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Samm Bradber

Samm Bradber
Level 50 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Ilum
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Samm Bradber
Other Sites:

Conversation:

  • 218. <Conversation Exit>
  • 217. <Conversation Exit>
  • 91. - You're just in time. We're discussing our final attack plans. The Imperial troops have fallen back inside the Jedi Temple.
    • 97. - Darth Arho refuses to surrender. He knows it could take weeks before we break the Imperial defenses and reclaim the temple.
      • 99. - Fortunately, there is another way in--an underground escape tunnel built centuries ago.
        • 101. - We need you to infiltrate the temple through the escape tunnel while we engage the Imperials outside.
          • 102. Option - What if they found it?Player - The Imperials have had plenty of time to search the temple. I doubt that tunnel's still undefended.
            • 103. - You're probably right. Our offensive will draw most of the defenders away, but I'm sure you'll still have plenty of Imps to deal with.
          • 106. Option - Any word from Malgus?Player - What about our man on the inside? Is he going to help?
            • 107. - No recent contact. Malgus seems to have disappeared. But at least we know his followers aren't supporting Arho.
          • 110. Option - Sounds like a plan.Player - Understood.
            • 111. - Troops are massing now, along with all available Jedi.
              • 113. - I know the temple well. If you clear the way, I can lead a team of Jedi to capture key strategic locations, like the armory.
                • 115. - Without Master Boudyn's Jedi, our troops will suffer greater casualties. But it might be worth it to get your hands on the armory equipment.
                  • 116. Option - Protect the troops.Player - I won't sacrifice lives just so I can get my hands on some Imperial weapons. +100
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 117. - Then we'll engage Darth Arho's Sith followers while the rest of the troops take on the Imperial soldiers.
                      • 137. - Finally, a real battle! The Sith's blood will stain the snow!
                  • 120. Option - I want that armory.Player - Those weapons could swing this entire battle. Our troops understand that. +100
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 121. - If the Jedi are going to help secure the temple, someone is going to have to engage Darth Arho's Sith followers on the battlefield.
                      • 123. - I volunteer to lead the Ongree regiment against the Sith, Supreme Commander.
                        • 141. - Be careful, Jiyan. The Sith are unlike any enemy you have ever faced. You only have to distract them, not defeat them.
                          • 151. - We may not look it, but the Ongree are warriors too. This will be a triumph remembered through the ages!
                            • 153. - What about air support, Commander? The Sullustan pilots are itching for a chance to avenge Yet Jub.
                              • 155. - I share their pain. But the temple houses many irreplaceable artifacts that are unlikely to survive a series of air strikes.
                                • 157. - It's your call. Your mission to infiltrate the temple will be a lot harder without air support.
                                  • 174. Option - Protect the Temple.Player - +100
                                    • 175. <Non-dialogue segment.>
                                      • 176. Option - We must protect the temple.Player - We must do everything in our power to preserve the teachings and treasures of the great Jedi Masters.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                      • 178. Option - We must protect the temple.Player - Those artifacts could turn out to be useful in our war against the Empire. We can't risk having them destroyed.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                      • 182. Option - We have to protect the temple.Player - Sir, the pilots can get a little reckless with their targets. This mission calls for more of a surgical strike.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                      • 186. Option - Let's protect the temple.Player - I'd hate to see all that treasure get blown to worthless bits. Kind of offends me just on principle.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                  • 158. Option - Send in air support.Player - +100
                                    • 159. <Non-dialogue segment.>
                                      • 240. Player - Sounds like a good way to get myself killed.
                                      • 162. Option - Send in air support.Player - Darth Arho's a Sith Lord. We need to seize every advantage we can get over him and his followers.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                      • 166. Option - Send in air support.Player - Winning the battle's more important than saving some artifacts, sir. Let the Sullustans have their revenge.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        +50 Influence : disapproves.
                                      • 170. Option - Send in air support.Player - If it makes my life easier, then I say: bombs away!
                                        +200 Influence : approves.
                                        +200 Influence : approves.
                                        • 171. - Bradber--get those Sullustans in the air!
                                          • 191. - Copy that, Supreme Commander.
                                            • 192. <Non-dialogue segment.>
                                              • 193. - Here is the location of the escape tunnel into the Jedi Temple. Go there now; my people will follow once you've cleared the way.
                                              • 196. - Here is the location of the escape tunnel into the Jedi Temple. Go there now.
                                                • 198. - I'll send you updates on the progress of the battle. Good luck.
                                                  • 199. <Conversation Exit>
  • 88. <Conversation Exit>
  • 87. <Conversation Exit>
  • 48. - Arho's troops just raided our command post. Massive casualties on both sides.
    • 46. - Our boys drove them off, but the Imps captured Supreme Commander Rans. Jiyan Dar's ordered everyone back to the command post.
      • 52. Option - They'll need my help.Player - I need to get back to the base.
      • 51. Option - What's Jiyan Dar planning?Player - Is this a retreat, or is he massing troops for a counterattack?
        • 54. - Your guess is as good as mine.
      • 50. Option - Rans screwed up.Player - The supreme commander sent too many troops to secure the mines. He left himself vulnerable.
        • 57. - Rans had plenty of troops on hand. But Arho's insane. He sent his people into a massacre.
          • 59. - They lost twice as many soldiers as we did. He sacrificed hundreds just to capture Rans. Probably figured we'd fall apart without him.
            • 53. - Grab your gear and head back. Jiyan and the others will want to speak with you. We'll be right behind you.
              • 65. <Conversation Exit>
  • 44. - Take whatever you can carry! Wipe everything else clean. Let's go--we're mobile in five minutes!
    • 47. Player - What's going on?
  • 40. - Report back to me after you take out Lord Loyat.
    • 41. <Conversation Exit>
  • 5. Player - Agent Bradber? I've got the data from all the mine terminals.
    • 69. - I don't usually like working with civilians, but Rans was smart to put you on this. Let me contact him while this data's decrypting....
    • 67. - You Jedi types do good work. Rans was smart to put you on this. Let me contact him while this data's decrypting....
    • 68. - You can always count on Havoc Squad. Let me contact Rans while this data's decrypting....
    • 8. - Rans knew what he was doing when he put you on this. Let me contact him while this data's decrypting....
      • 10. - Supreme Commander Rans here. Master Boudyn is with me, too. Do we have the location of the Imperial command center?
        • 12. - Just got the coordinates. Looks like the orders were coming from a small Imperial base on the ground.
          • 17. - SIS scouted it before, but didn't think it was important enough to have priority.
            • 15. Option - Hiding in plain sight. Clever.Player - With the whole planet under siege, Arho knew Republic intelligence would overlook something so minor.
            • 13. Option - Send in the troops.Player - Take out that base, and we can end the assault on Ilum.
            • 14. Option - Time to pay Arho a visit!Player - The galaxy is about to have one less Sith Lord in it.
              • 18. - Doubt Darth Arho's actually there. SIS reports show he likes to stay clear while someone else handles things on the front lines.
                • 22. - He probably put his personal apprentice in charge. Lord Loyat is every bit as cruel and ruthless as her master.
                  • 24. - SIS has a file on her. Pretty good with a lightsaber. Killed at least a dozen other Sith during her time on Korriban. Never punished for it.
                    • 26. - Arho protected Loyat. Their relationship goes deeper than master and apprentice.
                      • 27. Option - Eww....Player - They're not the type of Sith who've been physically corrupted by the dark side, are they? You know how their skin gets all wrinkled and gray and gross?
                      • 79. Option - I'll deal with Loyat.Player - Loyat may be a Sith Lord, but she's no match for me.
                      • 78. Option - They're lovers? Interesting...Player - If we capture Loyat, maybe we can use her as leverage against Darth Arho.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 30. - Darth Arho is consumed by the dark side. He will cast her aside when she ceases to be useful.
                      • 29. Option - Better send extra troops.Player - She sounds dangerous. Be sure to send plenty of reinforcements when you move against that base.
                        • 31. - If we send troops in, Lord Loyat might evacuate to a new location. Our best chance is for you to go in alone.
                          • 32. - You can try to arrest her if you think that's best. But I won't miss her if she winds up dead.
                            • 38. - Once the base is out of commission, report back to Agent Bradber. Good luck.
                              • 39. <Conversation Exit>
  • 7. - Rans told me to help you out. But first, I need the data from all the mine terminals.
    • 66. <Conversation Exit>
  • 239. <Non-dialogue segment.>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.ilum.world_arc.republic.multi.samm_bradber
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Body Typebmf
Gender0x00
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    "MaxLevel": 50,
    "Faction": 11,
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        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
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    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
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    "CommandXP": 16,
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
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}