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General Rakton

General Rakton
Level 50 Ranged
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Open_worlds
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: General Rakton
Other Sites:

Conversation:

  • 19. - Who are you? Who are you?
    Progresses:
    • 20. Option - The best in the Republic.Player - Havoc Squad, General. You'll be seeing more of us down the line.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
    • 21. Option - Do you remember the Gauntlet?Player - I'm the one who blew up that big, expensive toy of yours.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 31. - I should've known. Who else would storm in but the one responsible for this unfortunate situation?
        • 36. - You will face justice for what you've done. My men's sacrifice will be avenged--and the Emperor's justice will be served.
    • 22. Option - See you soon. [Shoot the holo]Player - I'm coming for you next, Rakton.
      +200 Influence : approves.
      +200 Influence : approves.
      +200 Influence : approves.
      • 23. - We're saved! The Republic has saved us! Thank you, thank you!
        • 25. - Shut your mouth, traitor. You don't even deserve to breathe the same air as the rest of us.
          • 27. - These cowards were signing up with Rakton--they traded their planets to the Empire in exchange for lifetime leadership positions.
            • 28. Option - Is this true?Player - Did you really join up with the Imps?
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 33. - What choice did we have? Our lives were at stake--our people's lives!
            • 29. Option - Sort this out later.Player - Charge each other with treason later--we need to get out of here.
              +200 Influence : approves.
              +200 Influence : approves.
              • 186. - No, please! Hear us out!
                • 188. - We had no choice. We had to put the welfare of our people first--it's our duty as their leaders.
            • 30. Option - I don't like traitors.Player - Betrayed the Republic, huh? That wasn't very nice of you.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 32. - We... we had to! We must be loyal to our people first and foremost. Their lives are our responsibility!
                • 39. - Don't hide behind your people. You gave up. You betrayed everything that we've fought for--alliances we've all held for generations.
                  • 41. - We are at war--we don't have room for cowards or traitors. You deserve to be executed.
                    • 44. - Agreed. Give these traitors what they deserve. If anyone asks, we'll say the Imperials murdered them.
                      • 45. Option - No!Player - In the Republic, the accused stand trial. They aren't executed on a whim.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        • 48. - They might be cowards, but we caught them before any real harm was done.
                        • 49. - Agreed. Only by adhering to our own laws and principles can we hope to stand apart from the Empire and ultimately defeat it.
                        • 50. - Their crime seems plain enough to me, but I defer to your wisdom, Major.
                        • 52. - Whatever you say. If someone said they'd take the heat for me, and they didn't? I'd frag 'em and find someone else.
                      • 46. Option - That isn't my mission.Player - I'm under orders to bring all of you back alive.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        +50 Influence : disapproves.
                        • 124. - That's right. Let the Senate sort them out--we've done our job here.
                        • 125. - We're soldiers, sir, not executioners. You will be well within your rights to bring formal charges against these men upon return to Republic space.
                        • 126. - Rest assured, traitors, that if our mission parameters did not stand paramount, I would gladly grind you both into a cowardly paste!
                        • 127. - You'll have to forgive the major. Wouldn't want any splotches on that perfect record.
                        • 53. - We are at war. We should not suffer allies who cannot be depended upon.
                          • 116. - This will never happen again. Now that we've seen Imperial diplomacy firsthand, I don't think we'll take part in any future "summits."
                            • 117. Option - I'm glad to hear it.Player - Now you can appreciate what the Republic offers.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 161. - We'll never betray the Republic again. Never.
                            • 122. Option - Save it for the trial.Player - Don't bother reassuring me. I just work here.
                              +200 Influence : approves.
                              • 140. - Yes. Of course, whatever you say.
                            • 123. Option - We'll be watching you.Player - Cross the Republic again, and it will be your bodies on the floor.
                              +200 Influence : approves.
                              +50 Influence : disapproves.
                              +200 Influence : approves.
                              +200 Influence : approves.
                              • 138. - We understand! We will remain loyal until the day we die, we swear it!
                      • 47. Option - Die, traitors. [Kill them]Player - This is what happens when you betray the Republic. +100
                        +50 Influence : disapproves.
                        +50 Influence : disapproves.
                        +200 Influence : approves.
                        +200 Influence : approves.
                        • 58. - Agh!
                            • 61. <Non-dialogue segment.>
                              • 110. - Are you insane? This was supposed to be a rescue mission, not a trial and execution!
                              • 111. - Major! This is unthinkable! You had no right to do what you've done--none at all.
                              • 112. - Thus to all traitors! Long live the Republic!
                                • 171. - We are at war with the Sith Empire. We cannot waste time on cowards or traitors.
                              • 113. - Good move, boss. Now--who's hungry?
                                • 167. - I think I'd like nothing more than to leave this miserable place. I wonder if my man Helik ever turned up--do you know where he is?
                              • 62. - Good riddance. We need leaders and allies who will stand with us against the Empire.
                                • 142. - Can we get off this miserable station now? Where's my man Helik, did he ever turn up?
                                  • 145. Option - Affirmative, he's here.Player - I sent Helik and the rest of your crews to hold out with my squad.
                                    • 179. <Non-dialogue segment.>
                                  • 176. Option - Affirmative, he's here.Player - Last I saw, he was in the crew lounge.
                                    • 177. <Non-dialogue segment.>
                                  • 144. Option - Helik is a hero.Player - Your man snuck my team aboard. Thank him for your rescue.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    +200 Influence : approves.
                                    • 147. <Non-dialogue segment.>
                                  • 146. Option - I'm not your servant.Player - Find him yourself. And then get out of here before reinforcements show up.
                                    +50 Influence : disapproves.
                                    +200 Influence : approves.
                                    • 153. <Non-dialogue segment.>
                                      • 148. Player - Yuun, come in. Operation complete. Bring the ship up to the crew area and drop Helik and the others off.
                                        • 150. - Affirmative, Major. Yuun will arrive momentarily.
                                      • 149. Player - Come in, Yuun. Mission complete. Unlock the crew area so our allies can regroup with their associates.
                                        • 151. - Affirmative, Major. Yuun will also bring the ship to the crew area to facilitate a quicker return to General Garza.
                                          • 157. - We owe you our lives, soldier. The Republic has proven how much it values us as allies. It's time we returned the favor.
                                            • 182. - Tell your leaders that starting now, no Imperial will set foot on our worlds without paying in blood. Long live the Republic!
                                              • 184. - Long live the Republic!
                                                • 185. <Conversation Exit>
  • 14. <Non-dialogue segment.>
    • 18. - Focus your fire! Don't let up!
      • 70. <Conversation Exit>
    • 16. - Attack pattern nine! Go!
      • 69. <Conversation Exit>
    • 15. - Unit one, suppressive fire! Unit two, flank! Flank!
      • 17. <Conversation Exit>
  • 1. - You've made a wise choice. Embracing the Imperial way of life will bring prosperity and security to your floundering worlds.
    Progresses:
    • 3. - Thank you, General. You've... given us a great opportunity, and we appreciate it.
      • 5. - Indeed. It's unfortunate that your colleagues couldn't be persuaded to--guards! Security breach! Engage protocol two-seven, immediately!
        • 6. Option - Surrender!Player - Weapons on the floor, people--now!
          • 12. - Servants of the Emperor never surrender.
        • 7. Option - Hello to you, too.Player - It's funny, us bumping into each other like this, General.
          • 9. - I'm sure you can explain what you mean from the inside of an Imperial prison cell.
        • 8. Option - Don't try to stop me.Player - I'm taking the hostages. Get in my way, and you're a corpse.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
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