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Sneak No More

Reward Level Range: -
Sneak No More
To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.

Indigo has given you a special holocommunicator that will convince Veek that Huttbreaker has signaled him. Use it to lure Veek out into the open.
Tasks:
1)
Get to the Ambush Point
2)
Signal Veek
3)
Defeat Veek the Sneak
Defeat Veek's Guards
4)
Speak to Veek the Sneak
Mission Rewards
Credits:30
Provided Rewards:
Level 1-75
Premium Gear Container (Accessories)
Tasks:
1)
Get to the Ambush Point
2) To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald. ...
To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.

You've found the perfect hiding spot for an ambush. Signal Veek and get him close enough to strike.
Signal Veek
3) To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald. ...
To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.

Veek's guards won't let you take their leader down without a fight. Defeat Veek and his guards to complete Indigo's request.
Defeat Veek the Sneak
Defeat Veek's Guards
4) To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald. ...
To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.

Veek and his guards are finished. Contact Indigo to show him the job is done and ensure he upholds his end of the bargain.
Speak to Veek the Sneak
Command XP: 600
Category: Onslaught
Can Abandon: No
Hidden: No
Class Quest: No
Bonus: No
Shareable: No
Required Privacy: None
First Seen: 6.0.0
Last Seen: 6.2.1a
Star Wars Name: Sneak No More
Other Sites:

Conversations:

(Click an NPC or another link in the list below to open the conversation)
  • 262. - Job's done. Good.
    • 264. - The vote's yours. Good luck with your war.
      • 265. Option - Much obliged.Player - It's been a pleasure doing business with you.
        • 323. - Likewise.
      • 321. Option - Sure you won't help the war?Player - If you decide you're interested in mercenary work for the Empire....
        • 324. - If I get that stupid, you'll be the first one I call.
      • 322. Option - Sure you won't help the war?Player - If you decide you're interested in mercenary work for the Republic after all....
        • 326. - Hah. Even if I was interested, no chance the Republic would put somebody like me on the payroll.
          • 328. - See you when I see you.
      • 325. Option - Talk and you're dead.Player - If you tell anyone about this, you won't live to regret it. Understand?
        • 329. - I can keep a secret if you can.
          • 332. <Non-dialogue segment.>
            • 347. <Conversation Exit>
            • 348. <Conversation Exit>
  • 317. - Why would Huttbreaker want to meet here....
    • 319. - Ambush! It's an ambush! Get me out of here!
      • 320. <Conversation Exit>
  • 109. <Non-dialogue segment.>
    • 340. - You sure got some nerve to show up here after ratting me out to Veek.
      • 342. - You think I wouldn't find out? We're done. Get out of my sight.
        • 343. <Conversation Exit>
    • 140. - Offer stands. Change your mind?
      • 202. Option - No.Player - No, I'm still not interested in your plan.
        • 240. - Up to you. You want my vote, you'll be back.
    • 115. - Didn't bring your Mando lapdog with you? Good. Smarter than I thought.
      • 204. Option - I apologize for earlier.Player - I didn't intend to insult you. I was hoping we could work together. Can we talk?
      • 118. Option - Don't insult my friends.Player - I didn't come here to have you insult my friends.
        • 229. - And I don't recall inviting you here in the first place, so get to the point. Now.
      • 203. Option - Forget you. [Leave]Player - I've had enough of your attitude.
        • 292. - Whatever.
          • 293. <Conversation Exit>
    • 110. - Why did you come here?
      • 206. Option - I want to be allies.Player - I get it. You don't like Mandalorians. I still think we can work together.
        • 207. - No, you don't get it. Get to the point or get out.
      • 117. Option - Lose the attitude.Player - I don't like the way you're talking to me.
        • 208. - It's about to be more than talking. You understand me?
          • 211. Option - It's worth your time.Player - Give me a chance. If you help me, I'll help the Dar'manda.
          • 210. Option - Enough threats.Player - Stop the threats. It would be smarter to work with me.
            • 215. - You think I'm going to work with someone like you? You better spit it out fast: what do you want?
      • 279. - Argh...
        • 280. Player - You're going to work with me, or I'll obliterate you and every last one of your Dar'manda.
          • 221. - Guess there is some fire in you. Fine, I'll hear you out. What do you want from me?
    • 116. - Well, well. You showed up. I prefer doing business here. Better drinks, no dress code, industrial waste disposal in the back if there's trouble....
      • 120. Option - Let's talk business.Player - Let's pick up where we left off at the party.
      • 121. Option - You're joking.Player - Are you trying to be funny?
        • 122. - Huh. People usually like that one. Or they immediately turn and run. Both work for me.
      • 119. Option - Is that a threat?Player - If you're threatening me, I'm not impressed.
        • 125. - That was a joke. You can relax here. Sit down and let's continue our little discussion.
          • 127. Option - Sounds good.Player - I'm ready to talk.
          • 126. Option - You seem different.Player - You're in a much better mood than you were at Huttbreaker's.
            • 130. - It's hard to cut loose in a roomful of people who'd flush you out an airlock if it made business sense.
              • 132. - Here, I get to sit in my corner, bartender knows how to make 'em, and people don't pretend to like me. So yeah.
                • 298. - Let's start with what exactly you want from me.
          • 128. Option - Get serious.Player - Can we just get down to business?
            • 141. - Well, let's start here: what exactly do you want from me?
              • 301. Player - The Republic fleet has to get that fuel. I want you to vote to sell it to them.
                • 160. - Oh, I get it. You want to buy my vote. Very upstanding. Well, everything's for sale at the right price.
              • 302. Player - I want you to vote in favor of selling fuel to the Republic.
                • 159. - You want them to refuel? Huh. I don't know what your game is, but I don't need to.
                  • 166. - You know how this works: you do a little something for me first and I'll consider it.
                    • 167. Option - What do you need?Player - What did you have in mind?
                    • 169. Option - I'm not sure I can trust you.Player - How can I be sure you'll hold up your end? Vote first, then we'll discuss payment.
                      • 171. - Or maybe we don't make a deal at all. You're the one who came to me, remember? Here's my situation:
                    • 168. Option - How about I force you instead?Player - Every second you keep breathing, I'm doing you a favor. Don't expect more than that.
                      • 311. - I can't vote your way if you kill me, now can I? Hear me out.
                        • 184. - You know that slimy little Rodian, Veek? Runs the smuggling crew? He's been raising prices on me, and I'm sick of it.
                          • 186. - Profits are thin enough without that bug-eyed scammer butting in. I want him and his bodyguards dead. No witnesses, no chance the Dar'manda catch the blame.
                            • 188. - I know the guy who's next in line. Done business together. He'll hire some of my guys as bodyguards, and I'll be in a nice spot.
                              • 251. - So, there it is. Take out Veek, and the vote's yours.
                                • 189. Option - I'll kill Veek.Player - You can count on me. Veek is as good as dead. +100
                                  • 336. - Take this communicator and get somewhere out of the way. Buzz Veek with it and he'll think Huttbreaker's calling for him.
                                    • 338. - Use it to call me when the job's done. Once I see it with my own eyes, we'll be golden.
                                • 191. Option - Absolutely not.Player - No deal. I won't be your assassin. +100
                                  • 194. - Your call. Good luck getting those votes. I'll be here if you reconsider.
                                    • 195. <Conversation Exit>
  • 2. <Non-dialogue segment.>
    • 50. - Get friendly with someone else. I've got nothing to say to you.
      • 52. Option - Hear me out.Player - Trust me, you'll want to hear what I have to say.
      • 51. Option - I could suggest some things.Player - How about "hello"? That would be a good start.
      • 53. Option - We will talk, or else.Player - If I want to talk, we'll talk.
        • 54. - You're wasting your breath. I don't deal with your kind.
          • 55. Option - My kind?Player - What do you mean, "my kind"?
            • 63. - You know exactly what I mean, Mando. We're done here.
            • 64. - I don't deal with Mandos or their pals. We're done here.
          • 56. Option - Give me a chance.Player - I know we can find some common ground. Let's start over.
            • 61. - No, we can't. And I won't.
          • 57. Option - I don't need you.Player - Then I'll stop wasting it. I don't need the Dar'manda.
            • 60. - Fine by me.
              • 62. <Non-dialogue segment.>
                • 349. - Typical honorless Dar'manda.
                • 90. - Exactly what I'd expect from someone who actually claims the title "Dar'manda" for his crew.
                  • 102. Player - Are they really that bad?
                    • 353. - Even as an outcast, I have upheld the code of my people. Dar'manda like him spit on our ways--they are outcasts without souls or honor.
                    • 103. - Dar'manda are soulless. Honorless. I don't know why he was cast out, but I do know we shouldn't trust him.
                • 89. - We don't need him or his "Dar'manda." He should feel shame bearing that brand, not pride.
                  • 96. Player - Do they all hate Mandalorians that much?
                    • 97. - Depends. Lots of reasons someone might get cast out. Some wish they could become Mando'ade again. Guessing he doesn't.
                      • 99. - Hey! Uh, sorry about that. I knew he was an exile, but he's a lot touchier about Mandalorians than I expected.
                • 65. - So that went well.
                  • 66. Player - You could have warned me.
                    • 68. - And have you miss out on that fun little chat?
                      • 281. - Kidding! A hundred percent honest, we didn't know he hated Mandalorians so much.
                        • 91. - Now that I think about it... I bet he's just trying to keep up his ex-Mando tough guy act in front of everyone here.
                          • 93. - Word is he spends a lot of time brooding in the cantina. If you were to run into him there, he might be less surly. Maybe. Worth a shot!
    • 3. - What do you want?
      • 6. Option - I need your help.Player - To the point. Let me return the favor: I'm looking for some help. Interested?
        • 7. - If you think the Dar'manda want to fight and die in your little war, you're out of your mind. We're doing just fine on Mek-Sha.
      • 4. Option - Hello?Player - Not much for small talk, are you?
        • 5. - No, I'm not, and I've got a hunch you aren't, either. We wouldn't be talking unless you wanted something, so what is it?
          • 19. Option - I'm just mingling.Player - I'm here for the same reason as everyone else--to meet people, establish mutually-beneficial relationships...
          • 17. Option - Watch your tone.Player - First, you'll address me with a little respect. Second, I do have a proposal for you.
      • 8. Option - Careful.Player - You know who you're speaking to, right?
        • 9. - Yeah. And that's got me suspicious. Republic ships show up, you show up, you want to chit-chat with the Dar'manda...
          • 74. - We aren't going to fight in your little war. If that's what you're after, you're wasting your time.
            • 11. Option - I have something else in mind.Player - I'm here to get your help with our operations on Mek-Sha. No fighting needed.
            • 12. Option - The Dar'manda?Player - Who are the Dar'manda anyway? What's your story?
              • 16. - Give me a break. I saw your friends feed you intel on everyone in here earlier. Lots of pointing and whispering. You know who we are.
                • 22. Option - Tell me your side.Player - I'd rather hear what people have to say about themselves.
                  • 285. - Look, you want to talk business, we can do that--but not here. Meet me at the cantina later and we'll see.
                • 33. Option - Humor me.Player - It might be worth your time to make a good impression on me. There are benefits to being my ally.
                  • 35. - Seems to me there'd be just as many downsides. Maybe we can help each other, though.
                • 31. Option - Fine, forget it.Player - You don't want to talk? I'll take my business elsewhere.
                  • 290. - You want to talk business, that's different. Meet me at the cantina later--less ears there. We'll see what we can work out.
            • 10. Option - Shut up and listen.Player - I don't care about your mercenaries. I need your influence here on Mek-Sha.
              • 13. - Interesting... depending on the details.
                • 286. - Look, this isn't a good place to do business. Too many ears. Meet me at the cantina later and we'll see.
                  • 358. <Conversation Exit>
MissionCategoryRequired LevelAdded In
Mek-Sha06.0.0
Onslaught06.0.0
Onslaught06.0.0
MissionCategoryRequired LevelAdded In
Onslaught06.0.0
Onslaught06.0.0
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        "frMale": "Feu le furtif",
        "frFemale": "Feu le furtif",
        "deMale": "Es hat sich ausgekrochen",
        "deFemale": "Es hat sich ausgekrochen"
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        "frMale": "Attaque",
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        "deFemale": "Onslaught"
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                    "JournalText": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nIndigo has given you a special holocommunicator that will convince Veek that Huttbreaker has signaled him. Use it to lure Veek out into the open.",
                    "LocalizedJournalText": {
                        "enMale": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nIndigo has given you a special holocommunicator that will convince Veek that Huttbreaker has signaled him. Use it to lure Veek out into the open.",
                        "frMale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nIndigo vous a remis un holocommunicateur sp\u00e9cial pour faire croire \u00e0 Veek qu'Huttbreaker lui a fait signe. Servez-vous-en pour attirer Veek dans un traquenard.",
                        "frFemale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nIndigo vous a remis un holocommunicateur sp\u00e9cial pour faire croire \u00e0 Veek qu'Huttbreaker lui a fait signe. Servez-vous-en pour attirer Veek dans un traquenard.",
                        "deMale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nIndigo hat dir einen besonderen Holokommunikator gegeben, der Veek denken lassen wird, die Huttenbrecherin habe ihn kontaktiert. Locke Veek damit hervor.",
                        "deFemale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nIndigo hat dir einen besonderen Holokommunikator gegeben, der Veek denken lassen wird, die Huttenbrecherin habe ihn kontaktiert. Locke Veek damit hervor."
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                            "String": "Get to the Ambush Point",
                            "LocalizedString": {
                                "enMale": "Get to the Ambush Point",
                                "frMale": "Aller au point d'embuscade.",
                                "frFemale": "Aller au point d'embuscade.",
                                "deMale": "Begib dich zum \u00dcberfallspunkt",
                                "deFemale": "Begib dich zum \u00dcberfallspunkt"
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                    "JournalText": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nYou've found the perfect hiding spot for an ambush. Signal Veek and get him close enough to strike.",
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                        "enMale": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nYou've found the perfect hiding spot for an ambush. Signal Veek and get him close enough to strike.",
                        "frMale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nVous avez trouv\u00e9 la cachette id\u00e9ale pour tendre une embuscade. Envoyez le signal \u00e0 Veek et veillez \u00e0 ce qu'il s'approche suffisamment pour l'attaquer.",
                        "frFemale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nVous avez trouv\u00e9 la cachette id\u00e9ale pour tendre une embuscade. Envoyez le signal \u00e0 Veek et veillez \u00e0 ce qu'il s'approche suffisamment pour l'attaquer.",
                        "deMale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nDu hast den perfekten Platz f\u00fcr einen Hinterhalt gefunden. Gib Veek Bescheid, damit er nahe genug herankommt, um ihn anzugreifen.",
                        "deFemale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nDu hast den perfekten Platz f\u00fcr einen Hinterhalt gefunden. Gib Veek Bescheid, damit er nahe genug herankommt, um ihn anzugreifen."
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                            "String": "Signal Veek",
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                                "enMale": "Signal Veek",
                                "frMale": "Faire signe \u00e0 Veek",
                                "frFemale": "Faire signe \u00e0 Veek",
                                "deMale": "Gib Veek Bescheid",
                                "deFemale": "Gib Veek Bescheid"
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                    "JournalText": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nVeek's guards won't let you take their leader down without a fight. Defeat Veek and his guards to complete Indigo's request.",
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                        "enMale": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nVeek's guards won't let you take their leader down without a fight. Defeat Veek and his guards to complete Indigo's request.",
                        "frMale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nLes gardes de Veek ne vous laisseront pas liquider leur chef aussi facilement. \u00c9liminez Veek et ses gardes pour accomplir la mission d'Indigo.",
                        "frFemale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nLes gardes de Veek ne vous laisseront pas liquider leur chef aussi facilement. \u00c9liminez Veek et ses gardes pour accomplir la mission d'Indigo.",
                        "deMale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nVeeks Wachen werden dir ihren Anf\u00fchrer nicht kampflos \u00fcberlassen. Besiege Veek und seine Wachen, um Indigos Auftrag zu erf\u00fcllen.",
                        "deFemale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nVeeks Wachen werden dir ihren Anf\u00fchrer nicht kampflos \u00fcberlassen. Besiege Veek und seine Wachen, um Indigos Auftrag zu erf\u00fcllen."
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                                "frMale": "Vaincre Veek le furtif",
                                "frFemale": "Vaincre Veek le furtif",
                                "deMale": "Besiege Veek den Kriecher",
                                "deFemale": "Besiege Veek den Kriecher"
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                            "String": "Defeat Veek's Guards",
                            "LocalizedString": {
                                "enMale": "Defeat Veek's Guards",
                                "frMale": "Vaincre les gardes de Veek",
                                "frFemale": "Vaincre les gardes de Veek",
                                "deMale": "Besiege Veeks Wachen",
                                "deFemale": "Besiege Veeks Wachen"
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                    "JournalText": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nVeek and his guards are finished. Contact Indigo to show him the job is done and ensure he upholds his end of the bargain.",
                    "LocalizedJournalText": {
                        "enMale": "To secure Indigo's support for allowing the Republic fleet to refuel on Mek-Sha, you've agreed to eliminate his rival: Veek the Sneak, leader of the Harido Wald.\r\n\r\nVeek and his guards are finished. Contact Indigo to show him the job is done and ensure he upholds his end of the bargain.",
                        "frMale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nVeek et ses gardes sont hors d'\u00e9tat de nuire. Contactez Indigo pour l'informer que vous avez fait votre part du travail et lui rappeler de tenir ses engagements.",
                        "frFemale": "Pour obtenir le soutien d'Indigo et permettre \u00e0 la R\u00e9publique de se ravitailler sur Mek-Sha, vous avez accept\u00e9 d'\u00e9liminer son rival\u00a0: Veek le furtif, chef du Harido Wald.\r\n\r\nVeek et ses gardes sont hors d'\u00e9tat de nuire. Contactez Indigo pour l'informer que vous avez fait votre part du travail et lui rappeler de tenir ses engagements.",
                        "deMale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nVeek und seine Wachen sind erledigt. Kontaktiere Indigo, um ihm zu zeigen, dass der Auftrag erledigt ist, und daf\u00fcr zu sorgen, dass er sich an seine Seite der Abmachung h\u00e4lt.",
                        "deFemale": "Damit Indigo dir seine Stimme f\u00fcr das Auftanken der republikanischen Flotte schenkt, hast du ihm versprochen, seinen Rivalen auszuschalten: Veek den Kriecher, Anf\u00fchrer von Harido Wald.\r\n\r\nVeek und seine Wachen sind erledigt. Kontaktiere Indigo, um ihm zu zeigen, dass der Auftrag erledigt ist, und daf\u00fcr zu sorgen, dass er sich an seine Seite der Abmachung h\u00e4lt."
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                            "String": "Speak to Veek the Sneak",
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                                "enMale": "Speak to Veek the Sneak",
                                "frMale": "Parler \u00e0 Veek le furtif",
                                "frFemale": "Parler \u00e0 Veek le furtif",
                                "deMale": "Sprich mit Veek dem Kriecher",
                                "deFemale": "Sprich mit Veek dem Kriecher"
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