You are not logged in.

English
Database
Site

Ekayn Liistot

Ekayn Liistot
Level 20-65 Melee
Faction: Friendly
Reaction: Republic | Empire
Category: Location
SubCategory: Nar_shaddaa
Class Trainer: No
Vendor: No
Blueprint:
Class Spec:
First Seen: 1.0.0a
Last Seen: 6.2.1a
Star Wars Name: Ekayn Liistot
Other Sites:

Conversation:

  • 1. - This business isn't for you, stranger.
  • 2. - There's nothing we can do for you now.
  • 3. - We've already told you about the Evocii. See if you can find her before the Cyclone kills her.
  • 4. - You have the Cyclone. I hope it satisfies you.
  • 7. - That's enough. I think that's enough. We should talk.
    • 9. - My brother's right. There's no reason to keep fighting. No reason at all.
      • 10. <Non-dialogue segment.>
        • 20. - You came here for something. You want something. Whatever it is, name it--and we'll give it to you.
          • 27. Option - Let's discuss Cyclone.Player - What do you know about the Cyclone serum?
            • 28. - Cyclone is a genetic modification solution... very expensive, very little left. Maybe a corporate experiment--I don't know. We don't ask.
              • 30. - Take what we have--it's yours. Take it and get out.
          • 23. Option - Just hand it all over.Player - Give me everything you've got. I'll sort through it myself.
            • 24. - Ah. Yes. The serums and the stimulants are all good, all of it useful.
          • 33. Option - Why shouldn't I kill you?Player - I don't need you for anything. I could shoot you right now.
            • 34. - If you kill us and walk out, people will want to know why.
              • 36. - Our clients will ask questions. Everyone will ask questions. You don't want people asking questions about you--not on Nar Shaddaa.
                • 38. - Let us live, and it's just another fight in the slums. We'll pay you for protection and give you what you want!
                  • 41. Option - I need the serum.Player - Hand over a dose of Cyclone. Get moving.
                    • 42. - We don't--there's very little remaining. But you can take what's left. You're welcome to it.
                  • 45. Option - Let me see your supplies.Player - Hand over your medical serums, gene-stims... everything you've got.
                    +200 Influence : approves.
                    • 46. - Ah--yes. Yes, they're yours. Enough to last you a long while.
                  • 49. Option - Shut up while I work.Player - Get up against the wall. I need to search this place.
                    • 50. - Ah. Yes. If that's what you like. We won't interfere--you can have the supplies....
                      • 52. - We're finished, then. You're satisfied? You can leave our place of business now.
                        • 305. Option - Don't test me.Player - Keep your nose clean or I'll cut it off.
                        • 55. Option - Sorry about this.Player - For what it's worth, I meant this to go down differently.
                          +50 Influence : disapproves.
                          • 56. - Yes. We have learned a valuable lesson about how to deal with new clients.
                            • 62. - We will not interfere with your ventures. Please go now.
                        • 64. Option - One last thing... [Hurt her]Player - I'll go. After I give you something to remember me by. +50
                          +200 Influence : approves.
                          • 65. - Ah! Curse you. May you suffocate for this!
                            • 67. - My sister forgets her place, stranger. We won't trouble you--please be on your way....
                              • 68. <Conversation Exit>
  • 69. - You will not survive this--no, you will not.
  • 70. - Who's this stranger coming into our shop? Do you know, sister?
    • 71. <Non-dialogue segment.>
      • 72. - I don't know, brother. She handles herself well--but she's not one of our usual clients.
        • 73. <Non-dialogue segment.>
          • 74. - She smells hurt. Her genes are unraveling. Her bones are breaking. She's had bad augmentations--but we can fix that.
          • 77. - She smells healthy. Clean. Like someone too good for augmentation. Someone who keeps her bones straight and her genes pure.
      • 80. - I don't know, brother. He's pretty, for his species--but he's not one of our usual clients.
        • 81. <Non-dialogue segment.>
          • 82. - He smells hurt. His genes are unraveling. His bones are breaking. He's had bad augmentations--but we can fix that.
            • 84. - We can definitely fix that. Is that why you've come, stranger? Do you need stimulants? Cybernetics? Genetic modification? Tell us.
              • 85. Option - Who are you?Player - I want to know who I'm dealing with, first.
                • 86. - My name is Ekayn, and my sister is Sabaya. We take care of this business. We've been here a long time.
                  • 88. - We obtain augmentations for the needy. For people who need to fight to survive.
              • 94. Option - Tell me about Cyclone.Player - I hear there's a new serum going around. Cyclone. You know about it?
                • 95. - You've been keeping up with the technology, haven't you?
              • 98. Option - Please, fix me up.Player - I'm hurting. Please--I need something that'll let me fight.
                +200 Influence : approves.
                • 99. - Poor creature. Probably a brave killer before her augmentations degraded. Now she needs improvement, fine-tuning.
                • 102. - Poor, pretty creature. Probably a brave killer before his augmentations degraded. Now he needs a gentle touch, fine-tuning.
                  • 104. - We can help clients like you. Look around--see how strong everyone is? You can trust our work.
                    • 105. <Non-dialogue segment.>
                      • 106. - Told you this was the place. You can trust them.
                      • 109. - I think you need one of our serums. Something to smooth out those ugly gene sequences and make you dangerous again.
                        • 114. Option - Anything, please!Player - Whatever it takes--I'll pay to be faster, stronger.
                          • 117. - We may have something for you. We have cortical stimulants and BX-13 medical bacteria.
                            • 110. Option - Cyclone, maybe?Player - I've heard Cyclone is strong.
                              • 111. - You heard right. Cyclone is very strong--but it has drawbacks.
                        • 125. Option - I'm not sure about this.Player - I don't know... I've had bad experiences. Can't those serums kill you?
                          • 126. - Not ordinarily. There are some, I suppose... still, very few are fatal.
                            • 128. - You've heard the rumors about Cyclone, perhaps? They're true, but you don't have to worry.
                              • 130. - Cyclone causes permanent damage--it's very effective if you don't plan on coming back from a job. Not for you, I think?
                                • 131. Option - Cyclone sounds appealing.Player - Actually... it's just what I'm looking for.
                                • 135. Option - Where's it from?Player - How do you get Cyclone, anyway? Who makes it?
                                  • 136. - We don't know. We prefer not to ask those questions. Our doses came through a middleman, not from the manufacturer.
                                    • 138. - Probably a corporate product. But once the maker is done testing, you can bet Cyclone won't be available to ordinary beings like us.
                                      • 148. - Unfortunately, we have none available.
                                        • 153. - Many desire to purchase Cyclone, and our supplies are reserved for... preferred customers. Just yesterday, one female spent everything she had for a dose.
                                          • 154. Option - Can I talk to her?Player - Any chance I could meet this client? +50
                                            • 195. - Poor thing. You really are desperate, aren't you? I think we can afford to help.
                                          • 243. Option - I'll pay whatever it costs.Player - I have the money. Don't disappoint me.
                                            • 155. - We made our position clear. We are not selling you Cyclone.
                                              • 157. - Hush, brother. There's no need to be rude.
                                                • 200. - For a pittance, we can point you to our last client. You may negotiate between yourselves.
                                                  • 203. Option - Not much choice...Player - I don't like this, but I know when I'm cornered. Here. +50
                                                  • 320. Option - It's a deal.Player - You've got yourself a deal. +50
                                                    • 204. - Excellent. See, brother? There are always ways.
                                                      • 206. - The Evocii who came in yesterday to buy Cyclone... she wanted to strike against the slaver gangs. Die gloriously for her people.
                                                        • 208. - I don't know exactly where she's gone, but maybe you can find her still fighting. Maybe you can find her corpse.
                                                          • 298. Option - Thanks.Player - Thanks for all your help.
                                                            • 217. - Maybe you'll come back when you're ready for some augmentation. If you don't want Cyclone, then something else.
                                                              • 218. <Non-dialogue segment.>
                                                          • 211. Option - I could rescue her.Player - Maybe I'll be in time to save her life.
                                                            • 212. - I wouldn't get my hopes up.
                                                              • 213. <Non-dialogue segment.>
                                                          • 221. Option - We're finished.Player - If that's all you can tell me, then I've got work to do.
                                                            • 222. - So rude. Barely worth our time at all.
                                                              • 223. <Non-dialogue segment.>
                                                                • 224. - Don't worry, brother. You feel her health... the girl will be lucky to survive another week.
                                                                  • 226. - Goodbye, my new friend. Good luck finding the Evocii.
                                                                • 228. - Don't worry, brother. You feel his health... the pretty man will be lucky to survive another week.
                                                                  • 230. - Goodbye, pretty man. Good luck finding the Evocii.
                                                                    • 232. - Be careful on your way out of the shop--and don't bother the other clients.
                                                                      • 233. <Conversation Exit>
                                                  • 302. Option - I'm out of patience!Player - Time for violence. +50
                                                    +200 Influence : approves.
                                          • 325. Option - Give me the serum or else.Player - +50
                                            +200 Influence : approves.
                                • 324. Option - Hand it over. Now.Player - +50
                                  +200 Influence : approves.
                                  • 190. Player - You'll give me the dose for free--or I introduce you to my blaster.
                                    • 239. - A threat? I had high hopes for you. I thought you might be a fine client. But I was wrong. +50
                                      • 241. - We have other clients, though. Clients who will protect us and guard us. They'll see to you now.
          • 263. - He smells healthy. Clean. Like someone too good for augmentation. Someone who keeps his bones straight and his genes pure.
            • 265. - Is that right? What brings you here, stranger? Why come into our little dealership if you're not interested in augmentations?
              • 272. Option - But I am interested!Player - There must be some mistake. I'd love to know what you have to offer.
                +50 Influence : disapproves.
                • 273. - Of course you do. Who doesn't, really?
                  • 275. - The problem is, we think you're interested for the wrong reasons. Don't we, brother?
              • 266. Option - Who are you?Player - Introduce yourselves, and we can talk.
                • 267. - I'm Sabaya. My brother is Ekayn. We own this little place and try to keep our business safe.
                  • 285. - And I don't think you're here to do business. I don't think you're here for anything we'd condone.
              • 303. Option - I'm in charge now, freak.Player - Do what I say, or you die. +50
                +200 Influence : approves.
                • 281. - I understand. Slave raiding in the slums, is that right?
                  • 283. - Too bad we can't make room for slavers. This is a place of business.
                    • 287. - Everyone, show this stranger what we do to people who come in for the wrong reasons....
                      • 288. <Conversation Exit>
  • 289. - We're not selling anything right now--later, maybe?
  • 332. <Non-dialogue segment.>
    • 118. <Non-dialogue segment.>
      • 244. - Oh, I promise we won't. Sister?
        • 246. - This is our last dose of Cyclone. I hope it does what you need--and I hope it kills you beautifully.
          • 253. Option - It's not for me.Player - I have other plans. I'm not injecting myself with toxins.
            • 254. - No? I won't ask how you plan to use it, then. I'll just say "good luck."
          • 296. Option - Thanks.Player - It's been a pleasure doing business with you.
          • 256. Option - Whatever you say, freak.Player - I'll let you... things get back to your business.
            • 257. - So rude. Still, you're welcome back, if you need other augmentations. Provided you survive the Cyclone.
              • 258. <Non-dialogue segment.>
                • 259. - Goodbye, creature. We wish you well.
                • 261. - Goodbye, pretty man. We'll miss you.
                  • 262. <Conversation Exit>
      • 119. - It can be lethal, but if you want to be very quick, Cyclone is worth a look.
        • 291. Option - I'm interested.Player - All right. I'm curious.
    • 201. Option - Here you go.Player - I've got the money--now how do I find her?
    • 234. Option - I'll buy the Cyclone instead.Player - If you're going to ask for that kind of money, I may as well pay for the serum.
    • 161. Option - I'd like a sample.Player - Maybe you could give me just one dose. No charge?
      • 162. - That isn't how we usually operate, especially with a serum as lethal as Cyclone.
        • 164. - But... you aren't planning on using it yourself, are you? Not yet, anyway.
          • 166. - You have experience. You can go through many more augmentations with our help.
            • 168. - Take the Cyclone. Keep it in reserve, or try it on a friend. We'll be here when you're ready to buy for real.
              • 172. Option - I'll remember you.Player - Next time I need an augmentation, I know where I'll come.
              • 295. Option - Much obliged.Player - Thank you.
    • 192. Option - I can't afford NUMBER credits.Player - I don't have that kind of money.
      • 193. - Most of us in the business have sold out already. So unless you plan to steal from another buyer....
        • 194. <Non-dialogue segment.>
          • 198. - Mm. We could help you with that.
    • 309. <Non-dialogue segment.>
      • 150. - You're joking. I've killed for less than that--and I'm not always cheap.
      • 132. - Is it? That's very good.
NameCooldownRangeAI Use PriorityLevel
Npc0011.0.0
ItemCategorySubCategoryLevelAdded In
01.0.0a
AttributeValue
FQNnpc.location.nar_shaddaa.class.spy.closing_the_deal.ekayn_liistot
Appearance FQNnpp.location.nar_shaddaa.class.spy.closing_the_deal.ekayn_liistot
ID16141181992963607712
Appearance ID16141100644110254990
Body Typebmn
Gender0x00
{
    "_id": {
        "$oid": "5fb3e69133180000cb070005"
    },
    "ParentSpecId": "16140934921891660628",
    "ParentSpecB62Id": "LCCC2iB",
    "Name": "Ekayn Liistot",
    "NameId": "331193518129152",
    "LocalizedName": {
        "enMale": "Ekayn Liistot",
        "frMale": "Ekayn Liistot",
        "frFemale": "Ekayn Liistot",
        "deMale": "Ekayn Liistot",
        "deFemale": "Ekayn Liistot"
    },
    "ClassId": "16141160777998100175",
    "ClassB62Id": "psOBGp5",
    "AbilityPackageB62Id": "v5n2lyN",
    "MinLevel": 20,
    "MaxLevel": 65,
    "Faction": 11,
    "DetFaction": {
        "RepublicReaction": "cbtAttitudeFriendly",
        "ImperialReaction": "cbtAttitudeFriendly",
        "NameId": "1173582633762823",
        "LocalizedName": {
            "enMale": "Friendly",
            "frMale": "Alli\u00e9",
            "frFemale": "Alli\u00e9",
            "deMale": "Verb\u00fcndet",
            "deFemale": "Verb\u00fcndet"
        },
        "DefendedFactionIds": [
            1702206746723288870
        ],
        "FactionId": "3780939478746129694",
        "FactionString": "friendly",
        "OpposingFactionIds": [],
        "Id": "3780939478746129694",
        "Base62Id": "7kNfSsC"
    },
    "Toughness": "Standard",
    "ToughnessId": "0",
    "LocalizedToughness": {
        "enMale": "Standard",
        "frMale": "Standard",
        "frFemale": "Standard",
        "deMale": "Standard",
        "deFemale": "Standard"
    },
    "DifficultyFlags": 0,
    "CnvConversationName": "cnv.location.nar_shaddaa.class.spy.ekayn_liistot",
    "CnvB62": "cagBJs6",
    "CodexId": "0",
    "ProfessionTrained": 0,
    "CompanionOverrideId": "0",
    "LootTableId": "0",
    "IsClassTrainer": false,
    "IsVendor": false,
    "VendorPackages": [],
    "MovementPackage": "pkg.movement.npc.regular",
    "CoverPackage": "pkg.cover.none",
    "WanderPackage": "pkg.wander.npc.none",
    "AggroPackage": "pkg.aggro.npc.interior",
    "VisualDataList": [
        {
            "CharSpec": "bmn",
            "ScaleAdjustment": 1,
            "MeleeWepId": "16141012801196726858",
            "MeleeWepB62Id": "IXfTkfF",
            "MeleeOffWepId": "0",
            "MeleeOffWepB62Id": "0000000",
            "RangedWepId": "0",
            "RangedWepB62Id": "0000000",
            "RangedOffWepId": "0",
            "RangedOffWepB62Id": "0000000",
            "AppearanceId": "16141100644110254990",
            "AppearanceFqn": "npp.location.nar_shaddaa.class.spy.closing_the_deal.ekayn_liistot",
            "SpeciesScale": -5490025682406098315
        }
    ],
    "CharRef": "chr.ekayn_liistot",
    "Gender": "0x00",
    "FqnCategory": "location",
    "FqnSubCategory": "nar_shaddaa",
    "CommandXP": 16,
    "Id": "16141181992963607712",
    "Base62Id": "e0o7mO0",
    "Fqn": "npc.location.nar_shaddaa.class.spy.closing_the_deal.ekayn_liistot",
    "first_seen": "1.0.0a",
    "last_seen": "6.2.1a",
    "current_version": "6.0.0",
    "hash": "3940251499",
    "removed_in": "",
    "changed_fields": [
        "CommandXP",
        "hash"
    ],
    "previous_versions": [
        "1.0.0a",
        "1.3.0",
        "4.0.0",
        "5.2.0",
        "5.3.0"
    ]
}