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Surveillance Officer Trecht

Surveillance Officer Trecht
Level 17 Melee
Faction: Empire
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Surveillance Officer Trecht
Other Sites:

Conversation:

  • 4. - Well, at least you gave their rear guard a bit of a fight.
  • 5. - The battalion's breaking camp. They'll be here soon.
  • 111. <Non-dialogue segment.>
    • 112. - You're the crew Major Tyrus sent in, correct? Looks like most of you made it out.
    • 16. - You're Tyrus's operative, correct? Good to see you alive.
      • 17. <Non-dialogue segment.>
        • 13. - Major? Yes, I'm here with your operative. He's secured the tunnels. No, I contacted you immediately, sir.
          • 14. <Non-dialogue segment.>
            • 15. - He wants to know what was down there.
              • 27. Option - Weak Force sensitives.Player - They were smuggling Force-sensitive youths off the planet. I killed as many as I could find. +50
                +200 Influence : approves.
              • 29. Option - [Lie] Deadly Jedi in training.Player - It was a room full of Force users. I want hazard pay for this. +50
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                • 33. - Did you copy that, sir?
                  • 39. - Yes, sir. I'll pass on the message.
                    • 45. - The major praises you on your stunning victory and service to the Empire and says we'll move a squad in to exterminate any survivors.
                      • 46. Option - I got most of them.Player - Trust me, that won't take long.
                      • 136. Option - Shouldn't be hard.Player - Sounds straightforward enough.
                        • 129. - Right. Now that we know we don't want the cargo, the battalion will move in with gas to flush out the rest of this operation.
                      • 52. Option - Not looking forward to it?Player - You don't sound excited.
                        • 122. - Oh, no, far from it. The major said we will put an end to this smuggling operation, no matter the cost.
                          • 124. - No doubt I'll be sent in to many other rebel-filled caves to see if they're booby-trapped.
                            • 125. <Non-dialogue segment.>
                              • 126. - So if there is a word to describe how I feel, "excited" would certainly top the list. Good day.
                              • 133. - Similar to what you did, my lord, but without the Force on my side, it will indeed be... "exciting."
                                • 98. <Conversation Exit>
            • 120. - He wants to know if you made it in time.
              • 26. Option - [Lie] There was nothing.Player - Cave 52 has no cargo. They moved whatever it was before I entered. +50
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                +200 Influence : approves.
                +200 Influence : approves.
                • 63. - Sir? We've got dust. Uh-huh. I'm certain, sir.
                  • 65. - He's cursing about Imperial Intelligence again. You may want to sit down, this usually takes a while.
                    • 67. - Sir? Yes, sir. I'll pass the word on.
                      • 69. - He apologizes for the unnecessary danger. It looks like our battalion is going to be searching the other caves.
                        • 83. Option - Have fun spelunking.Player - At least you'll have a clear mission objective.
                        • 94. Option - The major gets no more favors.Player - If Tyrus wants me again, tell him I'm busy with more important targets.
              • 31. Option - Fleeing Force sensitives.Player - They were smuggling out Force sensitives too weak to become Sith. +50
                +200 Influence : approves.
                +200 Influence : approves.
                +50 Influence : disapproves.
                +50 Influence : disapproves.
                • 61. - Sir? Sounds like we have another one of Commander Hunn's projects. All philanthropy, no teeth.
                  • 99. - Uh-huh. What about just a gas canister or something cheap? I see, sir. I'll pass the word on.
                    • 102. - The major says "good work." We'll take it from here.
                      • 103. Option - Did you say "gas bomb"?Player - Are you going to exterminate them?
                      • 105. Option - They're just civilians.Player - They're no danger to anyone.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                      • 70. Option - Take it away, then.Player - Then my task is complete.
        • 20. - Major? Yes, your operative is here. She secured the tunnels. No, I contacted you immediately, sir.
  • 2. - There's Cave 52. No one's moved anything out that I could see.
  • 1. - Quit tromping around! You're giving away my position.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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Appearance FQNnpp.location.balmorra.world.data_corruption.trecht
ID16141012436771224402
Appearance ID16141152010202473718
Body Typebma
Gender0x00
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    "LootTableId": "0",
    "IsClassTrainer": false,
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    "VendorPackages": [],
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    "CoverPackage": "pkg.cover.none",
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    "FqnCategory": "location",
    "FqnSubCategory": "balmorra",
    "CommandXP": 16,
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    "first_seen": "1.0.0a",
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    "hash": "746312748",
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        "4.0.0",
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