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Vaiken Comm Officer

Vaiken Comm Officer
Level 55 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Daily_area
SubCategory: Oricon
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 2.4.0
Last Seen: 6.2.1a
Star Wars Name: Vaiken Comm Officer
Other Sites:

Conversation:

  • 199. - Dread Masters = defeated // D5-F2 = in awe of you
  • 200. - Oricon operations = ongoing
  • 202. - Important message = incoming // You = please stand by....
    • 2. <Non-dialogue segment.>
      • 7. - This is station comm control. Routing a message from Darth Marr.
      • 3. - Lord Wrath, this is station comm control. We have a message on your frequency from Darth Marr.
      • 4. - Dark Lord, this is station comm control. Priority message for you from Darth Marr.
      • 5. - This is station comm control. We have an incoming transmission from Darth Marr--your identity isn't on file, but the computer thinks you're authorized to decrypt....
        • 13. Player - Put it through and erase any record from your comm log.
      • 6. - Hunter. This is station comm control--we have a priority message from Darth Marr.
        • 8. Player - Put it through.
          • 191. <Non-dialogue segment.>
            • 9. - No niceties today, Wrath. My time is short.
            • 49. - No politics today. My time is short.
            • 51. - I have little time, so I ask you to listen.
              • 15. - Too many betrayers have attempted to seize power of late. Darth Malgus's men are finished, but the Dread Masters endure.
                • 16. <Non-dialogue segment.>
                  • 185. <Non-dialogue segment.>
                    • 17. - Since you freed them on Belsavis, their madness has driven them to conquest. A dozen systems have fallen; you've seen their power.
                    • 108. - Since their... release from Belsavis, their madness has driven them to conquest. A dozen systems have fallen; you've seen their power.
                      • 25. Player - I killed one on Darvannis. I know what they're capable of.
                  • 24. - Since you freed them on Belsavis, their madness has driven them to conquest. We slew one on the planet Darvannis, yet five remain.
                  • 109. - Since their... release from Belsavis, their madness has driven them to conquest. We slew one on the planet Darvannis, yet five remain.
                    • 18. Player - I take it something has changed?
                      • 23. - They were the Emperor's favored servants, yet idolized fear above the Empire. Now we have found their fortress on Oricon, a remote moon.
                        • 27. Option - They will soon obey my power.Player - When the Emperor went silent, the Dread Masters should have bowed to me. Now they will have no choice.
                          • 60. - There is no loyalty in their hearts.
                        • 61. Option - Their betrayal was inevitable.Player - Power such as theirs cannot be contained. It rises until obliterated, as you well know.
                          • 85. - Their insanity goes too far. It breeds destruction, not glory.
                        • 62. Option - Why Oricon? Why now?Player - How did you expose them? And what brought them to that moon?
                          • 91. - Interrogation of a Dread Guard revealed the truth, but we know little of the moon itself.
                        • 63. Option - They're a bunch of lunatics.Player - I've met a lot of crazy Sith--the Dread Masters are something else altogether. This moon is their base?
                        • 28. Option - Any chance they may surrender?Player - The Masters are still Sith. Seeing they've lost, they might rejoin the Empire--or at least submit to a superior force.
                          • 57. - The time for diplomacy is past, and the superiority of our force remains to be seen.
                        • 29. Option - Then don't wait to attack.Player - If we know where they are, it's time to turn that moon into dust. Or have things soured already?
                          • 30. - The Republic moved before we did, sending a full fleet to Oricon. Its armada was undone by the Masters' powers of fear and madness.
                            • 32. - Our task force followed--a rapid strike deployment led by one Lord Hargrev, upon the insistence of Darth Rictus.
                              • 34. - Hargrev is a braggart and a sadist, but he has studied our foe. He believed that he and his acolytes could shield our task force from the Masters' power.
                                • 37. Option - Let me guess: He was wrong.Player - Why do I suspect Hargrev overestimated himself?
                                • 36. Option - What's Hargrev's background?Player - I've never heard of Hargrev. Where's he come from? What's he really capable of?
                                  • 79. - He studied under Lord Silthar; had he spent less time in his "agony dungeon," he might have become a Darth long ago.
                                • 35. Option - I should have been informed.Player - Given my experience with the enemy, why wasn't I consulted about your task force?
                                  • 67. - You were needed elsewhere, and military decisions are mine to make. But... I may have been in error.
                                    • 38. - I have heard nothing since Hargrev's ships arrived in-system twelve hours ago. Either his forces were defeated... or Hargrev has betrayed us.
                                      • 40. - Either way, the Dread Masters will sense weakness and counterattack. I have no forces to spare--you represent our last chance to stop them.
                                        • 43. Option - What are you asking of me?Player - I don't have an army at the ready, Lord Marr. What exactly do you want?
                                        • 45. Option - I am not your weapon to wield.Player - You presume I desire to mend your mistakes. But that is not my role.
                                          • 103. - Challenge me before the council if you wish. But turn away, and Korriban itself may burn.
                                        • 82. Option - You assume too much of me.Player - I am your equal on the Dark Council, Lord Marr. I may have other affairs to attend to.
                                          • 100. - These matters threaten our very survival. Besides--I expect you will seize the chance to uncover the Masters' secrets.
                                        • 83. Option - I'm not your thug, Marr.Player - If you need my resources to protect the Empire, you'll have them. But don't treat me as a mindless assassin.
                                          • 97. - If you have operatives capable of infiltrating enemy territory, send them. My interest is not in our egos, but our survival.
                                        • 84. Option - I seem to kill a lot of Sith.Player - It's your money--but if I spent as much time hunting Jedi as I did your kind, you might be winning this war.
                                        • 46. Option - I have a score to settle.Player - I freed the Dread Masters. They never did show gratitude. Why shouldn't I be the one to stop them?
                                        • 180. Option - It will be done.Player - I will make sure the Dread Masters' treason ends now.
                                          • 70. - Even you cannot slay the Masters singlehandedly. If you can reach Oricon, however, you may find some remnant of Hargrev's task force.
                                            • 72. - If all else fails... send any warning you can of the Dread Masters' strengths. Perhaps then we can limit our losses to mere sectors.
                                              • 177. Player - All right. Forward whatever data you've got and wait for my signal.
                                              • 75. Player - Very well. Forward whatever data you have and await my word.
                                                • 78. <Conversation Exit>
  • 201. - D5-F2 = unable to find incoming messages // You = try again later
  • 193. <Non-dialogue segment.>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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ID16141106878267085479
Appearance ID16141088505262933862
Body Typebmn
GenderNPC_GENDER_MALE_IMPROPER
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    "VendorPackages": [],
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    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
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