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SD-9

SD-9
Level 43-44 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: SD-9
Other Sites:

Conversation:

  • 8. - Halt. This is a restricted area. Imperial sentients only. Scanning for potential threats.
    • 13. <Non-dialogue segment.>
      • 15. - My lord. Welcome to Maintenance Bay 772. This unit will report.
      • 14. - Squad cannot be classified. Sentients do not appear hostile. Begin report.
      • 16. - Sentient has received credits from Imperial accounts. Classification: mercenary.
      • 17. - Imperial officer, rank unknown. All units must report to superior officer present.
        • 19. - Designation: SD-9. Mission to retrieve Rakata memory cores failed. Design of Belsavis prison cannot be duplicated.
          • 20. Option - I'm disappointed in you.Player - I don't accept failure, even from a droid.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            • 94. - This unit regrets the flaws in its design. This unit believes its mission could still be completed.
          • 71. Option - This is no ordinary prison.Player - The Rakata built more than cell blocks here.
            +200 Influence : approves.
            +200 Influence : approves.
            • 86. - Error: Data is outside mission parameters. This unit is only concerned with Belsavis prison.
          • 72. Option - You want to copy this failure?Player - Everyone's escaping this place. I'd call that a failed design.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 75. - Security has failed due to warfare and severe decay. The Empire would improve the design.
          • 70. Option - Explain your mission.Player - Who authorized this? Where would this prison go?
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +200 Influence : approves.
            • 77. - Mission was originally authorized by: classified. Duplicate prison would be built at: classified.
          • 90. Option - Duplicated?Player - Explain yourself.
            • 91. - Belsavis prison is the most secure detention center in the galaxy. Its success can be duplicated.
          • 58. Option - I didn't ask for a report.Player - You say that like I should care.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +200 Influence : approves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            +50 Influence : disapproves.
            • 59. - Error: This unit has been heavily damaged. This unit must report before related data is lost.
              • 23. - This unit was sent to obtain memory cores from Rakata units long deactivated. These units were used to construct this prison.
                • 25. - Information in said memory cores can be used to construct a duplicate prison, in the event the Empire cannot conquer Belsavis.
                  • 28. Option - But your mission failed.Player - Why couldn't you get the memory cores?
                  • 63. Option - The Empire? Lose?Player - I highly doubt that.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                  • 62. Option - The Empire? Lose?Player - You could be wrong.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    • 64. - The Empire is prepared to deal with all contingencies, no matter how unlikely.
                  • 85. Option - So go try again.Player - Your problem, not mine.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +200 Influence : approves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    +50 Influence : disapproves.
                    • 60. - This unit has been severely damaged. Other units would be equally vulnerable.
                      • 29. - Several class-A battle droids accompanied this unit in the search. Said droids were destroyed by rioting Esh-kha prisoners.
                        • 31. - Esh-kha continue to occupy suspected location of Rakata memory cores. Memory cores must be successfully retrieved.
                          • 54. Option - Give me the location.Player - Just point me in the right direction.
                          • 53. Option - I'll waste some time.Player - This will be trivial.
                            • 37. - The Esh-kha are strong, but disorganized. This unit is certain you will succeed.
                              • 39. - Coordinates are provided. Return the memory cores to this unit's position for proper analysis.
                                • 96. <Conversation Exit>
                          • 51. Option - Not my problem. [Refuse quest]Player - I have better things to expend effort on.
                            <Aborts Conversation>
                            • 35. - Error: The memory cores must be retrieved. This unit must report its failure.
                              • 36. <Conversation Exit>
  • 6. Player - Droid. I have your Rakata memory cores.
    • 41. - Analyzing... scan complete. Data is intact. Rakata schematics, work orders and material lists are present.
      • 43. - Prison may be duplicated. Forwarding to Imperial Intelligence for review. Your assistance is appreciated.
        • 44. <Conversation Exit>
  • 2. - The Rakata memory cores must be retrieved. This unit does not understand the delay.
  • 7. - Mission to retrieve memory cores complete. Repairs for this unit progressing normally.
  • 4. - Self-diagnostic in progress. Self-diagnostic complete. This unit is in need of maintenance.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.belsavis.bronze.imperial.droid_malfunction.sd_9
Appearance FQNnpp.droid.battledroid.impmilitary_a01
ID16141127524733603350
Appearance ID16140948100324528831
Body Typebattledroid
GenderNPC_GENDER_NEUTRAL_PROPER
{
    "_id": {
        "$oid": "5fb3e69533180000cb0722f1"
    },
    "ParentSpecId": "16140950182427839519",
    "ParentSpecB62Id": "7qpZAAC",
    "Name": "SD-9",
    "NameId": "731892492009472",
    "LocalizedName": {
        "enMale": "SD-9",
        "frMale": "SD-9",
        "frFemale": "SD-9",
        "deMale": "SD-9",
        "deFemale": "SD-9"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 43,
    "MaxLevel": 44,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.bronze.imperial.droid_malfunction.sd_9",
    "CnvB62": "HpAddT4",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior",
    "VisualDataList": [
        {
            "CharSpec": "battledroid",
            "ScaleAdjustment": 1.5,
            "MeleeWepId": "0",
            "MeleeWepB62Id": "0000000",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "16140939728955480067",
            "RangedWepB62Id": "0vXXHIA",
            "RangedOffWepId": "16141173282837695788",
            "RangedOffWepB62Id": "B0sHnP4",
            "AppearanceId": "16140948100324528831",
            "AppearanceFqn": "npp.droid.battledroid.impmilitary_a01",
            "SpeciesScale": 0
        }
    ],
    "CharRef": "chr.sd-9",
    "Gender": "NPC_GENDER_NEUTRAL_PROPER",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 16,
    "Id": "16141127524733603350",
    "Base62Id": "5iu6ul6",
    "Fqn": "npc.location.belsavis.bronze.imperial.droid_malfunction.sd_9",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "322742210",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "1.4.0",
        "1.5.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}