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Special Agent Tander

Special Agent Tander
Level 22-23 Melee
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Special Agent Tander
Other Sites:

Conversation:

  • 276. - We're setting incendiary charges. Don't be here when they detonate.
  • 845. - Don't look so surprised. It's our job to follow people.
    • 847. - Agent Diyaz planted a tracker on you back at headquarters.
      • 849. - Standard operating procedure. No offense intended.
        • 850. <Non-dialogue segment.>
          • 867. - Maybe some. My nose still hurts.
          • 868. - Seemed only fair after you mind-tricked me.
          • 851. - Would've been here sooner, but getting into Imperial territory without a lightsaber is complicated.
            • 852. Option - Better late than never.Player - Glad I don't have to hold this base by myself.
            • 853. Option - Now you're stuck here.Player - Hope you have a plan for getting out.
            • 854. Option - Who are the soldiers?Player - Where did you get these troops?
              • 855. - This is Blackstar Squad, a special operations team. General Var Suthra pulled in a favor with General Garza. Got them here quick.
                • 859. - We're demolishing this location; make sure the enemy can't recover anything useful.
                  • 862. <Non-dialogue segment.>
                    • 888. - Good. I'll stay and die with this place.
                      • 890. - Galen? You've... changed.
                        • 892. - I'm dangerous. I should be destroyed.
                          • 893. Option - Your life still has meaning.Player - Inside, you're the same man you've always been. A hero.
                            +200 Influence : approves.
                            +200 Influence : approves.
                          • 894. Option - Live for revenge.Player - The Sith did this to you, Galen. Make them pay.
                          • 895. Option - I agree completely.Player - Galen gave up the location of your field agents and the headquarters. He doesn't deserve to live.
                            +50 Influence : disapproves.
                            +50 Influence : disapproves.
                    • 865. - Sir, I've located the Power Guard files--including notes on how the Sith controlled them. Orders?
                      • 866. Option - Destroy the whole project.Player - That technology is too horrible to exist. Erase the data. +50
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 878. - I disagree, but I'm ready to be done with this. Go ahead, Agent Diyaz.
                        • 922. - I disagree completely, but I've learned better than to argue with you.
                      • 880. Option - Keep everything.Player - Copy the data. Send it to your superiors. Maybe we can salvage something from this.
                      • 879. Option - Sabotage the enemy with it.Player - Plant bad data inside those files and leave them for the enemy to find.
                        • 884. Player - Let the Empire create its own Power Guards--but ones with a flaw we can exploit.
                          • 881. - Considering what the enemy's done to us here, I'd love some payback.
                          • 936. - Not surprised you're advocating dirty tricks--but in this case, I agree.
                            • 926. - You should check in with General Var Suthra. We'll be right behind you. Just need to plant the incendiary charges.
                              • 931. <Non-dialogue segment.>
  • 4. - I warned him. I told Rieekan this base was compromised.
    • 668. - The chief's dead. They're all dead. What were those things?
      • 671. Option - Power Guards.Player - They're like what I fought at the main lab, but more powerful.
      • 672. Option - How did this happen?Player - This location was secret. You had security--safeguards.
        • 677. - They knew our passcodes and overrides. Took them only seconds to get down here.
      • 673. Option - Pull yourself together.Player - Get your head on straight and help me.
        • 674. - There's nothing we can do. They'll find us--kill us.
          • 670. - You kept us out of the loop. Hid the Power Guard facility. Never told us about these weapons!
            • 686. - We stayed--supported your mission when we should've evacuated. These deaths are on you.
              • 680. Option - Anger isn't helping.Player - Lashing out at me isn't useful. We need to confront this together.
              • 688. Option - It was Rieekan's call.Player - I agreed with you about evacuating. Your superior overruled us.
              • 681. Option - It was Rieekan's call.Player - Your superior made the decision to stay, not me.
              • 682. Option - Blame the general.Player - If you want to yell at someone, call Var Suthra. He authorized the project.
                • 687. - Everyone responsible for this should be brought up on charges.
                  • 692. - With Rieekan dead, I'm acting bureau chief. This operation's over.
                    • 694. - Agent Diyaz, we're leaving now. Sorry, friend, but you're on your own.
                      • 700. Option - Help me decode this datapad.Player - Chief Rieekan promised to unlock these Imperial files.
                        • 706. - Then take it up with him. His body's over there.
                          • 708. - Wait a minute... this Jedi is the only person who can stop those things.
                            • 729. - I gave you an order, agent.
                              • 731. - And I lost my hearing during the fight. Give me the datapad. I'll do my best.
                      • 701. Option - [Force Persuade] Stay.Player - You don't want to leave. You want to see this through.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        • 713. - I don't want to leave. We should see this through.
                          • 714. <Non-dialogue segment.>
                            • 807. - Oh, so it's alright for you to mess with people's heads?
                            • 808. - Jedi = confused angry agent // Tactic = ethical?
                              • 809. Option - It's an emergency.Player - We don't have time to reason with him.
                              • 810. Option - Let's get back to work.Player - Help me decrypt this Imperial datapad.
                              • 811. Option - Mind your own business.Player - I do what I have to--and I don't apologize.
                                +50 Influence : disapproves.
                                +50 Influence : disapproves.
                            • 715. - Sir, you should sit down. I'll handle this.
                              • 716. <Non-dialogue segment.>
                                • 749. - Good, good. Give the Jedi anything she needs. Carry on....
                                • 942. - Good, good. Give the Jedi anything he needs. Carry on....
                                  • 717. - I know what a mind trick is. Don't do that to me. Hand over the datapad.
                      • 702. Option - You aren't leaving. [Hit him]Player - Sorry, friend, but I'm in charge here now. +50
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        • 824. - Well, that's one way to end a conversation....
                          • 827. Option - Had to be done.Player - We don't have time for debates.
                          • 828. Option - Be quiet, Padawan.Player - You're not helping, Kira.
                            +50 Influence : disapproves.
                          • 829. Option - My favorite way, in this case.Player - It's the perfect response for uncooperative people.
                        • 823. - Jedi = feeling alright? // Actions = irrational
                          • 830. Option - Don't worry, Teeseven.Player - Lives are on the line. Just doing what has to be done.
                          • 831. Option - I'll explain later.Player - It's complicated, Teeseven. Trust me.
                          • 832. Option - Pipe down, droid.Player - Stay out of this. I know what I'm doing.
                            +50 Influence : disapproves.
                        • 704. Player - Agent Diyaz? Decrypt this Imperial datapad--right now.
                          • 705. - Uh, y--yes. I'll get right on it.
                            • 733. - Decryption complete. The enemy took everything from the Power Guard lab to a fallback position.
                              • 738. - I recognize these coordinates--an Imperial-controlled factory on the industrial level.
                                • 739. Option - Good work, agent.Player - I couldn't have done this without your help.
                                  • 751. - Not like I volunteered. Just didn't want to end up like Special Agent Tander.
                                  • 752. - You say that like I had a choice.
                                  • 744. - Make those scum pay for what they did to us.
                                • 740. Option - Why there, I wonder?Player - What's the Empire doing with a factory on Nar Shaddaa?
                                  • 742. - The enemy is manufacturing all kinds of war materiel--weapons, armor, shields.
                                    • 758. - Stars only know what they're doing with the Power Guards.
                                      • 761. <Non-dialogue segment.>
                                • 741. Option - Power Guard central, now.Player - The Sith must be churning out new Power Guards from that location.
                                  • 743. - That factory has all the weapons, armor and shields they'd need to do it.
                                    • 745. <Non-dialogue segment.>
                                      • 746. - Why... why are we still here? Could swear we decided to leave....
                                        • 768. Option - You did.Player - Evacuate the facility, both of you. +50
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                        • 770. Option - Agent Diyaz will help you.Player - You're obviously not well. Your friend here will take care of you. +50
                                          • 775. - Head's pounding like a vibrohammer. Must've taken a hit during the fight.
                                        • 769. Option - [Force Persuade] Wrong.Player - You're confused. No one's leaving until this mission is complete. +50
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                      • 747. - You hit me. I can't believe you actually hit me!
                                        • 765. Option - I'm truly sorry.Player - I shouldn't have done that. Please accept my apologies.
                                          +200 Influence : approves.
                                          +200 Influence : approves.
                                        • 766. Option - There was no choice.Player - You weren't listening to reason. Agent Diyaz was more cooperative.
                                        • 767. Option - And I'll do it again.Player - If you know what's good for you, shut up.
                                          +50 Influence : disapproves.
                                          +50 Influence : disapproves.
                                      • 748. - You have your information. The rest is up to you.
                                        • 771. Option - Get to safety, agent.Player - I'm sorry for keeping you here. Find someplace to hide until this is over. +50
                                          +200 Influence : approves.
                                          +50 Influence : disapproves.
                                        • 772. Option - You're not coming?Player - This is a chance to strike back at the people who killed your men.
                                        • 773. Option - It always is.Player - What would you people do without me?
                                          • 782. - Think you run the galaxy, don't you?
                                            • 785. - Sir, I recommend we inform General Var Suthra--we need immediate reinforcements.
                                              • 789. - I've marked the enemy's fallback position. Good luck down there.
                                                • 945. <Non-dialogue segment.>
  • 941. - The sooner you raid that main lab, the sooner we can all relax.
  • 940. - This plan of Rieekan's had better work.
  • 939. - If Agent Galen was captured and tortured, it would explain how the enemy knows about us.
  • 3. - We've lost more field agents. Your operation's costing us everything.
  • 2. - Chief Rieekan's in charge here. Report to him.
  • 957. <Conversation Exit>
  • 1. - Your identity's on file with us.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
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Gender0x00
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