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General Garza

General Garza
Level 50 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: General Garza
Other Sites:

Conversation:

  • 565. <Conversation Exit>
  • 405. - Major! Lieutenant Mai--I'm General Garza's new assistant. It's a real honor to meet you.
    • 406. Option - Likewise.Player - It's good to meet you too, Lieutenant. Could I see the general?
    • 407. Option - [Flirt] Really?Player - General Garza never said anything about a pretty new assistant.
      +50 Influence : disapproves.
      +50 Influence : disapproves.
      • 410. - Oh, uh, thank you very much, sir. She just appointed me--I'm very excited to be here.
    • 408. Option - New assistant?Player - I never knew General Garza even had an assistant.
      • 420. - Yes, she told me she usually prefers not to have one. But I suppose circumstances have changed.
        • 424. - The general had to leave to deal with an urgent situation on Corellia. If you'd like, I can connect you with her via holo.
    • 409. Option - Don't waste my time.Player - I'm here to see Garza. Where is she?
      • 412. - I'm afraid General Garza had to leave--an urgent situation on Corellia. I can put you through to her via holo, if you like.
        • 413. Option - Sounds good.Player - That would be great, Lieutenant.
          • 414. - One moment, please.
            • 432. <Non-dialogue segment.>
        • 416. Option - [Flirt] No need to rush.Player - We'll get to Garza in a minute. I want to know more about you.
          +50 Influence : disapproves.
          +50 Influence : disapproves.
          +200 Influence : approves.
          • 419. - Me, sir? I'm nobody special--just an officer from Logistics. I've never done anything interesting like you.
            • 433. <Non-dialogue segment.>
              • 434. - Want to wrap this up, sir? We've still got that war going on.
                • 443. <Non-dialogue segment.>
              • 562. <Non-dialogue segment.>
                • 454. - Are you quite done, sir?
                • 435. - Sir, given the circumstances, wouldn't it be best to leave the small talk for later?
              • 567. <Non-dialogue segment.>
                • 445. - You don't even know the half of it, babe. You should get him to take you out for a drink, he could tell you some pretty crazy stories.
                  • 450. - Oh, I--well, that would be an honor, of course, but I wouldn't... here, let me just get General Garza for you.
                    • 461. <Non-dialogue segment.>
                • 437. - Blah, blah. Flirt when I don't have to be around for it.
                  • 451. - I'm sorry--I'll get General Garza on the holo. Just a second.
                    • 452. <Non-dialogue segment.>
              • 436. - It's true, my friend--the major has accomplished some incredible things. He is truly a beacon of Republic heroism!
                • 458. - That's what I've heard. You're practically a legend, Major. Here, let me get General Garza for you.
                  • 459. <Non-dialogue segment.>
              • 438. - With time, even the smallest act can have amazing consequences. Never believe that your contributions are unimportant.
                • 453. - Oh, thank you. That's very nice of you to say. Here, let me get the general for you.
                  • 460. <Non-dialogue segment.>
              • 439. - I'd love to talk more, but I think I'd better put you straight through to the general. One second.
                • 448. <Non-dialogue segment.>
        • 417. Option - Corellia?Player - What's this "urgent situation" on Corellia?
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          +200 Influence : approves.
          • 422. - I should let General Garza explain. One moment, please.
            • 423. <Non-dialogue segment.>
        • 418. Option - Make it fast.Player - Sometime today would be good.
          +50 Influence : disapproves.
          +200 Influence : approves.
          +50 Influence : disapproves.
          • 440. - I'm sorry--one moment, please.
            • 441. <Non-dialogue segment.>
              • 347. - Ah. Major. You've truly crossed the line this time. I don't even know where to begin.
                • 350. - What made you think you could gun down a Senator in the middle of an official hearing? This is the Republic! You are not above the law!
                  • 351. Option - I never said I was.Player - If what I did was illegal, then they can arrest me.
                    • 374. - You'll be fortunate if that's the worst that happens to you.
                  • 352. Option - Zian got what he deserved.Player - When I find traitors, I kill them. Period.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    • 373. - Don't be ridiculous. You're on Coruscant, not some Outer Rim battlefield--you cannot kill people at will.
                  • 353. Option - You're a hypocrite.Player - Don't talk to me about laws--you break them left and right!
                    • 354. - I've bent the rules many times in my career, certainly--but I've never killed an unarmed public official in the middle of the Senate tower.
                      • 356. - You may think you can get away with anything since there's a war on, but don't think there won't be consequences for this.
                        • 357. Option - So be it.Player - I'll gladly face the consequences of my actions after we've won.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                        • 358. Option - We'll see.Player - Desperate times call for desperate measures.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          • 360. - You are unbelievable.
                            • 368. - Get to your ship and get to Corellia right away. Rakton is in the field--it's an opportunity we can't afford to miss. Garza out.
                        • 359. Option - You're all talk.Player - I'm your ultimate weapon, Garza. There's no one you could send to stop me.
                          +50 Influence : disapproves.
                          +50 Influence : disapproves.
                          +200 Influence : approves.
                          +50 Influence : disapproves.
                          • 361. - Enough. That's enough.
                            • 363. - I want you on your ship and on your way to Corellia ASAP. Rakton is making his stand--you'll get a full briefing upon arrival. Garza out.
                              • 365. - I'm sorry, Major. If I'd known she was so angry, I would've warned you.
                                • 366. Option - No need to apologize.Player - It's not your fault, Lieutenant.
                                  • 487. - I know, but I hate to send someone into a situation unprepared.
                                • 485. Option - I don't care if she's angry.Player - Garza can rant all she wants. I got the job done.
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  • 488. - That's what everyone says about you, sir. You get the job done, no matter what.
                                    • 493. - I shouldn't hold you up anymore. Good luck on Corellia, sir.
                                • 486. Option - Don't let it happen again.Player - I don't like surprises, Lieutenant.
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  • 489. - Of course. I won't hold you up any longer--good luck on your mission to Corellia.
              • 348. - Major--I understand our dilemma has been taken care of. Reports are already circulating about Zian's secondary income.
                • 376. - Rakton could have buried us with this one. If the SIS hadn't come through--if you hadn't convinced the Senate to review their evidence--we would be finished. Well done.
                  • 377. Option - Thank you.Player - I'm just glad everything worked out.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 383. - We were fortunate, there's no doubt about it.
                  • 378. Option - All in a day's work.Player - Catching traitors is just standard operating procedure.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 479. - Hopefully, this will be the last traitor we have to deal with for a long while.
                  • 379. Option - I should've killed Zian.Player - If only I could've gotten that traitor alone for five seconds....
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 380. - Let the courts deal with Zian. He isn't our problem anymore.
                      • 385. - Join me on Corellia as quickly as possible. General Rakton has taken the field personally--this is the opportunity we've been waiting for.
                        • 393. Option - Understood.Player - I'll get Havoc to Corellia on the double, General.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 403. - I'll give you a detailed briefing after you touch down. Garza out.
                        • 395. Option - Why are you going in person?Player - What made you decide to go to Corellia yourself, General?
                          • 399. - The battle for Corellia may determine the outcome of the entire war, Major. I must take a direct role in commanding our forces.
                        • 396. Option - We'll see.Player - This could just be another one of his plots.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 397. - If so, it's only because we've left him no other options.
                            • 394. - Contact me when you arrive, and I'll give you a full briefing. Garza out.
                              • 478. - General Rakton! It sounds like you'd better hurry, Major. Good luck!
                                • 481. <Conversation Exit>
  • 564. <Conversation Exit>
  • 294. Player - General Garza--I hadn't expected you here. Or Agent Balkar.
    • 295. - The Senate situation is more complicated than I could explain via holo. I couldn't be certain my office wasn't being monitored.
      • 297. - What I said before was accurate. The Senate has called a hearing to investigate the actions of Special Forces, Havoc Squad specifically.
        • 299. - But what I couldn't say was that the Senator behind these proceedings is actually an undercover agent for the Empire. The entire hearing is a sham.
          • 300. Option - That doesn't seem possible.Player - How could the Empire possibly get an agent elected to the Senate?
            • 301. - They didn't. They just bought someone who was already in place.
          • 302. Option - Do I still have to go?Player - If this is all nonsense, can I just leave?
          • 303. Option - You must be out of your mind.Player - There's no way one of our Senators is an Imperial spy.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 304. - We have the evidence right here. His name's Zian; he represents a tiny little rock in the middle of some very profitable trade lanes.
              • 311. - With the help of Imperial Intelligence, Senator Zian has slowly gained influence; now, he's turning that influence against us.
                • 314. - It's just another shot from dear old General Rakton. Zian gets Havoc suspended, Rakton gets the break he needs to turn the war back his way.
                  • 315. Option - How do we proceed?Player - What's our move? Arrest Zian?
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 318. - Not exactly. The military doesn't have that kind of authority, and detaining Zian would only fuel his accusations that we abuse our power.
                  • 316. Option - I hope you have good proof.Player - We're going to have a hard time convincing anyone of this.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 320. - We've got holorecordings of meetings between Zian and Imperial agents, bank records of the bribes he's gotten--plenty of proof.
                  • 317. Option - This is wasting my time.Player - You know the problem, you have the proof--you don't need me.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 322. - Sham or otherwise, you cannot turn down a Senate summons.
                      • 324. - I want you to attend the hearing just as the Senate has asked. We can't risk him getting away. Go and conduct yourself respectfully.
                        • 326. - When it's your turn to speak, present the evidence the SIS has gathered. The Senate will have to investigate, and we'll be free to resume operations.
                          • 329. Option - Sounds good.Player - I'll get this cleared up in no time.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 330. Option - What if they don't believe me?Player - Do we have a backup plan in case the evidence isn't enough?
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 342. - The evidence is indisputable. That won't be an issue.
                          • 331. Option - I should just take Zian out.Player - If Senator Zian is a traitor, let's deal with him like one.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            +200 Influence : approves.
                            • 333. - Assassinating public officials, treasonous or otherwise, will only get us removed from duty faster. It's not an option.
                              • 335. - Remember: Senator Zian will do his best to paint you as a loose cannon. Don't do anything to prove him right.
                                • 337. - I'll be waiting in my office. Report back to me as soon as the hearing is complete. Dismissed.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Appearance ID16140951163643288121
Body Typebfb
GenderNPC_GENDER_FEMALE_PROPER
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