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Meet Skylast

Reward Level Range: -
Meet Skylast
Requires:Jedi Consular, Jedi Knight, Smuggler, Trooper
Meet Skylast
Command XP: 600
Category: Belsavis
Can Abandon: Yes
Hidden: Yes
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Meet Skylast
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
Call me when you've got something more concrete.
  • Risha:
    200
  • Tharan Cedrax:
    200
And you want me to stop it with my... blaster?
  • Akaavi Spar:
    200
  • Guss Tuno:
    200
  • Risha:
    200
We need to keep that thing as far away from the Republic as possible.
  • Doc:
    200
  • Kira Carsen:
    200
  • Scourge:
    200
  • Sergeant Rusk:
    200
  • T7-O1:
    200
Don't suppose you've found anything on how we destroy this thing.
  • Aric Jorgan:
    200
  • Bowdaar:
    200
  • M1-4X:
    200
  • Qyzen Fess:
    200
  • Tharan Cedrax:
    200
  • Zenith:
    200
A target that big calls for some serious ordnance.
  • Tanno Vik:
    200
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 158. <Non-dialogue segment.>
  • 149. - Come on back. I want to thank you in person.
  • 150. - Recon droids are still picking up Esh-kha activity. Get down there and stop them.
  • 171. <Non-dialogue segment.>
    • 1. - You made it. Good. Now listen up--got a possible lead on that "World Razer."
    • 94. - Skylast here. Got another crisis brewing in your neck of the woods. Top priority.
    • 14. - Hello? This thing still work? This is General Skylast, Republic Infantry. Got a crisis brewing in your sector that requires your immediate attention.
      • 16. - Recon droids picked up a large contingent of Esh-kha headed for the prison bowels. Elite soldiery, very dangerous.
        • 25. - Led by none other than the Esh-kha's patriarch, Gore Claw. If that maniac's involved, it's a sure bet they're up to something.
          • 8. Option - Doubt it's a coincidence.Player - You think this has something to do with the World Razer.
            • 17. - Can't think of anything else that would rally the Esh-kha like this.
              • 18. <Non-dialogue segment.>
          • 7. Option - Whatever it is, must be big.Player - Must be something important down there. Question is, what?
            • 11. - Couldn't say. Still plenty of Esh-kha sealed away in the lower vaults--other nasties, too.
              • 12. <Non-dialogue segment.>
          • 6. Option - You know him?Player - Sounds like you've run into this Gore Claw before.
            • 9. - He's killed dozens of my men. Wants nothing more than to lead the Esh-kha on a galaxy-conquering spree.
              • 10. <Non-dialogue segment.>
          • 28. Option - You're just speculating.Player - Call me when you've got something more concrete.
            +200 Influence : approves.
            +200 Influence : approves.
            • 29. - It's just a hunch, but a man can either trust his gut or get plugged in it.
              • 30. <Non-dialogue segment.>
                • 13. - The Esh-kha are gonna need one heck of a trump card if they want off this rock. My money's on the World Razer.
                • 31. - We've intercepted a few Esh-kha transmissions. Keep hearing references to something called a "World Razer." Whatever it is, they're trying to awaken it.
                  • 33. - Dug up some records on the thing. Very apocalyptic. Saw phrases like "destroyer of planets" and "eater of stars" more often than I'd like.
                    • 36. Option - We can't let it escape.Player - We need to keep that thing as far away from the Republic as possible.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 79. - If there's one thing Belsavis is good for, it's keeping the galaxy's scum out of the Republic's hair.
                    • 37. Option - A dangerous find.Player - Hard to believe a creature of such destructive power could exist.
                      • 66. - Seen a lot of weird things in my time, but a planet-eating monster takes the cake.
                    • 53. Option - I'm not equipped for that.Player - A target that big calls for some serious ordnance.
                      +200 Influence : approves.
                    • 35. Option - I'll need a bigger gun.Player - And you want me to stop it with my... blaster?
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 38. - The entire Republic fleet may not have the firepower to take that thing down. That's why we keep it here, imprisoned.
                    • 39. Option - So why free it?Player - What could the Esh-kha possibly gain by releasing something like that?
                      • 63. - They have two things on their minds: escape and genocide. Seems the World Razer will facilitate both.
                    • 40. Option - Just tell me how to kill it.Player - Don't suppose you've found anything on how we destroy this thing.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 41. - Nothing substantial yet. I suspect killing it is out of the question, but we may have other options.
                        • 50. - Overheard some Esh-kha comm chatter... something about disabling a "failsafe." Could be our ticket to stopping all this nonsense.
                          • 52. - The transmission came from a nearby cave. Lots of Esh-kha assembling there. Going to need you down there to see what this failsafe is all about.
                            • 62. Option - I'll see this through.Player - Whatever the Esh-kha are up to, I'll put a stop to it.
                            • 92. Option - Then what?Player - What am I supposed to do once I get there?
                            • 179. Option - Not much of a choice.Player - No time to waste.
                            • 178. Option - Fine, if I must.Player - I don't like this, but it has to be done.
                              • 85. - This mission will take you deeper into Belsavis than anyone's gone. It's a dangerous world down there, but the Republic--heck, maybe the galaxy--is counting on you. Good luck.
                                • 177. <Non-dialogue segment.>
                                  • 86. <Conversation Exit>
  • 148. <Conversation Exit>
  • 97. Option - Absolutely not. [Refuse quest]Player - Not a chance.
    <Aborts Conversation>
    • 105. - That World Razer could wake any second.
      • 174. <Conversation Exit>
MissionCategoryRequired LevelAdded In
Belsavis431.0.0a
Belsavis01.0.0a
MissionCategoryRequired LevelAdded In
Belsavis01.0.0a
Belsavis431.0.0a
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                "frMale": "Kira Carsen",
                "frFemale": "Kira Carsen",
                "deMale": "Kira Carsen",
                "deFemale": "Kira Carsen"
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            "pzuUyyJ": {
                "enMale": "Sergeant Rusk",
                "frMale": "Sergent Rusk",
                "frFemale": "Sergent Rusk",
                "deMale": "Sergeant Rusk",
                "deFemale": "Sergeant Rusk"
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            "02vGMCA": {
                "enMale": "Doc",
                "frMale": "Doc",
                "frFemale": "Doc",
                "deMale": "Doc",
                "deFemale": "Doc"
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            "uggdVZ6": {
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                "frMale": "Scourge",
                "frFemale": "Scourge",
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                "deFemale": "Qyzen Fess"
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                "frFemale": "Zenith",
                "deMale": "Zenith",
                "deFemale": "Zenith"
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                "frMale": "Aric Jorgan",
                "frFemale": "Aric Jorgan",
                "deMale": "Aric Jorgan",
                "deFemale": "Aric Jorgan"
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            "Q2JoNeD": {
                "enMale": "M1-4X",
                "frMale": "M1-4X",
                "frFemale": "M1-4X",
                "deMale": "M1-4X",
                "deFemale": "M1-4X"
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            "dtOd209": {
                "enMale": "Bowdaar",
                "frMale": "Bowdaar",
                "frFemale": "Bowdaar",
                "deMale": "Bowdaar",
                "deFemale": "Bowdaar"
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            "hQf5ofD": {
                "enMale": "Tanno Vik",
                "frMale": "Tanno Vik",
                "frFemale": "Tanno Vik",
                "deMale": "Tanno Vik",
                "deFemale": "Tanno Vik"
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        "NodeText": {
            "U0yI69Q_28": {
                "enMale": "Call me when you've got something more concrete.",
                "frMale": "Appelez-moi quand vous aurez quelque chose de concret.",
                "frFemale": "Appelez-moi quand vous aurez quelque chose de concret.",
                "deMale": "Kontaktiert mich, wenn Ihr etwas Konkreteres vorzuweisen habt.",
                "deFemale": "Kontaktiert mich, wenn Ihr etwas Konkreteres vorzuweisen habt."
            },
            "U0yI69Q_35": {
                "enMale": "And you want me to stop it with my... blaster?",
                "frMale": "Et vous voulez que je l'arr\u00eate avec... mon blaster ?",
                "frFemale": "Et vous voulez que je l'arr\u00eate avec... mon blaster ?",
                "deMale": "Und ich soll ihn aufhalten? Mit meinem ... Blaster?",
                "deFemale": "Und ich soll ihn aufhalten? Mit meinem ... Blaster?"
            },
            "U0yI69Q_36": {
                "enMale": "We need to keep that thing as far away from the Republic as possible.",
                "frMale": "On doit tenir cette chose aussi loin que possible de la R\u00e9publique.",
                "frFemale": "On doit tenir cette chose aussi loin que possible de la R\u00e9publique.",
                "deMale": "Wir sollten das Ding so weit wie m\u00f6glich von der Republik fernhalten.",
                "deFemale": "Wir sollten das Ding so weit wie m\u00f6glich von der Republik fernhalten."
            },
            "U0yI69Q_40": {
                "enMale": "Don't suppose you've found anything on how we destroy this thing.",
                "frMale": "J'imagine que vous ne savez pas comment on d\u00e9truit cette chose.",
                "frFemale": "J'imagine que vous ne savez pas comment on d\u00e9truit cette chose.",
                "deMale": "Ich vermute, Ihr habt noch nicht herausgefunden, wie wir das Ding zerst\u00f6ren k\u00f6nnen?",
                "deFemale": "Ich vermute, Ihr habt noch nicht herausgefunden, wie wir das Ding zerst\u00f6ren k\u00f6nnen?"
            },
            "U0yI69Q_53": {
                "enMale": "A target that big calls for some serious ordnance.",
                "frMale": "Il faut une sacr\u00e9e artillerie pour abattre une cible de ce calibre.",
                "frFemale": "Il faut une sacr\u00e9e artillerie pour abattre une cible de ce calibre.",
                "deMale": "Ein derart gef\u00e4hrliches Ziel bedarf richtig gro\u00dfer Gesch\u00fctze.",
                "deFemale": "Ein derart gef\u00e4hrliches Ziel bedarf richtig gro\u00dfer Gesch\u00fctze."
            }
        },
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                    "CompanionId": "ifIMuBA",
                    "AffectionGainType": 200
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                    "CompanionId": "GPzcEo3",
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                    "CompanionId": "GPzcEo3",
                    "AffectionGainType": 200
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                    "CompanionId": "ZrTz6aC",
                    "AffectionGainType": 200
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