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Avatar of Sel-Makor

Avatar of Sel-Makor
Level 47 Boss
Faction: Hostile
Reaction: Republic | Empire
Category: Location
SubCategory: Voss
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Avatar of Sel-Makor
Other Sites:

Conversation:

  • 122. - Trapped in darkness for centuries... I am finally free.
    • 124. - You have my thanks. Few challenge Sel-Makor's servant and survive.
      • 126. - Those who do are his pawns. He showed Jokull the future. The Gormak king ran screaming.
        • 127. Option - You saw Jokull here?Player - Do you know how Jokull got his power?
          +200 Influence : approves.
        • 129. Option - What are you, exactly?Player - You look like a Gormak, but you talk like a Voss.
          • 130. - You think of them as two nations, enemies. When I lived, all were Voss.
        • 133. Option - I don't trust ghosts.Player - How would you know?
          +200 Influence : approves.
          • 134. - A Mystic's power was not always a rare thing.
            • 136. - The Gormak king sees visions. Beneath his skin, he is Voss still.
              • 138. - The Voss and the Gormak were once one people. I am their ancestor.
                • 139. Option - Do they know this?Player - Are the Voss and the Gormak aware they're the same people?
                  • 140. - They have forgotten. Their hate for each other replaced the truth.
                • 143. Option - But they're so different.Player - How did the Voss and the Gormak develop such different cultures?
                  • 144. - Their methods are different. They are not. Both believe there is one path to the future.
                • 147. Option - So the Gormak are older?Player - Did all Voss once look like the Gormak?
                  • 148. - The Gormak came first. The Voss evolved.
                • 151. Option - You sure don't look it.Player - Gormak, maybe. Voss, that's a stretch.
                  • 152. - The Voss shed their rough, warrior selves. The Gormak clung to them.
                • 155. Option - Why are they different now?Player - What made the Voss and the Gormak split up?
                  • 156. - Some saw visions, gained the power to heal. Others did not. This became the great divide.
                • 159. Option - That explains a few things.Player - Jokull was having visions because he's really a Voss.
                  • 160. - Jokull always had the ability. Returning here, to the heart of Voss, awakened it.
                    • 162. - Now Voss and Gormak war against their own. Sel-Makor feeds on their hatred.
                      • 164. - If the war continues, Sel-Makor's power will grow beyond the Nightmare Lands. The Voss and the Gormak must make peace.
                        • 165. Option - They need to hear this.Player - Peace won't happen unless they know the truth.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 166. - You see things clearly.
                        • 169. Option - You think I can help?Player - Why tell me this?
                        • 171. Option - Easier said than done.Player - Tell that to the Gormak. Or the Voss, for that matter.
                          • 172. - I am fading fast. I cannot help in this.
                            • 174. - You are part of a vision. An outsider will end the Gormak threat.
                              • 176. - You must heal this wound. Tell the Voss the truth, no matter the cost.
                                • 177. Option - You have my promise.Player - Whatever the consequences, I'll do what's best for Voss.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 178. - What is best for Voss may not be for you.
                                • 181. Option - What I know, I'll share.Player - I'll tell them about the Gormak, and Sel-Makor.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 182. - Sel-Makor is not the only danger.
                                • 185. Option - I can do that much.Player - I'll give it to them straight.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 186. - You must know the weight of your promise.
                                • 189. Option - Maybe you should do it.Player - Just warning you, I've been known to say the wrong thing once or twice.
                                  +200 Influence : approves.
                                  • 190. - Your words are not the danger this time.
                                • 193. Option - This could cost something?Player - What harm could there be in ending a war?
                                • 195. Option - My word won't be enough.Player - The Voss will never believe me without proof.
                                  +200 Influence : approves.
                                  • 196. - They will recognize the truth. You face other challenges.
                                    • 198. - I have seen a little of this new Voss. You seek allies for your own war.
                                      • 200. - The Voss will find the truth hard to accept. They may refuse you because of it.
                                        • 201. Option - This will hurt the Republic?Player - If I tell the truth, the Republic loses their chance at an alliance?
                                        • 203. Option - You should have some faith.Player - The Voss might surprise you.
                                          • 204. - Their future depends on your words.
                                        • 207. Option - I need to think about this.Player - I won't do anything that endangers the Republic.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                        • 209. Option - That might change things.Player - A Jedi is bound to serve the Republic.
                                          +200 Influence : greatly approves.
                                        • 211. Option - The Voss aren't my people.Player - I have to think of the Republic first.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                          +200 Influence : approves.
                                        • 213. Option - That's a definite problem.Player - I don't like to bite the hand holding the credits.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                          • 214. - Would you doom our world to save your own?
                                            • 216. - This war will end in truth, or in blood. The choice will be yours.
                                              • 218. - My time to rest has come. Go well.
                                                • 221. <Conversation Exit>
  • 121. <Non-dialogue segment.>
    • 117. - Fools entering the darkness. Are they Voss, or Gormak?
    • 3. - Another fool enters the darkness. Is it Voss? Or it is Gormak?
      • 5. - Ah. I have fought your kind before. You come from the stars, but you die just as easily.
        • 7. - Even the Gormak king fell before me. I showed him mercy. You will beg for it.
          • 98. Option - You'll be disappointed.Player - I haven't begged for mercy yet. I doubt you'll be the first.
            +200 Influence : approves.
            +200 Influence : approves.
            • 50. - Many come to the Dark Heart to test themselves. I break them all.
          • 97. Option - I might surprise you.Player - You'll find I have a few advantages over a Gormak.
            +200 Influence : approves.
            +200 Influence : approves.
          • 96. Option - I'm no Gormak king.Player - You've obviously never fought a Republic soldier before.
            +200 Influence : approves.
            +200 Influence : approves.
          • 42. Option - Begging's not my style.Player - I'm more of a deal maker, myself.
            +200 Influence : approves.
            +200 Influence : approves.
          • 8. Option - You fought Jokull?Player - What happened between you and the Gormak king?
          • 84. Option - Guess again, ugly.Player - Why don't you make me, you alien freak?
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 11. - You fight with words, like the Voss. You are all doomed.
              • 13. - The desperate are drawn to the Dark Heart's power. The Gormak king was no different.
                • 23. - Those who seek power find ancient darkness. I serve Sel-Makor.
                  • 24. Option - Is that a Voss? Or Gormak?Player - Who is Sel-Makor?
                    • 66. - The dark entity at the heart of Voss. My master and yours.
                  • 25. Option - What does your master want?Player - What does Sel-Makor want from the Voss and the Gormak?
                    • 112. - For now, they are his prey. As my master gains strength, they will become his servants.
                  • 26. Option - He should face me himself.Player - I'm not here to fight some lowly servant.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 27. - My master's power cannot be contained by flesh. I speak for him.
                      • 29. - The Nightmare Lands belong to Sel-Makor. The twisted earth, the corrupted beasts, the wandering madmen... my master controls them all.
                        • 31. - The Dark Heart cannot contain Sel-Makor. His power will grow until he consumes this world. Nothing will stop this.
                          • 43. Option - I'll tell the Voss everything.Player - The Voss will hear about Sel-Makor's plans. They'll stop him.
                            • 73. - The Mystics will see my master eventually. By then, it will be too late.
                          • 111. Option - I wouldn't be so sure.Player - You haven't won yet.
                            • 48. - My master's victory is inevitable. You will understand this soon enough.
                          • 34. Option - You've said enough. [Attack.]Player - I can't stop your master, but I can kill you.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 37. - The dark power of Sel-Makor flows through me. You will not survive.
                              • 38. <Conversation Exit>
  • 1. - The darkness of Sel-Makor will devour you. We are all his slaves.
    • 2. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc2 minutes10011.0.0
Npc15 seconds4m5011.0.0
Npc15 seconds30m3511.0.0
Npc12 seconds30m3011.0.0
Npc12 seconds15m2511.0.0
Npc12 seconds15m2011.0.0
Npc45 seconds30m511.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Appearance FQNnpp.location.voss.world_arc.republic.the_dead_hollow.avatar_of_sel_makor
ID16141152580084076546
Appearance ID16141008048500707284
Body Typebms
Gender0x00
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    "Name": "Avatar of Sel-Makor",
    "NameId": "508811890655232",
    "LocalizedName": {
        "enMale": "Avatar of Sel-Makor",
        "frMale": "Avatar de Sel-Makor",
        "frFemale": "Avatar de Sel-Makor",
        "deMale": "Avatar des Sel-Makor",
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    "MinLevel": 47,
    "MaxLevel": 47,
    "Faction": 6,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeHostile",
        "ImperialReaction": "cbtAttitudeHostile",
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        "LocalizedName": {
            "enMale": "Hostile",
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            "deMale": "Aggressiv",
            "deFemale": "Aggressiv"
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        "DefendedFactionIds": [],
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        "FactionString": "hostile1",
        "OpposingFactionIds": [
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        "Base62Id": "T3dBAc4"
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    "Toughness": "Boss1",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Elite",
        "frMale": "\u00c9lite",
        "frFemale": "\u00c9lite",
        "deMale": "Elite",
        "deFemale": "Elite"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.voss.world.republic.forging_alliances.dashade",
    "CnvB62": "zuKYY2K",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.standard",
    "VisualDataList": [
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            "CharSpec": "bms",
            "ScaleAdjustment": 1.1,
            "MeleeWepId": "16141179348674852113",
            "MeleeWepB62Id": "4RMY5H9",
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    "CharRef": "chr.dashade_voss_hub_4",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "voss",
    "CommandXP": 240,
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    "first_seen": "1.0.0a",
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}