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T7-O1

T7-O1
Level 48 T7-01
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: T7-O1
Other Sites:

Conversation:

  • 72. - Jedi + Master = T7 proud!
  • 70. - Jedi = General? // T7 = hoped for better
  • 67. <Non-dialogue segment.>
    • 77. - T7 = never ignore call for help // Jedi behavior = confusing + disappointing
    • 79. - T7 = always happy to see Master Satele
  • 73. - Mission = success // Time to leave = now
  • 3. - T7 = accessing temple network + deactivating ray shield + checking on strike team // Jedi = stand by
    • 4. <Non-dialogue segment.>
      • 5. - Alert! // Jedi friend Doc = surrounded by enemies + injured
      • 6. - Alert! // Jedi friend Kira = surrounded by enemies + injured
      • 7. - Alert! // Jedi friend Sergeant Rusk = surrounded by enemies + injured
        • 11. - Current estimated survival odds = 21,537,668 to 1 // If Jedi helps, estimated survival odds = 3 to 1
          • 15. Option - Let's go save our friend.Player - Can't argue with those numbers. Tell me where I'm going. +100
            +200 Influence : greatly approves.
          • 82. Option - The Emperor will have to wait.Player - I'll fight anyone and anything I have to. +100
            +200 Influence : greatly approves.
            • 18. - T7 = transmitting coordinates now // Jedi = help Doc fast!
            • 56. - T7 = transmitting coordinates now // Jedi = help Kira fast!
            • 57. - T7 = transmitting coordinates now // Jedi = help Sergeant Rusk fast!
              • 28. - Cutting ray shield power = automated process + time-consuming // Path = clear when Jedi + Teeseven return
          • 16. Option - The Emperor comes first.Player - I need to face the Emperor. Get this ray shield down--now. +100
            +50 Influence : disapproves.
            • 26. - Jedi = abandoning a friend? // Decision = incorrect!
              • 29. - Ray shield = deactivating // Jedi path = clear
                • 30. <Conversation Exit>
  • 66. - T7 unit = blending in with Imperial droids // Jedi = not blending in with Sith
  • 65. - Ship = landed safely // T7 = scanning for enemy detection
  • 64. - Dromund Kaas = Sith Empire capitol // Odds of returning alive = unable to calculate
  • 81. <Non-dialogue segment.>
    Progresses:
    • 75. - T7 = glad to serve // Next time = Jedi's turn to rescue friends
    • 14. Option - You could go help instead.Player - What are the estimated odds of survival if you leave the shuttle and make the rescue for me?
      • 17. - Estimated survival odds with T7's help = 30 to 1
        • 19. Option - That will have to do.Player - See if you can improve those odds, Teeseven. I'm counting on you.
          • 23. - T7 = pushing circuits to max! // T7 = not letting down Jedi + friend!
        • 21. Option - Never mind, I'll handle it.Player - Sounds like I'm the better bet. Tell me where to go, Teeseven.
        • 45. Player - It's not worth risking you, and I have to focus on defeating the Emperor. Deactivate this ray shield.
    • 2. Player - Teeseven, come in. There's a ray shield between me and the Emperor. Can you do anything about it?
NameCooldownRangeAI Use PriorityLevel
Player0001.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.open_worlds.class.jedi_knight.chapter_3.doomsday.t7_holo
Appearance FQNnpp.companion.jedi_knight.t7
ID16141066419285488757
Appearance ID16141143674230222437
Body Typeastromech
GenderNPC_GENDER_NEUTRAL_PROPER
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    "Faction": 2,
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    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
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    "IsVendor": false,
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    "CoverPackage": "pkg.cover.companion",
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    "FqnSubCategory": "open_worlds",
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