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General Kolvin

General Kolvin
Level 21-22 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: General Kolvin
Other Sites:

Conversation:

  • 334. <Non-dialogue segment.>
  • 247. <Non-dialogue segment.>
  • 167. <Non-dialogue segment.>
    • 170. Player - We found something interesting in Revan's complex, General.
    • 171. Player - Here is the secret Darth Revan was hiding from us in that complex.
    • 172. Player - I raided Darth Revan's complex. Here's what I found.
    • 173. Player - The operation in Darth Revan's complex was a success, General. Have a look at this.
      • 308. <Non-dialogue segment.>
        • 169. - What, that tiny speck was all you found in a vast complex?
          • 352. <Non-dialogue segment.>
            • 184. Option - It's enough.Player - Study that "speck" carefully, General. I think you'll find it useful... eventually.
              +200 Influence : approves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              • 190. - Hmph. Not quite the prize I'd hoped for, but it's better than no prize at all.
            • 182. Option - There was more.Player - It's only a fragment of a larger machine. The descendants of Revan's slaves are guarding it.
              • 188. - There are still slaves living in there? Fascinating. Why didn't you wipe them out?
                • 259. Option - It wasn't my job.Player - The mission didn't include exterminating slaves.
                  +200 Influence : approves.
                  • 278. - Lesson learned. I should be more specific.
                • 312. Option - I err on the side of caution.Player - I thought diplomacy was called for when dealing with the holders of an unknown weapon.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  • 277. - These slaves may possess valuable information. No point in wasting them as a resource.
                • 260. Option - None of your business.Player - I had my reasons.
                  +200 Influence : approves.
                  +50 Influence : disapproves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  +200 Influence : approves.
                  • 276. - These aliens must be quite something if they convinced you to leave them alive.
                    • 280. - While I'm not completely pleased with the results, you fulfilled your objectives. Thank you.
            • 183. Option - [Lie.] Yes, that's all.Player - The slaves were all long dead. This was the only thing of interest left.
              +50 Influence : disapproves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 189. - Disappointing. If I didn't know better, I'd think someone else had beaten us to our prize.
                • 200. - I can't help feeling we're the victims of an awful joke. Apparently, Darth Revan had quite a sense of humor.
                  • 295. Option - That fragment is valuable.Player - That sliver of machine is capable of generating food, clothing--even other machines.
                    • 296. - Why didn't you say so before? This must be the mysterious cargo that Revan left behind.
                      • 301. - I'll send the fragment to Dromund Kaas for study immediately, so we can master this technological marvel.
                  • 255. Option - Or a devious mind.Player - Darth Revan may have built the complex as a trap.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 263. - If you're right, we should handle that fragment with care. It might be dangerous.
                  • 254. Option - [Lie.] Your work here is done.Player - There's nothing more to be gained from Revan's complex.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 262. - I hope the Emperor isn't as disappointed as I am.
                      • 265. - Regardless, you've risked your life to help my operation. I'm grateful.
                        • 230. - I'll send the fragment to Dromund Kaas for study immediately.
                          • 271. Option - Good luck.Player - It was a pleasure working with you.
                          • 290. Option - Don't hold your breath.Player - From what I understand, it might be a while before that thing is useful.
                          • 273. Option - Send me a holo if you do.Player - Wish I had time to stay and see the fun / join the party /etc
        • 174. - I can feel it humming with power. What is it? Some sort of device?
          • 354. <Non-dialogue segment.>
            • 185. Option - Much more than that.Player - I found this machine with the descendants of Revan's alien slaves. It furnished everything they needed to survive.
              • 191. - Including those impossible assassin droids and turrets, presumably.
            • 186. Option - It's the Infinite Engine.Player - The descendants of Revan's slaves were worshiping it. They called it their "Infinite Engine."
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              • 192. - Fascinating. If Revan was hiding this, it must be astonishingly powerful.
                • 205. - Those descendants of Revan's slaves you mentioned--are the aliens still alive?
                  • 206. Option - They'll die off, eventually.Player - The ones I didn't kill won't survive without this machine.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                  • 207. Option - I don't know.Player - Not a clue.
                  • 208. Option - Not the ones I met.Player - I killed them.
                    • 209. - Just as well--I doubt they'd be of any use to us.
            • 187. Option - Find out for yourself.Player - Do I look like a scientist to you?
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              • 193. - Quite right--and I sense I'll have much to learn.
                • 211. - Was there anything else in the complex? Did you find evidence of Darth Revan's alien slaves?
                  • 212. Option - Yes, but I killed them.Player - The slaves' descendants were still alive, but I exterminated them.
                  • 213. Option - They're still in there.Player - Descendants of those slaves are still living in the complex.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 216. - Troubling. If we're ordered to occupy the complex, I hope those vermin don't pose any problems.
                  • 214. Option - [Lie.] What slaves?Player - I don't know what you're talking about.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 219. - They're probably long dead, anyway. This machine is our true prize.
                      • 204. - The Emperor will be pleased. You've done a commendable job.
                        • 226. - I'll have this machine transported to Dromund Kaas for study. With any luck, we can put it to good use.
                          • 227. Option - I hope so.Player - I suspect that technology will be of great value to the Empire.
                          • 228. Option - Goodbye.Player - All right, then. Goodbye.
                          • 229. Option - Have fun with that.Player - I'm glad you're so pleased.
                            • 242. - I've just received a request for assistance from my colleague Major Damarus in Network Access. If you visit that sector, he could use you.
                              • 363. <Conversation Exit>
  • 110. - Discover the secrets of Revan's facility and bring them to me.
  • 73. <Non-dialogue segment.>
    • 74. Player - We dealt with the reactors, General. The defenses on Revan's complex are powerless.
    • 75. Player - I dealt with the reactors. Revan's complex is defenseless, General Kolvin.
    • 76. Player - I took down the reactors. Revan's complex doesn't have its fancy defenses.
    • 77. Player - The reactors powering Revan's complex are offline, General.
      • 78. - Magnificent. After all these years, we'll finally learn what secrets Revan left behind.
        • 83. - Since you made this possible, it's only fair you be the first to explore Revan's complex.
          • 104. - Find out what happened to the alien slaves, recover Revan's mysterious cargo and return with your discoveries.
            • 105. Option - You're not coming?Player - Don't you want to be part of this great discovery?
            • 106. Option - This is a privilege.Player - I'd be honored to.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
            • 107. Option - Enough--I'm ready to leave.Player - Anything to get away from here.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              +50 Influence : disapproves.
              +200 Influence : approves.
              • 108. - With the reactors down, your job will be considerably less impossible than before. Good luck.
  • 72. - Revan's complex will remain a mystery until all the reactors are disabled.
  • 365. <Non-dialogue segment.>
    • 140. <Non-dialogue segment.>
      • 141. Player - General Kolvin? Agent Felth sent us.
        • 145. - Superb. You're precisely what I requested.
      • 142. Player - General Kolvin. I'm told you have a problem worthy of a Sith.
      • 143. Player - Woman named Felth sent me. Said you need a professional.
      • 144. Player - A colleague with Imperial Intelligence says you require assistance, General.
        • 146. - Yes, welcome. Glad to have someone of your talents here.
    • 114. <Non-dialogue segment.>
      • 115. - Welcome, all of you. I'm General Kolvin, mission leader here. I could use your assistance with a vital objective.
      • 158. - Welcome, my lord. I'm General Kolvin, the mission leader here. If you have a moment, I could use your assistance.
      • 159. - Your reputation precedes you, bounty hunter. General Kolvin, mission leader of this outpost. If you're seeking work, I have it.
      • 160. - I'm General Kolvin, this outpost's mission leader. If you have a moment, sir, I need your help with a priority alpha objective.
      • 116. - Good day. I'm General Kolvin, this outpost's mission leader. You're just what I've been looking for to achieve my objectives.
        • 15. - The Emperor has ordered me to unravel a great enigma in this sector: a complex constructed centuries ago by a Sith named Darth Revan.
          • 92. - Upon its completion, Revan sealed a mysterious cargo inside, along with many alien slaves. Nothing has exited--or entered--since.
            • 154. Option - How can that be?Player - The complex has sat for centuries, and no one's gotten inside?
              • 101. - Revan's security measures are... exhaustive, to say the least.
            • 71. Option - The slaves must be dead.Player - If nothing has come out, I'm guessing it's a tomb.
              • 23. - If so, it's the best-guarded tomb in the galaxy.
            • 17. Option - Make me care.Player - What does this have to do with me?
              • 21. - Whatever secrets the complex holds, they're valuable. I assume that interests you?
                • 25. - The complex is fortified with self-repairing, automated defense turrets and a seemingly inexhaustible supply of assassin droids. Amazing technology.
                  • 29. - We've spent over a decade trying to breach those defenses--and failed.
                    • 30. Option - You're not trying hard enough.Player - Once I put my mind to something, nothing in the galaxy can stop me.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                    • 31. Option - Are you serious?Player - You must be joking.
                      • 34. - We lost over a thousand men until someone had the bright idea to send probe droids, instead. We've lost another ten thousand of those.
                    • 32. Option - That's pathetic.Player - You people are totally useless.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 35. - I've only recently taken command. My predecessors lacked, shall we say, insight.
                        • 37. - I've discovered that the complex's defenses draw power from reactors across this sector. The owners of these reactors are completely unaware.
                          • 42. - Unfortunately, they're also our enemies--Republic Special Forces, criminal cartels and mercenary armies. They'll never willingly shut down their reactors.
                            • 44. Option - Then we do it the hard way.Player - I will shut down these reactors and crush any opposition.
                              +200 Influence : approves.
                            • 45. Option - Then we do it the hard way.Player - Fortunately for you, manipulating power is one of my specialties.
                              +200 Influence : approves.
                              • 54. - I bow before your superior cleverness, my lord.
                            • 46. Option - Then we do it the hard way.Player - Your enemies will find me very persuasive.
                              +200 Influence : approves.
                              • 53. - I'm counting on it, my well-armed friend.
                            • 47. Option - Then we do it the hard way.Player - Willingness is irrelevant. They will submit, or fall.
                              +200 Influence : approves.
                              • 48. - Our foes are well-armed and indisposed toward diplomacy. Hit them before they can hit back.
                            • 49. Option - My assistance will cost you.Player - What do I get out of this?
                              +200 Influence : approves.
                              • 51. - You'll be well-rewarded--and your role won't end with this task. Surely you're interested to see where this leads?
                                • 62. - Finally accessing Revan's complex means shutting down every reactor powering its defenses. If even one remains active, we'll never make it inside. Good luck.
                                  • 70. <Conversation Exit>
                            • 50. Option - Enough. [Refuse quest]Player - This isn't my line of work.
                              <Aborts Conversation>
  • 111. - Sorry, I'm in conference with Dromund Kaas. Good day.
  • 274. - My colleague Major Damarus just transmitted a request for assistance in Network Access. If you're headed that way, you might check in on him.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
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AttributeValue
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