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Darth Marr

Darth Marr
Level 55 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Exp
SubCategory: 01
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.3.0
Last Seen: 6.2.1a
Star Wars Name: Darth Marr
Other Sites:

Conversation:

  • 7. - The planet is stable?
    • 11. - Aftershocks continue, but the core has reached equilibrium. We are finalizing safe techniques to mine the isotope-5.
      • 12. <Non-dialogue segment.>
        • 14. - Sergeant Bedareux is seeing to security on the ground, and Lord Cytharat's almost fully recovered. He'll be back from Dromund Kaas shortly.
        • 13. - Sergeant Bedareux is seeing to security on the ground. He's done admirably in... Lord Cytharat's stead.
          • 19. - Enough.
            • 28. <Non-dialogue segment.>
              • 16. - I did not expect this outcome, Wrath--but it serves well. Your team was satisfactory?
              • 22. - You have done... far more than others on the council would have. Your team was satisfactory?
              • 23. - Commander. Was your support team satisfactory?
              • 24. - You have done your part, hunter. You found the support team satisfactory?
              • 29. - You did well on Makeb. Your team was satisfactory?
                • 30. Option - Let's focus on what's next.Player - My people did their part. What about your fleet? Is it ready to surround the system?
                  • 48. - As soon as the Republic and Hutts complete their evacuation.
                • 32. <Non-dialogue segment.>
                  • 87. Player - Lord Cytharat and Katha Niar sacrificed themselves to complete the mission. They weren't the only ones; they should be remembered.
                  • 88. Player - Katha Niar sacrificed herself for the mission. So did others; they should be remembered.
                    • 90. - Let their names be etched in the walls of Kaas City. It will be their monument, or their pyre.
                • 31. Option - Replace them for incompetence.Player - You selected my team poorly. Not one of them should have been part of this mission.
                  • 33. - They will be justly rewarded. Begone, all of you.
                    • 35. - For the next month, each gram of isotope-5 we procure will be needed for our defenses. The next phase of the war begins.
                      • 384. - The Hutt Cartel is weak and scattered, and the Jedi will turn back to us. At last, they are prepared to shed blood.
                        • 388. Option - Give me a war status update.Player - Last time we spoke, you had lost three star systems. What's happening in the galaxy?
                        • 389. Option - Why do you need the isotope-5?Player - You had something special planned for the isotope--not just Imperial defenses across the board.
                          • 412. - You do not understand. We require a defense against this:
                        • 390. Option - The Hutts were a distraction.Player - We spent too long on Makeb. It's about time we fought the Republic again.
                          • 391. - The chance is coming.
                            • 393. - Fellow citizens of the Republic. The Hutt crisis is over, and we have again proven that compassion is not a weakness, but our strength.
                              • 395. - Yet that is not why I stand before you. Instead, I can finally confirm what many have suspected for months:
                                • 397. - The Sith Emperor is dead.
                                  • 399. - A Jedi strike team confronted the Emperor during a recent attack on Dromund Kaas.
                                    • 401. - Now a joint SIS and Jedi committee has concluded that the galaxy's greatest villain is gone forever.
                                      • 403. - This does not change the fight ahead. The Dark Council remains the true political power in the Empire.
                                        • 405. - But it sends a message to the Sith and their followers: We are coming for you.
                                          • 407. - They speak truth: The Emperor is gone, dying if not dead, no matter what our propagandists say. He will not be mourned.
                                            • 431. Option - There will be great chaos.Player - The Emperor's Hand claims that he lives still. But there will be many who seek to profit from the Emperor's absence.
                                              • 462. - I do not ask for your allegiance, but the Wrath and the Dark Council must work together if anything is to survive.
                                            • 454. Option - This is an opportunity.Player - Without the Emperor, many on the Dark Council will see the chance to fill the void.
                                              • 494. - Too many. A struggle now will ensure our demise.
                                            • 455. Option - This changes the war.Player - The Emperor was the only thing holding us together. If people believe he's gone, an aggressive Republic could push us back to the homeworlds.
                                            • 414. Option - You're awfully calm.Player - You almost sound like you expected this.
                                            • 415. Option - Tell me how this transpired.Player - You say the Emperor is gone. What happened to him?
                                              • 435. - The Jedi struck him down; he is not mortal as we are, but he no longer speaks to the council.
                                            • 417. Option - No--the Emperor is immortal.Player - I have heard the words of the Emperor's Hand. Our master is defeated in body, but not in spirit. Beware of defiance.
                                              • 428. - If he is not dead, then he is in no condition to rule--at least for the moment.
                                            • 453. Option - The Empire is doomed.Player - The Emperor has ruled for a millennium. Without him, we are nothing.
                                              • 491. - Life is our battlefield. Death is our solace. The Emperor sought to escape that truth, and failed.
                                            • 419. Option - Guess you're in trouble.Player - Your boss is dead, Marr. Sounds like the Dark Council won't be far behind.
                                              • 420. - The Empire exists to war against chaos. We pit armies against life, and death is our solace. The Emperor forgot this.
                                                • 422. - Now is our chance to reforge in the flames of battle--to reshape the Empire into an image of unity and strength.
                                                  • 450. <Non-dialogue segment.>
                                                    • 465. - In the coming months, we must all stand against the Republic offensive and those who would weaken us from within. It is the only way.
                                                    • 507. - In the coming months, we will stand against the Republic offensive and those who would weaken us from within--and emerge stronger.
                                                      • 466. Option - We serve the Emperor first.Player - The Emperor will return. If we are to reforge and strengthen the Empire, it will be in his name, and to his purpose.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        • 471. - Very well, Wrath. Let us hope that is enough.
                                                      • 433. Option - The Empire must be unified.Player - Too many Sith--my old master among them--have vied for power against the interests of the Empire. Too many Moffs have tolerated incompetence.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        • 475. Player - The Empire must change. And if we must stand on the precipice of death to do so, then so be it.
                                                    • 497. - I do not ask for your allegiance. But in the coming months, we must lead our people together and crush our enemies--inside and outside the Empire.
                                                      • 500. Option - We're partners, for now.Player - The Empire must be rebuilt before we can return to greatness. Until circumstances change, we have an alliance.
                                                        +50 Influence : disapproves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                      • 499. Option - What if our goals clash?Player - The Empire must be rebuilt. But your vision, Darth Marr, may not be mine.
                                                        +200 Influence : approves.
                                                        • 504. - My "vision" is of an Empire ready to fight across the battlefield of life. That is all I require.
                                                    • 531. - You chose to part ways with the Sith, but in the coming months, our security will be threatened and I have no taste for secrecy. We have much yet to do.
                                                      • 533. Option - We stay allies... for now.Player - I'll work with you, Marr, for the same reasons I came to Makeb. You know how to contact me.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                      • 534. Option - What if our goals clash?Player - Your vision for the Empire may be different from mine. We may not be allies forever.
                                                        +200 Influence : approves.
                                                        • 540. - We need not trust each other to do what is required.
                                                    • 508. - Your skills are needed, agent. In the coming months, our security will be threatened, and I have no taste for secrecy. But we must survive, and emerge stronger.
                                                      • 516. Option - I'll do what's necessary.Player - I've served the Empire from the beginning. I've made sacrifices. I will continue to do so.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        • 528. - Then I was wise to call you "Commander."
                                                      • 517. Option - Intelligence is still gone.Player - You're asking me to safeguard the security of an Empire without the resources of an agency.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        • 525. - You are a Special Projects Commander, and you have my authority to requisition what you need. More than that will have to wait.
                                                    • 479. - You led our team on Makeb to victory. Stand with the Empire in the coming months and counsel our generals. You will see us rise to glory once again.
                                                      • 480. Option - Big job, big risk... I'm in.Player - You're hiring me to save the Empire. Been a while since your team was the underdog.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        • 482. Player - But I can lease you my experience and my blaster, if you can pay the price.
                                                      • 483. Option - Was all this a job interview?Player - You want me as more than a troubleshooter. You want an advisor. Is that why you sent me here?
                                                        +200 Influence : approves.
                                                        • 488. - I sent you to Makeb because I had no other recourse. The rest is the reward of success.
                                                      • 423. Option - You want to rule yourself.Player - You're making a grab for power. What makes you think I'll support you?
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        +200 Influence : approves.
                                                        +50 Influence : disapproves.
                                                        • 434. - Let another claim the throne. My place is on the battlefield.
                                                          • 468. - Today, you bought us time. Isotope-5 will pay for the Empire's new foundation, and the Republic knows nothing of our actions.
                                                            • 447. - We will speak when the enemy strikes again. Together, we will choose the destiny of the Empire and retake the galaxy.
                                                              • 649. <Conversation Exit>
  • 100. <Non-dialogue segment.>
    • 588. <Non-dialogue segment.>
      • 163. Player - You speak to the Emperor's Wrath.
        • 164. - Wrath. This is Darth Marr, of the Dark Council.
          • 381. - Once, you defeated your traitorous master before us. Now you serve a silent Emperor and his cryptic Hand.
            • 383. - If you are content to stand unchallenged, then so be it. But I would test your strength for the Empire's survival.
              • 167. Option - What's going on?Player - Tell me what you seek, Lord Marr. Why is our survival imperiled?
              • 168. Option - I'm free to seek new enemies.Player - The Hand does not control my every action. If you have a challenge to offer, do so.
              • 169. Option - Watch your tone.Player - Do not seek to goad me, Marr. I answer only to the Emperor himself.
                • 170. - As does the council. But our authority requires an Empire to have meaning.
                  • 171. <Non-dialogue segment.>
                    • 178. - The course of the war is changing. The Dread Masters are only a part of what threatens us.
                    • 175. - The course of the war is changing. The betrayal of Darth Malgus did grievous harm, and there is much you do not know.
                    • 172. - The course of the war is changing. The Republic has tasted blood, and there is much you do not know.
                      • 174. - The planet Makeb, on the edge of Hutt Space, is the key to victory or destruction. Come in secret, and we may discuss the coming doom.
                        • 188. Option - Await my arrival.Player - Very well--we shall rendezvous at Makeb. End communication.
    • 589. <Non-dialogue segment.>
      • 106. Player - Speak.
        • 115. - Darth Nox. This is Darth Marr.
        • 114. - Darth Occlus. This is Darth Marr.
        • 113. - Darth Imperius. This is Darth Marr.
          • 119. - It is time the Dark Council lived up to its responsibilities. I require your resources in the name of war.
            • 123. Option - It's been a while....Player - Marr. Last time we met was on Korriban over Thanaton's body.
              • 127. Player - What is it you seek, exactly?
            • 125. Option - What's going on?Player - If you desire my resources, I expect to know why.
            • 124. Option - Don't attempt to command me.Player - You are not my better, Marr. You and I both serve on the council.
              • 128. - If we did not, I would not be speaking to you myself.
                • 130. - There is a planet on the edge of Hutt Space known as Makeb. It is the key to our survival.
                  • 135. <Non-dialogue segment.>
                    • 136. - Put aside your power plays and your search for the Dread Masters. Come to the Makeb system, and I will tell you of the coming doom.
                    • 143. - The blood of Malgus the Betrayer is fresh on your cheeks, but doom approaches swiftly. Come to the Makeb system, and tell no one.
                    • 148. - Put aside your power plays and your fleets. Come to the Makeb system, swift and silent, and I will tell you of the coming doom.
                      • 140. Option - Very well.Player - Await my arrival. I'll proceed to Makeb immediately.
                        • 159. - Good.
                          • 146. - I did not think I would live to see Thanaton overthrown. Strange, that I must turn to his successor.
    • 610. <Non-dialogue segment.>
      • 200. Player - This is an Intelligence frequency. Who's calling?
        • 247. - I am Darth Marr, of the Dark Council.
          • 251. - You have served the Sith loyally time and again, while your superiors offered failure and betrayal.
            • 253. - It is time your deeds were recognized. Imperial Intelligence is dead; you will be granted new responsibilities.
              • 254. Option - Thank you, my lord.Player - I'm honored to have earned your attention. How may I serve?
              • 256. Option - You certainly kept me waiting.Player - I was promised a position of authority. Instead, I've been playing galactic troubleshooter.
                • 267. - I am aware of your efforts against the Dread Masters. Other priorities have now arisen.
                • 268. - The death of Malgus the Betrayer was necessary. But now other priorities have arisen.
                • 273. - You desire the chance to do more? Very well.
              • 255. Option - I only answer to Darth Jadus.Player - I am the Hand of Jadus. Do you speak with his authority?
                • 258. - Darth Jadus remains in seclusion. Judge our needs as you like, but I think he will not return to object soon.
        • 248. - I am Darth Marr, of the Dark Council. You are the agent who erased all records of her existence.
        • 301. - I am Darth Marr, of the Dark Council. You are the agent who erased all records of his existence.
          • 300. - I expended many resources to find you. Now we talk.
            • 307. Option - What do you want?Player - Speak your piece, Lord Marr.
            • 305. Option - I haven't been hiding.Player - I'm not exactly skulking in the shadows. If you wanted to talk, you had other opportunities.
              • 313. - It was not necessary until now.
                • 314. <Non-dialogue segment.>
            • 306. Option - I don't serve you anymore.Player - I cut my ties with the Sith after you dissolved Imperial Intelligence. We have no business with each other.
              • 310. - You have been pursuing the Dread Masters. You have not forgotten the interests of the Empire.
              • 311. - You bled the usurper Darth Malgus. You have not forgotten the interests of the Empire.
              • 308. - We share common enemies. Independent or not, you have not forgotten the interests of the Empire.
                • 312. - In another lifetime, I would seek your execution. Today, I propose an alliance for the sake of all Imperial worlds.
                  • 326. Option - What sort of alliance?Player - You'll forgive me if I'm cautious. What exactly do you propose?
                    • 332. - An exchange of resources and information.
                  • 327. Option - I'm glad you see reason.Player - I have no intention of answering to the Dark Council--but neither of us wants the Empire destroyed. Tell me what's going on.
                  • 325. Option - You can't be serious.Player - If you expect me to start taking orders from the Dark Council, you'll have to do better than pleading. I'm not interested.
                    • 328. - Then perhaps you will be interested in this.
        • 249. - You are the former Cipher Nine? I am Darth Marr, of the Dark Council.
          • 354. - You have proven your loyalty, despite errors in judgment. Now you are all that remains of Imperial Intelligence, and we require your services.
            • 257. Option - Give me the assignment.Player - Tell me what the Dark Council needs. I'll see what I can do.
            • 358. Option - What about my co-workers?Player - Where are Keeper and the Minister of Intelligence? What about all the others?
              • 372. - Your comrades remain dispersed. Your expertise is what is required.
            • 359. Option - You've got a lot of nerve.Player - You dismantle my organization, and now you expect me to report for duty?
              • 360. - What became of Intelligence is unfortunate. But the Empire endures, and we all must serve.
                • 260. - Before his removal from power, the former Minister of Intelligence ordered surveillance of the planet Makeb, on the edge of Hutt Space.
                  • 262. - That surveillance has finally borne fruit. The course of the war is changing, and Makeb's secrets may be our key to survival.
                    • 266. Option - I'll need details.Player - Forward me the planet dossier. What's my part in these "secrets"?
                    • 265. Option - Intelligence saved you again.Player - Even from beyond the grave, Imperial Intelligence is all that keeps the Empire together.
                      • 283. - Enough.
                        • 284. <Non-dialogue segment.>
                    • 264. Option - You sound pessimistic.Player - "Our key to survival"? Not victory? Is the war going that well?
                      • 277. - This is not the time for that discussion.
                        • 278. <Non-dialogue segment.>
                          • 335. - I require a leader for our operations on Makeb; one to whom I can entrust the security and secrecy of the mission.
                            • 337. - I have no other options. Rendezvous in the Makeb system, and perhaps we can save the Empire from total destruction.
                          • 279. - We will rendezvous in the Makeb system. I will brief you personally, and you will lead our operations team there.
                            • 280. <Non-dialogue segment.>
                              • 281. - Consider this a first step toward a position of greater authority.
                              • 365. - Consider this a step toward redemption for yourself and your organization.
                                • 286. Option - I'm on my way.Player - I'll set course for the Makeb system immediately.
                                  • 343. - I am transmitting military security codes to grant you the authority of Special Projects Commander.
                                    • 345. - Use it or not, but I will not have you slicing my data, and it will facilitate my people's cooperation. They are not trained to obey ghosts.
                                  • 291. - One last thing: I am transmitting military security codes; you now have the rank of Special Projects Commander.
                                    • 293. - Use it as you see fit. Do not disappoint me.
    • 619. <Non-dialogue segment.>
      • 624. <Non-dialogue segment.>
      • 201. <Non-dialogue segment.>
        • 203. - The Mandalorian. Good.
          • 204. <Non-dialogue segment.>
        • 205. - The bounty hunter. Good.
          • 206. <Non-dialogue segment.>
            • 209. - Darth Tormen credits you with the execution of the Supreme Chancellor. I am Darth Marr, of the Dark Council; I would retain your services.
              • 210. Option - What happened to Tormen?Player - I got used to dealing with Tormen. Why isn't he placing this call?
                • 234. - He represents his own ambitions. I represent the needs of the Empire.
                  • 235. <Non-dialogue segment.>
            • 207. - Darth Tormen spoke well of you before his death. I am Darth Marr, of the Dark Council; I would retain your services.
              • 214. Option - I'll hear you out.Player - Darth Marr. Make me an offer.
              • 213. Option - I'm in high demand these days.Player - Even without Tormen, I'm keeping busy. Why would I need another client?
                • 375. - I offer you challenge, and I offer you credits. Neither will be matched elsewhere.
                  • 376. <Non-dialogue segment.>
              • 211. Option - You don't like me, do you?Player - Do you have a problem with bounty hunters? Or me in particular?
                • 216. - Your accomplishments are not without merit, but you are an outsider. If there were another, I would choose him.
                  • 217. <Non-dialogue segment.>
                    • 218. - Your pursuit of the Dread Masters can wait. A more pressing situation has arisen.
                    • 221. - Wipe the blood of Malgus the Betrayer from your hands. A more pressing situation has arisen.
                    • 223. - Put aside your contracts hunting smugglers and thieves. A more pressing situation has arisen.
                      • 225. - We will rendezvous in the Makeb system, on the edge of Hutt Space. No one must know; take any precautions required for secrecy.
                        • 233. Option - I'll agree to a meeting.Player - All right. The Makeb system. But no promises, Marr.
                          • 243. - I expect none.
                            • 147. <Conversation Exit>
  • 545. <Conversation Exit>
  • 558. <Non-dialogue segment.>
    • 189. Option - Why so much secrecy?Player - You speak as if we are being watched.
      • 192. - There are risks enough in this endeavor. I will not tolerate another.
    • 187. Option - You sound afraid. Pathetic.Player - Is that desperation in your voice? Or resignation to your own weakness?
      • 190. - Sooner or later, we are all found wanting. But today will not be our day.
        • 193. - Come to Makeb. We shall rendezvous there.
          • 553. <Conversation Exit>
    • 141. Option - Why choose me?Player - Of all the Sith you could have contacted... why one you've never worked with?
      • 149. - Because Darth Thanaton had power and subtlety. I need both, and he is dead.
        • 151. - Come to Makeb, or I will find another.
    • 142. Option - You sound afraid.Player - You speak as if the Empire is about to fall. Is this the valor of the Dark Council?
      • 144. - It is the future before us. If you do not come to Makeb, I will find another.
    • 231. Option - Secrecy costs extra.Player - I'll have to go off comms and mask my engine trail. It'll take credits.
      • 241. - You will be compensated. But do not delay.
        • 631. <Conversation Exit>
    • 232. Option - Hutts are bad for business.Player - You said Hutt Space? I've made enough enemies in the Cartel for one lifetime.
      • 239. - I will make sure you do not need Cartel business again.
    • 339. Option - My operation, my rules.Player - If I do this, Makeb is mine. I allocate resources, and my orders will not be countermanded.
    • 340. Option - You must be truly desperate.Player - Turning to a non-Sith, someone you can't even command... how does it feel, Marr? What's it like to need help from a lesser being?
      • 341. - You overestimate your importance to my ego. I will do what is required to win victory.
    • 287. Option - I want to be chief spymaster.Player - You know the position I've earned. All I need is a staff and the title.
      • 296. - The time is coming. For now, I am transmitting military security codes; you have the rank of Special Projects Commander.
    • 368. Option - If I succeed, we rebuild.Player - When this is over--if this operation is successful--you give me the means to restore Imperial Intelligence. It's the only way forward.
      • 369. - It is not my decision alone. But things must change, and we shall see.
    • 288. Option - You need me, not vice versa.Player - You're in no position to withhold anything. You need an expert on covert operations, and I'm the only one left.
      • 289. - You've made your point.
        • 646. <Conversation Exit>
        • 647. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
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    "Base62Id": "cXXEzMP",
    "Fqn": "npc.exp.01.makeb.world_arc.imperial.multi.darth_marr",
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    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3867391392",
    "removed_in": "",
    "changed_fields": [
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}