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Gathering Forces

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Gathering Forces
Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon.

Crashed Republic escape pods in the area contain trapped survivors who could be made to serve the Empire's needs.

Free Republic survivors from escape pods along the Starship Wastes.
Tasks:
1)
Free Republic Survivors: 0/5
2)
Return to Lord Hargrev
Requires:Bounty Hunter, Imperial Agent, Sith Inquisitor, Sith Warrior
Mission Rewards
Credits:11350
Provided Rewards:
Level 1-75
Gathering Forces
Tasks:
1)
Free Republic Survivors: 0/5
2) Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon....
Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon.

Crashed Republic escape pods in the area contain trapped survivors who could be made to serve the Empire's needs.

Return to Lord Hargrev at the Dread Executioners Camp.
Return to Lord Hargrev
Command XP: 600
Category: Oricon
Can Abandon: Yes
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 2.4.0
Last Seen: 6.2.1a
Star Wars Name: Gathering Forces
Other Sites:
Influence Gains (click to expand)
ChoiceAffection Gains
Don't fear the Dread Masters. Fear me.
  • Andronikos Revel:
    200
  • Ashara:
    50
  • Blizz:
    50
  • Broonmark:
    200
  • Eckard Lokin:
    50
  • Gault:
    200
  • HK-51:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    200
  • Khem Val:
    200
  • Mako:
    50
  • Malavai Quinn:
    50
  • Pierce:
    200
  • Raina Temple:
    50
  • SCORPIO:
    200
  • Skadge:
    200
  • Talos Drellik:
    50
  • Torian Cadera:
    200
  • Treek:
    200
  • Vector:
    50
  • Vette:
    50
  • Xalek:
    200
Whatever our differences, we all came to this world to stop the Dread Masters.
  • Andronikos Revel:
    50
  • Ashara:
    200
  • Blizz:
    200
  • Broonmark:
    50
  • Eckard Lokin:
    200
  • Gault:
    50
  • HK-51:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    50
  • Khem Val:
    50
  • Mako:
    200
  • Malavai Quinn:
    200
  • Pierce:
    50
  • Raina Temple:
    200
  • SCORPIO:
    50
  • Skadge:
    50
  • Talos Drellik:
    200
  • Torian Cadera:
    50
  • Treek:
    50
  • Vector:
    200
  • Vette:
    200
  • Xalek:
    50
Send a squad to gather what's left. Let's not let the Dread Masters' skills go to waste.
  • Andronikos Revel:
    200
  • Ashara:
    50
  • Blizz:
    50
  • Broonmark:
    200
  • Eckard Lokin:
    200
  • Gault:
    200
  • HK-51:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    200
  • Khem Val:
    200
  • Mako:
    50
  • Malavai Quinn:
    50
  • Pierce:
    200
  • Raina Temple:
    50
  • SCORPIO:
    200
  • Skadge:
    200
  • Talos Drellik:
    200
  • Torian Cadera:
    50
  • Treek:
    200
  • Vector:
    50
  • Vette:
    50
  • Xalek:
    200
The Dread Masters build weapons for their sick satisfaction--not to win wars. There's nothing we can learn from them.
  • Andronikos Revel:
    50
  • Ashara:
    200
  • Blizz:
    200
  • Broonmark:
    50
  • Eckard Lokin:
    50
  • Gault:
    50
  • HK-51:
    50
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    50
  • Khem Val:
    50
  • Mako:
    200
  • Malavai Quinn:
    200
  • Pierce:
    50
  • Raina Temple:
    200
  • SCORPIO:
    50
  • Skadge:
    50
  • Talos Drellik:
    50
  • Torian Cadera:
    200
  • Treek:
    50
  • Vector:
    200
  • Vette:
    200
  • Xalek:
    50
My soldiers have already cleared a path and your fortress stands open. Do what you want; it's too late to stop me.
  • Andronikos Revel:
    200
  • Ashara:
    50
  • Blizz:
    50
  • Broonmark:
    200
  • Eckard Lokin:
    200
  • Gault:
    200
  • HK-51:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    200
  • Khem Val:
    200
  • Mako:
    50
  • Malavai Quinn:
    50
  • Pierce:
    200
  • Raina Temple:
    50
  • SCORPIO:
    200
  • Skadge:
    200
  • Talos Drellik:
    50
  • Torian Cadera:
    200
  • Treek:
    200
  • Vector:
    50
  • Vette:
    50
  • Xalek:
    200
Stop it. You want to know something I'm afraid of? I'll tell you.
  • Andronikos Revel:
    50
  • Ashara:
    200
  • Blizz:
    200
  • Broonmark:
    50
  • Eckard Lokin:
    50
  • Gault:
    50
  • HK-51:
    50
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    50
  • Khem Val:
    50
  • Mako:
    200
  • Malavai Quinn:
    200
  • Pierce:
    50
  • Raina Temple:
    200
  • SCORPIO:
    50
  • Skadge:
    50
  • Talos Drellik:
    200
  • Torian Cadera:
    50
  • Treek:
    50
  • Vector:
    200
  • Vette:
    200
  • Xalek:
    50
The fortress and the palace are yours. Take the Dread Guard, if they surrender, and build whatever stronghold you like.
  • Andronikos Revel:
    50
  • Ashara:
    200
  • Blizz:
    50
  • Broonmark:
    50
  • Eckard Lokin:
    50
  • Gault:
    50
  • HK-51:
    50
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    50
  • Khem Val:
    200
  • Mako:
    50
  • Malavai Quinn:
    200
  • Pierce:
    50
  • Raina Temple:
    50
  • SCORPIO:
    200
  • Skadge:
    50
  • Talos Drellik:
    50
  • Torian Cadera:
    50
  • Treek:
    200
  • Vector:
    50
  • Vette:
    200
  • Xalek:
    50
Destroy what the Dread Masters created. Don't let the cancer come back.
  • Andronikos Revel:
    50
  • Ashara:
    200
  • Blizz:
    200
  • Broonmark:
    200
  • Eckard Lokin:
    50
  • Gault:
    200
  • HK-51:
    200
  • Jaesa Willsaam (Light):
    200
  • Jaesa Willsaam (Light):
    50
  • Kaliyo Djannis:
    50
  • Khem Val:
    200
  • Mako:
    200
  • Malavai Quinn:
    200
  • Pierce:
    200
  • Raina Temple:
    200
  • SCORPIO:
    50
  • Skadge:
    200
  • Talos Drellik:
    50
  • Torian Cadera:
    200
  • Treek:
    50
  • Vector:
    200
  • Vette:
    200
  • Xalek:
    50
* Influence gains assume a player level of 45+. Lower level characters gain less influence.

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 417. - Stay and help as long as you wish. I'll have my men prepare a meal.
  • 364. - The madness is gone. I can feel it.
    • 367. - I can feel it!
      • 368. Player - The Dread Masters are dead--all of them.
        • 366. - The Dread Guard are falling back. We should target any surviving clusters.
          • 372. - Learn to celebrate, Maiya.
            • 374. - You were inside. What was it like? Were you... tempted at all? To live as a union of fear, without mortal inhibitions....
              • 375. Option - That's not your concern.Player - What I saw stays with me. Understand?
              • 376. Option - It was a palace of horrors.Player - You said it before. When you look into the face of darkness, there's nothing tempting about it.
              • 377. Option - Tempted? Yes.Player - They wanted to crush my spirit. To unmake me. But I would have been powerful, unchained by responsibility.
                • 378. - Find a planet somewhere and forget this war. You might come close enough.
                  • 370. - We're also getting strategic updates from Darth Marr. Border sectors where he needs reinforcements.
                    • 380. - And so the bloodshed must continue. At least the cancer in the Sith is gone; the Empire is a healthy body once again.
                      • 425. Option - First we need our Emperor.Player - The Empire cannot endure without the Emperor's guidance. When he returns, then we will be strong.
                        • 428. - Of course. All glory to the Emperor.
                      • 426. Option - The Sith are still fragmented.Player - The Dread Masters may be gone, but the future of the Sith is uncertain. There are many visions, and only one Order.
                        • 431. - Then we trust the Dark Council to bring unity, of course.
                      • 427. Option - The Empire still must change.Player - The Empire has an opportunity--but reforms must be made, or we'll be undone by the same mistakes as always.
                        • 434. - Yes, well... we shall see if the Dark Council agrees.
                      • 421. Option - Your Empire is still troubled.Player - The Dread Masters were never the worst of your problems. You want to survive the Republic, get your acts together.
                        • 437. - I'm not a Darth or a council member. Your voice reaches more powerful ears than mine.
                      • 422. Option - And are you still "redeemed"?Player - What about you? You had your moment, when you saw the darkness inside you... what will you do with that?
                        • 440. - I don't intend to start a clinic for war orphans, if that's your concern.
                          • 447. - As for the rest... I don't know. I have much to think about without a cloud of madness around me.
                      • 423. Option - Conflict makes us stronger.Player - Think of these civil wars as a deck-clearing exercise. Those of us who survive are better off.
                        • 424. - I agree, but that doesn't mean disease is to be cultured.
                          • 382. - Your final instructions for Oricon?
                            • 383. Option - Seize any secrets you find.Player - The fortress and the palace are yours. Take the Dread Guard, if they surrender, and build whatever stronghold you like. +50
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              • 444. Player - One of these days, the Empire will need the Dread Masters' power--no matter what Darth Marr and the others believe. Just remember who assisted you.
                                • 412. - How... unexpectedly generous. I assure you, my memory is quite keen.
                            • 384. Option - Purge the evil from here.Player - Destroy what the Dread Masters created. Don't let the cancer come back. +50
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              • 446. Player - And as for you, Lord Hargrev... don't forget the lessons you've learned. The Empire needs Sith with perspective.
                                • 391. - My "perspective" is what haunts me. But I take your meaning.
                                  • 393. - My lord?
                                    • 394. <Non-dialogue segment.>
                                      • 395. - Give Darth Marr my best next time you see him.
                                        • 419. - Now then, Maiya. We have much work to do... and our friends have much more.
                                      • 400. - May the Force serve you well, Lord Wrath. We live and die in your master's name.
                                      • 401. - Give Darth Marr my best, Dark Lord. I wish you well in your dealings with the council.
                                      • 402. - Give Darth Marr my best, my friend. You walk a fine line, but I wish you well.
                                      • 403. - Give Darth Marr my best, hunter. I doubt you'll want for work any time soon.
                                        • 397. - Now come, Maiya. We have much work to do... and our friend has much more.
                                          • 398. <Conversation Exit>
  • 361. - I hear them buzzing in my mind. They're waiting in the palace for you.
  • 337. - The fortress is open. Tear the Dread Masters apart.
  • 310. - Get to the fortress. Kill them for all of us.
    • 484. <Conversation Exit>
  • 269. <Non-dialogue segment.>
    • 272. - Lord Wrath. It is done.
    • 273. - Dark Lord. It is done.
    • 274. - We are ready, my mysterious friend.
    • 275. - It is done, hunter.
      • 277. - The gates to the fortress are open. Squads of Republic and Imperial troops are holding a path.
        • 279. - And now that you've neutralized the Dread Masters' attack, I expect you'll go for the throat.
          • 287. - Stop them. Show the Empire that their depravity leads to weakness, not strength. Make sure no Sith is ever tempted to follow their path.
            • 288. Option - I intend to do so.Player - When I'm finished, no one will remember the Dread Masters.
            • 289. Option - You're staying to meditate?Player - I gather you're not coming to the fortress with me.
            • 290. Option - This is war, not philosophy.Player - I'm not here to debate the Sith Code or to set an example. Battles are won through superior weapons and tactics.
              • 292. - The ultimate weapon is the sharpened spirit of a Sith.
                • 291. - My acolytes and I will confront the enemy through the Force as you break their flesh. Perhaps we may even be useful.
                  • 296. - Not enough.
                    • 298. - You dared to stop our launch. For every Dread Guard killed, we will destroy one of your soldiers.
                      • 300. - Unless you wish to bargain.
                        • 302. - Tell us a secret. Tell us what you fear and we will spare your servants.
                          • 303. Option - Let them die. I need no one.Player - My soldiers have already cleared a path and your fortress stands open. Do what you want; it's too late to stop me. +150
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 304. Option - Fine--I'll tell you something.Player - Stop it. You want to know something I'm afraid of? I'll tell you. +150
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +200 Influence : approves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                            • 311. - Speak. Name your fear!
                              • 317. Option - Becoming someone's tool.Player - Darth Baras sought to use me as his weapon. I overcame him. But there are others, and I wonder if I can defy them all.
                              • 315. Option - Death.Player - I have been a slave, an apprentice, a collector of dark spirits. I have claimed power from nothing. But death itself still pursues me.
                              • 314. Option - Forgetting my identity.Player - Every day I lie and manipulate. Every day I risk losing sight of my purpose and forgetting why I even do this.
                              • 313. Option - My skills fading away.Player - One day, if I live long enough, I won't be fast or strong or sharp. I'll be a Grand Champion whose time is past.
                              • 312. Option - Losing people I care for.Player - There aren't a lot of people in this galaxy who are close to me. The thought of losing them... yes, it scares me.
                              • 318. Option - Failing to achieve my goals.Player - I make sacrifices, I endure misery, but I accomplish what I set out to do. Someday it may not be enough.
  • 483. - Time is against us. The Dread Masters' forces must be stopped.
  • 225. Player - We don't have much time. I recovered the computer core, but the Dread Masters are launching an attack on the Empire.
    • 226. - Blast it all.
      • 228. - That explains the signals we're picking up. Hyperdrives coming online not far from the fortress.
        • 233. Player - Get the gate codes off the computer. We're going into the fortress next.
          • 238. - Yes, of course. But please--do not let the Dread Masters' ships reach our worlds. What they would do... is unthinkable.
            • 240. - Hurry as you wish. But you will watch your planets burn.
              • 241. <Conversation Exit>
  • 234. - One of your acolytes has gone mad. Your protection may be... wanting.
    • 237. - I am concentrating, I am trying to focus--what?
  • 223. - The watchtower. That's where we'll find the gate codes.
  • 210. - The troops are almost ready. We can secure a route to the fortress and protect your flank if you act as vanguard.
    • 212. - But we still need a way through the fortress gates. According to our recon data, they're built with highly dense materials: conventionally unbreakable.
      • 213. Player - Can we circumvent them? How are they controlled?
        • 214. - There's an outer watchtower with command of the gates. Its computers are built with ancient Sith and Rakata technologies--we scanned it from orbit.
          • 216. - I know the Dread Masters' designs--if you can seize the machine core, I can extract the codes needed to attack the fortress.
            • 218. - We'll have our troops start moving on the fortress itself. Bring us the machine core and and they'll strike at your command.
              • 219. <Conversation Exit>
  • 198. Player - The threats have been dealt with, and the Dread Masters' technology neutralized.
  • 159. - Something dangerous is out there. We must destroy it before it destroys us.
  • 127. - Forgive the interruption, but we should discuss our plans for the Masters' fortress.
    • 129. - Not yet. I sense... pain, fear, and death nearby. Two sources of power outside the fortress walls, coming for us. I see no more.
      • 140. Option - I'll investigate. Get ready.Player - Stay and shield us from the Dread Masters' power. If you lay out a strategy for the fortress, I'll intercept whatever's out there now.
        • 154. - We are grateful. And we will be ready.
      • 141. Option - You're an enlightened Sith.Player - I never thought I'd meet a Sith Lord who'd turned his back on atrocity.
        • 151. - Are you mocking me? My hands are not clean. The things I've done... even you might cringe.
      • 142. Option - That's awfully vague.Player - If that's the best you can do, no wonder you lost the task force.
        • 143. - If it weren't for me, we'd all be bleeding from the ears! I'm all that stands between us and insanity!
          • 145. - Maybe you should concentrate on shielding our minds, my lord.
            • 147. - Can you find out what's out there before we're all slaughtered? We'll have the soldiers ready to attack soon.
              • 148. Player - Get it done. I'll make sure whatever's out there doesn't come any closer.
                • 150. <Non-dialogue segment.>
                  • 493. <Conversation Exit>
                  • 495. <Conversation Exit>
  • 107. - Once, I thought myself a monster. I played in rivers of blood and laughed as innocents quaked.
  • 90. - Without more soldiers, we can't move on the enemy fortress. Find them.
  • 26. Player - Are you Lord Hargrev? Darth Marr asked me to find you.
    • 27. - What?
      • 29. - We're the remains of the task force, yes. You'll have to forgive us--Lord Hargrev is shielding our minds from the Masters, but it takes a toll.
        • 31. Option - Give me a status report.Player - Are there any ships still functioning? What's your current objective?
        • 30. Option - You seem... troubled, Hargrev.Player - What have the Dread Masters done to you, exactly?
          • 72. - He's exhausted, that's all.
            • 74. - You don't need to worry about my mental competence. Maiya will fill you in--I need to concentrate.
        • 32. Option - I'm taking command.Player - This operation is now under my control. I am the Emperor's Wrath, my word is law and you will obey unto death.
        • 33. Option - I'm in command now.Player - You know who I am. Whoever you answered to before, now you serve me.
          • 77. - My oath is to Lord Hargrev.
            • 79. - And your feebleminded loyalty is appreciated, but we can make an exception in this case. Fill our new leader in.
        • 35. Option - I'm in command now.Player - I have experience with the Dread Masters and expertise that you need. If you want to survive, you'll take my advice.
        • 34. Option - Follow me if you want to live.Player - This place is a mess. I'm not Sith and I'm not a soldier, but if you want to survive you follow my directions--understood?
          • 36. - Lord Hargrev is in command here. But... as a representative of Darth Marr, you have our attention.
            • 38. - Just get on with it!
              • 41. - Between their mental dominance and their orbital weaponry, the Dread Masters managed to annihilate our ships. The survivors regrouped here.
                • 43. - Our hope was to make one final push to the Masters' fortress, but the Dread Guard has us trapped. We don't need firepower--we need manpower to break out.
                  • 46. Player - Are there other survivors who can reinforce you? Give you the manpower you need?
                    • 55. - The Republic. They came to Oricon, too--I can feel their soldiers out there. Trapped and afraid.
                      • 56. Option - We'll press them into service.Player - In that condition, they won't be hard to bring to our side. Especially not when we share an enemy.
                      • 57. Option - Does their fear bother you?Player - Darth Marr called you a sadist. But you sound like you're sympathizing with Republic troops.
                        • 84. - My tastes are not at issue here! Those soldiers are.
                      • 58. Option - That's your best idea?Player - This is your plan? Round up our bleeding enemies and hope they sign on?
                        • 59. - They're desperate, they have no hope of rescue and we share a common enemy. You can mold them like clay.
                          • 61. - It's murder out there. The Dread Guard have machine support--enough to cut our reconnaissance into pieces.
                            • 63. - How long before we're overrun?
                              • 65. - Hours, at best. Point taken.
                                • 67. - I will shield you against the madness as well as I can. Bring us the soldiers we need to survive.
                                  • 68. <Conversation Exit>
  • 6. - Three more gone, my lord. Two commandos took knives to one another--hallucination-induced psychosis, apparently--and Major Strix fled camp.
    • 23. - Stupid, stupid... knives? They can't even resist carving one another like roasts?!
      • 25. - I'm sorry. I know the things they saw... I can feel the Dread Masters, I can push them, but I can't stop it all. I'm so sorry, Maiya....
  • 3. - Do not listen to the voices. Do not let them speak to you.
  • 252. <Non-dialogue segment.>
    • 259. - I'm attempting to warn the Imperial fleet, but they may not intercept in time. You are the only chance to stop those ships.
    • 265. - The Dread Masters have aborted the launch, and we've sent a warning about any ships that might have escaped.
      • 267. - We're ready to move on the fortress at your command.
    • 257. <Non-dialogue segment.>
  • 163. <Non-dialogue segment.>
    • 189. - Breathe of the spores. Feel your mind crackle in perfect magnetic radiance.
      • 191. - Our devices transform worlds so that the very ground produces fear. Primitive, biological instinct.
    • 192. - You only delay what must be.
    • 196. - This is base--whatever you've done, it's made the soldiers less susceptible to hallucinations.
    • 187. <Non-dialogue segment.>
  • 161. <Non-dialogue segment.>
  • 92. <Non-dialogue segment.>
  • 10. - You have come far too late.
MissionCategoryRequired LevelAdded In
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
MissionCategoryRequired LevelAdded In
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
Oricon552.4.0
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    "Name": "Gathering Forces",
    "NameId": "3263445000519768",
    "LocalizedName": {
        "enMale": "Gathering Forces",
        "frMale": "Rassemblement des forces",
        "frFemale": "Rassemblement des forces",
        "deMale": "Truppen sammeln",
        "deFemale": "Truppen sammeln"
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    "Icon": "cdx.missions.oricon.landscape",
    "IsRepeatable": false,
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    "Difficulty": "qstDifficultyHard",
    "CanAbandon": true,
    "IsHidden": false,
    "IsClassQuest": false,
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    "CategoryId": "2466269005611299",
    "LocalizedCategory": {
        "enMale": "Oricon",
        "frMale": "Oricon",
        "frFemale": "Oricon",
        "deMale": "Oricon",
        "deFemale": "Oricon"
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    "Branches": [
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            "Id": "1",
            "DbId": 0,
            "Steps": [
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                    "DbId": 0,
                    "IsShareable": false,
                    "JournalText": "",
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                    "JournalText": "Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon.\n\nCrashed Republic escape pods in the area contain trapped survivors who could be made to serve the Empire's needs.\r\n\r\nFree Republic survivors from escape pods along the Starship Wastes.",
                    "LocalizedJournalText": {
                        "enMale": "Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon.\n\nCrashed Republic escape pods in the area contain trapped survivors who could be made to serve the Empire's needs.\r\n\r\nFree Republic survivors from escape pods along the Starship Wastes.",
                        "frMale": "Dark Marr a demand\u00e9 votre pr\u00e9sence sur Oricon pour arr\u00eater les Ma\u00eetres d'Effroi, qui ont soif de conqu\u00e9rir la galaxie. L'\u00e9trange Seigneur Hargrev et son aide, Maiya Vix, sont l\u00e0 pour vous aider sur cette lune \u00e9loign\u00e9e.\n\nDes capsules de sauvetage de la R\u00e9publique se sont \u00e9cras\u00e9es dans la zone. Des survivants qui pourraient \u00eatre mis au service de l'Empire y sont enferm\u00e9s.\r\n\r\nLib\u00e9rez les survivants de la R\u00e9publique bloqu\u00e9s dans les capsules de sauvetage le long de la Casse des vaisseaux.",
                        "frFemale": "Dark Marr a demand\u00e9 votre pr\u00e9sence sur Oricon pour arr\u00eater les Ma\u00eetres d'Effroi, qui ont soif de conqu\u00e9rir la galaxie. L'\u00e9trange Seigneur Hargrev et son aide, Maiya Vix, sont l\u00e0 pour vous aider sur cette lune \u00e9loign\u00e9e.\n\nDes capsules de sauvetage de la R\u00e9publique se sont \u00e9cras\u00e9es dans la zone. Des survivants qui pourraient \u00eatre mis au service de l'Empire y sont enferm\u00e9s.\r\n\r\nLib\u00e9rez les survivants de la R\u00e9publique bloqu\u00e9s dans les capsules de sauvetage le long de la Casse des vaisseaux.",
                        "deMale": "Darth Marr hat deine Anwesenheit auf Oricon gefordert, um die Schreckensmeister aufzuhalten, die in ihrem Wahnsinn versuchen, die Galaxis zu erobern. Der seltsame Lord Hargrev und seine Gehilfin Maiya Vix, sollen dich auf dem abgelegenen Mond unterst\u00fctzen.\n\nIm Gebiet gibt es abgest\u00fcrzte Rettungskapseln der Republik, in denen \u00dcberlebende festsitzen, die den Zwecken des Imperiums dienlich sein k\u00f6nnten.\r\n\r\nBefreie republikanische \u00dcberlebende aus Rettungskapseln beim Raumschiff-Schrott. ",
                        "deFemale": "Darth Marr hat deine Anwesenheit auf Oricon gefordert, um die Schreckensmeister aufzuhalten, die in ihrem Wahnsinn versuchen, die Galaxis zu erobern. Der seltsame Lord Hargrev und seine Gehilfin Maiya Vix, sollen dich auf dem abgelegenen Mond unterst\u00fctzen.\n\nIm Gebiet gibt es abgest\u00fcrzte Rettungskapseln der Republik, in denen \u00dcberlebende festsitzen, die den Zwecken des Imperiums dienlich sein k\u00f6nnten.\r\n\r\nBefreie republikanische \u00dcberlebende aus Rettungskapseln beim Raumschiff-Schrott. "
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                                "frMale": "Lib\u00e9rer les survivants de la R\u00e9publique",
                                "frFemale": "Lib\u00e9rer les survivants de la R\u00e9publique",
                                "deMale": "Befreie republikanische \u00dcberlebende",
                                "deFemale": "Befreie republikanische \u00dcberlebende"
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                    "JournalText": "Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon.\n\nCrashed Republic escape pods in the area contain trapped survivors who could be made to serve the Empire's needs.\r\n\r\nReturn to Lord Hargrev at the Dread Executioners Camp.",
                    "LocalizedJournalText": {
                        "enMale": "Darth Marr has requested your presence on Oricon to stop the Dread Masters, who have been driven by madness to galactic conquest. The curious Lord Hargrev and his aide, Maiya Vix, are serving as your support team on the remote moon.\n\nCrashed Republic escape pods in the area contain trapped survivors who could be made to serve the Empire's needs.\r\n\r\nReturn to Lord Hargrev at the Dread Executioners Camp.",
                        "frMale": "Dark Marr a demand\u00e9 votre pr\u00e9sence sur Oricon pour arr\u00eater les Ma\u00eetres d'Effroi, qui ont soif de conqu\u00e9rir la galaxie. L'\u00e9trange Seigneur Hargrev et son aide, Maiya Vix, sont l\u00e0 pour vous aider sur cette lune \u00e9loign\u00e9e.\n\nDes capsules de sauvetage de la R\u00e9publique se sont \u00e9cras\u00e9es dans la zone. Des survivants qui pourraient \u00eatre mis au service de l'Empire y sont enferm\u00e9s.\r\n\r\nRejoignez le Seigneur Hargrev au camp des ex\u00e9cuteurs d'Effroi.",
                        "frFemale": "Dark Marr a demand\u00e9 votre pr\u00e9sence sur Oricon pour arr\u00eater les Ma\u00eetres d'Effroi, qui ont soif de conqu\u00e9rir la galaxie. L'\u00e9trange Seigneur Hargrev et son aide, Maiya Vix, sont l\u00e0 pour vous aider sur cette lune \u00e9loign\u00e9e.\n\nDes capsules de sauvetage de la R\u00e9publique se sont \u00e9cras\u00e9es dans la zone. Des survivants qui pourraient \u00eatre mis au service de l'Empire y sont enferm\u00e9s.\r\n\r\nRejoignez le Seigneur Hargrev au camp des ex\u00e9cuteurs d'Effroi.",
                        "deMale": "Darth Marr hat deine Anwesenheit auf Oricon gefordert, um die Schreckensmeister aufzuhalten, die in ihrem Wahnsinn versuchen, die Galaxis zu erobern. Der seltsame Lord Hargrev und seine Gehilfin Maiya Vix, sollen dich auf dem abgelegenen Mond unterst\u00fctzen.\n\nIm Gebiet gibt es abgest\u00fcrzte Rettungskapseln der Republik, in denen \u00dcberlebende festsitzen, die den Zwecken des Imperiums dienlich sein k\u00f6nnten.\r\n\r\nKehre zu Lord Hargrev beim Schreckenshenker-Lager zur\u00fcck.",
                        "deFemale": "Darth Marr hat deine Anwesenheit auf Oricon gefordert, um die Schreckensmeister aufzuhalten, die in ihrem Wahnsinn versuchen, die Galaxis zu erobern. Der seltsame Lord Hargrev und seine Gehilfin Maiya Vix, sollen dich auf dem abgelegenen Mond unterst\u00fctzen.\n\nIm Gebiet gibt es abgest\u00fcrzte Rettungskapseln der Republik, in denen \u00dcberlebende festsitzen, die den Zwecken des Imperiums dienlich sein k\u00f6nnten.\r\n\r\nKehre zu Lord Hargrev beim Schreckenshenker-Lager zur\u00fcck."
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    "ConversationGains": {
        "CompanionsParsed": {
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                "enMale": "Broonmark",
                "frMale": "Broonmark",
                "frFemale": "Broonmark",
                "deMale": "Broonmark",
                "deFemale": "Broonmark"
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                "deFemale": "Jaesa Willsaam"
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            "59mPTyI": {
                "enMale": "Malavai Quinn",
                "frMale": "Malavai Quinn",
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                "deMale": "Malavai Quinn",
                "deFemale": "Malavai Quinn"
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            "6o87zDR": {
                "enMale": "Vette",
                "frMale": "Vette",
                "frFemale": "Vette",
                "deMale": "Vette",
                "deFemale": "Vette"
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            "JcWSLeE": {
                "enMale": "Andronikos Revel",
                "frMale": "Andronikos Revel",
                "frFemale": "Andronikos Revel",
                "deMale": "Andronikos Revel",
                "deFemale": "Andronikos Revel"
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            "wxBEM0A": {
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                "frMale": "Ashara",
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                "deMale": "Ashara",
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            "sfnqiZ2": {
                "enMale": "Khem Val",
                "frMale": "Khem Val",
                "frFemale": "Khem Val",
                "deMale": "Khem Val",
                "deFemale": "Khem Val"
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            "8fbGBTE": {
                "enMale": "Talos Drellik",
                "frMale": "Talos Drellik",
                "frFemale": "Talos Drellik",
                "deMale": "Talos Drellik",
                "deFemale": "Talos Drellik"
            },
            "zYqMWOO": {
                "enMale": "Xalek",
                "frMale": "Xalek",
                "frFemale": "Xalek",
                "deMale": "Xalek",
                "deFemale": "Xalek"
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            "UwY1oQ6": {
                "enMale": "Eckard Lokin",
                "frMale": "Eckard Lokin",
                "frFemale": "Eckard Lokin",
                "deMale": "Eckard Lokin",
                "deFemale": "Eckard Lokin"
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            "yONf4mS": {
                "enMale": "Kaliyo Djannis",
                "frMale": "Kaliyo Djannis",
                "frFemale": "Kaliyo Djannis",
                "deMale": "Kaliyo Djannis",
                "deFemale": "Kaliyo Djannis"
            },
            "UCSrgQ0": {
                "enMale": "SCORPIO",
                "frMale": "SCORPION",
                "frFemale": "SCORPION",
                "deMale": "SKORPIO",
                "deFemale": "SKORPIO"
            },
            "b4p9dE5": {
                "enMale": "Raina Temple",
                "frMale": "Raina Temple",
                "frFemale": "Raina Temple",
                "deMale": "Raina Temple",
                "deFemale": "Raina Temple"
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            "lETzdcN": {
                "enMale": "Vector",
                "frMale": "Vector",
                "frFemale": "Vector",
                "deMale": "Vector",
                "deFemale": "Vector"
            },
            "6JzFssL": {
                "enMale": "Blizz",
                "frMale": "Blizz",
                "frFemale": "Blizz",
                "deMale": "Blizz",
                "deFemale": "Blizz"
            },
            "MiywzCi": {
                "enMale": "Gault",
                "frMale": "Gault",
                "frFemale": "Gault",
                "deMale": "Gault",
                "deFemale": "Gault"
            },
            "H3TMYz4": {
                "enMale": "Mako",
                "frMale": "Mako",
                "frFemale": "Mako",
                "deMale": "Mako",
                "deFemale": "Mako"
            },
            "w08HR7E": {
                "enMale": "Skadge",
                "frMale": "Skadge",
                "frFemale": "Skadge",
                "deMale": "Skadge",
                "deFemale": "Skadge"
            },
            "SqOKZq2": {
                "enMale": "Torian Cadera",
                "frMale": "Torian Cadera",
                "frFemale": "Torian Cadera",
                "deMale": "Torian Cadera",
                "deFemale": "Torian Cadera"
            },
            "6woyRAD": {
                "enMale": "HK-51",
                "frMale": "HK-51",
                "frFemale": "HK-51",
                "deMale": "HK-51",
                "deFemale": "HK-51"
            },
            "HX7Ono6": {
                "enMale": "Treek",
                "frMale": "Treek",
                "frFemale": "Treek",
                "deMale": "Treek",
                "deFemale": "Treek"
            }
        },
        "NodeText": {
            "jKHvc73_117": {
                "enMale": "Don't fear the Dread Masters. Fear me.",
                "frMale": "Ce n'est pas les Ma\u00eetres d'Effroi que vous devez craindre. C'est moi.",
                "frFemale": "Ce n'est pas les Ma\u00eetres d'Effroi que vous devez craindre. C'est moi.",
                "deMale": "F\u00fcrchtet nicht die Schreckensmeister. F\u00fcrchtet mich.",
                "deFemale": "F\u00fcrchtet nicht die Schreckensmeister. F\u00fcrchtet mich."
            },
            "jKHvc73_118": {
                "enMale": "Whatever our differences, we all came to this world to stop the Dread Masters.",
                "frMale": "Quelles que soient nos diff\u00e9rences, on est tous sur cette plan\u00e8te pour arr\u00eater les Ma\u00eetres d'Effroi.",
                "frFemale": "Quelles que soient nos diff\u00e9rences, on est tous sur cette plan\u00e8te pour arr\u00eater les Ma\u00eetres d'Effroi.",
                "deMale": "Was wir auch f\u00fcr Differenzen haben m\u00f6gen - wir alle kamen hierher, um die Schreckensmeister aufzuhalten.",
                "deFemale": "Was wir auch f\u00fcr Differenzen haben m\u00f6gen - wir alle kamen hierher, um die Schreckensmeister aufzuhalten."
            },
            "jKHvc73_206": {
                "enMale": "Send a squad to gather what's left. Let's not let the Dread Masters' skills go to waste.",
                "frMale": "Envoyez une escouade dans les d\u00e9combres. Ce serait dommage de gaspiller le talent des Ma\u00eetres d'Effroi. ",
                "frFemale": "Envoyez une escouade dans les d\u00e9combres. Ce serait dommage de gaspiller le talent des Ma\u00eetres d'Effroi. ",
                "deMale": "Schickt eine Einheit, um einzusammeln, was \u00fcbrig ist. Die F\u00e4higkeiten der Schreckensmeister sollten nicht verschwendet werden.",
                "deFemale": "Schickt eine Einheit, um einzusammeln, was \u00fcbrig ist. Die F\u00e4higkeiten der Schreckensmeister sollten nicht verschwendet werden."
            },
            "jKHvc73_207": {
                "enMale": "The Dread Masters build weapons for their sick satisfaction--not to win wars. There's nothing we can learn from them.",
                "frMale": "Les Ma\u00eetres d'Effroi con\u00e7oivent des armes pour leur plaisir malsain... pas pour gagner des guerres. Il n'y a rien qu'ils puissent nous apprendre.",
                "frFemale": "Les Ma\u00eetres d'Effroi con\u00e7oivent des armes pour leur plaisir malsain... pas pour gagner des guerres. Il n'y a rien qu'ils puissent nous apprendre.",
                "deMale": "Die Schreckensmeister haben Waffen zur Befriedigung ihrer kranken Vorlieben gebaut - nicht, um Kriege zu gewinnen. Es gibt nichts, was wir von ihnen lernen k\u00f6nnten.",
                "deFemale": "Die Schreckensmeister haben Waffen zur Befriedigung ihrer kranken Vorlieben gebaut - nicht, um Kriege zu gewinnen. Es gibt nichts, was wir von ihnen lernen k\u00f6nnten."
            },
            "jKHvc73_303": {
                "enMale": "My soldiers have already cleared a path and your fortress stands open. Do what you want; it's too late to stop me.",
                "frMale": "Mes soldats ont d\u00e9j\u00e0 s\u00e9curis\u00e9 un passage et votre forteresse nous ouvre les bras. Faites ce que vous voulez, vous ne m'arr\u00eaterez plus.",
                "frFemale": "Mes soldats ont d\u00e9j\u00e0 s\u00e9curis\u00e9 un passage et votre forteresse nous ouvre les bras. Faites ce que vous voulez, vous ne m'arr\u00eaterez plus.",
                "deMale": "Meine Soldaten haben bereits einen Pfad freigek\u00e4mpft und Eure Festung steht offen. Macht, was Ihr wollt - aber es ist zu sp\u00e4t, um mich aufzuhalten.",
                "deFemale": "Meine Soldaten haben bereits einen Pfad freigek\u00e4mpft und Eure Festung steht offen. Macht, was Ihr wollt - aber es ist zu sp\u00e4t, um mich aufzuhalten."
            },
            "jKHvc73_304": {
                "enMale": "Stop it. You want to know something I'm afraid of? I'll tell you.",
                "frMale": "Arr\u00eatez \u00e7a. Vous voulez savoir de quoi j'ai peur\u00a0? Je vais vous le dire. ",
                "frFemale": "Arr\u00eatez \u00e7a. Vous voulez savoir de quoi j'ai peur\u00a0? Je vais vous le dire. ",
                "deMale": "H\u00f6rt auf! Ihr wollt wissen, wovor ich Angst habe? Ich sage es Euch.",
                "deFemale": "H\u00f6rt auf! Ihr wollt wissen, wovor ich Angst habe? Ich sage es Euch."
            },
            "jKHvc73_383": {
                "enMale": "The fortress and the palace are yours. Take the Dread Guard, if they surrender, and build whatever stronghold you like.",
                "frMale": "La forteresse et le palais sont \u00e0 vous. Interceptez la Garde d'Effroi, en esp\u00e9rant qu'elle se rende, et \u00e9tablissez un bastion qui vous convienne. ",
                "frFemale": "La forteresse et le palais sont \u00e0 vous. Interceptez la Garde d'Effroi, en esp\u00e9rant qu'elle se rende, et \u00e9tablissez un bastion qui vous convienne. ",
                "deMale": "Die Festung und der Palast geh\u00f6ren Euch. \u00dcbernehmt die Furchtwache, wenn sie sich ergibt. Errichtet ein Bollwerk nach Euren W\u00fcnschen.",
                "deFemale": "Die Festung und der Palast geh\u00f6ren Euch. \u00dcbernehmt die Furchtwache, wenn sie sich ergibt. Errichtet ein Bollwerk nach Euren W\u00fcnschen."
            },
            "jKHvc73_384": {
                "enMale": "Destroy what the Dread Masters created. Don't let the cancer come back.",
                "frMale": "D\u00e9truisez les cr\u00e9ations des Ma\u00eetres d'Effroi. Ne laissez pas ce cancer ressurgir.",
                "frFemale": "D\u00e9truisez les cr\u00e9ations des Ma\u00eetres d'Effroi. Ne laissez pas ce cancer ressurgir.",
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