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{ "_id": { "$oid": "5fb3e64033180000cb05b4d5" }, "NameId": "1971557492588544", "Name": "Neural Dart", "LocalizedName": { "enMale": "Neural Dart", "frMale": "Fl\u00e9chette neurale", "frFemale": "Fl\u00e9chette neurale", "deMale": "Neuralpfeil", "deFemale": "Neuralpfeil" }, "DescriptionId": "1971557492588545", "Description": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts <<1[%d seconds\/%d second\/%d seconds]>>.", "LocalizedDescription": { "enMale": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts <<1[%d seconds\/%d second\/%d seconds]>>.", "frMale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure <<1[$d seconde\/$d seconde\/$d secondes]>>.", "frFemale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure <<1[$d seconde\/$d seconde\/$d secondes]>>.", "deMale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an.", "deFemale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt <<1[$d Sekunden\/$d Sekunde\/$d Sekunden]>> lang an." }, "ParsedDescription": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds.", "ParsedLocalizedDescription": { "enMale": "Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds.", "frMale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure 6$d secondes.", "frFemale": "Tire une fl\u00e9chette neurale qui provoque la cible, la poussant \u00e0 vous attaquer. Les cibles joueurs infligent 30\u00a0% de d\u00e9g\u00e2ts en moins quand elles attaquent quelqu'un d'autre que vous. Dure 6$d secondes.", "deMale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt 6$d Sekunden lang an.", "deFemale": "Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt h\u00e4lt 6$d Sekunden lang an." }, "EffectsB62": [ "BQ9y2mO", "Ng1y2mO", "Yw5y2mO", "nAyz1OO", "SQry2mO" ], "EffectIds": [ 1.6140909964045361e+19, 1.6140911063556989e+19, 1.6140912163068617e+19, 1.6140913262580249e+19, 1.6140914362091876e+19 ], "Level": 0, "Icon": "sleepdart", "EffectZero": "16140909964045361709", "IsHidden": false, "IsPassive": false, "Version": 0, "Cooldown": 15, "CastingTime": 0, "ChannelingTime": 0, "ForceCost": 0, "EnergyCost": 0, "ApCost": 0, "ApType": 0, "MinRange": 0, "MaxRange": 3, "GCD": -1, "GcdOverride": false, "ModalGroup": 0, "SharedCooldown": 1.6141129374119203e+19, "TargetArc": 270, "TargetArcOffset": 0, "TargetRule": 1, "LineOfSightCheck": true, "Pushback": true, "IgnoreAlacrity": true, "DescriptionTokens": { "1": { "ablParsedDescriptionToken": 6, "ablDescriptionTokenMultiplier": 1, "ablDescriptionTokenType": "ablDescriptionTokenTypeDuration", "ablDescriptionTokenEffect": 2, "ablDescriptionTokenSubEffect": -1 } }, "ModDescriptionTokens": { "1": { "Value": 6, "Multiplier": 1, "Type": "Duration", "Effect": 2, "SubEffect": -1 } }, "AiType": 2, "CombatMode": 1, "AutoAttackMode": 0, "IsValid": true, "IsCustom": false, "AppearanceSpec": "", "UnknownInt": 0, "UnknownBool": true, "UnknownInt2": 0, "CooldownTimerSpecs": [ 1.6141129374119203e+19 ], "AbsorbParams": [], "HashedIcon": "909692328_2212511410", "Id": "16141129374119203668", "Base62Id": "L9FzlD5", "Fqn": "abl.bounty_hunter.neural_dart", "first_seen": "1.0.0", "last_seen": "6.2.1a", "current_version": "6.2.0b", "hash": "3753750606", "removed_in": "", "changed_fields": [ "removed_in" ], "previous_versions": [ "1.0.0", "1.1.0", "1.3.0", "2.0.0", "3.0.0", "4.0.0", "5.0.0" ] }
Array ( [_id] => MongoDB\BSON\ObjectId Object ( [oid] => 5fb3e64033180000cb05b4d5 ) [NameId] => 1971557492588544 [Name] => Neural Dart [LocalizedName] => Array ( [enMale] => Neural Dart [frMale] => Fléchette neurale [frFemale] => Fléchette neurale [deMale] => Neuralpfeil [deFemale] => Neuralpfeil ) [DescriptionId] => 1971557492588545 [Description] => Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts <<1[%d seconds/%d second/%d seconds]>>. [LocalizedDescription] => Array ( [enMale] => Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts <<1[%d seconds/%d second/%d seconds]>>. [frMale] => Tire une fléchette neurale qui provoque la cible, la poussant à vous attaquer. Les cibles joueurs infligent 30 % de dégâts en moins quand elles attaquent quelqu'un d'autre que vous. Dure <<1[$d seconde/$d seconde/$d secondes]>>. [frFemale] => Tire une fléchette neurale qui provoque la cible, la poussant à vous attaquer. Les cibles joueurs infligent 30 % de dégâts en moins quand elles attaquent quelqu'un d'autre que vous. Dure <<1[$d seconde/$d seconde/$d secondes]>>. [deMale] => Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an. [deFemale] => Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt hält <<1[$d Sekunden/$d Sekunde/$d Sekunden]>> lang an. ) [ParsedDescription] => Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds. [ParsedLocalizedDescription] => Array ( [enMale] => Fires a neural dart that taunts the target, forcing it to attack you. Player targets deal 30% less damage when attacking anyone other than you. Effect lasts 6 seconds. [frMale] => Tire une fléchette neurale qui provoque la cible, la poussant à vous attaquer. Les cibles joueurs infligent 30 % de dégâts en moins quand elles attaquent quelqu'un d'autre que vous. Dure 6$d secondes. [frFemale] => Tire une fléchette neurale qui provoque la cible, la poussant à vous attaquer. Les cibles joueurs infligent 30 % de dégâts en moins quand elles attaquent quelqu'un d'autre que vous. Dure 6$d secondes. [deMale] => Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt hält 6$d Sekunden lang an. [deFemale] => Feuert einen Neuralpfeil ab, der das Ziel verspottet und dazu zwingt, dich anzugreifen. Spielerziele verursachen 30% weniger Schaden, wenn sie nicht dich angreifen. Dieser Effekt hält 6$d Sekunden lang an. ) [EffectsB62] => Array ( [0] => BQ9y2mO [1] => Ng1y2mO [2] => Yw5y2mO [3] => nAyz1OO [4] => SQry2mO ) [EffectIds] => Array ( [0] => 1.6140909964045E+19 [1] => 1.6140911063557E+19 [2] => 1.6140912163069E+19 [3] => 1.614091326258E+19 [4] => 1.6140914362092E+19 ) [Level] => 0 [Icon] => sleepdart [EffectZero] => 16140909964045361709 [IsHidden] => [IsPassive] => [Version] => 0 [Cooldown] => 15 [CastingTime] => 0 [ChannelingTime] => 0 [ForceCost] => 0 [EnergyCost] => 0 [ApCost] => 0 [ApType] => 0 [MinRange] => 0 [MaxRange] => 3 [GCD] => -1 [GcdOverride] => [ModalGroup] => 0 [SharedCooldown] => 1.6141129374119E+19 [TargetArc] => 270 [TargetArcOffset] => 0 [TargetRule] => 1 [LineOfSightCheck] => 1 [Pushback] => 1 [IgnoreAlacrity] => 1 [DescriptionTokens] => Array ( [1] => Array ( [ablParsedDescriptionToken] => 6 [ablDescriptionTokenMultiplier] => 1 [ablDescriptionTokenType] => ablDescriptionTokenTypeDuration [ablDescriptionTokenEffect] => 2 [ablDescriptionTokenSubEffect] => -1 ) ) [ModDescriptionTokens] => Array ( [1] => Array ( [Value] => 6 [Multiplier] => 1 [Type] => Duration [Effect] => 2 [SubEffect] => -1 ) ) [AiType] => 2 [CombatMode] => 1 [AutoAttackMode] => 0 [IsValid] => 1 [IsCustom] => [AppearanceSpec] => [UnknownInt] => 0 [UnknownBool] => 1 [UnknownInt2] => 0 [CooldownTimerSpecs] => Array ( [0] => 1.6141129374119E+19 ) [AbsorbParams] => Array ( ) [HashedIcon] => 909692328_2212511410 [Id] => 16141129374119203668 [Base62Id] => L9FzlD5 [Fqn] => abl.bounty_hunter.neural_dart [first_seen] => 1.0.0 [last_seen] => 6.2.1a [current_version] => 6.2.0b [hash] => 3753750606 [removed_in] => [changed_fields] => Array ( [0] => removed_in ) [previous_versions] => Array ( [0] => 1.0.0 [1] => 1.1.0 [2] => 1.3.0 [3] => 2.0.0 [4] => 3.0.0 [5] => 4.0.0 [6] => 5.0.0 ) )