You are not logged in.

English
Database
Site

Skadge

Skadge
Level 1-50 Skadge
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Ship
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Skadge
Other Sites:

Conversation:

  • 22. - Your digs ain't much to look at, least it's roomy. What do you do for fun in this dump?
    • 29. Player - You're here to work. How you occupy your off time is your own problem.
      • 31. - Gonna be your problem real soon.
    • 25. Option - Not much. Sorry.Player - Honestly, I go out for my entertainment.
      +50 Influence : disapproves.
      • 32. - Don't think you're gonna keep me cooped up in this can with nothin' to do.
        • 35. - On the inside, I got bored, somebody got stabbed. Better keep me busy.
          • 368. Option - Don't push your luck.Player - You break it, you buy it. Understand?
            +200 Influence : approves.
            • 369. - Yeah, yeah, whatever.
          • 42. Option - I plan to.Player - Stick with me and you won't be short on targets.
            +200 Influence : approves.
            • 50. - That's more like it.
          • 44. Option - Fine.Player - Whatever keeps you quiet, psycho.
            • 51. - You're too kind, wimp.
    • 26. Option - Stuff your complaints.Player - Mostly I throw loud mouth ingrates out the air lock.
      +200 Influence : approves.
      • 33. - My kinda entertainment. When we gonna play a round?
        • 40. Option - You're hopeless.Player - Just stay out of trouble.
          • 49. - I'll be on my best behavior... Chump.
        • 41. Option - Should have seen that coming.Player - Housebreaking you is gonna be a real challenge.
          +50 Influence : disapproves.
          • 48. - Ain't been broken, ain't gonna be, chump.
        • 39. Option - Soon, at the rate we're going.Player - Keep it up and you won't wait long.
          +200 Influence : approves.
          • 52. - Don't worry. I'll treat you real gentle, girlie.
          • 47. - Lemme know when you find the guts, wimp.
            • 53. <Conversation Exit>
  • 130. - This is the way to do it. Doin' what we want, when we want, ain't nobody gonna say otherwise.
    • 132. - Kinda glad I ain't killed you yet.
      • 133. Option - Thanks, I guess.Player - I'll take that as a compliment.
        +200 Influence : approves.
        • 140. - List of people I ain't gonna kill, is real short.
      • 134. Option - What do you mean "yet"?Player - You still planning to?
        • 142. - When I do you, it's gonna be fun don't you worry.
      • 135. Option - Don't kid yourself.Player - You mean you're glad you haven't tried.
        +200 Influence : approves.
        • 137. - I'll get around to it.
          • 139. - Figure I ain't goin' back to organized crime now that I got free run of the galaxy, but that don't mean I ain't got pull.
            • 143. - Long as I'm runnin' with you, you're Black Sun.
              • 153. Option - Meaning what, exactly?Player - I'm not looking for any new obligations.
                +50 Influence : disapproves.
                • 157. - Quit whinin'. You ain't gonna get bossed around.
              • 154. Option - You're making me a crime boss?Player - When do I get my palace?
                • 156. - You ain't gonna be some Hutt Cartel wimp. You want territory, go take it.
              • 152. Option - No thanks.Player - I'm not joining your gang, Skadge.
                +50 Influence : disapproves.
                • 155. - Wasn't askin'. I was tellin'.
                  • 161. - All I'm sayin' is you and yours need somethin', Black Sun's got your back.
                    • 165. - Now quit makin' a fuss before I change my mind.
                      • 166. <Conversation Exit>
  • 425. Player - You're back.
    • 426. - Ain't like a bunch of Hutt flunkies was gonna give me trouble.
      • 430. - Woulda been back sooner, but the slug an' I had a lot of catching up to do.
        • 428. Option - And you settled things?Player - I assume this grudge of yours is finished.
          • 432. - Only thing left for that Hutt is gettin' hosed off the walls.
        • 429. Option - Enjoy yourself?Player - I take it you had a good time.
          • 433. - Made 'im wish he'd traded all these years for quick death.
        • 431. Option - Vacation's over.Player - You had your fun, get back to work.
          • 434. - Was just gettin' warmed up, how 'bout we catch us a live one this time?
            • 435. <Conversation Exit>
  • 398. - This is where I get off, runt.
    • 400. Option - You can't just take off.Player - We had a deal. I take you off Belsavis, you work for me.
      +50 Influence : disapproves.
      • 407. - I don't work for nobody. You an' me though, we ain't done yet, don't you worry.
    • 399. Option - Huh?Player - Where are you running off to all of the sudden?
    • 401. Option - Music to my ears.Player - Been waiting forever to hear that.
      +200 Influence : approves.
      • 402. - Hmph. Funny.
        • 404. - Found me that slimy Hutt I was talkin' about. He's been gettin' fat an happy all these years after crossin' me.
          • 406. - Time he gets what's comin' to him.
            • 411. Option - Don't make this messy for me.Player - When you're finished with this, it better not come back to haunt us.
              +200 Influence : approves.
              • 415. - When I'm finished, ain't gonna be much left.
            • 412. Option - Need help?Player - I don't mind tagging along if you need another blaster.
              • 414. - He owes me a lot of bad blood, I plan on takin' my time to bleed him. You ain't gonna rush me this time.
            • 413. Option - Whatever.Player - If you get caught, you're on your own.
              +50 Influence : disapproves.
              • 416. - Hah! Like I'd need a hand from a wimp like you.
                • 418. - Try not gettin' killed. Gonna want somethin' to do when I get back.
                  • 421. <Non-dialogue segment.>
                    • 441. <Conversation Exit>
  • 85. - Hadn't noticed how much that time in the cooler cramped my style. Got me rusty.
    • 220. Option - You seem fine to me.Player - You're keeping up.
      +200 Influence : approves.
      • 325. - Hmph. Can still take half the chumps you deal with with one hand. Ain't my point.
    • 223. Option - I don't see how it could have.Player - I thought all you did all day was lift weights and pick fights.
      • 222. - Ain't so bad when there's some chump in the yard to shank or a guard station to rough up. Solitary's another story.
    • 224. Option - At what? Being dumb?Player - Wasn't aware you had a style.
      +50 Influence : disapproves.
      • 324. - Har har.
        • 118. - I'm just sayin', all this runnin' around bustin' heads is wettin' my appetite and I'm itchin' to do some real damage.
          • 120. - Never did get my hands on the stinkin' Hutt that tried to have me bumped off. Been thinkin' I'm overdue.
            • 331. Option - You asking a favor?Player - What do you expect from me?
              • 382. - I say I was lookin' for help?
            • 332. Option - This Hutt got a name?Player - Who are you planning to pay a visit?
              • 122. - Some slimy Hutt underboss. A nobody. Don't really remember 'im. Gotta think about it.
            • 333. Option - I see some business potential.Player - There any opportunities to turn a profit?
              +200 Influence : approves.
              • 336. - Stinkin' Hutts are usually rollin' in credits. Might cough up a few before I bleed 'im.
                • 383. - All you need to know is, once I find the dirty backstabber, I'm payin' 'im a visit.
                  • 345. <Conversation Exit>
  • 76. - I been thinkin' runnin' with you ain't so bad.
    • 78. - More downtime than I like, but at least it ain't like bein' in the can, too much time between killin's on the inside.
      • 192. Option - I wouldn't know.Player - I have no intention of winding up behind bars.
        +200 Influence : approves.
        • 195. - It has it's ups.
      • 193. Option - End up in prison often?Player - I'm guessing Belsavis wasn't the first place you did time.
        +200 Influence : approves.
        • 196. - I don't get pinched often, but when they got me they try an' hang on. Ain't all bad.
      • 194. Option - Some gratitude.Player - Working with me is slightly better then prison. Gee, thanks.
        +50 Influence : disapproves.
        • 198. - Spend half my time cooped up in that can of yours. Ain't much different, 'sides prison ain't so bad.
          • 80. - Best place to meet the real scum of the universe. Get connected. Lock up took me from the streets to the major leagues.
            • 200. Option - I'll take your word for it.Player - I prefer to meet my contacts through the usual channels.
              • 211. - Doin' a job don't get you leverage. Get someone on the inside to owe you, that means somethin'.
            • 201. Option - Thought you liked the streets?Player - Black Sun wasn't good enough for you?
              • 210. - I'm talkin' about when I was just gettin' started. First time I got nabbed.
            • 202. Option - Made some friends, huh?Player - So who'd you meet on the inside?
            • 207. Option - You're still scum.Player - Yeah, you really moved up in the world.
              +50 Influence : disapproves.
              • 208. - You ain't the only one that's killed movers and shakers.
                • 209. - Shared a cell with a Hutt Cartel gangster once. Helped him bust out, got introduced to the family.
                  • 83. - Had a couple good years bein' an enforcer before those slimy two-faced slugs tried to bump me off.
                    • 219. <Conversation Exit>
  • 92. - You got crummy taste in company.
    • 87. <Non-dialogue segment.>
      • 60. - Bad enough with that skinny broad and the little twerp tryin' to walk tall.
        • 62. <Non-dialogue segment.>
          • 63. - But I don't get how that squeakin' thing and the belly achin' dandy ain't become target practice yet.
          • 64. - But that noisy pest of yours ain't good for nothin' but kickin' around.
          • 65. - But that smart talkin' phony ain't good for nothin' 'cept gettin' smashed... and not in the fun way.
      • 61. - The skinny broad and that little twerp tryin' to walk tall, dead weight if you ask me.
        • 86. - How'd a hard case like you get tangled up with such a bunch of dainties?
          • 101. Option - Doesn't matter.Player - Just lucky I guess.
            • 107. - Yeah, lucky.
          • 100. Option - You're wrong about them.Player - It'd be a mistake to underestimate any of my crew.
            +50 Influence : disapproves.
            • 66. - Yeah? I ain't buyin' it.
          • 102. Option - They have uses.Player - Not everyone's here to kick in teeth. Besides, I'm the only hard case this team needs.
            +200 Influence : approves.
            • 105. - Sure, so far, but you oughtta roll with a crew that ain't gonna slow you down.
              • 109. - None of your tagalongs woulda lasted two minutes with any of my crowd.
                • 114. Option - You done?Player - So you've said. Was there something else?
                  +50 Influence : disapproves.
                  • 117. - You wanna run with losers, ain't my problem.
                • 115. Option - You had a crowd?Player - I can't picture you as a people person.
                  • 173. - Sittin' around by myself, ain't much of a party.
                • 116. Option - You're probably right.Player - That's a generous estimate.
                  +200 Influence : approves.
                  • 175. - Figured they'd take their time.
                    • 67. - Had a good thing goin' back on Coruscant. Empire shook that place up real good.
                      • 69. - No law, just unclaimed turf and millions of dregs clawin' at each other for the scraps. One big round the clock brawl. Shame it didn't last.
                        • 70. Option - Why didn't it?Player - The Republic send in the troops?
                          • 180. - Nah, peckin' order got sorted out, gangs formed, party ended. Still, turf wars were fun.
                        • 179. Option - Sounds fun.Player - Anarchy has a certain appeal.
                          +200 Influence : approves.
                          • 71. - That was the best part, hands down, but turf wars weren't half bad either.
                        • 178. Option - That's awful.Player - Preying on destitute refugees. You're a real big man.
                          +50 Influence : disapproves.
                          • 182. - Yeah, I am, ain't I? Helped me carve out a nice chunk of territory.
                            • 73. - My gang was top of the pack. Black Sun were killers to the core, not like those lazy stinkin' Hutts.
                              • 75. - Wonder what they been doin' since I got nabbed... gotta go find me somethin' to break.
                                • 443. <Conversation Exit>
  • 379. - Got somethin' to say once we're back on your flyin' bucket.
  • 375. - I got somethin' to say. Find a place to talk.
  • 454. <Non-dialogue segment.>
    • 377. - You got somethin' to kill, or what?
    • 20. - Get outta my face.
    • 450. - What're you starin' at?
    • 451. - Don't care, ain't listenin'.
    • 452. - Whatever.
    • 453. - Don't push it.
    • 456. - Yeah, yeah, lead the way.
    • 457. - Buzz off, I'm gettin' cozy.
    • 458. - You done?
    • 459. - Don't push it.
    • 460. - Let's go.
    • 461. - I'm gettin' bored. You don't want me gettin' bored.
    • 465. - Time to run amok.
    • 466. - Hurry it up, I'm gettin' bored.
    • 467. - Let's find somethin' to hurt while we wait.
    • 468. - Nice place. When are we gonna trash it?
    • 469. - I love it when they beg.
    • 470. - Hmm, gettin' kinda hungry.
    • 471. - What're we still loafin' around here for?
    • 472. - Heh heh. Hah! Keep 'em comin'!
    • 473. - I'm bored of this dump.
    • 474. - You ain't bad at smashin' stuff.
NameCooldownRangeAI Use PriorityLevel
Player0001.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.ship.bounty_hunter.skadge
Appearance FQNnpp.companion.bounty_hunter.skadge
ID16140945736609583404
Appearance ID16141022383236275218
Body Typebmf
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69633180000cb0730c4"
    },
    "ParentSpecId": "16140940508488036246",
    "ParentSpecB62Id": "bcyIOkV",
    "Name": "Skadge",
    "NameId": "493259814076416",
    "LocalizedName": {
        "enMale": "Skadge",
        "frMale": "Skadge",
        "frFemale": "Skadge",
        "deMale": "Skadge",
        "deFemale": "Skadge"
    },
    "ClassId": "16141093074247536621",
    "ClassB62Id": "xSy5OD1",
    "AbilityPackageB62Id": "iyXPu90",
    "MinLevel": 1,
    "MaxLevel": 50,
    "Faction": 1,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeHostile",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762817",
        "LocalizedName": {
            "enMale": "Empire",
            "frMale": "Empire",
            "frFemale": "Empire",
            "deMale": "Imperium",
            "deFemale": "Imperium"
        },
        "DefendedFactionIds": [
            -1855280666668608219
        ],
        "FactionId": "-1855280666668608219",
        "FactionString": "empire",
        "OpposingFactionIds": [
            1086966210362573345,
            5541056412744728752
        ],
        "Id": "-1855280666668608219",
        "Base62Id": "9LMHE10"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.companion_characters.bounty_hunter.skadge.skadge",
    "CnvB62": "T4CNzcG",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.companion",
    "CoverPackage": "pkg.cover.companion",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.custom.extreme",
    "VisualDataList": [
        {
            "CharSpec": "bmf",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141173282837695788",
            "MeleeWepB62Id": "B0sHnP4",
            "MeleeOffWepId": "16141173282837695788",
            "MeleeOffWepB62Id": "B0sHnP4",
            "RangedWepId": "16141173282837695788",
            "RangedWepB62Id": "B0sHnP4",
            "RangedOffWepId": "16141173282837695788",
            "RangedOffWepB62Id": "B0sHnP4",
            "AppearanceId": "16141022383236275218",
            "AppearanceFqn": "npp.companion.bounty_hunter.skadge",
            "SpeciesScale": 9087198454221312900
        }
    ],
    "CharRef": "chr.skadge",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "ship",
    "CommandXP": 16,
    "Id": "16140945736609583404",
    "Base62Id": "B55u2Q1",
    "Fqn": "npc.location.ship.bounty_hunter.skadge",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "1941554898",
    "removed_in": "",
    "changed_fields": [
        "MovementPackage",
        "CoverPackage",
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "2.0.0",
        "4.0.0",
        "5.0.0",
        "5.2.0",
        "5.3.0"
    ],
    "AbilityPackageB62IdList": [
        "yvRUTx4",
        "iyXPu90"
    ]
}