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Corso Riggs

Corso Riggs
Level 5 Ranged
Faction: Republic
Reaction: Republic | Empire
Category: Location
SubCategory: Ord_mantell
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Corso Riggs
Other Sites:

Conversation:

  • 66. - Can't raise the boss on the holo. Let's hurry back to Fort Garnik, Captain. Got a bad feeling about this.
  • 70. - I'm ready to get out and flex my swinging arm. Let's go chop down some separatists!
  • 71. - Whoa, whoa, hey, hey! Give that to the boss!
  • 75. - I need to step up security around here. If Rogun sends somebody, I plan to be ready.
  • 422. <Non-dialogue segment.>
    • 470. - Captain, the Big Boom Run isn't a stroll on the beach. You'll need an edge to make it back alive.
      • 423. - This here's a SoroSuub SSK heavy blaster. It's cut for a quick draw and got a hair-trigger. I call it "Flashy."
        • 424. <Non-dialogue segment.>
          • 425. - Flashy's the first blaster I ever owned. I want you to have it.
            • 432. Option - You're getting too familiar.Player - Don't expect anything in return. I'm not that kind of woman.
              • 437. - I don't know what sort of men you're used to, but I was raised a gentleman.
          • 431. - Flashy can bulls-eye a savrip between the eyes five times before the critter even knows it's dead. Here, take it.
            • 430. Option - I'm grateful.Player - Like I always say, never look a free blaster in the barrel.
              • 515. - I'll breathe a lot easier knowing you're ready for anything.
              • 436. - Don't think anything of it. I feel bad you're even having to take this job.
            • 428. Option - Don't you need a blaster?Player - If I take this, what'll you use in a fight?
              • 441. - I can take care of business just fine with Hewie here.
            • 429. Option - Keep your used junk.Player - I don't want your lousy hand-me-downs.
              +50 Influence : disapproves.
              • 435. - Take it anyway, all right? I can't let a lady walk into danger unprepared.
                • 444. Option - Thanks for the gift.Player - I appreciate the thought, Corso. I'd better get moving.
                  +200 Influence : approves.
                • 442. Option - Are you flirting?Player - Seems like you're getting sweet on me, farm boy.
                  • 446. - Never met a lady like you before, Captain. Got a vested interest in keeping you spry and lively.
                • 443. Option - I can look after myself.Player - I don't need you to take care of me, tough guy.
                  +50 Influence : disapproves.
                  • 445. - I've seen that with my own eyes, but you don't have to do everything on your own.
              • 438. - No disrespect, Captain, but your blaster isn't worth the parts it's made of. Try mine, and you'll see.
                • 448. <Non-dialogue segment.>
                  • 449. - Flashy will put an end to anybody who gets in your way. I recommend using it indiscriminately.
                    • 452. Option - That's some buildup.Player - After all your praise, Flashy better be the greatest thing ever.
                    • 465. Option - Thanks for the advice.Player - I'll be careful.
                    • 464. Option - I'll test it out.Player - Time to do some damage.
                      • 453. - Best of luck, Captain. Don't get killed, all right?
                        • 553. <Conversation Exit>
    • 472. - Don't take any unnecessary chances out there. You're good, but this Big Boom Run is serious business.
      • 474. Option - Got any advice?Player - Any tips you can offer to survive this craziness?
        • 480. - If it was me, I'd just run and not stop for anything.
      • 475. Option - You underestimate me.Player - I'm not good, I'm the best. Haven't you figured that out?
        • 477. - I knew that the minute I laid eyes on you. That's why I worry.
        • 478. - I'll say this much--you've got more stones than an asteroid field.
      • 476. Option - I don't trust Viidu.Player - I think your boss is trying to get me killed.
        • 479. - Don't worry about Viidu, worry about this run.
  • 77. <Non-dialogue segment.>
    • 78. - The boss wants a word. He's not happy about you shooting up his warehouse.
    • 79. - Don't leave the boss in suspense about the separatist computer files. It's all he can talk about.
  • 80. - Hey, Captain. Can't wait to hear how things went with Reki.
  • 81. - You talk to Viidu. I'll secure this hangar and meet you at Fort Garnik, Captain.
  • 148. - Skavak stole my best blaster, but I guess it's not as bad as losing a whole starship. I feel for you, Captain.
    • 522. <Non-dialogue segment.>
      • 523. <Non-dialogue segment.>
        • 153. Option - Well, this complicates things.Player - How am I supposed to be a captain without a starship?
          • 154. - That's easy. Just keep calling yourself "Captain" and shoot anybody who disagrees.
        • 149. Option - Can't believe I'm stuck here!Player - That wasn't just a starship--it was my home.
          • 150. - You must feel like your wings have been clipped.
        • 161. Option - Blast your sympathy.Player - This is all your fault. You owe me a new starship.
          • 162. - Give me a break. I can't even afford a used escape pod!
          • 501. - Nice attitude. No wonder you don't have a copilot.
            • 164. - Listen, Skavak and I were working for a guy named Viidu. When he finds out Skavak's a separatist, he'll want revenge just like you.
              • 166. - Do yourself a favor and go talk to Viidu in Fort Garnik. I guarantee he'll help get your ship back.
                • 167. Option - Tell me about Viidu.Player - Who exactly is this mysterious boss of yours? How can he help?
                  • 168. - Viidu is the "King of Cargo." There isn't a payload that comes to Ord Mantell that doesn't pass through him.
                • 171. Option - Not a fan of military bases.Player - Forts tend to be full of people I prefer to avoid, kid.
                  • 172. - Not to worry. The Republic Army runs Fort Garnik, but they let the boss do as he pleases. He keeps their supply lines open.
                • 372. Option - I'll handle this myself.Player - I didn't ask for your advice.
                  • 180. - Don't be like that. Skavak's gotta turn up eventually.
                  • 504. - And what's your big plan? Running around in circles yelling Skavak's name?
                    • 182. - Viidu's a smart guy with connections everywhere. If anybody can find your ship, it's him.
                      • 525. <Non-dialogue segment.>
                        • 526. <Non-dialogue segment.>
                          • 189. Option - I'll scout some on my own.Player - It couldn't hurt to look around the island, first.
                            • 190. - This island isn't much good for sightseeing. You'll get yourself killed awfully easy wandering into the wrong place.
                          • 373. Option - All right, I'll visit Viidu.Player - All right, I'll go talk to him.
                          • 193. Option - You'd better hope he can.Player - If anything else goes wrong, I'm taking it out on you.
                            • 194. - Hey. I'm sorry about what happened--you don't have to get mean.
                            • 498. - I'm no pushover, Captain. Maybe instead of making threats you should do something useful.
                              • 196. - I have to lock down this hangar, but I'll send Viidu a holo and tell him what's up.
                                • 198. - Fort Garnik isn't far from here. I'll see you and Viidu there soon, Captain.
                                  • 199. <Conversation Exit>
  • 82. - Ugh... feels like a gundark used my skull as a drum. Thanks for saving my hide, Captain.
    • 84. - Skavak helped those separatists get in here. He stabbed us in the back!
      • 85. Option - Everything is gone!Player - That scum stole my ship!
        • 86. - He took all the weapons, too. He and the separatists must have been planning this all along!
          • 100. - Hang on... where's Torchy? I don't believe this! Skavak stole my blaster!
            • 102. - Torchy's a genuine BlasTech ALT-25 with magnatomic adhesion grip and side-mounted rangefinder. She's too good for Skavak.
              • 103. Option - That dirty thief.Player - I'm surprised Skavak didn't steal the whole hangar.
              • 367. Option - No arguments there.Player - He must be stopped.
              • 105. Option - Your weapon doesn't matter.Player - Forget your stupid blaster, what about my ship?
                • 110. - He's not getting away with this! C'mon... c'mon... pick up, blast you!
                  • 111. <Non-dialogue segment.>
                    • 112. - Skavak! When I get my hands on you I'm gonna shove a thermal detonator right up your--
                      • 114. - Aw, what's the matter, Corso? Did I hurt your feelings? Be thankful you're alive, kid.
                        • 122. Option - Be worried I'm not dead.Player - Do you have any idea who you're messing with?
                          • 123. - What makes you think I care?
                        • 115. Option - You've got one chance, pal.Player - Bring my ship back and I'll consider forgiving you.
                          • 116. - This rust-bucket handles like a drunken dewback, but I like it. You know the saying--finders keepers.
                          • 119. - You're too young to own a ship like this. Be honest. You borrowed it from your parents, right?
                        • 368. Option - I'm going to kill you, Skavak.Player - You're a dead man.
                          • 131. - Plenty of women want me dead, sweetheart. You'll have to get in line.
                          • 134. - Better men than you have tried--so forgive me for not trembling.
                            • 138. - On behalf of Ord Mantell's glorious freedom fighters, I thank you for your blasters, your ship and a big laugh. Have a nice day.
                              • 143. Option - Can't we make a deal?Player - Come on--at least let me make you a better offer.
                              • 371. Option - This isn't over.Player - You haven't won yet.
                              • 370. Option - Turn back now.Player - Resistance is useless.
                                • 146. - It's no use--he cut the comm channel. He always was good at making an exit.
  • 519. <Conversation Exit>
  • 200. - Captain, you there? It's Corso. We got trouble back at the hangar!
    • 203. Option - What kind of trouble?Player - Is my ship alright?
      • 204. - For now--but maybe not much longer!
    • 362. Option - I'm a little busy.Player - What do you expect me to do about it?
      • 363. - You got a blaster--figure it out!
    • 211. Option - Incompetent idiots.Player - I leave for a few minutes and everything goes nuts.
      • 212. - Hey, this isn't my fault!
        • 214. - Separatists are busting into the hangar! We're giving them a warm welcome, but we could use a hand!
          • 216. - Skavak, get over here! Help me seal this hangar door! Skavak? What are you--
            • 217. <Conversation Exit>
  • 218. - Keep your blaster handy out there and you'll do fine.
  • 1. - Hey there. The name's Corso. Pleased to meet you.
  • 69. - Ever notice how a savrip's breath smells just like a speeder's exhaust port? Why you suppose that is?
  • 68. - That's gotta be the entrance to the separatist base up there. Hey, guards! Come here and say hello to my pal Hewie!
  • 67. - Dareg's command center must be down on the upper level. You ready for some real fun, Captain?
  • 2. - Let's head for Coruscant. Skavak has a lot to answer for.
  • 558. <Non-dialogue segment.>
    • 93. Option - Skavak's a separatist?Player - How could you not know he was working for the enemy?
      • 94. - Skavak was one smooth customer. Now he has your ship and those weapons!
        • 95. <Conversation Exit>
      • 90. - Last thing I remember was Skavak sucker-punching me. Looks like he and his separatist buddies stole everything!
    • 365. Option - How did this happen?Player - What happened here?
    • 559. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.ord_mantell.class.smuggler.multi.corso_riggs
Appearance FQNnpp.companion.smuggler.corso_riggs_as_npc
ID16141015595792894340
Appearance ID16141087667394311983
Body Typebmn
Gender0x00
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    "Toughness": "Strong",
    "ToughnessId": "0",
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    "DifficultyFlags": 0,
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    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.npc.regular",
    "WanderPackage": "pkg.wander.npc.none",
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    "CommandXP": 40,
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
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}