Their shuttle's flight recorder contains statistical data that could potentially expose our role here on the planet. Retrieve the flight recorder and use its data to pin Pelratha's collapse on the Regulators. END MESSAGE
  • 103. IMPERIAL MILITARY DISPATCH--AUTH: UNDER-MOFF BENSEN--MESSAGE READS: An Imperial misinformation architect has crafted the components of a potent lie: that the destruction of Makeb has been long foretold by the planet's own scientists; and that the powers that be on the planet knew about, ignored and covered up any such evidence. To sell this fiction, this data must be uploaded to the various computers within the planet's Cultural Archives in the Tarlam settlement. END MESSAGE
  • 105. GR-18 has outlined the parameters for a high-priority mission in the Gravity Hook Seven sector of Makeb. For additional details about the mission, GR-18 may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 104. D3-X9 has outlined the parameters for a high-priority mission in the Gravity Hook Four sector of Makeb. For additional details about the mission, D3-X9 may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 76. Captain Heedley has outlined the parameters for a high-priority mission in the Corellian Sector of Nar Shaddaa. For additional details about the mission, Captain Heedley may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 77. IMPERIAL TERMINATION INCENTIVE BOUNTY LISTING #X489J2 Several Jedi combatants have invaded this sector. They are secretly lending support to the rebel alien refugees opposing Imperial interests. Loyal servants of the Emperor are encouraged to confront these Republic meddlers and eliminate them with extreme prejudice. Reward will be delivered upon verification that the Jedi at key coordinates have all been neutralized. This mission may require a small group. It may be completed daily.
  • 78. Skav Mora has outlined the parameters for a high-priority mission in the Industrial Sector of Nar Shaddaa. For additional details about the mission, Skav Mora may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 79. HUTT CARTEL EMERGENCY BOUNTY POSTING The Cartel seeks combat-worthy individuals who value Hutt generosity! A large pack of savage vrblthers has infested Network Access. These deadly predators are wreaking havoc at the power station. Trillions of important data files are at risk. The entire HoloNet itself may cease functioning! The Cartel will lavishly reward any who eradicate the vrblthers and repair the damage before it is too late. Please be advised, several security teams have indicated the presence of unusually large vrblther pack elders. Additional information is unavailable, as the security teams have since disappeared. This mission may require a small group. It may be completed daily.
  • 80. Lord Sharoleigh has outlined the parameters for a high-priority mission in the Industrial Sector of Nar Shaddaa. For additional details about the mission, Lord Sharoleigh may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 81. Gorn Sweevas has outlined the parameters for a high-priority mission in the Industrial Sector of Nar Shaddaa. For additional details about the mission, Gorn Sweevas may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 82. Agent Ryleah has outlined the parameters for a high-priority mission in the Network Access sector of Nar Shaddaa. For additional details about the mission, Agent Ryleah may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 83. Glort has outlined the parameters for a high-priority mission in the Network Access sector of Nar Shaddaa. For additional details about the mission, Glort may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 84. Lya Charrel has outlined the parameters for a high-priority mission in the Brell Sediment sector of Taris. For additional details about the mission, Lya Charrel may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 85. Intelligence Report No: 97-213. Clearance Level: 4. The old Tarisian government lives. Approximately three centuries ago, the leaders froze themselves in carbonite within Transport Station 5. Intercepted transmissions confirm the Republic's elite Ember Squad was dispatched to recover the frozen leaders. If revived, their knowledge will accelerate Taris's reconstruction by three thousand percent. Darth Gravus orders immediate action. Stop Ember Squad's thawing mission and eliminate the frozen Tarisian leaders. Hazard fee payable on completion. This mission may require a small group. It may be completed daily.
  • 86. General Bourom has outlined the parameters for a high-priority mission in the Sinking City sector of Taris. For additional details about the mission, General Bourom may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 87. Lord Komo has outlined the parameters for a high-priority mission in the Republic Resettlement Zone sector of Taris. For additional details about the mission, Lord Komo may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 88. Praetor Nollus has outlined the parameters for a high-priority mission in the Tularan Marsh sector of Taris. For additional details about the mission, Praetor Nollus may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 89. From the desk of Darth Gravus: The Republic rats have fled underground. An entire battalion rallies in Gadon's Superhighway, a massive swoop track beneath your very feet. The scum unite under Taren Vor, a Jedi commander descended from old Taris. He aims to build a subterranean supply network. If successful, the Republic will infest the planet for decades. Stop this mockery of Taris's ruin, and your valor will be repaid. Crush the Republic's highway, bury their army and annihilate the Jedi leader. This mission may require a small group. It may be completed daily.
  • 90. Officer Vengo has outlined the parameters for a high-priority mission in the Infinite Dessication sector of Tatooine. For additional details about the mission, Officer Vengo may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 91. Captain Reskin has outlined the parameters for a high-priority mission in the Jundland sector of Tatooine. For additional details about the mission, Captain Reskin may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 92. Captain Cibinel has outlined the parameters for a high-priority mission in the Jundland sector of Tatooine. For additional details about the mission, Captain Cibinel may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 93. Lana Corrs has outlined the parameters for a high-priority mission in the Mos Ila sector of Tatooine. For additional details about the mission, Lana Corrs may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 94. Gezda has outlined the parameters for a high-priority mission in the Jundland sector of Tatooine. For additional details about the mission, Gezda may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 95. Vuk Dimitrius has outlined the parameters for a high-priority mission in the Jundland sector of Tatooine. For additional details about the mission, Vuk Dimitrius may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 96. Commander Marcus has outlined the parameters for a high-priority mission in the Jundland sector of Tatooine. For additional details about the mission, Commander Marcus may be contacted in-person. Otherwise, the mission may be initiated from this terminal for your convenience. This mission may require a small group. It may be completed daily.
  • 97. Outsiders and potential allies: The Voss seek knowledge of the past. Scholars opened a tomb, ancient and untouched. None survived. Monsters and machines, horrors beyond memory, awaited them. Voss warriors were sent to fight. Now they are lost, also. Outsider help is required. Enter the tomb under the Old Paths. Destroy its guardians. The Voss will have knowledge. Outsiders will have their reward.
  • 98. Outsiders and potential allies: Voss commandos defied the law and entered the Nightmare Lands. Unthinking bravery. Corruption has overtaken them. It has destroyed their minds, but enhanced their bodies. They wield strange powers and command wild beasts. Darkness seeps beyond the Nightmare Lands' borders. Bring the warriors a merciful death. End their suffering. The Voss will be grateful. Material reward offered.
  • 99. Attention outsiders and potential allies: The Gormak have led the Rock-eater into the tombs near the Shrine of Healing. An escort of Gormak guides and controls the powerful cyber-beast, seeking a passage into the Shrine of Healing itself. Entire Voss commando units sent to stop the beast have been devoured. Defeat the Gormak guardians and destroy the Rock-eater, and material rewards will be granted.
  • 100. Attention outsiders and potential allies: A challenge. The Trial of the First Commando opens below the shrine. Only the greatest Voss commandos participate. They duel and grow strong. First Commando Nakar-Sel hears of your Empire's strength. He speaks: Prove it against him, and the commandos who make Gormak weep. The healers watch. There will be injury, but none shall die. If you do not fear pain, win pride.
  • 106. The Voss could use assistance with a number of dangerous, high-priority missions. Completing these missions will increase your reputation among the Voss. Complete [HEROIC] Ancient Guardians Complete [HEROIC] Cleanse the Corrupted Complete [HEROIC] Rock Eaters Complete [HEROIC] The First Commando's Call
MissionCategoryRequired LevelAdded In
Hoth421.0.0a
MissionCategoryRequired LevelAdded In
Hoth421.0.0a
MissionCategoryRequired LevelAdded In
Hoth421.0.0a
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    "Name": "[HEROIC 2+] Static",
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        "frMale": "[H\u00c9RO\u00cfQUE 2+] Statique",
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        "deMale": "[HELDEN 2+] Statisch",
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    "Icon": "cdx.locations.hoth.clabburn_tundra",
    "IsRepeatable": true,
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                    "JournalText": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nGo to the Drift Hills Prison Camp in Clabburn Tundra.",
                    "LocalizedJournalText": {
                        "enMale": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nGo to the Drift Hills Prison Camp in Clabburn Tundra.",
                        "frMale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nAllez dans le camp de prisonniers des Cols D\u00e9viants, dans la toundra Clabburn.",
                        "frFemale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nAllez dans le camp de prisonniers des Cols D\u00e9viants, dans la toundra Clabburn.",
                        "deMale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nBegib dich zum Gefangenenlager in den Drift-H\u00fcgeln in der Clabburn-Tundra.",
                        "deFemale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nBegib dich zum Gefangenenlager in den Drift-H\u00fcgeln in der Clabburn-Tundra."
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                                "enMale": "Find the Prisoners",
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                                "frFemale": "Trouver les prisonniers",
                                "deMale": "Finde die Gefangenen",
                                "deFemale": "Finde die Gefangenen"
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                    "JournalText": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nIt looks like the Advozsec have turned on the Republic and taken control of the POW camp. Access the security console and free the prisoners.",
                    "LocalizedJournalText": {
                        "enMale": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nIt looks like the Advozsec have turned on the Republic and taken control of the POW camp. Access the security console and free the prisoners.",
                        "frMale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nIl semble que les Advozsec ont l\u00e2ch\u00e9 la R\u00e9publique et pris le contr\u00f4le du camp de prisonniers. Acc\u00e9dez \u00e0 la console de s\u00e9curit\u00e9 et rel\u00e2chez les d\u00e9tenus.",
                        "frFemale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nIl semble que les Advozsec ont l\u00e2ch\u00e9 la R\u00e9publique et pris le contr\u00f4le du camp de prisonniers. Acc\u00e9dez \u00e0 la console de s\u00e9curit\u00e9 et rel\u00e2chez les d\u00e9tenus.",
                        "deMale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nDie Advozsec scheinen sich gegen die Republik gewandt und die Kontrolle \u00fcber das Lager an sich gerissen zu haben. Greif auf die Sicherheitskonsole zu und befreie die Gefangenen.",
                        "deFemale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nDie Advozsec scheinen sich gegen die Republik gewandt und die Kontrolle \u00fcber das Lager an sich gerissen zu haben. Greif auf die Sicherheitskonsole zu und befreie die Gefangenen."
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                    "Tasks": [
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                            "Id": 1,
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                                "enMale": "Use the Security Console",
                                "frMale": "Utiliser la console de s\u00e9curit\u00e9",
                                "frFemale": "Utiliser la console de s\u00e9curit\u00e9",
                                "deMale": "Benutze die Sicherheitskonsole",
                                "deFemale": "Benutze die Sicherheitskonsole"
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                    "IsShareable": true,
                    "JournalText": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nIt looks like the Advozsec have turned on the Republic and taken control of the POW camp. You've used the security console to free the prisoners; now decide their fate.",
                    "LocalizedJournalText": {
                        "enMale": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nIt looks like the Advozsec have turned on the Republic and taken control of the POW camp. You've used the security console to free the prisoners; now decide their fate.",
                        "frMale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nIl semble que les Advozsec ont l\u00e2ch\u00e9 la R\u00e9publique et pris le contr\u00f4le du camp de prisonniers. Vous avez lib\u00e9r\u00e9 les d\u00e9tenus gr\u00e2ce \u00e0 la console de s\u00e9curit\u00e9. Maintenant, d\u00e9cidez de leur sort.",
                        "frFemale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nIl semble que les Advozsec ont l\u00e2ch\u00e9 la R\u00e9publique et pris le contr\u00f4le du camp de prisonniers. Vous avez lib\u00e9r\u00e9 les d\u00e9tenus gr\u00e2ce \u00e0 la console de s\u00e9curit\u00e9. Maintenant, d\u00e9cidez de leur sort.",
                        "deMale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nDie Advozsec scheinen sich gegen die Republik gewandt und die Kontrolle \u00fcber das Lager an sich gerissen zu haben. Du hast die Sicherheitskonsole benutzt, um die Gefangenen zu befreien. Entscheide nun \u00fcber ihr Schicksal.",
                        "deFemale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nDie Advozsec scheinen sich gegen die Republik gewandt und die Kontrolle \u00fcber das Lager an sich gerissen zu haben. Du hast die Sicherheitskonsole benutzt, um die Gefangenen zu befreien. Entscheide nun \u00fcber ihr Schicksal."
                    },
                    "Tasks": [
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                            "Id": 1,
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                                "enMale": "Free the Prisoners",
                                "frMale": "Lib\u00e9rer les prisonniers",
                                "frFemale": "Lib\u00e9rer les prisonniers",
                                "deMale": "Befreie die Gefangenen",
                                "deFemale": "Befreie die Gefangenen"
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                {
                    "Id": 2,
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                    "JournalText": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nDeactivate the two force fields to free the Republic and Imperial prisoners.",
                    "LocalizedJournalText": {
                        "enMale": "Captain Jerrod reports that some Imperials are being held in a nearby Republic POW camp. The camp is being guarded by Advozse mercenaries who have thwarted every rescue attempt. Jerrod has requested that you clear the POW camp and free the Imperial soldiers kept there.\n\nDeactivate the two force fields to free the Republic and Imperial prisoners.",
                        "frMale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nD\u00e9sactivez les deux champs magn\u00e9tiques qui retiennent les prisonniers de la R\u00e9publique et de l'Empire.",
                        "frFemale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nD\u00e9sactivez les deux champs magn\u00e9tiques qui retiennent les prisonniers de la R\u00e9publique et de l'Empire.",
                        "deMale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nSchalte die beiden Kraftfelder aus, um die republikanischen und imperialen Gefangenen zu befreien.",
                        "deFemale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nSchalte die beiden Kraftfelder aus, um die republikanischen und imperialen Gefangenen zu befreien."
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                        "frFemale": "Le Capitaine Jerrod vous a signal\u00e9 que des Imp\u00e9riaux \u00e9taient retenus prisonniers dans un camp de la R\u00e9publique, non loin de l\u00e0. Cet endroit est gard\u00e9 par des mercenaires Advozsec qui ont fait avorter toutes les tentatives de sauvetage. Jerrod vous a demand\u00e9 de s\u00e9curiser le camp de prisonniers et de lib\u00e9rer les soldats imp\u00e9riaux qui s'y trouvent.\n\nD\u00e9sactivez le champ magn\u00e9tique qui retient les d\u00e9tenus imp\u00e9riaux.",
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                        "deFemale": "Captain Jerrod meldet, dass einige Imperiale in einem nahegelegenen republikanischen Kriegsgefangenenlager festgehalten werden. Das Lager wird von Advozsec-S\u00f6ldnern bewacht, die jeden Rettungsversuch vereitelt haben. Jerrod hat dich gebeten, das Kriegsgefangenenlager zu r\u00e4umen und die imperialen Soldaten dort zu befreien.\n\nSchalte das Kraftfeld aus, um die imperialen Gefangenen zu befreien."
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                "frMale": "Raina Temple",
                "frFemale": "Raina Temple",
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                "frMale": "Kaliyo Djannis",
                "frFemale": "Kaliyo Djannis",
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                "frMale": "Vector",
                "frFemale": "Vector",
                "deMale": "Vector",
                "deFemale": "Vector"
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                "frMale": "Torian Cadera",
                "frFemale": "Torian Cadera",
                "deMale": "Torian Cadera",
                "deFemale": "Torian Cadera"
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                "frMale": "Gault",
                "frFemale": "Gault",
                "deMale": "Gault",
                "deFemale": "Gault"
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                "frMale": "Eckard Lokin",
                "frFemale": "Eckard Lokin",
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                "frMale": "Pierce",
                "frFemale": "Pierce",
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            "JcWSLeE": {
                "enMale": "Andronikos Revel",
                "frMale": "Andronikos Revel",
                "frFemale": "Andronikos Revel",
                "deMale": "Andronikos Revel",
                "deFemale": "Andronikos Revel"
            },
            "6JzFssL": {
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                "frMale": "Blizz",
                "frFemale": "Blizz",
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                "deFemale": "Blizz"
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                "frMale": "Broonmark",
                "frFemale": "Broonmark",
                "deMale": "Broonmark",
                "deFemale": "Broonmark"
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                "frMale": "Jaesa Willsaam",
                "frFemale": "Jaesa Willsaam",
                "deMale": "Jaesa Willsaam",
                "deFemale": "Jaesa Willsaam"
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                "frMale": "Vette",
                "frFemale": "Vette",
                "deMale": "Vette",
                "deFemale": "Vette"
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                "enMale": "Jaesa Willsaam (Light)",
                "frMale": "Jaesa Willsaam",
                "frFemale": "Jaesa Willsaam",
                "deMale": "Jaesa Willsaam",
                "deFemale": "Jaesa Willsaam"
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                "frMale": "Khem Val",
                "frFemale": "Khem Val",
                "deMale": "Khem Val",
                "deFemale": "Khem Val"
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                "enMale": "Ashara",
                "frMale": "Ashara",
                "frFemale": "Ashara",
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                "frMale": "Mako",
                "frFemale": "Mako",
                "deMale": "Mako",
                "deFemale": "Mako"
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            "4gczyW1_33": {
                "enMale": "What do you expect me to do about it?",
                "frMale": "Je suis cens\u00e9 faire quoi\u00a0?",
                "frFemale": "Je suis cens\u00e9e faire quoi\u00a0?",
                "deMale": "Was habe ich denn damit zu tun?",
                "deFemale": "Was habe ich denn damit zu tun?"
            },
            "4gczyW1_34": {
                "enMale": "A leader should be prepared for every eventuality.",
                "frMale": "Un responsable doit parer \u00e0 toute \u00e9ventualit\u00e9.",
                "frFemale": "Un responsable doit parer \u00e0 toute \u00e9ventualit\u00e9.",
                "deMale": "Ein Anf\u00fchrer muss f\u00fcr jede Eventualit\u00e4t ger\u00fcstet sein.",
                "deFemale": "Ein Anf\u00fchrer muss f\u00fcr jede Eventualit\u00e4t ger\u00fcstet sein."
            },
            "4gczyW1_41": {
                "enMale": "Sounds dangerous. I'm in.",
                "frMale": "Rien de tel qu'un peu de danger. J'accepte.",
                "frFemale": "Rien de tel qu'un peu de danger. J'accepte.",
                "deMale": "Klingt riskant. Da mache ich mit!",
                "deFemale": "Klingt riskant. Da mache ich mit!"
            },
            "4gczyW1_87": {
                "enMale": "When I activated the controls, all the cages opened.",
                "frMale": "Quand j'ai activ\u00e9 les commandes, toutes les portes se sont ouvertes.",
                "frFemale": "Quand j'ai activ\u00e9 les commandes, toutes les portes se sont ouvertes.",
                "deMale": "Als ich die Steuerung aktiviert habe, gingen alle K\u00e4fige auf.",
                "deFemale": "Als ich die Steuerung aktiviert habe, gingen alle K\u00e4fige auf."
            },
            "4gczyW1_88": {
                "enMale": "We are citizens of the Empire, Captain. We have a system of honor. We do not kill unarmed soldiers.",
                "frMale": "Nous sommes des citoyens de l'Empire, Capitaine. Nous avons un code d'honneur. On ne tue pas des soldats non arm\u00e9s.",
                "frFemale": "Nous sommes des citoyens de l'Empire, Capitaine. Nous avons un code d'honneur. On ne tue pas des soldats non arm\u00e9s.",
                "deMale": "Wir sind B\u00fcrger des Imperiums, Captain. Wir haben einen Ehrenkodex. Wir bringen keine unbewaffneten Soldaten um.",
                "deFemale": "Wir sind B\u00fcrger des Imperiums, Captain. Wir haben einen Ehrenkodex. Wir bringen keine unbewaffneten Soldaten um."
            },
            "4gczyW1_99": {
                "enMale": "If you want me to kill unarmed men, you better pay me first.",
                "frMale": "Si vous voulez que je tue des soldats sans d\u00e9fense, vous avez int\u00e9r\u00eat \u00e0 me payer d'abord.",
                "frFemale": "Si vous voulez que je tue des soldats sans d\u00e9fense, vous avez int\u00e9r\u00eat \u00e0 me payer d'abord.",
                "deMale": "Wenn Ihr wollt, dass ich unbewaffnete Soldaten t\u00f6te, solltet Ihr mich zuerst bezahlen.",
                "deFemale": "Wenn Ihr wollt, dass ich unbewaffnete Soldaten t\u00f6te, solltet Ihr mich zuerst bezahlen."
            },
            "4gczyW1_103": {
                "enMale": "I thought it best to keep them alive. We may get some intel out of them.",
                "frMale": "Il m'a sembl\u00e9 pr\u00e9f\u00e9rable de les garder en vie. Nous r\u00e9ussirons peut-\u00eatre \u00e0 leur soutirer des renseignements.",
                "frFemale": "Il m'a sembl\u00e9 pr\u00e9f\u00e9rable de les garder en vie. Nous r\u00e9ussirons peut-\u00eatre \u00e0 leur soutirer des renseignements.",
                "deMale": "Ich hielt es f\u00fcr sinnvoll, sie am Leben zu lassen. Sie k\u00f6nnten Informationen f\u00fcr uns haben.",
                "deFemale": "Ich hielt es f\u00fcr sinnvoll, sie am Leben zu lassen. Sie k\u00f6nnten Informationen f\u00fcr uns haben."
            },
            "4gczyW1_114": {
                "enMale": "You can't be very popular right now.",
                "frMale": "Vous ne devez pas \u00eatre tr\u00e8s populaire en ce moment.",
                "frFemale": "Vous ne devez pas \u00eatre tr\u00e8s populaire en ce moment.",
                "deMale": "Eure M\u00e4nner sind auf Euch bestimmt nicht gut zu sprechen.",
                "deFemale": "Eure M\u00e4nner sind auf Euch bestimmt nicht gut zu sprechen."
            },
            "4gczyW1_115": {
                "enMale": "You should have fought to the death.",
                "frMale": "Vous auriez d\u00fb vous battre jusqu'\u00e0 la mort.",
                "frFemale": "Vous auriez d\u00fb vous battre jusqu'\u00e0 la mort.",
                "deMale": "Ihr h\u00e4ttet bis zum Tod k\u00e4mpfen sollen.",
                "deFemale": "Ihr h\u00e4ttet bis zum Tod k\u00e4mpfen sollen."
            },
            "4gczyW1_139": {
                "enMale": "Your prisoners are free, and the Advozsec are dead. That should be sufficient.",
                "frMale": "Vos prisonniers sont libres et les Advozsec sont morts. \u00c7a devrait vous suffire.",
                "frFemale": "Vos prisonniers sont libres et les Advozsec sont morts. \u00c7a devrait vous suffire.",
                "deMale": "Eure Gefangenen sind frei und die Advozsec sind tot. Das muss ausreichen.",
                "deFemale": "Eure Gefangenen sind frei und die Advozsec sind tot. Das muss ausreichen."
            },
            "9sWNgV7_21": {
                "enMale": "There's no reason to send enemy soldiers back to the battle.",
                "frMale": "Je n'ai aucune raison de faire revenir des soldats ennemis dans la bataille.",
                "frFemale": "Je n'ai aucune raison de faire revenir des soldats ennemis dans la bataille.",
                "deMale": "Es gibt keinen Grund, feindliche Soldaten zur\u00fcck in den Kampf zu schicken.",
                "deFemale": "Es gibt keinen Grund, feindliche Soldaten zur\u00fcck in den Kampf zu schicken."
            },
            "9sWNgV7_22": {
                "enMale": "Nobody deserves to be treated this way.",
                "frMale": "Personne ne m\u00e9rite d'\u00eatre trait\u00e9 de la sorte.",
                "frFemale": "Personne ne m\u00e9rite d'\u00eatre trait\u00e9 de la sorte.",
                "deMale": "Niemand verdient so eine Behandlung.",
                "deFemale": "Niemand verdient so eine Behandlung."
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