- Arcann issued a statement saying those worlds were protecting us--and their destruction was justice for our attacks on Zakuul. A lie, of course, but no one can prove it.
- Arcann's desperate. He can't find us, so he's taking the galaxy hostage.
41. Option - Innocents must not die for us.Player - There's only one way to stop this. Arcann wants to isolate us. Let him. We should publicly deny we have allies on any planets.
- Propaganda wars are a quagmire. The louder we shout, the more people Arcann kills. The public will turn against us.
45. <Non-dialogue segment.>
Link to Node 54
Link to Node 55
43. Option - He can't keep that up.Player - Arcann can't afford to destroy any more planets without sending the rest over to our side. There won't be another attack like this one.
- I'll organize security patrols to hold off any pirates or crime syndicates seeking to take advantage.
Link to Node 204
190. Option - Encourage more uprisings.Player - People now know Arcann for what he is. Let's use that. The angrier people get, the more it will destabilize the enemy.
- The real trick is keeping those new friends alive long enough to recruit them.
Link to Node 204
196. Option - Hit Arcann where it hurts.Player - We've been fighting the enemy on his terms for too long. The Eternal Fleet is out there. Let's take the Gravestone hunting.
- I'll organize security patrols to hold off any pirates or crime syndicates seeking to take advantage.
Link to Node 112
100. Option - Encourage more uprisings.Player - People now know Arcann for what he is. Let's use that. The angrier people get, the more it will destabilize the enemy.
- The real trick is keeping those new friends alive long enough to recruit them.
Link to Node 112
101. Option - Hit Arcann where it hurts.Player - We've been fighting the enemy on his terms for too long. The Eternal Fleet is out there. Let's take the Gravestone hunting.