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Lord Ondorru

Lord Ondorru
Level 43 Sorcerer
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Belsavis
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Lord Ondorru
Other Sites:

Conversation:

  • 35. - Argh... incredible.
    Progresses:
    • 37. - I hope your masters reward you well for such savage efficiency. The Empire certainly would.
      • 39. Option - Stay right there!Player - No sudden moves, Sith. It's over.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
      • 40. Option - Save the recruitment speech.Player - Not likely I'm joining your cause at this point.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 43. - Such a shame. The Sith would have rewarded your skills well, had you made wiser affiliations.
      • 38. Option - The job is its own reward.Player - Taking down filth like you is all the payment I need.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        +200 Influence : approves.
        • 41. - Heh, yes. Savor your victory, the domination of your foe.
          • 45. - What now, then? Kill me, and parade my corpse as a trophy for your cause? You know I'm quite a prize.
            • 46. Option - You'll stand trial.Player - It's time to face justice, my lord.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 72. - Ugh. Much less embarrassing to just die here and be forgotten.
            • 47. Option - It's not up to me.Player - I don't know what will happen to you, but Dagger Wing will finally be cleared.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 80. - I doubt your masters have the slightest interest in absolving Dagger Wing's guilt. Better to hold it over them.
            • 48. Option - Now you shut up. [Hit Ondorru]Player - Sweet dreams, my lord.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 49. - I've got to admit, I never thought I'd see a Sith Lord get punched out.
              • 50. - Hmm. A violation of POW guidelines, but it's probably best if he's kept unconscious until properly restrained.
              • 51. - I will maintain full weapon readiness should the prisoner attempt escape.
              • 52. - Finally. I thought that guy would never shut up.
              • 53. - Where chaos reigned, silence takes hold. Through violence, at last, quietude.
              • 54. - Major? Major! Form a perimeter, people!
                • 57. - Heard you and Gall were crazy enough to come down here. We thought we'd help, but... we found Gall's body.
                  • 59. - I guess we were--whoa! Is that... shock-cuffs and tranquilizers, people, now!
                    • 132. <Non-dialogue segment.>
                      • 137. <Non-dialogue segment.>
                        • 65. Option - Don't worry, he's unconscious.Player - I already knocked him out for you, Zess. Nothing to worry about.
                          • 70. - Sith prisoners are always full of surprises. I'll feel better when we've got him locked up.
                        • 66. Option - Be careful with this one.Player - He's a powerful Sith, Zess. Do you have anywhere to lock him up?
                          • 69. - You better believe it. We'll give you a comfy new home, my lord, don't worry.
                        • 67. Option - Need a hand?Player - Just let me know if I can help, Captain.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 122. - It's fine. Not the first Sith we've locked up on Belsavis.
                            • 123. <Non-dialogue segment.>
                        • 68. Option - Take this scum away.Player - Lock this filth in the deepest, darkest cell you've got.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          +200 Influence : approves.
                          • 73. - Will do.
                            • 74. <Non-dialogue segment.>
                              • 88. - I... you... ugh.
                              • 75. - Dagger Wing hopped a shuttle to the space station. I'll contact Harlan... gonna to be tough on them, losing Gall like this.
                                • 76. Option - I can imagine.Player - It's never easy to lose your CO. But Gall wanted it this way.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                • 81. Option - At least we got Ondorru.Player - Gall sacrificed himself to give the Daggers a chance at a clean record.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  • 83. - I'm not surprised. Still... don't think any of them would've wanted to trade their reputations for Gall.
                                • 82. Option - They'd better get over it.Player - The Daggers are headed for the front lines--no room for distractions.
                                  +50 Influence : disapproves.
                                  +50 Influence : disapproves.
                                  +200 Influence : approves.
                                  +200 Influence : approves.
                                  +50 Influence : disapproves.
                                  • 128. - Hopefully Harlan can pull them all together in time.
                                    • 85. - Better get this Sith out of here before he wakes up. Been a pleasure working with you, Major. Take care out there.
                                      • 86. <Conversation Exit>
  • 109. <Non-dialogue segment.>
  • 140. <Non-dialogue segment.>
    • 1. - My lord! Enemy forces spotted!
    • 6. - My lord! Enemy soldier spotted!
      • 8. - I'm aware, Captain. I thought I might like a closer look this time. Such persistence is worthy of study.
        • 9. <Non-dialogue segment.>
          • 5. - Come, come, let's have a look at you and see if--ugh. Not even human. So unimpressive.
          • 11. - Come closer, let's have a look. Hmph. Nothing particularly impressive.
            • 12. Option - Surrender!Player - Tell your men to drop their weapons, Ondorru--it's over!
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 27. - Don't be ridicu... wait. Captain--I sense fear in you! Please explain.
                • 28. <Non-dialogue segment.>
                  • 29. - Ahem... according to the uniform, my lord, this is the commander of Havoc Squad. The most elite soldiers in the Republic.
                  • 96. - Ahem... their markings, my lord. They're from Havoc Squad. Sir.
            • 13. Option - Time to face justice for Fest.Player - You tricked Dagger Wing into slaughtering helpless people. You're going to pay.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              +200 Influence : approves.
              • 24. - Fest! Quite a trade--a few citizens for the Republic's finest pilots. My masterstroke, perhaps.
            • 99. Option - Full of yourself, aren't you?Player - I find your empty chatter amusing.
              +200 Influence : approves.
              +200 Influence : approves.
              • 16. - Like a simple beast, wandering into a trap. No concept that you could be obliterated in the span of a second.
                • 18. - Hmm. I suppose you must possess some worthwhile bit of savagery to have survived this place.
                  • 20. - Still, nothing to compare with the treasures that surround us. Deadly species older than history itself, killers unmatched in modern times!
                    • 21. Option - You need to give it up.Player - This is your last chance, Ondorru--I won't ask again.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 104. - Surely even the Republic isn't desperate enough to employ deaf soldiers.
                    • 22. Option - Go ahead, keep talking.Player - Rant all you want, I'm still bringing you in.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                    • 23. Option - The tour ends here.Player - Just wait 'til you see the inside of a Republic prison cell.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      +200 Influence : approves.
                      • 32. - I've already seen several on my way across Belsavis--hardly impressive compared to the ones we have back home.
                        • 101. - You're fortunate to be so delusional. You can go to your grave feeling like a hero, instead of an idiot.
                          • 103. - Some room please, Captain--I'm feeling rather inspired. Let's begin.
                            • 108. <Conversation Exit>
  • 141. <Conversation Exit>
NameCooldownRangeAI Use PriorityLevel
Npc30 seconds4m12511.0.0
Npc60 seconds30m10011.0.0
Npc12 seconds30m5011.0.0
Npc15 seconds35m3011.0.0
Npc15 seconds30m2511.0.0
Npc30 seconds30m1011.0.0
Npc4.5 seconds15m511.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
01.0.0a
AttributeValue
FQNnpc.location.belsavis.class.trooper.friend_or_foe.lord_ondorru
Appearance FQNnpp.location.belsavis.class.trooper.friend_or_foe.lord_ondorru
ID16141005158891192204
Appearance ID16141024908273713676
Body Typebmn
Gender0x00
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    "ParentSpecB62Id": "TeNcrrC",
    "Name": "Lord Ondorru",
    "NameId": "485266879938560",
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        "enMale": "Lord Ondorru",
        "frMale": "Seigneur Ondorru",
        "frFemale": "Seigneur Ondorru",
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    "MinLevel": 43,
    "MaxLevel": 43,
    "Faction": 11,
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        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
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            "enMale": "Friendly",
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        "FactionString": "friendly",
        "OpposingFactionIds": [],
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    "Toughness": "Boss1",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Elite",
        "frMale": "\u00c9lite",
        "frFemale": "\u00c9lite",
        "deMale": "Elite",
        "deFemale": "Elite"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.belsavis.class.trooper.lord_ondorru",
    "CnvB62": "Y5aq2Y0",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.exterior_high_baf",
    "VisualDataList": [
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            "SpeciesScale": 0
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    "CharRef": "chr.lord_ondorru",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "belsavis",
    "CommandXP": 240,
    "Id": "16141005158891192204",
    "Base62Id": "ZFywBjC",
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    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "284010950",
    "removed_in": "",
    "changed_fields": [
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    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.0.0",
        "5.0.0a",
        "5.0.1",
        "5.2.0",
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}