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Sana-Rae

Sana-Rae
Specialist: Force Enclave
Level 65 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Alliance
SubCategory: Camp
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 4.0.0
Last Seen: 6.2.1a
Star Wars Name: Sana-Rae
Other Sites:

Conversation:

  • 207. - You have found the unconventional Jedi.
    • 209. - The Jedi embrace the Force through focus, calmness, and clarity. Emotions are an obstacle.
      • 211. - Guss does not follow their path. Some Jedi might call his methods dark. But Guss is not consumed by darkness.
        • 213. - Is it more subtle? Has Guss has found a third path all his own?
          • 286. Player - Paths to the dark side can be subtle at first. But the dark side is dangerous. If Guss does not gain control of himself, things will not end well for him.
          • 288. Player - I believe he is walking a subtler path to the dark side. In the end, he will be stronger for it.
          • 290. Player - His master certainly has no love lost for the Jedi Order, but I don't think Guss walks a dark path... just his own.
          • 287. Player - All the dark siders I've met were trouble. Guss could be headed that way without even knowing it.
          • 292. Player - Maybe he really has found a different way. He could reach a lot of people that the Jedi Order or the Sith Empire never could.
          • 291. Player - I really don't care, so long as he helps us fight the Eternal Empire.
          • 285. Player - Who knows? Who cares? All this Force nonsense is your responsibility.
            • 215. - Guss lends unique perspective. Breadth is strength to the enclave.
              • 217. - Now--concerning the one who trained Guss....
                • 219. - My visions of him were... strange... unclear. I felt he was seeing me through my vision somehow. It is not something I have felt before.
                  • 221. - I do not know who he is, but he is powerful. Use caution.
                    • 222. <Conversation Exit>
  • 197. <Non-dialogue segment.>
    • 198. - Xalek has arrived. Thank you for your assistance.
      • 200. - He speaks little, though his skills are considerable.
        • 204. - His assistance will strengthen us.
    • 323. - You have returned without Xalek.
      • 324. Player - Xalek is dead.
      • 327. Player - I taught him one final lesson about respecting his betters.
      • 328. Player - He was on a rampage murdering civilians. He had to be stopped.
      • 325. Player - Yeah, about that. I kind of wound up killing him.
      • 329. Player - Xalek wasn't interested in joining the Alliance.
      • 326. Player - Our alliance doesn't need someone like Xalek.
      • 331. Player - When I told him I wouldn't duel him, he walked away.
      • 330. Player - People who attack me usually don't wind up living very long.
        • 332. - Understood. It is your vision that must guide us. I shall continue my search.
          • 354. <Non-dialogue segment.>
            • 340. <Conversation Exit>
  • 258. <Non-dialogue segment.>
    • 259. - Commander. C2-N2 is disrupting our enclave.
      • 261. - He modified our food processors to produce unwelcome meals. Please stop this.
    • 273. - Commander. C2-N2 is leaving food in the enclave.
      • 275. - This is unnecessary. Distracting. Please stop it.
    • 276. - Commander. C2-N2 brought cushions and padded our seats.
      • 278. - The padding reduces discomfort and distraction. Thank it for us.
        • 282. <Conversation Exit>
    • 279. - The enclave smells strange. We believe C2-N2 is attempting to help.
      • 281. - Please stop these distractions.
  • 176. - Commander. We should discuss the enclave.
  • 124. - Commander. When a Mystic sees, the Voss respond. But Outsiders challenge the vision.
    • 126. - This is not unexpected of Outsiders, but it slows growth. We must grow to fulfill our purpose.
      • 127. Player - Doesn't that include you, too? You should try to learn about "Outsiders" and understand them better.
        • 128. - An interesting interpretation.
      • 129. Player - What does it matter? Don't your visions show us it's already going to work out?
        • 130. - Visions do not fulfill themselves. Ignoring visions invites disaster. This is why the Voss respond.
      • 133. Player - You're the one in charge here. If they're out of line, discipline them until they listen.
        • 134. - I have been stern. It does not work.
          • 132. - I must think upon this further.
            • 322. <Conversation Exit>
  • 2. - Greetings. I am not the first Mystic you have met?
    • 347. Player - First I've met in person, actually.
      • 348. - I am honored.
    • 31. Player - [Investigate] Remind me about Voss Mystics again?
      • 32. - Ah. Juvard said the stasis may have damaged your mind.
        • 36. Player - Juvard?
          • 33. - Yes. Juvard Illip Oggurobb. Have I mistaken his name?
            • 35. - Hylo calls him "Doctor Hutt", despite his obvious irritation. I do not understand why.
        • 38. Player - [Say Nothing]
        • 39. Player - My head is fine!
          • 40. - This upsets you. I shall move on.
            • 42. - To your question: there are Voss who see events to come. These are Mystics.
              • 44. - Mystics share their visions with an interpreter, who deciphers their meanings.
                • 46. - The Voss then act upon the vision.
    • 4. Player - [Investigate] I thought it was extremely rare for any Voss to ever leave their homeworld--let alone one of the Mystics.
      • 5. - Correct. My decision was not made lightly.
        • 10. - When my vision showed I must take many Voss, seek an Outsider, and enter a war, great caution was exercised.
          • 9. - My vision was given to five different interpreters. All five interpretations aligned. Thus, I am here.
            • 11. Player - [Investigate] I thought the visions of a Mystic could never be wrong. Why all the caution?
              • 12. - Visions cannot be wrong. Interpreters can. We eliminated that chance. The way forward was made clear.
            • 14. Player - Well, I'm glad to have your help.
              • 20. - Your gratitude is unnecessary.
            • 50. Player - Whatever. Just don't get in our way.
              • 51. - I will not be in your way.
            • 25. Player - I'm sorry that you had to leave everything behind to help us.
              • 26. - Why? It must be so.
            • 15. Player - I still can't believe you'd leave everything and fly out into the galaxy over some dream you had.
              • 16. - The Mystics see, and the Voss respond.
                • 28. - We do what we must to protect Voss.
    • 24. Player - So what is it that you do here?
      • 55. - As was seen, we have built an enclave for those gifted in the Force. Here they will meditate, train, and grow.
        • 57. - I also meditate, awaiting visions of those who will yet join us.
          • 58. Player - Wait... your plan is to have Jedi and Sith training openly with one another? That's a recipe for disaster.
            • 61. - Your concerns are misplaced.
              • 59. - There will be conflicts. Tempers will flare. The enclave will survive it and grow stronger.
          • 62. Player - How can you oversee the training of arts you don't understand?
            • 63. - The vision was clear. This is my place.
              • 65. - I have also brought several Voss training in the Force. Some proficient, some beginners, all learning.
                • 68. Player - The Alliance is honored to have your support.
                  • 71. - Thank you, but gratitude is unnecessary.
                • 66. Player - I'm grateful for any assistance--is there any more the Voss could contribute?
                • 67. Player - We're facing down the Eternal Empire, and this is all the Voss could spare? Pitiful.
                  • 69. - Many more volunteered. I brought what the vision showed.
                    • 74. - The enclave must grow, but it requires your support to do so.
                      • 76. - I meditate. My visions reveal those who might join. You will attempt to recruit them.
                        • 78. - My visions also showed many artifacts and Force relics gathered here. The task of retrieving them also falls to you.
                          • 80. - With the relics, we will learn and grow. Our alliance will spread across the stars.
                            • 82. - I must return to meditation. As Outsiders like to say: good luck.
                              • 83. <Conversation Exit>
  • 1. - Greetings, Commander. Can I help you?
    • 117. Player - How are things going around here?
      • 178. - The Force Enclave now matches what was seen in my vision.
        • 304. <Non-dialogue segment.>
          • 305. <Non-dialogue segment.>
            • 179. Player - That's great news!
              • 192. - Yes, Commander, we have accomplished much.
            • 188. Player - Finally. That took long enough....
              • 189. - Indeed. It can be difficult to predict the length of undertakings.
                • 184. - There is still much we can do to grow further. But this achievement also represents a personal milestone.
                  • 186. - In reaching this point, we have fulfilled the last interpreted vision I had to guide my path. Henceforth, my actions will be exclusively of my own interpretation. My own choice....
                    • 191. - I feel conflicted, yet at the same time... excited.
          • 302. - Though the path from here is unknown, I believe we must continue to build and grow. As we do, we shall both see where this path leads.
      • 139. - Our growth continues.
        • 140. <Non-dialogue segment.>
          • 143. - I have been reflecting upon my time here... upon the difficulty of working with Outsiders... upon why it is difficult.
            • 145. - Among the Voss, being a Mystic is a great honor. However, I have also come to realize it is very... isolating.
              • 151. Player - What do you mean?
              • 146. Player - Those who stand out from others often wind up standing apart.
              • 147. Player - Like they always say, it's lonely at the top.
                • 149. - Wise words. However, this is not quite what I attempt to convey.
              • 148. Player - Please tell me you're not planning on whining as a status update....
                • 153. - I am not attempting to "whine". This is simply difficult to convey.
                  • 155. - As a Mystic, one sees. A Mystic does not interpret. A Mystic does not choose.
                    • 157. - Here, I have no interpreter. I reflect upon matters and decide for myself. For the first time, I choose.
                      • 160. - As I have reflected upon this, some of the actions of Outsiders around me have seemed... less strange....
                        • 161. Player - I'm glad to hear that you're understanding us better.
                          • 170. - Perhaps... I am unsure. I must reflect further.
                        • 166. Player - Don't look now, but I think you're turning into an Outsider!
                          • 167. - You jest, but were I to ever return to Voss....
                        • 165. Player - Good. Think for yourself. Let your own feelings and emotions be your guide.
                          • 171. - Perhaps I shall try this. I must reflect further.
                            • 162. - Forgive my tangent, Commander. I did not mean to take so much of your time.
          • 300. - We have made much progress, though there remains much to do.
      • 122. - The enclave grows. Our pace is slower than I assumed.
        • 141. - We must focus our efforts. Otherwise, we may not build the envisioned enclave.
      • 120. - The few we have, train. I search for the many we have yet to find.
        • 118. - We have barely started down our path. There remains much to do.
          • 236. - Is there anything else, Commander?
    • 223. Player - Remind me: what sorts of things can I do to help the enclave?
      • 224. - We build an enclave for study and practice of the Force. We mostly require two things.
        • 226. - First, artifacts and other relics to study. Bring what you find, and we shall use them.
          • 228. - Second, we must recruit more Force-sensitives. Such persons will be rare, but my meditations will reveal them to us in time.
            • 230. - I will send word to you when I see potential.
    • 239. Player - [Turn In Ancient Artifacts] I've found some relics for the enclave.
      • 240. - Good. Our strength will grow.
        • 242. <Non-dialogue segment.>
          • 243. Player - [Turn in More Ancient Artifacts]
          • 244. Player - [Back]
            • 246. <Non-dialogue segment.>
    • 231. Player - That's all for now.
      • 232. - Very well.
        • 256. <Conversation Exit>
  • 3. - There is much work to be done.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
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GenderNPC_GENDER_FEMALE_PROPER
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