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Barrager Scientist

Barrager Scientist
Level 35 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Balmorra_republic
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Barrager Scientist
Other Sites:

Conversation:

  • 2. - I'm glad Doctor Carsiri's dead. He wouldn't have wanted this.
    • 3. <Conversation Exit>
  • 60. - Thank you. We owe you our lives. Balmorra owes you her future.
  • 56. - Hurry! The lab can't take this kind of impact!
    • 57. <Conversation Exit>
  • 43. - An open comm call is a blessing and a curse. I heard everything. Is Doctor Carsiri...?
    Progresses:
    • 45. - He's dead, sir. The Sith's blade struck true.
      • 37. - It won't be in vain. Use the Barrager spike to take control. The Empire will never set foot on a Republic-protected world again.
        • 1. - But... didn't you hear what Doctor Carsiri said? The Barrager will suck Balmorra dry!
          • 5. Option - That's a good point.Player - Doctor Carsiri made some serious claims, Commander.
            +200 Influence : approves.
          • 24. Option - Explain yourself.Player - Why do you say that?
            • 47. - The Barrager draws power from every resource the host planet has. You'll stop an Imperial fleet, but you'll destroy what you're trying to protect.
          • 22. Option - No one asked you.Player - (Class) do not serve
            +50 Influence : disapproves.
            +50 Influence : disapproves.
          • 23. Option - No one asked you.Player - (Class) Do as they please.
            +50 Influence : disapproves.
            +200 Influence : approves.
            • 34. - But you'll listen to your Republic commander. You came to free Balmorra. What good is freedom if we have nothing left?
              • 48. - We have to make sacrifices for the greater good. Balmorra's could prevent another Telos, Taris or Coruscant.
                • 39. - We pay a heavy price for the Barrager's protection, but we have to use it.
                  • 7. - This was Doctor Carsiri's dying wish. He wouldn't have helped you otherwise. Please, the Barrager must be destroyed.
                    • 9. Option - Destroy the Barrager.Player - We came here to protect Balmorra. +150
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 30. - To come all this way for nothing.... Do what you have to. As always, the Republic will clean up the mess.
                        • 31. <Conversation Exit>
                    • 10. Option - We need weapons. Grab it.Player - The Barrager might be the difference between victory and defeat. +150
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      +50 Influence : disapproves.
                      +50 Influence : disapproves.
                      +200 Influence : approves.
                      • 52. - When the time comes, we'll have a choice. Install the Barrager spike. I'll send a squad to secure the lab.
                        • 11. - We've all known we were working toward our own destruction. Only Doctor Carsiri did something about it.
                          • 15. - The Barrager's yours now. I'm just glad Doctor Carsiri isn't here to see it.
                            • 16. <Conversation Exit>
  • 58. - We work night and day on the Barrager. It was a mistake to build it.
    • 59. <Conversation Exit>
  • 25. - We have to get out of here. Evacuate, now!
    • 62. <Conversation Exit>
  • 28. - The Barrager's self-destruct sequence latched onto a bunch of subsystems. This whole lab is going to blow.
    • 29. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.balmorra_republic.world.breakthrough.hub_4.barrager_scientist
Appearance FQNnpp.location.balmorra_republic.world.breakthrough.hub_4.barrager_scientist
ID16141011810301096568
Appearance ID16141092909459789966
Body Typebma
Gender0x00
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    "Toughness": "Standard",
    "ToughnessId": "0",
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    "CnvB62": "kcVNwU4",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
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    "CharRef": "chr.barrager_scientist",
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    "FqnCategory": "location",
    "FqnSubCategory": "balmorra_republic",
    "CommandXP": 16,
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    "first_seen": "1.0.0a",
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    "hash": "1566462699",
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